Mario vs. Donkey Kong (Nintendo Switch): Difference between revisions

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*There are extra platforms added to [[Level 3-DK+]]. Additionally, the disintegrating platforms over the lava pits regenerate once Donkey Kong loses his last hit point.
*There are extra platforms added to [[Level 3-DK+]]. Additionally, the disintegrating platforms over the lava pits regenerate once Donkey Kong loses his last hit point.
*[[Hammer]]s reappear after using them.
*[[Hammer]]s reappear after using them.
*Mario and Toad can now jump on [[Bird (Mario vs. Donkey Kong)|Bird]]s.
*Mario and Toad can now jump on [[Bird (Mario vs. Donkey Kong series)|Bird]]s.
*Pressing up on the controller no longer makes Mario or Toad look up.
*Pressing up on the controller no longer makes Mario or Toad look up.
*Unlike the Japanese version of the original game, all the [[e-Reader]] levels are cut from all versions.
*Unlike the Japanese version of the original game, all the [[e-Reader]] levels are cut from all versions.
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|Bat enemies that fly horizontally, across the stage, and can cause the player(s) to fall from the rope that they were climbing.
|Bat enemies that fly horizontally, across the stage, and can cause the player(s) to fall from the rope that they were climbing.
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|-
|align=center|[[File:BirdMvsDK.png|90px]]<br>[[Bird (Mario vs. Donkey Kong)|Bird]]s<ref name=JP>Nintendo (January 12, 2024). [https://www.nintendo.com/jp/switch/a97pa/index.html Mario vs. Donkey Kong | Nintendo Switch | Nintendo].</ref>
|align=center|[[File:BirdMvsDK.png|90px]]<br>[[Bird (Mario vs. Donkey Kong series)|Bird]]s<ref name=JP>Nintendo (January 12, 2024). [https://www.nintendo.com/jp/switch/a97pa/index.html Mario vs. Donkey Kong | Nintendo Switch | Nintendo].</ref>
|Avian enemies that fly around and can drop [[egg]]s on the player(s), which can be avoided by performing a handstand.
|Avian enemies that fly around and can drop [[egg]]s on the player(s), which can be avoided by performing a handstand.
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