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'''''Super Mario RPG: Legend of the Seven Stars''''' (known simply as '''''Super Mario RPG''''' in Japan) is a [[Genre#Role-playing|role playing video game]] designed by [[Square Enix|Square]] (currently [[Square Enix]]) and released for the [[Super Nintendo Entertainment System]] in 1996. It was the first ''[[Mario (franchise)|Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop a new enemy, the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more.  
'''''Super Mario RPG: Legend of the Seven Stars''''' (also called '''''Super Mario RPG: Secret of the Seven Stars'''''<ref>''Nintendo Power Magazine'' #83, page 8.</ref>) is a [[Genre#Role-playing|role playing video game]] designed by [[Square Enix|Square]] (currently [[Square Enix]]) and released for the [[Super Nintendo Entertainment System]] in 1996. It was the first ''[[Mario (franchise)|Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more.  


''Super Mario RPG''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' four months later that year. It was the last game in Square's original deal with Nintendo, and the final ''Mario'' game on the Super Nintendo Entertainment System. The game was re-released on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008<ref>[http://www.nintendo.co.jp/wii/vc/vc_smr/index.html Super Mario RPG's Virtual Console page], accessed 2008-06-02.</ref>, in the PAL region on August 22, and in North America on September 1, 2008. The game was also re-released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game is treated as an import game, meaning that only the 60Hz mode is supported, and there has been no further localization. The game costs 800 Wii Points in North America and Japan, and 900 points in other regions. ''Super Mario RPG'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]].
''Super Mario RPG''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' four months later that year. It was one of the last games in Square's original deal with Nintendo, and the final ''Mario'' game on the Super Nintendo Entertainment System. The game was re-released on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008,<ref>[http://www.nintendo.co.jp/wii/vc/vc_smr/index.html Super Mario RPG's Virtual Console page], accessed 2008-06-02.</ref> in the PAL region on August 22, and in North America on September 1, 2008. The game was also re-released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game is treated as an import game, meaning that only the 60Hz mode is supported, and there has been no further localization. The game costs 800 Wii Points in North America and Japan, and 900 points in other regions. ''Super Mario RPG'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]].


==Storyline==
==Storyline==
===Prologue===
===Prologue===
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the intro.]]
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the intro.]]
The game begins with a short cutscene. [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]]. Suddenly, she is kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. Mario exits his house then and sees Princess Toadstool in peril. He chases Toadstool and Bowser and ends up at [[Bowser's Castle|Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon defeating Bowser and rescuing the princess, however, the castle begins to shake. A giant sword named Exor falls from the sky and crashes into Bowser's keep, destroying the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]] on the way. The crash sends Mario, Toadstool, and Bowser flying in separate directions.
The game begins with a short cutscene. [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]]. Suddenly, she is kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. Mario exits his house then and sees Princess Toadstool in peril. He chases Toadstool and Bowser and ends up at [[Bowser's Castle|Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon defeating Bowser and rescuing the princess, however, the castle begins to shake. A giant sword named Exor falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]] on the way. The crash sends Mario, Toadstool, and Bowser flying in separate directions.


[[File:VistaHillSMRPG.png|thumb|upright=1.1|[[Mario]] views the damage done to [[Bowser's Castle|Bowser's Keep]] by [[Exor]].]]
[[File:VistaHillSMRPG.png|thumb|upright=1.1|[[Mario]] views the damage done to [[Bowser's Castle|Bowser's Keep]] by [[Exor]].]]
Mario ends up landing back at his house where [[Toad]] has been searching for Toadstool. When Toad discovers that the princess is not there, he asks Mario to go back to Bowser's keep to bring her back. Mario has no idea where she or Bowser are, but goes to check the castle. However, when he arrives he is unable to enter the castle and [[Exor]], the giant sword, tells Mario that the keep is now the property of the [[Smithy Gang]], taken over to help with its quest to take over the world. Exor destroys the bridge and Mario narrowly escapes.
Mario ends up landing back at his house where [[Toad]] has been searching for Toadstool. When Toad discovers that the princess is not there, he asks Mario to go back to Bowser's Keep to bring her back. Mario has no idea where she or Bowser are, but goes to check the castle. However, when he arrives he is unable to enter the castle and [[Exor]], the giant sword, tells Mario that the keep is now the property of the [[Smithy Gang]], taken over to help with its quest to take over the world. Exor destroys the bridge and Mario narrowly escapes.


===[[Mushroom Kingdom]]===
===[[Mushroom Kingdom]]===
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Mario and Mallow then travel to [[Rose Town]] via the [[Rose Way]]. Bowser also happens to be at Rose Way at the same time. He has a group of minions with him and tries to get his castle back from the Smithy Gang. However, Mario and Bowser do not meet. As Mario arrives in Rose Town, it is under attack. [[Aero|Paralyzing arrows]] are shot from the nearby forest. The two seek shelter in the local inn. There, Mario plays with the innkeeper's son, [[Gaz]], and his [[Mario doll|Mario]], [[Bowser doll|Bowser]], and [[Dolly|Toadstool]] dolls. As the game continues, Gaz brings out his favorite doll, [[Geno]]. However, Mario is knocked out by a stray punch from the toy. While everyone is in bed, a [[Star (species)|star]] possesses the Geno doll and walks into the origin of the arrows, the [[Forest Maze]].
Mario and Mallow then travel to [[Rose Town]] via the [[Rose Way]]. Bowser also happens to be at Rose Way at the same time. He has a group of minions with him and tries to get his castle back from the Smithy Gang. However, Mario and Bowser do not meet. As Mario arrives in Rose Town, it is under attack. [[Aero|Paralyzing arrows]] are shot from the nearby forest. The two seek shelter in the local inn. There, Mario plays with the innkeeper's son, [[Gaz]], and his [[Mario doll|Mario]], [[Bowser doll|Bowser]], and [[Dolly|Toadstool]] dolls. As the game continues, Gaz brings out his favorite doll, [[Geno]]. However, Mario is knocked out by a stray punch from the toy. While everyone is in bed, a [[Star (species)|star]] possesses the Geno doll and walks into the origin of the arrows, the [[Forest Maze]].


