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During the final battle, Bowser must deal at least 1000 [[Heart Point|HP]] damage to Dark Bowser (1260 in the game's [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|3DS remake]]). Upon this, Dark Bowser will collapse, and Dark Fawful, revealed in Dark Bowser's body, will revive Dark Bowser to his full HP. Dark Bowser then retaliates by becoming giant sized. During this, Bowser must punch Dark Bowser's stomach, which will cause him to spit out Dark Fawful and the Dark Star Core, who will then flee. Bowser then has to [[Vacuum Block|inhale]] Dark Fawful when he flees. However, Dark Bowser will also attempt to inhale Dark Fawful. If Bowser successfully inhales Dark Fawful, Mario and Luigi take over the fight. If not, Dark Bowser will inhale Dark Fawful, forcing Bowser to deplete Dark Bowser's HP again. If Bowser does not inhale Dark Fawful and the Dark Star Core after a few turns, he will run back onscreen and jump into Dark Bowser's mouth, forcing Bowser to deplete Dark Bowser's HP again. If Dark Bowser is KO'd again before Dark Fawful and the Dark Star Core are inhaled by either party, Dark Fawful will run back onscreen and revive Dark Bowser to his full HP before running away again, with Dark Bowser remaining at normal size.
During the final battle, Bowser must deal at least 1000 [[Heart Point|HP]] damage to Dark Bowser (1260 in the game's [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|3DS remake]]). Upon this, Dark Bowser will collapse, and Dark Fawful, revealed in Dark Bowser's body, will revive Dark Bowser to his full HP. Dark Bowser then retaliates by becoming giant sized. During this, Bowser must punch Dark Bowser's stomach, which will cause him to spit out Dark Fawful and the Dark Star Core, who will then flee. Bowser then has to [[Vacuum Block|inhale]] Dark Fawful when he flees. However, Dark Bowser will also attempt to inhale Dark Fawful. If Bowser successfully inhales Dark Fawful, Mario and Luigi take over the fight. If not, Dark Bowser will inhale Dark Fawful, forcing Bowser to deplete Dark Bowser's HP again. If Bowser does not inhale Dark Fawful and the Dark Star Core after a few turns, he will run back onscreen and jump into Dark Bowser's mouth, forcing Bowser to deplete Dark Bowser's HP again. If Dark Bowser is KO'd again before Dark Fawful and the Dark Star Core are inhaled by either party, Dark Fawful will run back onscreen and revive Dark Bowser to his full HP before running away again, with Dark Bowser remaining at normal size.


Inside Bowser, Dark Fawful and the Dark Star Core grow gigantic sized. Dark Fawful has two glasses and three appendages. The Dark Star Core is located at the top of Fawful's antenna, which cannot be reached until the Mario Bros. destroy his appendages. If at least one or two of Dark Fawful's glasses are not shattered, he will retract two or one of his appendages. However, the remaining appendage(s) will be left open for attack, allowing the Bros. to get past the appendages even if the glasses are not shattered. His appendages regrow after a few turns if they have been destroyed.
Inside Bowser, Dark Fawful and the Dark Star Core grow gigantic sized. Dark Fawful has two glasses and three appendages. The Dark Star Core is located at the top of Fawful's antenna, which cannot be reached until the Mario Bros. destroy his appendages. If at least one or two of Dark Fawful's glasses are not shattered, he will retract two or one of his appendages. However, the remaining appendage(s) will be left open for attack, allowing the Bros. to get past the appendages even if the glasses are not shattered. In the 3DS remake, he will retract all of his appendages and cling to the ceiling if at least one of his two glasses remain, making it impossible to get pass without shattering the glasses. His appendages regrow after a few turns if they have been destroyed.


Once all three of his appendages are destroyed, Dark Fawful will shatter, and the Dark Star Core is vulnerable. While shattered, The Bros. must deal 1560 damage to the core (2070 in the remake) in a few turns before it revives Fawful, sucks him up, and leaves Bowser's body back into Dark Bowser's, forcing the above to be repeated.
Once all three of his appendages are destroyed, Dark Fawful will shatter, and the Dark Star Core is vulnerable. The Bros. must deal 1560 damage to the core (2070 in the remake) in a few turns before it revives Fawful (who cackles at the Bros.), sucks him up, and leaves Bowser's body and into Dark Bowser's, forcing the above to be repeated. In the remake, it will simply suck up Fawful before leaving. In the 3DS remake, the Dark Star Core, along with other bosses, will go under the [[Fury]] status effect if it has low HP.


