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|image=[[File:Spike Trap SMO render.png|200px]]<br>Render of a Spike Trap from ''[[Super Mario Odyssey]]'' | |image=[[File:Spike Trap SMO render.png|200px]]<br>Render of a Spike Trap from ''[[Super Mario Odyssey]]'' | ||
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
|variants=[[Falling spike]] | |variants=[[Falling spike]] | ||
|comparable=[[Spike Ball]] | |comparable=[[Spike Ball]] | ||
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{{quote2|You'll take damage if you touch a block with spikes protruding in all four directions.|''[[Super Mario Bros. Deluxe]]'' instruction booklet}} | {{quote2|You'll take damage if you touch a block with spikes protruding in all four directions.|''[[Super Mario Bros. Deluxe]]'' instruction booklet}} | ||
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref>''Super Mario Bros. Deluxe'' instruction booklet, page 19.</ref> '''spiked platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Pages 15, 170 and 171.</ref> '''spike platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 171.</ref> or '''Spiked Floors'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref>) are harmful obstacles that appear in nearly all games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently. | '''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref>''Super Mario Bros. Deluxe'' instruction booklet, page 19.</ref> '''spiked platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Pages 15, 170 and 171.</ref> '''spike platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 171.</ref> or '''Spiked Floors'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref>) are harmful obstacles that appear in nearly all games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
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====''Super Mario World''==== | ====''Super Mario World''==== | ||
In ''[[Super Mario World]]'', [[Yoshi]] can safely walk on Spike Traps due to the boots he wears. This game also introduces the [[falling spike]]. | In ''[[Super Mario World]]'', [[Yoshi]] can safely walk on Spike Traps due to the boots he wears. Some moving stone blocks have Spike Traps. This game also introduces the [[falling spike]]. | ||
====''Super Mario Bros. Deluxe''==== | ====''Super Mario Bros. Deluxe''==== | ||
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In ''[[Super Mario Sunshine]]'', they only appear in Corona Mountain. Coming into contact with them will mostly cause Mario to lose a life due to the spikes ignoring Mario's invincibility frames. | In ''[[Super Mario Sunshine]]'', they only appear in Corona Mountain. Coming into contact with them will mostly cause Mario to lose a life due to the spikes ignoring Mario's invincibility frames. | ||
====''Super Mario | ====''New Super Mario Bros.''==== | ||
[[File: | In ''[[New Super Mario Bros.]]'', Spike Traps are found commonly in castle and towers. Like in ''Super Mario World'', some moving stone blocks have Spike Traps on them. | ||
In ''[[Super Mario Galaxy]]'' and | |||
====''Super Mario Galaxy''==== | |||
[[File:SMG Asset Model Spike Trap.png|thumb|An in-game render of a Spike Trap in ''Super Mario Galaxy'']] | |||
In ''[[Super Mario Galaxy]]'', spikes come in three different varieties: moving lifts with spikes embedded into their sides appear in the [[Good Egg Galaxy]] missions [[Dino Piranha (mission)|Dino Piranha]] and [[Dino Piranha Speed Run]], the [[Flipswitch Galaxy]] mission [[Painting the Planet Yellow]], and the [[Toy Time Galaxy]] missions [[The Flipswitch Chain]] and [[Fast Foes of Toy Time]]; {{wp|Iceberg|bergy bits}} covered in spikes out of ice appear in the [[Beach Bowl Galaxy]] mission [[Wall Jumping up Waterfalls]]; and spikes attached to terrain appear in the [[Gold Leaf Galaxy]] mission [[When It Rains, It Pours]]. [[Mario]] or [[Luigi]] bounces into the air, loses health, and runs uncontrollably after coming into contact with spikes attached to terrain, similarly to [[lava]]. | |||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Spike Traps appear in ''[[New Super Mario Bros. Wii]]'' in two forms: traps with each spike being one block wide like in ''Super Mario World'', as seen in {{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)}}, and traps with each spike being half a block wide like in ''Super Mario Bros. 3'', as seen in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}. | Spike Traps appear in ''[[New Super Mario Bros. Wii]]'' in two forms: traps with each spike being one block wide like in ''Super Mario World'', as seen in {{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)}}, and traps with each spike being half a block wide like in ''Super Mario Bros. 3'', as seen in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}. | ||
====''Super Mario Galaxy 2''==== | |||
[[File:SMG2 spikes.png|200px|thumb|left|Spikes in [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]'']] | |||
Spikes appear in ''[[Super Mario Galaxy 2]]'', retaining their behavior and appearance in ''Super Mario Galaxy''. They appear in the [[Clockwork Ruins Galaxy]] mission [[Time for Adventure]] and the [[Flip-Out Galaxy]] missions [[Wicked Wall Jumps]] and [[Cosmic Clone Wall Jumpers]]. | |||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
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====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
Spike Traps reappear in ''[[Super Mario Maker 2]]'', functioning as they did in the previous ''Super Mario Maker'' games. The ''[[Super Mario 3D World]]'' style replaces them with [[Spike Block]]s. | Spike Traps reappear in ''[[Super Mario Maker 2]]'', functioning as they did in the previous ''Super Mario Maker'' games with a slightly wider hitbox. The ''[[Super Mario 3D World]]'' style replaces them with [[Spike Block]]s. | ||
===''Yoshi'' franchise=== | ===''Yoshi'' franchise=== | ||
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====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
[[File:2-3+ MvsDK.png|thumb|Spikes at the bottom and top-right of [[Level 2-3+]] in ''Mario vs. Donkey Kong'']] | [[File:2-3+ MvsDK.png|thumb|Spikes at the bottom and top-right of [[Level 2-3+]] in ''Mario vs. Donkey Kong'']] | ||
Spikes have a generic appearance in ''[[Mario vs. Donkey Kong]]''. They cover pits and platforms, always pointing upward. In some levels, Mario can stand on enemies such as [[Shy Guy | Spikes have a generic appearance in ''[[Mario vs. Donkey Kong]]''. They cover pits and platforms, always pointing upward. In some levels, Mario can stand on enemies such as [[Shy Guy]]s and [[RamRam]]s and ride them across a bed of spikes to traverse it. | ||
====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
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|Ger=Stacheln | |Ger=Stacheln | ||
|GerM=Spikes | |GerM=Spikes | ||
|Ita=Spuntoni | |Ita=Spuntoni<br>Fiori dalle spine avvelenate<ref>''[[Super Mario Land]]'' Italian manual, pag. 12</ref><br>Pavimento con punte<ref>''[[Super Mario Land]]'' (3DS - [[Virtual Console]]) Italian e-manual, pag. 13</ref> | ||
|ItaM=Spikes | |ItaM=Spikes<br>Flowers with poisoned spikes/thorns<br>Floor with spikes | ||
|Kor=가시지형 | |Kor=가시지형 | ||
|KorR=Gasi Jihyeong | |KorR=Gasi Jihyeong | ||
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|ChiR=Jiāncì Dìxíng | |ChiR=Jiāncì Dìxíng | ||
|ChiM=Sharp point terrain | |ChiM=Sharp point terrain | ||
| | |Fre=Boule à pointes | ||
| | |FreM=Spiked ball | ||
}} | }} | ||
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}} | }} | ||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
[[Category:DK: King of Swing]] | [[Category:DK: King of Swing]] | ||
[[Category:DK: Jungle Climber]] | [[Category:DK: Jungle Climber]] |
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