The next day, Mario and Mallow follow Geno's path through the Forest Maze, eventually meeting [[Bowyer]], a bow-like creature who fires the paralyzing Aeros. Geno tries to get back the Star Piece that Bowyer holds. It is revealed that the Star Pieces are parts of the Star Road that has been destroyed by Exor. Without the Star Road, wishes are no longer granted. Unable to persuade Bowyer, who is a member of the Smithy Gang, Geno enters combat, and Mario and Mallow join him. Together, they defeat Bowyer and recover the second Star Piece. However, an [[Aero]] survives the battle. He hears about the Star Pieces' importance and heads off to inform [[Smithy]].
The next day, Mario and Mallow follow Geno's path through the Forest Maze, eventually meeting [[Bowyer]], a bow-like creature who fires the paralyzing [[Aero|Aeros]]. Geno tries to get back the Star Piece that Bowyer holds. It is revealed that the Star Pieces are parts of the Star Road that has been destroyed by [[Exor]]. Without the Star Road, wishes are no longer granted. Unable to persuade Bowyer, who is a member of the Smithy Gang, Geno enters combat, and Mario and Mallow join him. Together, they defeat Bowyer and recover the second Star Piece. However, an [[Aero]] survives the battle. He hears about the Star Pieces' importance and heads off to inform [[Smithy]].


===[[Mole Mountains]]===
===[[Mole Mountains]]===
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During a short visit at Tadpole Pond, Frogfucius tells Mario he has heard of a Star Piece falling onto [[Star Hill]]. Mario heads there instantly and finds the fourth Star Piece, unguarded.
During a short visit at Tadpole Pond, Frogfucius tells Mario he has heard of a Star Piece falling onto [[Star Hill]]. Mario heads there instantly and finds the fourth Star Piece, unguarded.


Mario's next stop is [[Seaside Town]]. There, he gets told by the "Town Elder" that he saw a star fall into the [[sea]]. He asks Mario to get it for him. Mario, knowing that it is a Star Piece, heads off to the sea. He goes through the grottoes by the sea and finally reaches the shore. Underwater, he enters a [[Sunken Ship]] on the seabed.
Mario's next stop is [[Seaside Town]]. There, he gets told by the village "[[elder]]" that he saw a star fall into the [[sea]]. He asks Mario to get it for him. Mario, knowing that it is a Star Piece, heads off to the sea. He goes through the grottoes by the sea and finally reaches the shore. Underwater, he enters a [[Sunken Ship]] on the seabed.


In the Sunken Ship, Mario soon reaches a door that is sealed and can only be opened with the right passwords. There are six rooms where Mario can find hints about the password. With the right word, he can open the door. He proceeds and encounters [[King Calamari]], a giant [[Blooper|Bloober]] who caused the ship to sink in the first place.
In the Sunken Ship, Mario soon reaches a door that is sealed and can only be opened with the right passwords. There are six rooms where Mario can find hints about the password. With the right word, he can open the door. He proceeds and encounters [[King Calamari]], a giant [[Blooper|Bloober]] who caused the ship to sink in the first place.
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After a battle with the monstrosity, Mario reaches the lower levels of the ship, and eventually meets [[Jonathan Jones]], the shark owner of the ship. Jones claims the Star Piece for himself as it fell into "his" sea. However, Mario is able to win the Star Piece in a battle with Jones and leaves the ship.
After a battle with the monstrosity, Mario reaches the lower levels of the ship, and eventually meets [[Jonathan Jones]], the shark owner of the ship. Jones claims the Star Piece for himself as it fell into "his" sea. However, Mario is able to win the Star Piece in a battle with Jones and leaves the ship.


Upon returning to Seaside Town, Mario is stopped by the "Town Elder" and various other Toads. The "Town Elder" reveals himself to be [[Yaridovich]], a spear-like member of the Smithy Gang. Yaridovich had disguised himself as Seaside Town's entire population in order to persuade Mario searching for the Star Piece for him. As Yaridovich threatens to torture the town's real population, Mario hands over the Star Piece. Yaridovich flees and Mario runs after him. Yaridovich was to be taken by the battleship [[Blade]]. However, Blade is late, and Yaridovich, being on a dead-end cliff near Seaside Town, sees himself forced to swim, though he admits he might rust when doing so. However, Jonathan Jones jumps out of the water preventing Yaridovich from fleeing. Cornered, Yaridovich changes into his real form and battles Mario and his allies. After a long fight, Mario is able to defeat Yaridovich and regain the fifth Star Piece.
Upon returning to Seaside Town, Mario is stopped by the "elder" and various other Toads. The "elder" reveals himself to be [[Yaridovich]], a spear-like member of the Smithy Gang. Yaridovich had disguised himself as Seaside Town's entire population in order to persuade Mario searching for the Star Piece for him. As Yaridovich threatens to torture the town's real population, Mario hands over the Star Piece. Yaridovich flees and Mario runs after him. Yaridovich was to be taken by the battleship [[Blade]]. However, Blade is late, and Yaridovich, being on a dead-end cliff near Seaside Town, sees himself forced to swim, though he admits he might rust when doing so. However, Jonathan Jones jumps out of the water preventing Yaridovich from fleeing. Cornered, Yaridovich changes into his real form and battles Mario and his allies. After a long fight, Mario is able to defeat Yaridovich and regain the fifth Star Piece.


