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[[File:Hammawhack_2005.png|thumb|The '''Super Hammer''' in ''[[Paper Mario: The Thousand-Year Door]]''.]]
{{about|the item serving as an upgrade of a normal [[Hammer]]|the power-up item from [[Super Mario Maker 2]]|[[Super Hammer (Super Mario Maker 2)]]}}
{{item infobox
|image=[[File:SMRPG Super Hammer.png]]<br>Artwork of the Super Hammer from ''[[Super Mario RPG: Legend of the Seven Stars]]''
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' ([[List of games by date#2017|2017]])
}}
{{quote|So far's I could tell, that hammer's a new model, the HAMMAWHACK 2005... Real nice hammer all around. Solid craftsmanship, good grip, high bonkability.|Podler|Paper Mario: The Thousand-Year Door}}
The '''Super Hammer''' is a powerful upgrade to the regular [[hammer]] that appears in various [[Super Mario (franchise)|''Super Mario'']] games, mainly [[Genre#Role-playing|role-playing games]].
==History==
===''Donkey Kong'' (Game Boy)===
[[File:DKGB SuperHammer.png|frame|left]]
Super Hammers make their first appearance in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. In addition to being able to defeat enemies, Super Hammers can break through brick walls and some floors. They are introduced in the [[Desert]] in [[Stage 5-1]]. Mario cannot jump while holding a Super Hammer, but like regular hammers, he can throw them upward, allowing him to take them to a higher platform.
{{br|left}}


The [[Super Hammer]] is a powerful upgrade to the regular [[Hammer]] appearing in various [[Mario (series)|''Mario'' series]] games.
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the Super Hammer appears as a weapon that can be bought from the shop in [[Marrymore]]'s hotel or the [[Shaman]] merchant at the [[sea]] or [[Sunken Ship]] for 72 [[coin]]s. In the game itself, it looks exactly the same as the normal Hammer, but in the official artwork for, the words "SUPER" can be seen on the hammerhead's side.


[[File:DKGB SuperHammer.png|frame|left]]
===''Paper Mario'' series===
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], Super Hammers made their first appearance. In addition to being able to defeat all enemies, Super Hammers could break through brick walls and some floors. They first appeared in the [[Desert]] in stage 5-1. Like regular hammers, they could be thrown upwards in the game, allowing [[Mario]] to take them to a higher platform. Mario cannot jump while holding a Super Hammer.
====''Paper Mario''====
[[File:SuperHammer.png|thumb|Mario finding the Super Hammer in ''Paper Mario'']]
[[File:PM Super Hammer Sprite.png|frame|left]]
In ''[[Paper Mario]]'', it can smash [[stone block]]s and deals more damage to enemies. In battle, a [[Action Command|timed]] Super Hammer attack deals four points of damage to a defenseless enemy without attack-raising [[badge]]s (while Mario's normal [[Hammer]] only delivers two). It is found in [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]] inside a small room with a stone block blocking the way out. When Mario finds the [[Ultra Hammer]] in [[Mt. Lavalava]], it replaces the Super Hammer.
{{br|left}}


In ''[[Super Mario RPG: Legend of the Seven Stars]]'', it is an item that could be brought from the item shop in [[Marrymore]] and can be equipped through the pause menu as a weapon for Mario to use.  
====''Paper Mario: The Thousand-Year Door''====
[[File:Super Hammer TTYD.png|frame|left]]
In ''[[Paper Mario: The Thousand-Year Door]]'', it can be used to break large [[yellow block]]s in addition to ordinary ones (it cannot break stone blocks unlike in the first game, however). In this game, it is alternatively referred to as the '''HAMMAWHACK 2005''', and is given to Mario in [[Glitzville]] by [[Podler]], who in turn received it from [[Jolene|X]], so that he could use it to smash the huge yellow block in the minor league locker room. Podler says that the commercials for it claim that the hammer "chooses its user", and that "they aren't cheap". In this game, the Super Hammer's hammerhead has a darker shade of grey.


[[File:SuperHammer.PNG|left|thumb|Mario finding the Super Hammer in '''Paper Mario''']]
The Super Hammer in this game grants Mario a new move he can use with his hammer, where he twists himself up and then swings it while spinning. Outside of battle, this move is used to break large yellow blocks, and can also be used to get the [[First Strike]] on enemies, which allows Mario to use the Super Hammer move without paying any [[Flower Point]]s (FP). The Super Hammer move costs 2 FP and allows Mario to smack the front enemy into any enemies located behind it, dealing 1 damage to each of them and ignoring the enemy's defense as well as any modifiers to Mario's attack damage. This effect is very similar to the [[Spin Smash]] move from ''Paper Mario''. Its action command is similar to the regular Hammer action command, but six dots light up before the Star, requiring a slightly longer wait before releasing the Control Stick.
In ''[[Paper Mario]]'', it can smash [[Stone Block]]s and deals more damage to enemies.
{{br|left}}


