Re-Koil: Difference between revisions

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|related=[[Kritter]]<br>[[Kaboing]]
|related=[[Kritter]]<br>[[Kaboing]]
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{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 18}}


{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 18}}
'''Re-Koils''' are orange [[Kremling]]s with a springy tail. They are weak members of the [[Kremling Krew]] and common enemies that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
 
Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow.


'''Re-Koils''' ('''Rekoils''' in ''Donkey Kong Land III'') are members of the [[Kremling Krew]], and are common enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', along with ''[[Donkey Kong Land III]]''. Re-Koils are orange [[Kremling]]s with yellow bellies and wear no form of clothing.
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Re-Koils continuously bounce on their tail, either in one spot or back and forth. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel]]. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items.


Re-Koils usually try to attack the [[Kong]]s by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a [[Helicopter Spin]] or [[Roll Attack|Roll]] when they land on the ground. Re-Koils replace the jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and the [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]''. According to the game's credits, Re-Koils belong to the "[[Kremling Kreeps]]" enemy class.
In [[Dixie Kong's Photo Album]], a photograph of a Re-Koil appears under the "[[Kremling Kreeps]]" category.


==Levels==
Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill:
Re-Koils appear in the following levels.
===''Donkey Kong Country 3: Dixie's Double Trouble!''===
*[[Murky Mill]]
*[[Murky Mill]]
*[[Riverside Race]]
*[[Riverside Race]]
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*[[Koindozer Klamber]]
*[[Koindozer Klamber]]
*[[Criss Kross Cliffs]]
*[[Criss Kross Cliffs]]
*[[Dingy Drain-Pipe]] (Game Boy Advance version only)
 
*[[Stormy Seas]] (Game Boy Advance version only)
In the [[Game Boy Advance]] version, Re-Koils appear in three more levels, and each of them appear in the exclusive world [[Pacifica]]: [[Dingy Drain-Pipe]], [[Stormy Seas]], and [[Cliffside Blast]].
*[[Cliffside Blast]] (Game Boy Advance version only)


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
[[File:Total Rekoil DKL3c.png|thumb|A Rekoil as it appears in its titular level, Total Rekoil, in ''Donkey Kong Land III'']]
In ''[[Donkey Kong Land III]]'', Re-Koils, or '''Rekoils''' as their name is spelled in game, act the same as in the previous game. They first appear in the level [[Total Rekoil]], which as its name suggest, have Rekoils as the main feature and enemy. In the Japanese [[Game Boy Color]] port, Rekoils have a yellow sprite.
Rekoils appear in 16 levels, double the number of their level appearances in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'':
*[[Total Rekoil]]
*[[Total Rekoil]]
*[[Liftshaft Lottery]]
*[[Liftshaft Lottery]]
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<gallery>
<gallery>
Rekoil2.jpg|Re-Koil compressing its tail
Rekoil2.jpg|Re-Koil compressing its tail
Rekoil DKC3 Photo Album.png|A Re-Koil, as seen in [[Dixie Kong's Photo Album]]
Rekoil DKC3.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Re-Koil DKL3c sprite.png|Sprite from ''Donkey Kong GB: Dinky Kong & Dixie Kong''
Rekoil DKC3 Photo Album.png|In [[Dixie Kong's Photo Album]]
Rekoil DKLIII.PNG|''Donkey Kong Land III'' sprite
Re-Koil DKL3c sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
</gallery>
</gallery>


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==Trivia==
==Trivia==
[[File:DK64ReKoil.png|thumb|Unused model of a Re-Koil from ''[[Donkey Kong 64]]'']]
[[File:DK64ReKoil.png|thumb|200x200px|Unused model of a Re-Koil from ''Donkey Kong 64'']]
*Re-Koils were originally the only Kremlings with claws on their fingers.
*Re-Koils may have been inspired by [[wikipedia:Tigger|Tigger]] from the ''[[Wikipedia:Winnie-the-Pooh|Winnie-the-Pooh]]'', as both are orange and use their tail for a spring.
*Re-Koils may have been inspired by Tigger, from the ''Winnie the Pooh'' franchise, as both of them use their tail as a spring. However, Re-Koils lack stripes.
*An [[List of Donkey Kong 64 pre-release and unused content|unused model]] of a Re-Koil exists within the kiosk demo of ''[[Donkey Kong 64]]''; it is unknown if Re-Koil was planned to be an enemy or the file exists as a placeholder.
*Re-Koils [[List of Donkey Kong 64 pre-release and unused content|were originally]] going to appear in ''[[Donkey Kong 64]]'', as they have an unused model.
 
{{Kremlings}}
{{Kremlings}}
{{DKC3}}
{{DKC3}}
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