===[[Land's End]]===
===[[Land's End]]===
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During their adventure, Mario and his friends are free to visit several optional places in the world.
During their adventure, Mario and his friends are free to visit several optional places in the world.


The biggest of them is [[Yoshi's Island (place)|Yo'ster Isle]], the home island of the [[Yoshi (species)|Yoshis]], which can be reached via the [[Pipe Vault]] between Rose Town and Moleville. The Pipe Vault is held in the traditional side-scrolling manner of earlier ''[[Mario (franchise)|Mario]]'' games such as ''[[Super Mario Bros.]]'', and features classic enemies such as [[Piranha Plant]]s. On Yo'ster Isle, Mario meets Yoshi and can ride him. On Yoshi's back, Mario is able to talk to other Yoshis on the island, with Yoshi translating their words from the Yoshi language. On Yoshi's back, Mario can compete in the Mushroom Derby, a racing [[minigame]], against the island's champion, the rude Boshi. Entry into the derby requires [[Yoshi Cookie]]s. After winning the Mushroom Derby, Mario has access to Yoshi Cookies outside the island. He can summon Yoshi in battle, who swallows smaller enemies, leaving back a certain item or a [[Yoshi Candy]].
The biggest of them is [[Yoshi's Island (place)|Yo'ster Isle]], the home island of the [[Yoshi (species)|Yoshi]]s, which can be reached via the [[Pipe Vault]] between Rose Town and Moleville. The Pipe Vault is held in the traditional side-scrolling manner of earlier ''[[Mario (franchise)|Mario]]'' games such as ''[[Super Mario Bros.]]'', and features classic enemies such as [[Piranha Plant]]s. On Yo'ster Isle, Mario meets Yoshi and can ride him. On Yoshi's back, Mario is able to talk to other Yoshis on the island, with Yoshi translating their words from the Yoshi language. On Yoshi's back, Mario can compete in the Mushroom Derby, a racing [[minigame]], against the island's champion, the rude Boshi. Entry into the derby requires [[Yoshi Cookie]]s. After winning the Mushroom Derby, Mario has access to Yoshi Cookies outside the island. He can summon Yoshi in battle, who swallows smaller enemies, leaving back a certain item or a [[Yoshi Candy]].


Another optional place to visit is [[Grate Guy's Casino]], which opens after Mario's quest to Nimbus Land. To enter it, Mario has to get the membership card by Knife Guy in Booster's Tower, then find the secret entrance to the casino in Bean Valley. The casino offers several minigames to win coins.
Another optional place to visit is [[Grate Guy's Casino]], which opens after Mario's quest to Nimbus Land. To enter it, Mario has to get the membership card by Knife Guy in Booster's Tower, then find the secret entrance to the casino in Bean Valley. The casino offers several minigames to win coins.
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*''Magic Defense'' is similar to defense, but only protects against enemies' special skills, not regular attacks.
*''Magic Defense'' is similar to defense, but only protects against enemies' special skills, not regular attacks.


Every time a character levels up, they can choose one of three groups of stats to gain a bonus point in: attack and defense, HP, or magic attack and magic defense. Special skills can be performed by using flower points, or [[FP]]. These flower points are not raised by leveling up, but by special items such as the [[Flower Tab]]. Occasionally, an item is used without being consumed as normal, called a "freebie" by the game.
Every time a character levels up, they can choose one of three groups of stats to gain a bonus point in: attack and defense, HP, or magic attack and magic defense. Special skills can be performed by using flower points, or [[Flower Point|FP]]. These flower points are not raised by leveling up, but by special items such as the [[Flower Tab]]. Occasionally, an item is used without being consumed as normal, called a "freebie" by the game.


Battles begin by moving into an enemy on a main game map. In battle, characters have four options:
Battles begin by moving into an enemy on a main game map. In battle, characters have four options:
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*''Etc''., which gives the character the option of defending, ensuring they receive less damage if they are hit by enemy, or running away, which may or may not be possible depending on the enemy being fought and random chance.
*''Etc''., which gives the character the option of defending, ensuring they receive less damage if they are hit by enemy, or running away, which may or may not be possible depending on the enemy being fought and random chance.


Many of these options can be improved by the "Timed Hit", a precursor to the [[action command]]s in future ''Mario'' RPGs, which helps them in many ways when the player presses any button at the correct time. Depending on the timing, these commands can increase physical damage by 1.5x if done okay, or 2x if done well. They can also block half damage from physical damage if done okay, and ALL of it if done well. Magical attacks can be timed as well for more damage. However, enemy magic attacks and some physical attacks cannot be blocked in this manner. In addition, a correctly Timed Hit with an Item can result in a "Freebie", meaning that an item is used, but not consumed from the inventory. However, the timing window for doing this is very narrow.
Many of these options can be improved by the use of [[Action Command|action command]]s, most commonly the "Timed Hit" which helps them in many ways when the player presses any button at the correct time. Depending on the timing, these commands can increase physical damage by 1.5x if done okay, or 2x if done well. They can also block half damage from physical damage if done okay, and all of it if done well. Magical attacks can be timed as well for more damage. However, enemy magic attacks and some physical attacks cannot be blocked in this manner. In addition, a correctly Timed Hit with an Item can result in a "freebie", meaning that an item is used, but not consumed from the inventory. However, the timing window for doing this is very narrow.


