World 3-Castle (New Super Mario Bros. 2): Difference between revisions

no edit summary
No edit summary
No edit summary
Line 17: Line 17:


==Layout==
==Layout==
Mario begins on a platform which is being circled by a Grinder. This is followed by two ? Blocks, one of them with a [[Super Leaf]]. This is followed by more Grinders bouncing from their tracks. A [[Bone Goomba]] follows. This is followed by more Grinders and a section where Mario has to go trough a pipe. From this point, the whole level is underwater and auto-scrolls. Another ? Block containing a Super Leaf can be found. The next section features many Grinders and large Grinders on tracks along the path. Another Super Leaf can then be found. A Bone Goomba can be found, followed by more large Grinders in an area with platforms that move up and down. The player then goes trough a pipe . There's a section where jumping [[Cheep Cheep]]s are found . As the player goes underwater again, they will meet [[Urchin]]s and [[Cicling Boo Buddies]], followed by [[Sushi]]s and [[Cheep Chomp]]s . This is followed by the boss door.
Mario begins on a platform which is being circled by a Grinder. This is followed by two ? Blocks, one of them with a [[Super Leaf]]. This is followed by more Grinders bouncing from their tracks. A [[Bone Goomba]] follows. This is followed by more Grinders and a section where Mario has to go trough a pipe. From this point, the whole level is underwater and auto-scrolls. Another ? Block containing a Super Leaf can be found. The next section features many Grinders and large Grinders on tracks along the path. Another Super Leaf can then be found. A Bone Goomba can be found, followed by more large Grinders in an area with platforms that move up and down. The player then goes trough a pipe . There's a section where jumping [[Cheep Cheep]]s are found . As the player goes underwater again, they will meet [[Urchin]]s and [[Circling Boo Buddies]], followed by [[Sushi]]s and [[Cheep Chomp]]s . This is followed by the boss door.


The boss here is Wendy O. Koopa, whose battle takes place on a long orange platform with water below. Her attacks are mainly water-based. She can cause the room to be filled with water in which state Mario cannot attack her, except with fireballs. Blowing her whistle causes Cheep-Cheeps to swim in the water, or cause them to jump out of the water below when it is dry. To defeat her, Mario has to stomp on Wendy's head three times when it is dry, or use [[Fire Mario]] to attack her at any time.
The boss here is Wendy O. Koopa, whose battle takes place on a long orange platform with water below. Her attacks are mainly water-based. She can cause the room to be filled with water in which state Mario cannot attack her, except with fireballs. Blowing her whistle causes Cheep-Cheeps to swim in the water, or cause them to jump out of the water below when it is dry. To defeat her, Mario has to stomp on Wendy's head three times when it is dry, or use [[Fire Mario]] to attack her at any time.
Anonymous user