Editing Chain Chomp

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===''Mario Baseball'' series===
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
[[File:Chain Chomp SprintMSB.png|200px|left|thumb|The Chain Chomp in the minigame Chain Chomp Sprint in ''Mario Superstar Baseball''.]]
[[File:Chain Chomp SprintMSB.png|200px|left|thumb|The Chain Chomp in the minigame Chain Chomp Sprint in ''Mario Superstar Baseball''.]]
In the [[Mario Baseball (series)|''Mario Baseball'' series]], Chain Chomps appear in certain stadiums and minigames. In ''[[Mario Superstar Baseball]]'', two Chain Chomps appear as an obstacle in the foul line in the [[Wario Palace]] field. There are two of these chain chomps placed on the course one being on the left and the other being on the right near the edge of the field. If a ball is hit at them when they are asleep they wake up. After that any ball that comes in range they hit back into the field by headbutting it. These balls are still catchable and do not count as fouls. There is also one that appears in the "[[Chain Chomp Sprint]]" minigame. It sleeps in the center of the bases, and if players are still running the bases it while it is awake, it rams into them, causing them to be out for a few seconds and they lose half of their jewels. The Chain Chomp in Wario Palace also appears in the intro where it tries to attack [[Donkey Kong]] after he uses his climbing abilities to catch the ball. In ''[[Mario Super Sluggers]]'', a Chain Chomp is a gimmick in [[Bowser Jr. Playroom]], where if the ball lands on a Chain Chomp image on the field, one appears and attacks the fielders. Chain Chomps also appear in a ''Mario Super Sluggers'' minigame titled [[Graffiti Runner]], where a character activates them by opening a treasure chest, and once activated, the Chain Chomp rampages through the field, removing any paint and hitting any player in the way, even if the player has a star.
Two Chain Chomps appear in ''[[Mario Superstar Baseball]]'' as an obstacle in the foul line in the [[Wario Palace]] field. There are two of these chain chomps placed on the course one being on the left and the other being on the right near the edge of the field. If a ball is hit at them when they are asleep they wake up. After that any ball that comes in range they hit back into the field by headbutting it. These balls are still catchable and do not count as fouls. There is also one that appears in the "[[Chain Chomp Sprint]]" minigame. It sleeps in the center of the bases, and if players are still running the bases it while it is awake, it rams into them, causing them to be out for a few seconds and they lose half of their jewels. The Chain Chomp in Wario Palace also appears in the intro where it tries to attack [[Donkey Kong]] after he uses his climbing abilities to catch the ball.
 
====''Mario Super Sluggers''====
In ''[[Mario Super Sluggers]]'', a Chain Chomp appears as a gimmick on the [[Bowser Jr. Playroom]] field. If the ball lands on a Chain Chomp image on the field, one appears and attacks the fielders.
 
Chain Chomps also appear in a minigame called [[Graffiti Runner]]. A character activates them by opening a treasure chest. Once activated, the Chain Chomp rampages through the field, removing any paint and hitting any player in the way, even if the player has a star.


