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{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3'' manual, page 18}} | {{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3'' manual, page 18}} | ||
'''Re-Koils''' ('''Rekoils''' in ''Donkey Kong Land III'') are members of the [[Kremling Krew]], and are common enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', along with ''[[Donkey Kong Land III]]''. Re-Koils are orange [[Kremling]]s with yellow bellies and wear no form of clothing. | '''Re-Koils''' ('''Rekoils''' in ''Donkey Kong Land III'') are members of the [[Kremling Krew]], and are common enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', along with ''[[Donkey Kong Land III]]''. Re-Koils are orange [[Kremling]]s with yellow bellies and wear no form of clothing. | ||
Re-Koils usually try to attack the [[Kong]]s by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a [[cartwheel]] when they land on the ground. Re-Koils replace the jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and the [[Kaboing]]s from ''[[Donkey Kong Country 2]]''. According to the game's credits, Re-Koils belong to the "[[Kremling Kreeps]]" enemy class. | Re-Koils usually try to attack the [[Kong]]s by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a [[cartwheel]] when they land on the ground. Re-Koils replace the jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and the [[Kaboing]]s from ''[[Donkey Kong Country 2]]''. According to the game's credits, Re-Koils belong to the "[[Kremling Kreeps]]" enemy class. |
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