Time Limit: Difference between revisions
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==Trivia== | ==Trivia== | ||
*A [[List of Super Mario World glitches#Green Berries and music speed|glitch in ''Super Mario World'']] involves letting the timer drop below 100 counts to make the music speed up, then using Yoshi to eat a green berry to bring the time limit back above 100 counts. When the timer reaches 100 counts again, the music will speed up a second time, this can be repeated several times to make the game music play very fast. | *A [[List of Super Mario World glitches#Green Berries and music speed|glitch in ''Super Mario World'']] involves letting the timer drop below 100 counts to make the music speed up, then using Yoshi to eat a green berry to bring the time limit back above 100 counts. When the timer reaches 100 counts again, the music will speed up a second time, this can be repeated several times to make the game music play very fast. | ||
*In older ''Super Mario Bros.'' games and ''Super Mario World'' if there are 1000 or more counts to complete the level, the first digit on the timer can be a letter, a blank space, or a piece of terrain (usually this glitch is present only in glitch levels, and in ''Super Mario World'' only by hacking). For example, if the timer displays █00, and the █ represents 36, this means the player has 3600 counts left to complete the level. From 4000 to 4099 counts, the timer will have a negative number, because the - represents 40. The maximum time is 25599 counts. | *In older ''Super Mario Bros.'' games and ''Super Mario World'', if there are 1000 or more counts to complete the level, the first digit on the timer can be a letter, a blank space, or a piece of terrain (usually this glitch is present only in glitch levels, and in ''Super Mario World'' only by hacking). For example, if the timer displays █00, and the █ represents 36, this means the player has 3600 counts left to complete the level. From 4000 to 4099 counts, the timer will have a negative number, because the - represents 40. The maximum time is 25599 counts. | ||
*In the original ''Super Mario Bros.'', running out of time as Fire Mario will result in the player seeing a unique-looking dead Mario sprite in Fire Mario's colors, seen nowhere else in the entire game. | *In the original ''Super Mario Bros.'', running out of time as Fire Mario will result in the player seeing a unique-looking dead Mario sprite in Fire Mario's colors, seen nowhere else in the entire game. | ||
*In ''Super Mario 3D Land'', the icon for the Time Limit is a [[+ Clock]]. | *In ''Super Mario 3D Land'', the icon for the Time Limit is a [[+ Clock]]. |