[[File:Dark Star Core Explosion.PNG|200px|thumb|The instant the Dark Star Core gets defeated in the original game.]]  
[[File:Dark Star Core Explosion.PNG|200px|thumb|The instant the Dark Star Core gets defeated in the original game.]]  
Dark Fawful has three attacks if at least one of his appendages remain. In his first attack, he will pick up Mario and Luigi, Mario with his right hand and Luigi with his left, putting the two on separate sides, while the Dark Star Core detaches from its antenna and begins to shoot star rings at the Bros. Fawful will move both of his hands up and down and the Dark Star Core does the same. Depending on both the Bros. and the core's height, the Bros. must either jump or remain still to avoid the star rings, which can be used 3-5 times. The second attack involves the Dark Star Core darkening the arena. Dark Fawful appears in front of the Bros. as a giant head and chases them to the left, while the Core will attempt to ram into the Bros. It will fly past the top of the screen ether with a red or green aura, before ramming into the Bro. of that respective color, which is avoidable by jumping. Being hit by this attack twice will cause the Bro. to be crushed by Fawful and take heavy damage. The Core's speed becomes faster every time it attempts to ram, and it does so about 6-9 times before the attack ends and the Bros. are warped back to the main area. The final attack involves Dark Fawful rooting both his hands in front of each Bro, sending energy orbs at random down each arm. The Bros. must use their hammers to destroy each orb before it reaches them, which could result in tripping. Occasionally, a larger orb appears, and if hit by the Bros'. hammers, will be launched back at Fawful's arm, putting it out of commission until the attack ends.
If one of his appendages remain, Dark Fawful has three attacks. In his first attack he will pick up Mario and Luigi, Mario with his right hand and Luigi with his left. In the remake, he will throw them into the air before catching them with his respective hands. He then puts the two on separate sides while the Dark Star Core detaches from its antenna and begins to shoot rings of star at the Bros. Fawful will move both of his hands up and down and the Dark Star Core does the same. Mario and Luigi must jump to avoid the stars, but there is other results for jumping, which will lead to nothing if the Bros. jump while the Dark Star Core is far above them, or damage them if they jump when the Dark Star Core is above them directly. After a few time of this, Dark Fawful will drop the Bros. back to their original battle spots (in the remake, he will throw them back to their battle spots). The second attack involves the Dark Star Core darkening the arena. Dark Fawful appears as a limbless form (in the remake, he will have his arms to drag himself forward) and proceeds to chase the Bros. Meanwhile, the Dark Star Core will attempt to ram into the Bros. It will fly past the top of the screen ether with a red or green aura. This aura indicates which Bro. has to jump; if it is a red aura, Mario must jump, if it is green, Luigi must jump. If the Dark Star Core successfully rams into a Bro., he will be pushed closer to Dark Fawful. If the Bro. is close enough, they will get sucked into Dark Fawful's mouth. The Dark Star Core becomes faster every time it attempts to ram. The chase ends if the Bros. successfully dodge the Dark Star Core and jump into a portal, or if both Bros. are sucked into Fawful's mouth. For the third attack, Dark Fawful places his hands and arms in front of each Bro. and the Dark Star Core sends orbs down each arm. The Bros. must use their hammers to destroy each orb before it reaches them. Getting hit can result in the Bro tripping. Occasionally, the Dark Star Core will send down a larger orb, in which if hit by the Bros'. hammers, will be lauched back at Fawful's arm, putting it out of commission until the attack ends.


[[File:Darkfawfulexplode.png|180px|thumb|Dark Fawful about to explode.]]
[[File:Darkfawfulexplode.png|180px|thumb|Dark Fawful about to explode.]]
After Dark Fawful shatters, the Dark Star Core will have two new attacks. For the first attack, it will charge up a deadly laser that deals major damage, similar to the previous battle with the [[Dark Star]] in the Airway. The Bros. must grab Starlow to avoid the attack, only letting go of her once it has finished. For its second attack, the Dark Star Core creates a long energy spear and spins it above the Bros. heads either clockwise or counterclockwise. After spinning the arrow for a while, it will drop it on the ground, forcing the Bros. to jump each time it passes under their feet. The Core may trick the Bros. into jumping early by lowering the spear slightly before raising it up again. If the Bros. do not sustain too much damage, the Core follows up by conjuring a larger arrow and launching it at a Bro. It can be telegraphed by its shadow, and countered back at the Core with the hammer.
After Dark Fawful shatters, the Dark Star Core will have two new attacks. For the first attack, it will charge up a deadly laser that deals major damage. During this time, the Bros. must grab Starlow to avoid the attack, only letting go of her once it has finished. For its second attack, the Dark Star Core creates a moving arrow and spins it around in the air. It may attempt to trick the Bros. by dropping it before putting it back up. After spinning the arrow for a while, it will drop it on the ground, forcing the Bros. to jump when it reaches them. After this, the Dark Star Core will launch the arrow at a Bro. who must counterattack by sending the arrow back at the Dark Star Core with their hammer to damage it. In the 3DS remake, the arrow attack starts differently. The Dark Star Core summons multiple black orbs of different sizes that the Bros. must jump over, although some can fly over the bros. to damage them if they jump. If a Bro. is hit by an orb, that orb will shatter. After this, the Dark Star Core will suck in the remaining orbs to create an arrow to fire it at a Bro. The attack immediately ends if all the orbs are shattered.
 
The 3DS remake makes a few visual and technical changes to the battle with the Core. If the Bros. try to attack Dark Fawful's legs before destroying his glasses, he will now retract all of his legs and cling to the ceiling, making it impossible to damage his legs without destroying the glasses. The speed of the Dark Star Core itself during its ramming attack has also been generally lowered, and the spear attack while Dark Fawful is shattered has been drastically altered. The Dark Star Core instead summons multiple black orbs of different sizes that circle around Dark Fawful's body. the Bros. must jump over the orbs as they pass, although some can fly over the Bros. to damage them if they jump. If a Bro. is hit by an orb, that orb will shatter. After this, the Dark Star Core will suck in any remaining orbs to create an arrow to fire it at a Bro, which, like the original game, can be countered with the hammer. Like all bosses in the remake, The Core will gain the [[Fury]] status when its HP drops below half.


When the Dark Star Core is damaged enough, it will be defeated along with Dark Fawful. In the 3DS remake, it will have its own unique defeat animation in which a massive explosion will occur. This will cause Dark Bowser to become unstable.
When the Dark Star Core is damaged enough, it will be defeated along with Dark Fawful. In the 3DS remake, it will have its own unique defeat animation in which a massive explosion will occur. This will cause Dark Bowser to become unstable.

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