Mario Kart 8 Deluxe: Difference between revisions

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|publisher=[[Nintendo]]<br>Tencent Games (China)
|publisher=[[Nintendo]]<br>Tencent Games (China)
|release={{release|Japan|April 28, 2017|USA|April 28, 2017|Mexico|April 28, 2017<ref>[https://www.nintendo.com/es_LA/games/detail/mario-kart-8-deluxe-switch/ Mario Kart™ 8 Deluxe para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|April 28, 2017|Australia|April 28, 2017|HK|April 28, 2017<ref>http://www.nintendo.com.hk/software/switch/</ref>|South Korea|December 15, 2017<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Official Nintendo website (Korea)]. Retrieved September 19, 2017.</ref>|ROC|December 15, 2017<ref>[http://www.nintendo.tw/pressrelease/switch_20170920.html Official Nintendo website (Taiwan)]. Retrieved September 19, 2017.</ref>|China|March 16, 2020<ref>[https://www.nintendoswitch.com.cn/topics/6ff1f459-9281-4706-b7f8-52bab6f45d21 Tencent Nintendo Switch website]</ref>}}  
|release={{release|Japan|April 28, 2017|USA|April 28, 2017|Mexico|April 28, 2017<ref>[https://www.nintendo.com/es_LA/games/detail/mario-kart-8-deluxe-switch/ Mario Kart™ 8 Deluxe para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|April 28, 2017|Australia|April 28, 2017|HK|April 28, 2017<ref>http://www.nintendo.com.hk/software/switch/</ref>|South Korea|December 15, 2017<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Official Nintendo website (Korea)]. Retrieved September 19, 2017.</ref>|ROC|December 15, 2017<ref>[http://www.nintendo.tw/pressrelease/switch_20170920.html Official Nintendo website (Taiwan)]. Retrieved September 19, 2017.</ref>|China|March 16, 2020<ref>[https://www.nintendoswitch.com.cn/topics/6ff1f459-9281-4706-b7f8-52bab6f45d21 Tencent Nintendo Switch website]</ref>}}  
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y|zh_simp_note={{footnote|main|1}}}}<br>{{footnote|note|1|The global and domestic versions have slightly different localizations.}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y|zh_simp_note={{footnote|main|1}}}}{{footnote|note|1|The global and domestic versions have slightly different localizations.}}
|genre=[[Genre#Racing|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
|ratings={{ratings|esrb=E|pegi=3|acb=g|cero=A|usk=0|dejus=l|rars=0+|grac=all|cadpa=8+|gsrr=p|fpb=pg|gcam=3|nmc=7}}
|ratings={{ratings|esrb=E|pegi=3|acb=g|cero=A|usk=0|dejus=l|smeccv=A|rars=0+|grac=all|cadpa=8+|gsrr=p|fpb=pg|gcam=3|nmc=7}}
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|switch=1|switchdl=1}}
|media={{media|switch=1|switchdl=1}}
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'''''Mario Kart 8 Deluxe''''' is a [[Genre#Racing|racing]] game in the ''[[Mario Kart (series)|Mario Kart]]'' series released worldwide for the [[Nintendo Switch]] on April 28, 2017. It is an enhanced [[Reissue#Ports|port]] of ''[[Mario Kart 8]]'' for the [[Wii U]] and is the first ''[[Super Mario (franchise)|Super Mario]]'' game overall to be released for the Nintendo Switch. The base game contains additional content such as several new characters and an overhauled [[Battle Mode]] with new courses and modes. First teased in the Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.
'''''Mario Kart 8 Deluxe''''' is a [[Genre#Racing|racing]] game in the ''[[Mario Kart (series)|Mario Kart]]'' series released worldwide for the [[Nintendo Switch]] on April 28, 2017. It is an enhanced [[Reissue#Ports|port]] of ''[[Mario Kart 8]]'' for the [[Wii U]] and is the first ''[[Super Mario (franchise)|Super Mario]]'' game overall to be released for the Nintendo Switch. The base game contains additional content such as several new characters and an overhauled [[Battle Mode]] with new courses and modes. First teased in the Switch's announcement video on October 20, 2016, the game was formally announced as part of the Nintendo Switch presentation on January 13, 2017.