After defeating an enemy, the character who defeated it may receive a [[Bonus Flower|flower]] that gives them a special bonus. The maximum level each character can reach is 30.
After defeating an enemy, the character who defeated it may receive a [[Bonus Flower|flower]] that gives them a special bonus. The maximum level each character can reach is 30.
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===[[Mallow]]===
===[[Mallow]]===
[[File:SMRPG Mallow Artwork.png|thumb|upright=0.55|left|Mallow.]]
[[File:SMRPG Mallow Artwork.png|thumb|upright=0.55|left|Mallow.]]
Mallow is, at first, believed to be a simple tadpole from [[Tadpole Pond]] even though he looks nothing like one. He is the first partner that Mario meets, joining Mario during his first visit to [[Toad Town|Mushroom Kingdom]]. He was raised by [[Frogfucius]] who found him floating in a basket as a baby. Later, when Mallow and Mario visit Frogfucius, it is revealed that Mallow is not a frog and that his real parents are out there, somewhere. Later in the game, Mario and his party visit [[Nimbus Land]], whose citizens are all of the same species as Mallow. There, Mallow discovers that he is a prince and his parents are [[King Nimbus]] and [[Queen Nimbus]].
Mallow is, at first, believed to be a simple [[tadpole]] from [[Tadpole Pond]] even though he looks nothing like one. He is the first partner that Mario meets, joining Mario during his first visit to [[Toad Town|Mushroom Kingdom]]. He was raised by [[Frogfucius]] who found him floating in a basket as a baby. Later, when Mallow and Mario visit Frogfucius, it is revealed that Mallow is not a frog and that his real parents are out there, somewhere. Later in the game, Mario and his party visit [[Nimbus Land]], whose citizens are all of the same species as Mallow. There, Mallow discovers that he is a prince and his parents are [[King Nimbus]] and [[Queen Nimbus]].


He has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, [[Psychopath]], that shows how much HP an enemy has remaining and a quote from the enemy's mind when the player manages to do a Timed Hit.
He has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, [[Psychopath]], that shows how much HP an enemy has remaining and a quote from the enemy's mind when the player manages to do a Timed Hit.
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==Locations==
==Locations==
{{rewrite|section=y}}
{{SMRPGmap}}
{{SMRPGmap}}
[[Mario]] and his party visit many places over the course of the game.
[[Mario]] and his party visit many places over the course of the game.
*[[Mushroom Kingdom]]
*[[Mushroom Kingdom]]
**'''[[Mario Bros.' House|Mario's Pad]]''' - Mario's home. It includes tools and a [[Warp Pipe|pipe]] for a smokestack. This is where Mario's adventure begins and has free resting.
**'''[[Mario Bros.' House|Mario's Pad]]''' - Mario's home, and where his adventure begins. It includes tools and a [[Warp Pipe|pipe]] for a smokestack. The bed here can be rested in for free.
**'''[[Mushroom Way]]''' - A short road leading from Mario's Pad to Mushroom Kingdom.
**'''[[Mushroom Way]]''' - A short road leading from Mario's Pad to Mushroom Kingdom.
**'''[[Toad Town|Mushroom Kingdom]]''' - A town featuring the [[Peach's Castle|Mushroom Castle]]. This is where [[Mack]] and a group of [[Shyster]]s take over. The first star is found here.
**'''[[Toad Town|Mushroom Kingdom]]''' - A town featuring the [[Peach's Castle|Mushroom Castle]]. [[Mack]] and a group of [[Shyster]]s take over it, awarding the first star when defeated.
**'''[[Bandit's Way]]''' - A longer road coming off of Mushroom Kingdom. It leads nowhere, but it is where Mario and [[Mallow]] fight [[Croco]] for the first time.
**'''[[Bandit's Way]]''' - A longer road branching off of Mushroom Kingdom. It leads to a dead end where Mario and [[Mallow]] fight [[Croco]] for the first time.


*[[Pond to Pipes]]
*[[Pond to Pipes]]
**'''[[Kero Sewers]]''' - A large sewer system located above the falls. [[Boo|The Big Boo]]s and other enemies inhabit it, and the end is guarded by [[Belome]].
**'''[[Kero Sewers]]''' - A large sewer system located above the falls. Its end is guarded by [[Belome]].
**'''[[Midas River]]''' - A large river fed by [[Midas Waterfall]].
**'''[[Midas River]]''' - A large river fed by [[Midas Waterfall]]. A barrel minigame can be played here.
**'''[[Tadpole Pond]]''' - Home of [[Frogfucius]] and once the home of Mallow. As the name implies, many [[tadpole]]s inhabit it. Two of them have started shops. [[Toadofsky]], a composer, also resides in [[Melody Bay]].
**'''[[Tadpole Pond]]''' - Home of [[Frogfucius]] and once the home of Mallow. As the name implies, many [[tadpole]]s inhabit it, two of which run shops. [[Toadofsky]], a composer, also resides in [[Melody Bay]].
**'''[[Rose Way]]''' - A short, watery road from Tadpole Pond to Rose Town. Many [[Crook]]s inhabit parts of it.
**'''[[Rose Way]]''' - A short, swampy road from Tadpole Pond to Rose Town.
**'''[[Rose Town]]''' - A town that is being attacked by [[Aero|arrow]]s. If an arrow hits one of the people, they become paralyzed.
**'''[[Rose Town]]''' - A town attacked by [[Aero|arrow]]s. If an arrow hits one of the inhabitants, they become paralyzed.
**'''[[Forest Maze]]''' - A large, winding forest near Rose Town inhabited by enemies. [[Bowyer]], a member of the [[Smithy Gang]], resided in it. The second star is found here.
**'''[[Forest Maze]]''' - A large, winding forest near Rose Town inhabited by enemies. [[Bowyer]] resides here, awarding the second star when defeated.
**'''[[Pipe Vault]]''' - An optional tunnel system leading to Yo'ster Isle. Along with the pipes and tunnels, there are dangerous areas of [[lava]] inside.
**'''[[Pipe Vault]]''' - An optional tunnel system leading to Yo'ster Isle, with many pipes and patches of lava.


