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LinkTheLefty (talk | contribs) (How do we know the level title references the enemy's name? That's only the case for the final boss, K. Rool's Kingdom.) |
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{{rename|Manta Ray}} | |||
{{character-infobox | {{character-infobox | ||
|image=[[File:Wild Sting artwork.jpg|200px]]<br>Artwork of Wild Sting | |image=[[File:Wild Sting artwork.jpg|200px]]<br>Artwork of Wild Sting | ||
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|species=Stingray (possibly [[Flotsam]]) | |species=Stingray (possibly [[Flotsam]]) | ||
}} | }} | ||
'''Wild Sting''' is a flying stingray and the first boss of ''[[Donkey Kong Land]]''. He appears in [[Gangplank Galleon Ahoy!]] in the end boss level, [[Wild Sting Fling]]. His name is likely inspired by the phrase {{wp|Wild Thing}}. | '''Wild Sting'''{{ref needed}}, or '''Manta Ray'''<ref>''Donkey Kong Land'', ''Nintendo Magazine System'' (UK) WORLD EXCLUSIVE Review booklet, page 11.</ref>, is a flying stingray<ref>Nintendo Power Issue 74, page 20.</ref> and the first boss of ''[[Donkey Kong Land]]''. He appears in [[Gangplank Galleon Ahoy!]] in the end boss level, [[Wild Sting Fling]]. His name is likely inspired by the phrase {{wp|Wild Thing}}. | ||
Wild Sting attacks by flying back-and-forth across the screen, occasionally swooping down at [[Donkey Kong]] or [[Diddy Kong]]. During this, the [[Kong]] must jump onto Wild Sting to attack it. For each hit, Wild Sting moves around faster and in a less predictable pattern. It only turns around after going off-screen. Wild Sting gets defeated upon taking seven hits. | Wild Sting attacks by flying back-and-forth across the screen, occasionally swooping down at [[Donkey Kong]] or [[Diddy Kong]]. During this, the [[Kong]] must jump onto Wild Sting to attack it. For each hit, Wild Sting moves around faster and in a less predictable pattern. It only turns around after going off-screen. Wild Sting gets defeated upon taking seven hits. |
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