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{{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}} | {{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}} | ||
The '''Northern Kremisphere''' | The '''Northern Kremisphere''' (formerly known as '''Kong Country'''<ref>''Nintendo Power'', Vol. 91, December, 1996, page 61. - "'''''KAOS KORE:''' Somewhere in the KAOS Kore lurks the most meancing mechanical monster in the history of Kong Country. The five levels leading to Kastle KAOS are some of the toughest stretches of terrain in the entire game. While there's not enough space to delve into each level's devious details, check out the brief strategic summaries listed below.''"</ref>) is the main setting and the overworld of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. [[Dixie Kong]] and [[Kiddy Kong]] travel to this area in both games. | ||
==Description== | ==Description== |
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