Tanked Up Trouble: Difference between revisions

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'''Tanked Up Trouble''' is the twenty-ninth level of ''[[Donkey Kong Country]]''. It is also the first level in the [[Chimp Caverns]] area.
'''Tanked Up Trouble''' is the twenty-ninth level of ''[[Donkey Kong Country]]''. It is also the first level in the [[Chimp Caverns]] area.


Similar to [[Trick Track Trek]], the [[Kong]]s must stay on a moving platform to navigate through this walkway level, avoiding [[Necky|Neckies]] and [[Zinger]]s on the way. However, this particular platform has a small fuel supply, requiring the Kongs to collect [[Fuel Barrel]]s along the way. Failure to do so results in the platform breaking down and falling, causing the Kongs to fall along with it and lose of an [[Extra Life Balloon]]. The fuel supply on the platform is shown by five lights; five green lights indicates that the platform full, while one flashing red light means its fuel supply is close to becoming empty. Towards the end of the level the platform uses up fuel faster.
Similar to [[Trick Track Trek]], the [[Kong]]s must stay on a moving platform to navigate through this walkway level, avoiding [[Necky|Neckies]] and [[Zinger]]s on the way. However, this particular platform has a small fuel supply, requiring the Kongs to collect [[Fuel Barrel]]s along the way. Failure to do so results in the platform breaking down and falling, causing the Kongs to fall along with it and lose an [[Extra Life Balloon]]. The fuel supply on the platform is shown by five lights; five green lights indicates that the platform full, while one flashing red light means its fuel supply is close to becoming empty. Towards the end of the level the platform uses up fuel faster.


If the platform breaks down and falls while the Kongs are left completely stuck on a different platform and unable to advance any further, the characters will play the Bonus Area failure animation and the lose of a life.
If the platform breaks down and falls while the Kongs are left completely stuck on a different platform and unable to advance any further, the characters will play the Bonus Area failure animation and the lose of a life.
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