Time Limit: Difference between revisions

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==Trivia==
==Trivia==
*A [[List of Super Mario World glitches#Green Berries and music speed|glitch in ''Super Mario World'']] involves letting the timer drop below 100 seconds (1 minute and 40 seconds) to make the music speed up, then using Yoshi to eat a green berry to bring the time limit back above 100 seconds (1 minute and 40 seconds). When the timer reaches 100 seconds (1 minute and 40 seconds) again, the music will speed up a second time, this can be repeated several times to make the game music play very fast.
*A [[List of Super Mario World glitches#Green Berries and music speed|glitch in ''Super Mario World'']] involves letting the timer drop below 100 seconds (1 minute and 40 seconds) to make the music speed up, then using Yoshi to eat a green berry to bring the time limit back above 100 seconds (1 minute and 40 seconds). When the timer reaches 100 seconds (1 minute and 40 seconds) again, the music will speed up a second time, this can be repeated several times to make the game music play very fast.
*In older ''Super Mario Bros.'' games and ''Super Mario World'', if there are 1,000 seconds (16 minutes and 40 seconds) or more to complete the level, the first digit on the timer can be a letter, a blank space, or a piece of terrain (usually this glitch is present only in glitch levels, and in ''Super Mario World'' only by hacking). For example, if the timer displays █00, and the █ represents 36, this means the player has 3600 seconds (1 hour) left to complete the level. From 4000 seconds (1 hour, 6 minutes, and 40 seconds) to 4,099 seconds (1 hour, 8 minutes, and 19 seconds), the timer will have a negative number, because the represents 40. The maximum time is 25,599 seconds (7 hours, 6 minutes, and 39 seconds).
*In older ''Super Mario Bros.'' games and ''Super Mario World'', if there are 1,000 seconds (16 minutes and 40 seconds) or more to complete the level, the first digit on the timer can be a letter, a blank space, or a piece of terrain (usually this glitch is present only in glitch levels, and in ''Super Mario World'' only by hacking). For example, if the timer displays █00, and the █ represents 36, this means the player has 3,600 seconds (1 hour) left to complete the level. From 4,000 seconds (1 hour, 6 minutes, and 40 seconds) to 4,099 seconds (1 hour, 8 minutes, and 19 seconds), the timer will have a negative number, because the represents 40. The maximum time is 25,599 seconds (7 hours, 6 minutes, and 39 seconds).
*In the original ''Super Mario Bros.'', running out of time as [[Fire Mario]] will result in the player seeing a dead Mario sprite in Fire Mario's colors, seen nowhere else in the entire game.
*In the original ''Super Mario Bros.'', running out of time as [[Fire Mario]] will result in the player seeing a dead Mario sprite in Fire Mario's colors, seen nowhere else in the entire game.
*''[[Super Mario Bros. 2]]'' is currently the only 2D ''Super Mario'' game without a time limit, as it was a reskin of ''[[Yume Kōjō: Doki Doki Panic]]'', though [[Subspace]] has a time limit for how long one can stay.
*''[[Super Mario Bros. 2]]'' is currently the only 2D ''Super Mario'' game without a time limit, as it was a reskin of ''[[Yume Kōjō: Doki Doki Panic]]'', though [[Subspace]] has a time limit for how long one can stay.
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