*'''[[Yoshi's Island (place)|Yo'ster Isle]]''' - The home of the [[Mushroom Derby]]. As the name implies, many [[Yoshi (species)|Yoshi]]s live there along with a blue Yoshi in sunglasses named [[Boshi]].
*'''[[Yoshi's Island (place)|Yo'ster Isle]]''' - The home of the [[Mushroom Derby]]. As the name implies, many [[Yoshi (species)|Yoshi]]s live here, including [[Boshi]].


*[[Mole Mountains]]
*[[Mole Mountains]]
**'''[[Moleville]]''' - A small town inhabited by [[mole (Super Mario RPG: Legend of the Seven Stars)|mole]]s. The [[Coal Mines]] in Moleville's mountain that are infested by monsters up to the deeper areas. [[Punchinello]] is found here and seeks fame and fortune at the expense of others. The third star is found here.
**'''[[Moleville]]''' - A small mountain town inhabited by [[mole (Super Mario RPG: Legend of the Seven Stars)|mole]]s. The [[Coal Mines]] in Moleville's mountain are infested by monsters. [[Punchinello]] is found deep within, awarding the third star when defeated.
**'''[[Booster Pass]]''' - The road between Moleville and Booster Tower used for [[Apprentice (enemy)|Apprentice]]s. Has a lot of rock and [[Artichoker]]s.
**'''[[Booster Pass]]''' - The road between Moleville and Booster Tower used by [[Apprentice (enemy)|Apprentice]]s, containing a lot of rocks and [[Artichoker]]s.
**'''[[Booster Tower]]''' - Home of [[Booster]] and his [[Snifit (Super Mario RPG: Legend of the Seven Stars)|Snifit]]s and been in his family for generations. He closed off the tower from visitors because of [[Princess Peach|Princess Toadstool]].
**'''[[Booster Tower]]''' - The home of [[Booster]] and his [[Snifit (Super Mario RPG: Legend of the Seven Stars)|Snifit]]s, which has been in his family for generations. He closed off the tower from visitors while he kidnapped [[Princess Peach|Princess Toadstool]].
**'''[[Booster Hill]]''' - A hill between Booster Tower and Marrymore. Not much of anything here, except [[Beetle (Super Mario RPG: Legend of the Seven Stars)|beetle]]s and [[barrel]]s.
**'''[[Booster Hill]]''' - A hill between Booster Tower and Marrymore, containing [[beetle (Super Mario RPG: Legend of the Seven Stars)|beetle]]s and [[barrel]]s.
**'''[[Marrymore]]''' - As its name implies, this is where people go to a chapel to be wed.
**'''[[Marrymore]]''' - A town famous for its large chapel where couples travel to be wed.


*[[Seaside]]
*[[Seaside]]
**'''[[Star Hill]]''' - The place where wishes that have been granted fall to [[Mario World|Mario's world]]. Due to [[Smithy]] destroying the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]], some ungranted [[Wish Star]]s fell, as well. Flowers open doors around here. The fourth star is found here, unguarded.
**'''[[Star Hill]]''' - The place where granted wishes fall to [[Mario World|Mario's world]]. Due to [[Smithy]] destroying the [[Star Road (Super Mario RPG: Legend of the Seven Stars)|Star Road]], some ungranted [[Wish Star]]s fell as well. The fourth star is found here, unguarded by any enemies.
**'''[[Seaside Town]]''' - A little town that is taken over by [[Yaridovich]] for a short while.  
**'''[[Seaside Town]]''' - A small town by the sea that is taken over by [[Yaridovich]] for a short while.  
**'''[[Sea]]''' - A blue-gray tunnel going from Seaside Town to the Sunken Ship. It has a shop and water. It eventually leads to the Sea where Mario enters the Sunken Ship.
**'''[[Sea]]''' - A blue-gray tunnel from Seaside Town to the Sunken Ship, containing a shop and filled with a bit of water.
**'''[[Sunken Ship]]''' - A ship that sank off the coast of the Sea Passage. It is home to [[Dry Bones]], [[Greaper]]s, and puzzles. [[King Calamari]] and [[Jonathan Jones]] also call the Sunken Ship home. The fifth star is found here.
**'''[[Sunken Ship]]''' - A ship that sank near the sea's tunnel, infested with the crew's ghosts. [[King Calamari]] and [[Jonathan Jones]] guard the fifth star.