===''Super Princess Peach''===
===''Super Princess Peach''===
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===''Mario Strikers'' series===
===''Mario Strikers'' series===
====''Super Mario Strikers''====
''[[Super Mario Strikers]]'' features a Chain Chomp as an item with which the player can attack. If used, the Chomp attacks all opposing players on the field, leaving them on the ground for a few seconds. However it is very rare, and it only appears if the team is losing badly. It is the strongest offensive item in the game, but it can sometimes backfire on the user. It may attack the user's team along with the opponent's team.
====''Mario Strikers Charged''====
[[File:MSC Chain Chomp.jpg|200px|thumb|left|The Chain Chomp being used in ''Mario Strikers Charged''.]]
[[File:MSC Chain Chomp.jpg|200px|thumb|left|The Chain Chomp being used in ''Mario Strikers Charged''.]]
''[[Super Mario Strikers]]'' features a Chain Chomp as an item with which the player can attack. If used, the Chomp attacks all opposing players on the field, leaving them on the ground for a few seconds. However it is very rare, and it only appears if the team is losing badly. It is the strongest offensive item in the game, but it can sometimes backfire on the user. It may attack the user's team along with the opponent's team. Chain Chomp returns in the sequel, ''[[Mario Strikers Charged]]'' acting very similarly as they did in ''Super Mario Strikers''. Like in the first game, it rampages around the whole field, attacking anyone who has the ball and stunning them for a certain amount of time. They appear only when the team is losing badly. They appear more often than in the previous game, however. On a side note, it is possible for the Playmaker and Defensive players to avoid the Chain Chomp. Balanced players can also avoid the Chain Chomp, but it is more difficult. However, neither Power nor Offensive players can avoid the Chain Chomp.
It reappears in the sequel, ''[[Mario Strikers Charged]]'' acting very similarly as they did in ''Super Mario Strikers''. Like in the first game, it rampages around the whole field, attacking anyone who has the ball and stunning them for a certain amount of time. They appear only when the team is losing badly. They appear more often than in the previous game, however. On a side note, it is possible for the Playmaker and Defensive players to avoid the Chain Chomp. Balanced players can also avoid the Chain Chomp, but it is more difficult. However, neither Power nor Offensive players can avoid the Chain Chomp.
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===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
[[File:M&S 2012 The Life of a Minion.png|thumb|A Chain Chomp and a [[Piranha Plant]] in [[The Life of a Minion]].]]
====''Mario & Sonic at the Olympic Games''====
Chain Chomps have had varied roles in the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. Their first appearance in the series is in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' as hot air balloons in the background of [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] and [[Archery (Mario & Sonic at the Olympic Games for Nintendo DS)|Archery]]. ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' similarly features hot air balloons shaped like them in various [[Dream Event]]s. As obstacles, Chain Chomps had their first role in both the Wii [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] and [[Nintendo DS]] [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]] of ''Mario & Sonic at the Olympic Winter Games'', appearing in both the [[Dream Ski Cross (Individual)|individual]] and [[Dream Ski Cross (Team)|team]] versions of Dream Ski Cross in the Wii version and in [[Extreme Snowboarding]] in the Nintendo DS version; in both versions, being hit by a Chain Chomp knocks characters over and slows them temporarily. A Chain Chomp appears as an obstacle in [[Dream Equestrian]] in the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', where it chases the characters for part of the course and tears up a bridge behind them, causing the cart to overbalance. One also appears as a ? mark effect in London party mode, where it removes a number of stickers from an opponent's current sticker sheet. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', a Chain Chomp only appears in the Story Mode episode [[The Life of a Minion]], where [[Magikoopa]] conjures one to stun [[Knuckles]].
Chain Chomps make a cameo appearance in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' as hot air balloons that appear in the background of [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] and [[Archery (Mario & Sonic at the Olympic Games for Nintendo DS)|Archery]].
 
====''Mario & Sonic at the Olympic Winter Games''====
Chain Chomps appear as obstacles in both the Wii [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] and [[Nintendo DS]] [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]] of ''Mario & Sonic at the Olympic Winter Games'', where it appears in both the [[Dream Ski Cross (Individual)|individual]] and [[Dream Ski Cross (Team)|team]] versions of Dream Ski Cross in the Wii version and [[Extreme Snowboarding]] in the Nintendo DS version. In both versions, being hit by the Chain Chomp knocks characters over and cause them to lose speed.
 
====''Mario & Sonic at the London 2012 Olympic Games''====
[[File:M&S 2012 The Life of a Minion.png|thumb|200px|A Chain Chomp and a [[Piranha Plant]] in [[The Life of a Minion]].]]
A Chain Chomp appears as an obstacle in [[Dream Equestrian]] in the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where it chases the characters for part of the course and tears up a bridge behind them, causing the cart to overbalance. One also appears as a ? mark effect in London party mode, where it removes a number of stickers from an opponent's current sticker sheet.
 
In the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], a Chain Chomp only appears in the Story Mode episode [[The Life of a Minion]], where [[Magikoopa]] makes one appear to stun [[Knuckles]].
 
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
While Chain Chomps do not physically appear in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', hot air balloons shaped like them appear in various [[Dream Event]]s.


===''Fortune Street''===
===''Fortune Street''===
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-external|SmashWiki|Chain Chomp}}
====''Super Smash Bros. for Nintendo 3DS / Wii U''====
[[File:Chain Chomp SSB4 3DS.jpg|thumb|left|240px|A Chain Chomp in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
[[File:Chain Chomp SSB4 3DS.jpg|thumb|left|240px|A Chain Chomp in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
[[File:SSB4 Chain Chomp.png|thumb|200px|The Chain Chomp as an [[Assist Trophy]] in ''[[Super Smash Bros. for Wii U]]'']]
[[File:SSB4 Chain Chomp.png|thumb|200px|The Chain Chomp as an [[Assist Trophy]] in ''[[Super Smash Bros. for Wii U]]'']]
Chain Chomps first appear as an [[Assist Trophy]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and return as one in ''[[Super Smash Bros. Ultimate]]''. They attack by lunging at opponents from their posts and chomping them for multiple hits. If the Chain Chomp falls off the stage, then it leaps back up onto it. Chain Chomps are also enemies in the ''Super Smash Bros. for Nintendo 3DS''-exclusive mode Smash Run, attacking in the same manner as the Assist Trophy; these Chain Chomps are invulnerable to any attack, unlike their Assist Trophy counterpart, and the only way to defeat them is by attacking the post until it is free.
Chain Chomps appear as an [[Assist Trophy]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. They attack by lunging at opponents from their posts and chomping them for multiple hits. If the Chain Chomp falls off the stage, then it leaps back up onto it.


