World 9 (Super Mario Bros.: The Lost Levels): Difference between revisions

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'''World 9''', also presented in in-game text as '''Fantasy World''' and “'''9 World'''”, is the first secret [[world]] in ''[[Super Mario Bros.: The Lost Levels]]'', unlocked when the player defeats [[Bowser]] while clearing all 32 of the game's standard levels in that playthrough. Usually this entails using no [[Warp Zone]]s, though it is possible to use the backwards Warp Zone in 3-1 to return to 1-1, then warp from 1-2 forward to 3-1 again, or use the backwards Warp Zone in 8-1 to return to 5-1, then warp from 5-2 forward to 8-1 again and still unlock World 9. Unlike all other worlds in the game, this world has three [[level]]s that take place underwater, as well as a castle that is not the last level of the world. According to an interview given in Family Computer Magazine, [[Shigeru Miyamoto]] added World 9 to the game due to interest in a glitch exclusive to the Japanese version of the original ''[[Super Mario Bros.]]'', where using said glitch to access that game's nonexistent World 9 would load an overworld level with the underwater palette, creating a [[Minus World]]-esque effect<ref>[http://legendsoflocalization.com/super-mario-bros/misc/ Legends of Localization Super Mario Bros.: Miscellaneous]</ref>.
'''World 9''', also presented in in-game text as '''Fantasy World''' and “'''9 World'''”, is the first secret [[world]] and the ninth world in ''[[Super Mario Bros.: The Lost Levels]]'', unlocked when the player defeats [[Bowser]] while clearing all 32 of the game's standard levels in that playthrough. Usually this entails using no [[Warp Zone]]s, though it is possible to use the backwards Warp Zone in 3-1 to return to 1-1, then warp from 1-2 forward to 3-1 again, or use the backwards Warp Zone in 8-1 to return to 5-1, then warp from 5-2 forward to 8-1 again and still unlock World 9. Unlike all other worlds in the game, this world has three [[level]]s that take place underwater, as well as a castle that is not the last level of the world. According to an interview given in Family Computer Magazine, [[Shigeru Miyamoto]] added World 9 to the game due to interest in a glitch exclusive to the Japanese version of the original ''[[Super Mario Bros.]]'', where using said glitch to access that game's nonexistent World 9 would load an overworld level with the underwater palette, creating a [[Minus World]]-esque effect<ref>[http://legendsoflocalization.com/super-mario-bros/misc/ Legends of Localization Super Mario Bros.: Miscellaneous]</ref>.


The mechanics of World 9 differ depending on the version of the game. In the original release, the player is given only one life to get through World 9 (though they keep their score, coins, and power-up status from World 8-4); if the player dies at any point in this world, they automatically receive a game over (although the life counter can still be raised by collecting 100 coins or at the flagpole when the right digits match). The game over screen for this world, like the opening screen, features a unique message; as a result, the usual options are not displayed and the player effectively cannot choose to Continue. If the player clears World 9-4, the game goes back to World 9-1 and the four levels of World 9 loop endlessly until the player receives a Game Over. In the ''[[Super Mario All-Stars]]'' remake, the player retains all the lives they had upon completing World 8-4, and clearing World 9 advances the player onward to [[World A]].  
The mechanics of World 9 differ depending on the version of the game. In the original release, the player is given only one life to get through World 9 (though they keep their score, coins, and power-up status from World 8-4); if the player dies at any point in this world, they automatically receive a game over (although the life counter can still be raised by collecting 100 coins or at the flagpole when the right digits match). The game over screen for this world, like the opening screen, features a unique message; as a result, the usual options are not displayed and the player effectively cannot choose to Continue. If the player clears World 9-4, the game goes back to World 9-1 and the four levels of World 9 loop endlessly until the player receives a Game Over. In the ''[[Super Mario All-Stars]]'' remake, the player retains all the lives they had upon completing World 8-4, and clearing World 9 advances the player onward to [[World A]].  
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