*[[Land's End]]
*[[Land's End]]
**'''Land's End''' - An area that got its name from the landform near Bean Valley. [[Pot Cannon]]s are the main means of transportation, which then give way to whirlpools of sand. It also houses a passage to the Kero Sewers.
**'''Land's End''' - An uncharted mountain and desert region. Traversed with [[Pot Cannon]]s and whirlpools of sand, it also houses a passage to the Kero Sewers.
**'''[[Belome Temple]]''' - A temple that is under the sands near the end of Land's End. The path depends on the player's fortune. [[Belome]] is fought at the end with the right fortune and he gains the ability to eat any ally and clone them to fight for him. It leads to Monstro Town.
**'''[[Belome Temple]]''' - A temple under the sands near the end of Land's End. The path to reach [[Belome]] depends on a fortune recieved from [[Shaman]]s. Its exit leads to Monstro Town.
**'''[[Monstro Town]]''' - The home of reformed monsters.
**'''[[Monstro Town]]''' - The home of reformed monsters and [[Jinx]]'s dojo. [[Culex]] is also locked inside one of the houses.
**'''[[Bean Valley]]''' - This place relies heavily on a maze of pipes to get around. It also leads to Grate Guy Casino.
**'''[[Bean Valley]]''' - A valley traversed by a network of pipes. A hidden path to [[Grate Guy's Casino]] can also be found underground.
**'''[[Grate Guy's Casino]]''' - A casino that requires a [[Bright Card]] to get in. It has slot machines, guess the hand, and blackjack as games. Operated by [[Grate Guy]], the younger brother of [[Knife Guy]].
**'''[[Grate Guy's Casino]]''' - A casino that requires a [[Bright Card]] to enter. It features blackjack, slot machines, and "[[Look the other way]]". Operated by [[Grate Guy]], the younger brother of [[Knife Guy]].


*[[Nimbus Land]]
*[[Nimbus Land]]
**'''Nimbus Land''' - A kingdom in the clouds is where [[Mallow]]'s real family is, and also where [[Valentina]] took over Nimbus Castle.
**'''Nimbus Land''' - A kingdom in the clouds where [[Mallow]]'s real family lives, and also where [[Valentina]] and [[Dodo]] took over Nimbus Castle.
**'''[[Barrel Volcano]]''' - A volcano that powers the hot springs in Nimbus Land. [[Lava]] covers much of this volcano and there are very dangerous enemies here. It also houses two shops and an inn. The [[Czar Dragon]] rules over the sixth star, but is stolen by the [[Axem Rangers]].
**'''[[Barrel Volcano]]''' - A [[lava]]-filled volcano that powers the hot springs of Nimbus Land. Two shops and an inn are inside. The [[Czar Dragon]] rules over the sixth star, but it is later stolen by the [[Axem Rangers]].


*[[Factory (Super Mario RPG: Legend of the Seven Stars)|Smithy Factory]]
*[[Factory (Super Mario RPG: Legend of the Seven Stars)|Smithy Factory]]
**'''[[Bowser's Castle|Bowser's Keep]]''' - It was once [[Bowser]]'s home, but it is taken over by the Smithy Gang early in the game.
**'''[[Bowser's Castle|Bowser's Keep]]''' - The castle that was once [[Bowser]]'s home, overrun by the Smithy Gang.
**'''[[Vista Hill]]''' - The area that was once connected Mushroom Kingdom to Bowser's Keep via bridge, but [[Exor]], the sword who crashed into Bowser's Keep, destroyed the bridge. Nothing of interest here.
**'''[[Vista Hill]]''' - The area that once connected Mushroom Kingdom to Bowser's Keep via bridge until [[Exor]] destroyed it. There is nothing to do in this area upon returning.
**'''Factory''' - Where Smithy lives. [[Machine Made]] replicas of Smithy Gang members are constantly produced here. The seventh and final star is found here.
**'''Factory''' - The home of [[Smithy]], and where [[Machine Made]] replicas of Smithy Gang members are constantly produced. The seventh and final star is found here.


