Editing Fireball

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Fireballs appear in ''[[Super Mario RPG: Legend of the Seven Stars]]'' as a fire-based special attack that [[Mario]] learns when he reaches Level three, under the name of '''Fire Orb''' in the original. The move is called '''Fireball''' in the remake. The attack allows Mario to shoot small fireballs at one enemy. To do more damage than usual, the player should push {{button|snes|Y}} repeatedly while Mario is unleashing fireballs. Fireball uses five [[Flower Point|FP]] and has a Magic Power of twenty points. This attack is useful in the first fight against [[Croco]] in [[Bandit's Way]]. When used against an enemy made of fire, the Fireball attack does no damage.
Fireballs appear in ''[[Super Mario RPG: Legend of the Seven Stars]]'' as a fire-based special attack that [[Mario]] learns when he reaches Level three, under the name of '''Fire Orb''' in the original. The move is called '''Fireball''' in the remake. The attack allows Mario to shoot small fireballs at one enemy. To do more damage than usual, the player should push {{button|snes|Y}} repeatedly while Mario is unleashing fireballs. Fireball uses five [[Flower Point|FP]] and has a Magic Power of twenty points. This attack is useful in the first fight against [[Croco]] in [[Bandit's Way]]. When used against an enemy made of fire, the Fireball attack does no damage.


Mario can learn two more powerful versions of Fireball during the course of the game: [[Super Fireball]] and [[Ultra Fireball]].
Mario can learn two more powerful versions of Fireball during the course of the game: [[Super Fireball]] and [[Ultra Flame]].


===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===

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