''Super Smash Bros. Ultimate'' features a Chain Chomp as an Advanced-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]]. It allows no support slots and, when equipped, makes the user slower but more difficult to launch. The corresponding spirit battle involves a [[Metal Mario|metallic]] [[Pac-Man]] and a hostile Chain Chomp Assist Trophy on the [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] stage. In addition to the Spirit Board, the Chain Chomp spirit can be obtained from Beedle's Tent for 1,000 Spirit Points.
Chain Chomps also appear as enemies in Smash Run in ''Super Smash Bros. for Nintendo 3DS'', attacking in the same manner as the Assist Trophy. Their bodies are invulnerable to any attack; the only way to defeat them is by attacking the post until it is free.
 
====''Super Smash Bros. Ultimate''====
A Chain Chomp returns in ''[[Super Smash Bros. Ultimate]]'' as an Assist Trophy. Additionally, a Chain Chomp appears as an Advanced-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]]. It allows no support slots and, when equipped, makes the user slower but more difficult to launch. The corresponding spirit battle involves a [[Metal Mario|metallic]] [[Pac-Man]] and a hostile Chain Chomp Assist Trophy on the [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] stage. In addition to the Spirit Board, the Chain Chomp spirit can be obtained from Beedle's Tent for 1,000 Spirit Points.
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===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
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===''Mario + Rabbids'' series===
===''Mario + Rabbids'' series===
====''Mario + Rabbids Kingdom Battle''====
[[File:ChainChomp MarioRabbids.jpg|thumb|250px|A Chain Chomp in ''Mario + Rabbids Kingdom Battle'']]
[[File:ChainChomp MarioRabbids.jpg|thumb|250px|A Chain Chomp in ''Mario + Rabbids Kingdom Battle'']]
Chain Chomps reappear as obstacles in certain stages in ''[[Mario + Rabbids Kingdom Battle]]''. During the turn transition between the heroes and the enemies, the Chain Chomp lunges at the closest character from its position, deducting 75 [[Heart Point|HP]] from the character it attacks. A sleeping Chain Chomp appears in the background of a room in the [[Lava Pit (Mario + Rabbids Kingdom Battle)|Lava Pit]], which according to [[Beep-0]] was being fed Rabbid-shaped cookies. The [[List of weapons in Mario + Rabbids Kingdom Battle#Chomper Stopper|Chomper Stopper]] and [[List of weapons in Mario + Rabbids Kingdom Battle#Clobber Chomper|Clobber Chomper]] weapons are based on Chain Chomps. In the sequel, ''[[Mario + Rabbids Sparks of Hope]]'', a single Chain Chomp can be seen sleeping on the fallen moon on [[Palette Prime]].
Chain Chomps reappear as obstacles in certain stages in ''[[Mario + Rabbids Kingdom Battle]]''. During the turn transition between the heroes and the enemies, the Chain Chomp lunges at the closest character from its position, deducting 75 [[Heart Point|HP]] from the character it attacks. A sleeping Chain Chomp appears in the background of a room in the [[Lava Pit (Mario + Rabbids Kingdom Battle)|Lava Pit]], which according to [[Beep-0]] was being fed Rabbid-shaped cookies.
 
The [[List of weapons in Mario + Rabbids Kingdom Battle#Chomper Stopper|Chomper Stopper]] and [[List of weapons in Mario + Rabbids Kingdom Battle#Clobber Chomper|Clobber Chomper]] weapons are based on Chain Chomps.
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====''Mario + Rabbids Sparks of Hope''====
In ''[[Mario + Rabbids Sparks of Hope]]'', a single Chain Chomp can be seen sleeping on the fallen moon on [[Palette Prime]].


===''Dr. Mario World''===
===''Dr. Mario World''===

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