In ''[[Mario & Luigi: Superstar Saga]]'', it can smash gray rocks, which happen to be blocking the entrance to [[Teehee Valley]].
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
{{multiple image
|align=right
|direction=horizontal
|footer=Mario and Luigi receiving the Super Hammers in both the original ''Mario & Luigi: Superstar Saga'' and ''Mario & Luigi: Superstar Saga + Bowser's Minions''
|image1=MLSSSuperHammersAcquired.png
|width1=200
|image2=MLSSDX SuperHammersReceived.png
|width2=222
}}
[[File:MLSSSuperHammer.png|frame|left]]
In ''[[Mario & Luigi: Superstar Saga]]'' and its [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Super Hammer is an upgrade to the regular hammer, which can be acquired from the [[Hammerhead Bros.]] inside the caverns of eastern [[Beanbean Fields]] after mastering the [[Firebrand|Hand]] [[Thunderhand|Powers]] from [[Firebrand and Thunderhand]] in [[Oho Oasis]]'s [[Fire Palace|Fire]] and [[Thunder Palace]], though in the remake, they can only acquire them after defeating [[Mom Piranha]] in [[Beanbean International Airport]] and when [[Princess Peach]] arrives at the [[Beanbean Kingdom]] on her plane, where the Hammerhead Bros. will inform Mario and Luigi about them moving in the caverns of eastern Beanbean Fields after leaving Beanbean Castle.


In ''[[Paper Mario: The Thousand-Year Door]]'', it can be used to break large [[Yellow Block]]s. In this game, it is alternatively referred to as the '''HAMMAWHACK 2005''', and is given to Mario in [[Glitzville]] by [[Podler]], who in turn received it from [[Jolene|X]], so that he could could use it to smash the huge Yellow Block in the minor league locker room. Podler describes it as the following: "A real nice hammer. All around solid craftsmanship, good grip, high bonkability." He also says that the commercials for it claim that the hammer chooses its user, and that they aren't cheap.  
Super Hammers allow the brothers to smash [[Gray Rock|gray-colored rock]]s (chinked gray-colored rocks in the remake) in the overworld, one of which happens to be blocking the entrance to [[Teehee Valley]], and another blocks the entrance to the first room of eastern Beanbean Fields' caverns, which allows the brothers to acquire the [[Secret Scroll 1]] and learn the [[Swing Bros.]] [[Bros. Attack]] by playing a [[minigame]] hosted by a [[Thwomp]] for 300 [[Beanbean coin|coins]]. Unlike the Super Hammers in the ''Paper Mario'' series, they are not significantly stronger in battle in the original game, but they do increase the hammer attack's damage variance slightly, similar to its succeeding upgrade, the [[Ultra Hammer]].
<br clear=left>
{{br|right}}
==Names in Other Languages==
{{Foreignname
|Fra=Super Marto<br>Martopro 2005}}


==Names in other languages==
{{foreign names
|Jap=スーパーハンマー<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 13.</ref>
|JapR=Sūpā Hanmā
|JapM=Super Hammer
|ChiS=超级锤子
|ChiSR=Chāojí Chuízi
|ChiSM=Super Hammer
|ChiT=超級鎚子
|ChiTR=Chāojí Chuízi
|ChiTM=Super Hammer
|Dut=Superhamer<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 13: "Voorwerpen".</ref>
|DutM=Super Hammer
|Fre=Super Marto<br>Super marteau <small>(''Super Mario RPG'')</small>
|FreM=Super Hammer<br>Super hammer
|Ger=Superhammer
|GerM=-
|Ita=Super martello
|ItaM=Super hammer
|Kor=슈퍼해머
|KorR=Syupeo Haemeo
|KorM=Super hammer
|Spa=Supermartillo
|SpaM=Super hammer
}}
===HAMMAWHACK 2005===
{{foreign names
|Ita=Martelez 2004
|ItaM=Hammerez 2004
|Fre=Martopro 2005
|FreM=Hammer-pro 2005
}}


==Trivia==
==Trivia==
*In the Japanese version of ''Paper Mario: The Thousand-Year Door'', holding {{Button|gcn|B}} when the player doesn't have the Super Hammer prevents Mario from moving.
*The Super Hammer [[Action Command]] in ''[[Paper Mario: The Thousand-Year Door]]'' battles will always deal one damage to enemies attacked behind the front enemy, regardless of attack-enhancing effects and enemy [[defense]].
*According to [[Podler]], the commercial for the Super Hammer says that the hammer "chooses its user", which appears to reference {{wp|Thor}}'s hammer, the {{wp|Mjolnir}}, which also chooses its wielder and is gray in color.


*Just like the Yoshi Kid's [[Gulp]] in [[Paper Mario: The Thousand Year Door]], Super Hammer (along with Ultra Hammer) only does its base damage to enemies attacked behind by the front enemy regardless of upgraded attack power.
==References==
<references/>


[[Category:Items]]
{{DK}}
[[Category:Tools/Equipment]]
{{M&LSS}}
[[Category:RPG Items - General]]
{{PM items}}
[[Category:Paper Mario: The Thousand-Year Door Items]]
{{PMTTYD items}}
{{SMRPG}}
[[Category:Hammers]]
[[Category:Donkey Kong (Game Boy) items]]
[[Category:Mario & Luigi: Superstar Saga special items]]
[[Category:Paper Mario items]]
[[Category:Paper Mario: The Thousand-Year Door items]]
[[Category:Super Mario RPG: Legend of the Seven Stars items]]
[[de:Super-Hammer (Item)]]
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