Editing 3DS DK Jungle

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The track starts by passing through a thick jungle, where some [[DK Barrel]]s appear. It curves right, then left, before forming a small split path around a tree. Each split path features a large root that allows drivers to perform [[Jump Boost|tricks]] on. Exiting into a clearing, drivers approach a [[Dash Panel]] before bouncing on a large, red flower from ''Donkey Kong Country Returns'', and land on a path near waterfalls and a lake. The track then makes a left hand turn that decreases in elevation, going past DK's Tree House, and some [[Tiki Goon]]s that move across the track. After going across a wooden bridge, the track reenters the canopy, passing by multiple [[Frogoon]]s and a few mud patches. The road turns right, then left, then right again, before a Dash Panel that sends drivers out of the canopy and onto a set of jumps with Dash Panels at the end that goes through a chasm, leading them to the entrance of the [[Golden Temple]].
The track starts by passing through a thick jungle, where some [[DK Barrel]]s appear. It curves right, then left, before forming a small split path around a tree. Each split path features a large root that allows drivers to perform [[Jump Boost|tricks]] on. Exiting into a clearing, drivers approach a [[Dash Panel]] before bouncing on a large, red flower from ''Donkey Kong Country Returns'', and land on a path near waterfalls and a lake. The track then makes a left hand turn that decreases in elevation, going past DK's Tree House, and some [[Tiki Goon]]s that move across the track. After going across a wooden bridge, the track reenters the canopy, passing by multiple [[Frogoon]]s and a few mud patches. The road turns right, then left, then right again, before a Dash Panel that sends drivers out of the canopy and onto a set of jumps with Dash Panels at the end that goes through a chasm, leading them to the entrance of the [[Golden Temple]].


Once inside the Golden Temple, racers make a right turn and a left-hand U-turn, before approaching an incline leading to a split path that goes past the [[Golden Banana]]. Just before the temple's exit, there is a short [[Glide Ramp]] that sends drivers gliding over a [[Underwater driving|lake]] flanked by several [[Screaming Pillar]]s. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. The underwater route is slightly twisty. Occasionally appearing in the background of the course in this section is [[Tiki Pilot]]'s airship-like craft from ''Donkey Kong Country Returns''. Finally, racers land and make a left turn back to the finish line, with a split path available; the longer route has additional [[Coins]] and is higher in elevation.
Once inside the Golden Temple, racers make a right turn and a left-hand U-turn, before approaching an incline with a Dash Panel at the end, which leads them to a split path that goes past the [[Golden Banana]]. Just before the temple's exit, there is a short [[Glide Ramp]] that sends drivers gliding over a [[Underwater driving|lake]] flanked by several [[Screaming Pillar]]s. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. The underwater route is slightly twisty. Occasionally appearing in the background of the course in this section is [[Tiki Pilot]]'s airship-like craft from ''Donkey Kong Country Returns''. Finally, racers land and make a left turn back to the finish line, with a split path available; the longer route has additional [[Coins]] and is higher in elevation.


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