==Bosses==
==Bosses==
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| align="center" |[[Bowser]]
| align="center" |[[Bowser]]
| align="center" |Infinite
| align="center" |Infinite
| [[Bowser's Keep]]
| [[Bowser's Castle|Bowser's Keep]]
|-
|-
| align="center" |[[File:Linkkink.png]]
| align="center" |[[File:Linkkink.png]]
| align="center" |[[Kinklink]]
| align="center" |[[Kinklink]]
| align="center" |60
| align="center" |60
| [[Bowser's Keep]]
| [[Bowser's Castle|Bowser's Keep]]
|-
|-
| align="center" |[[File:Hammer Bro SMRPG art.jpg|75px]]
| align="center" |[[File:Hammer Bro SMRPG art.jpg|75px]]
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| [[Mushroom Way]]
| [[Mushroom Way]]
|-
|-
| align="center" |[[File:SMRPG Croco.jpg|80px]]
| align="center" |[[File:SMRPG Croco.png|80px]]
| align="center" |[[Croco]]
| align="center" |[[Croco]]
| align="center" |320
| align="center" |320
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| [[Forest Maze]]
| [[Forest Maze]]
|-
|-
| align="center" |[[File:SMRPG Croco.jpg|80px]]
| align="center" |[[File:SMRPG Croco.png|80px]]
| align="center" |Croco (Second Time)
| align="center" |Croco (Second Time)
| align="center" |750
| align="center" |750
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| [[Nimbus Land]]
| [[Nimbus Land]]
|-
|-
| align="center" |[[File:Birdorpg.jpg|65px]]
| align="center" |[[File:Mario RPG Birdo.png|65px]]
| align="center" |[[Birdo|Shelly/Birdo]]
| align="center" |[[Birdo|Shelly/Birdo]]
| align="center" |Shelly: 500<br>Birdo: 777
| align="center" |Shelly: 500<br>Birdo: 777
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| align="center" |[[Kamek|Magikoopa]]
| align="center" |[[Kamek|Magikoopa]]
| align="center" |1600
| align="center" |1600
| [[Bowser's Keep]]
| [[Bowser's Castle|Bowser's Keep]]
|-
|-
| align="center" |[[File:Boomerrpg.png|75px]]
| align="center" |[[File:Boomerrpg.png|75px]]
| align="center" |[[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]]
| align="center" |[[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]]
| align="center" |2000
| align="center" |2000
| [[Bowser's Keep]]
| [[Bowser's Castle|Bowser's Keep]]
|-
|-
| align="center" |[[File:Exor.gif]]
| align="center" |[[File:Exor.gif]]
| align="center" |[[Exor]]
| align="center" |[[Exor]]
| align="center" | Exor:1800<br>Right Eye: 500<br>Left Eye: 300<br>Neosquid: 800
| align="center" | Exor:1800<br>Right Eye: 500<br>Left Eye: 300<br>Neosquid: 800
| [[Bowser's Keep]]
| [[Bowser's Castle|Bowser's Keep]]
|-
|-
| align="center" |[[File:SMRPG Count Down.png|130px]]
| align="center" |[[File:SMRPG Count Down.png|130px]]
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| [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
| [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|-
|-
| align="center" |[[File:Dominorpg.jpg|100px]]
| align="center" |[[File:SMRPG Domino.png|100px]]
| align="center" |[[Domino]]
| align="center" |[[Domino]]
| align="center" |900
| align="center" |900
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| [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
| [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|-
|-
| align="center" |[[File:Dominorpg.jpg|100px]]
| align="center" |[[File:SMRPG Domino.png|100px]]
| align="center" |Domino (Second Time)
| align="center" |Domino (Second Time)
| align="center" |900
| align="center" |900
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| [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
| [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]
|-
|-
| align="center" |[[File:Gunyolk.jpg|100px]]
| align="center" |[[File:SMRPG Gunyolk.png|100px]]
| align="center" |[[Gunyolk]]
| align="center" |[[Gunyolk]]
| align="center" |1500
| align="center" |1500
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''The launch of the 250th title available on Virtual Console™, of course! And what better game to mark the occasion with than the eagerly anticipated Super NES™ game, Super Mario RPG: Legend of the Seven Stars™? Whether you're celebrating the Labor Day holiday, relishing the last few days before school begins, or just looking for a brand-new retro title to enjoy, this is one game sure to please. By combining the magic of traditional Mario™ titles with the renowned design skills of Square Enix, Super Mario RPG satisfies fans across the board. So if you've been waiting to take on Smithy again or never even knew that Mario and Bowser™ were once allies, now's the time to experience one of Mario's grandest adventures! Still want more info on Super Mario RPG? Then be sure to watch the video now available on the Nintendo Channel for a sneak peak on what the game has in store for you.<p>Also make sure to check out the other Virtual Console titles available for download. You won't find a more complete assortment of games from your favorite systems and genres available in one spot. From classic franchises to previously unavailable imports, you'll be sure to find titles that suit your gaming tastes!</p>Super Mario RPG: Legend of the Seven Stars™ is rated Everyone by the ESRB.''
''The launch of the 250th title available on Virtual Console™, of course! And what better game to mark the occasion with than the eagerly anticipated Super NES™ game, Super Mario RPG: Legend of the Seven Stars™? Whether you're celebrating the Labor Day holiday, relishing the last few days before school begins, or just looking for a brand-new retro title to enjoy, this is one game sure to please. By combining the magic of traditional Mario™ titles with the renowned design skills of Square Enix, Super Mario RPG satisfies fans across the board. So if you've been waiting to take on Smithy again or never even knew that Mario and Bowser™ were once allies, now's the time to experience one of Mario's grandest adventures! Still want more info on Super Mario RPG? Then be sure to watch the video now available on the Nintendo Channel for a sneak peak on what the game has in store for you.<p>Also make sure to check out the other Virtual Console titles available for download. You won't find a more complete assortment of games from your favorite systems and genres available in one spot. From classic franchises to previously unavailable imports, you'll be sure to find titles that suit your gaming tastes!</p>Super Mario RPG: Legend of the Seven Stars™ is rated Everyone by the ESRB.''


===Wii U [[Wii#Nintendo eShop|eShop]] Description===
===Wii U [[Wii U#Nintendo eShop|eShop]] Description===
[[File:Flag of USA.png|20px]]: <i>A mysterious enemy named Smithy has appeared, forcing Mario and Bowser to fight as allies. Journey across a wide variety of locations and tackle a mixture of obstacles that will require both timing and strategy to overcome. Gain experience, grow more powerful, and meet new characters to use their abilities in taking down Smithy and his gang!</i>
 
[[File:Flag of Europe.png|20px]]: <i>The Mushroom Kingdom faces a new threat when a giant sword falls from the sky and lays chaos upon the land. Mario must gather a crew of unexpected allies to take on the nefarious Smithy Gang!
[[File:Flag of Europe.png|20px]]: <i>The Mushroom Kingdom faces a new threat when a giant sword falls from the sky and lays chaos upon the land. Mario must gather a crew of unexpected allies to take on the nefarious Smithy Gang!


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'''Nintendo Power'''
'''Nintendo Power'''


Material from an early Nintendo Power shows that the Chancellor was once designed differently, being a more elderly-looking, gray-spotted Toad with a beard. It also showed that at least one Buzzer would be in Mushroom Way, and that Frogfucius's island at Tadpole Pond would be closer and therefore accessed differently.
Material from an early [[Nintendo Power]] shows that the Chancellor was once designed differently, being a more elderly-looking, gray-spotted Toad with a beard. It also showed that at least one Buzzer would be in Mushroom Way, and that Frogfucius's island at Tadpole Pond would be closer and therefore accessed differently.


There were also several unused enemies such as:
There were also several unused enemies such as:
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{{main|Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars}}
{{main|Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars}}


Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Mario'' role-playing game, ''[[Paper Mario]]'', [[List of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[action command]] mechanic, the ending credits being presented as a parade, [[Star Hill]] and the character of the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more.
Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Mario'' role-playing game, ''[[Paper Mario]]'', [[List of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, [[Star Hill]] and the character of the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more.


When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters<ref>Jason Schreier (August 1 2013). "[https://kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461 Don't Count On A New Super Mario RPG Any Time Soon]". ''Kotaku''. Retrieved April 24, 2018.</ref>.
When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters<ref>Jason Schreier (August 1 2013). "[https://kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461 Don't Count On A New Super Mario RPG Any Time Soon]". ''Kotaku''. Retrieved April 24, 2018.</ref>.


==References to other games==
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in Bowser's Keep involves Mario avoiding a [[Chained Kong]] who throws barrels, similar to [[Donkey Kong]] in this game.
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Chained Kong]] who throws barrels, similar to [[Donkey Kong]] in this game.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*''[[Super Mario Bros. 3]]'': The music that plays in the battle against Bowser is a rearrangement of his theme from this game. The music that plays in Bowser's Keep also has a part of the same theme. Also, some of the Grass Land's theme is heard in the Flower Garden cutscene and for [[Mario Bros.' House|Mario's Pad]].
*''[[Super Mario Bros. 3]]'': The music that plays in the battle against Bowser is a rearrangement of his theme from this game. The music that plays in Bowser's Keep also has a part of the same theme. Also, some of the Grass Land's theme is heard in the Flower Garden cutscene and for [[Mario Bros.' House|Mario's Pad]].
*''[[Super Mario World]]'': When Mario enters the Rose Town inn for the first time, an arrangement of the overworld theme plays. Another cover of this theme plays when [[Lulla-Bye]] is used on a party member. Also, the Crescent Moon from [[Star World]] is shown in the background of the Star Road during the ending before the credits. The [[Koopa Clown Car]] reappears in the introduction cutscene, too.
*''[[Super Mario World]]'': When Mario enters the Rose Town inn for the first time, an arrangement of the overworld theme plays. Another cover of this theme plays when [[Lulla-Bye]] is used on a party member. Also, the Crescent Moon from [[Star World]] is shown in the background of the Star Road during the ending before the credits. The [[Koopa Clown Car]] reappears in the introduction cutscene, too.


==References in later games==
==References in later media==
*''[[Mario Party]]'': Part of the [[Bowser's Castle|Bowser's Keep]] theme is a rearrangement of [[Bowser's Magma Mountain]]'s.
*''[[Mario Party]]'': Part of the Bowser's Keep theme is a rearrangement of [[Bowser's Magma Mountain]]'s.
*''[[Wrecking Crew '98]]'': [[Mario Bros.' House|Mario's House]] appears as it does in ''Super Mario RPG''.
*''[[Wrecking Crew '98]]'': [[Mario Bros.' House|Mario's House]] appears as it does in ''Super Mario RPG''.
*''[[Paper Mario]]'': The end credits feature a parade of most of the characters, led by Luigi; this is a reference to the credits of ''Super Mario RPG''. Additionally, throughout ''Paper Mario'', there are many other elements that were lifted from or influenced by this game; for more information, see [[Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars|here]].
*''[[Paper Mario]]'': The end credits feature a parade of most of the characters, led by Luigi; this is a reference to the credits of ''Super Mario RPG''. Additionally, throughout ''Paper Mario'', there are many other elements that were lifted from or influenced by this game; for more information, see [[Paper Mario#Similarities with Super Mario RPG: Legend of the Seven Stars|here]].
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*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]].
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]].
*''[[Mario Hoops 3-on-3]]'': Peach's Castle appears at it does in ''Super Mario RPG'' in the background of [[Peach Field]]. Also, this game was developed by the same company after merging with Enix, which the two companies together became known as Square Enix.
*''[[Mario Hoops 3-on-3]]'': Peach's Castle appears at it does in ''Super Mario RPG'' in the background of [[Peach Field]]. Also, this game was developed by the same company after merging with Enix, which the two companies together became known as Square Enix.
* ''[[Mario and the Incredible Rescue]]'': The book features multiple elements from ''Super Mario RPG'', including [[Kero Sewers]], [[Tadpole Pond]] and [[Toadofsky]].
*''[[Mario & Luigi: Bowser's Inside Story]]'': Bowser's Castle and army is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. The theme used in Peach's Castle after Fawful's takeover is also a rearrangement of the "Forest Maze" theme. Lastly, there is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Koopa Troop]].
*''[[Mario & Luigi: Bowser's Inside Story]]'': Bowser's Castle and army is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. The theme used in Peach's Castle after Fawful's takeover is also a rearrangement of the "Forest Maze" theme. Lastly, there is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Koopa Troop]].
*''[[Fortune Street]]'': The Mushroom Kingdom map music (with Princess Peach's Castle in the background) contains a rearrangement of the music from this game.
*''[[Fortune Street]]'': The Mushroom Kingdom map music (with Princess Peach's Castle in the background) contains a rearrangement of the music from this game.
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno.
*''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]].
*''[[Mario & Luigi: Paper Jam]]'': The song "Mixed-Up Scramble" has a brief rearrangement of "Goodbye Geno" in the middle of the track.<ref>https://youtu.be/_jvkZMEYPDg?t=49</ref>
*''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]]. The Mii Fighter costume DLC based on Geno returned in an update alongside Challenger Pack 8.


==Gallery==
==Gallery==
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RPGYoshi.gif|[[Yoshi]]
RPGYoshi.gif|[[Yoshi]]
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jap=スーパーマリオRPG
|JapR=Sūpā Mario RPG
|JapM=Super Mario RPG
}}


==Trivia==
==Trivia==
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==References==
==References==
<references/>
<references/>
{{Super Mario RPG}}
{{Super Mario RPG}}
{{MarioGames}}
{{MarioGames}}
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