From 2022 to the end of 2023, new race courses and returning characters<ref>Business Wire (February 8, 2023). [https://www.businesswire.com/news/home/20230208005930/en/5386165/Metroid-Prime-Remastered-Rolled-out-in-Latest-Nintendo-Direct-Available-Now-for-Nintendo-Switch ''Metroid Prime Remastered'' Rolled out in Latest Nintendo Direct, Available Now for Nintendo Switch]. ''Business Wire''. Retrieved February 8, 2023.</ref> are being added via the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' paid DLC. An edition of the game that has the ''Booster Course Pass'' activated from the start, titled the '''''Mario Kart 8 Deluxe Bundle (Game + Booster Course Pass)''''', is available for purchase digitally.<ref>[https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch/ Mario Kart™ 8 Deluxe Bundle (Game + Booster Course Pass)]. nintendo.com. Retrieved January 31, 2023. ([https://web.archive.org/web/20230128063850/https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch/ Archived] January 28, 2023, 06:38:50 UTC via Wayback Machine.)</ref>
Throughout 2022 and 2023, new race courses and returning characters were added to the game via the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' paid DLC. An edition of the game that has the ''Booster Course Pass'' activated from the start, titled the '''''Mario Kart 8 Deluxe Bundle (Game + Booster Course Pass)''''', is available for purchase digitally.<ref>[https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch/ Mario Kart™ 8 Deluxe Bundle (Game + Booster Course Pass)]. nintendo.com. Retrieved January 31, 2023. ([https://web.archive.org/web/20230128063850/https://www.nintendo.com/store/products/mario-kart-8-deluxe-bundle-game-plus-booster-course-pass-switch/ Archived] January 28, 2023, 06:38:50 UTC via Wayback Machine.)</ref>


==Controls==
==Controls==
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==Differences from the original==
==Differences from the original==
[[File:MK8D Mario Using Smart Steering.png|thumb|left|Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart]]
[[File:MK8D Mario Using Smart Steering.png|thumb|left|Mario driving with Smart Steering activated, indicated by the antenna at the back of the kart]]
The game features most of the base and DLC content of ''Mario Kart 8''. Content excluded includes [[Miiverse]] compatibility, [[stamp]]s, and the ability to upload [[Highlight Reel]]s on YouTube - all of which were discontinued on the Wii U version when Miiverse was terminated on November 7, 2017. [[Battle Mode]] has been significantly altered.
The game features most of the base and DLC content of ''Mario Kart 8''. Content excluded includes [[Miiverse]] compatibility, [[stamp]]s, and the ability to upload [[Highlight Reel]]s on YouTube - all of which were discontinued on the Wii U version when Miiverse was terminated on November 7, 2017.


Characters that were originally unlockable or exclusive to downloadable content in ''Mario Kart 8'' are available from the start in this game, marking the largest starting roster of any ''Mario Kart'' game.
Characters that were originally unlockable or exclusive to downloadable content in ''Mario Kart 8'' are available from the start in this game, marking the largest starting roster of any ''Mario Kart'' game.


Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]] from ''[[Mario Kart: Double Dash!!]]''. The game also introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu. There is also an additional level of [[Mini-Turbo]], called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.
The user interface on the title screen has been almost entirely redesigned, being more simple than the Wii U game.


200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials). There are new [[Ghost (Mario Kart series)|staff ghosts]] for 200cc, while some of the 150cc staff ghosts have slightly different times compared to the original.
The game also introduces Smart Steering and Auto-Accelerate for beginners; the former makes staying on the track easier by automatically steering the vehicle away from edges on the track, while the latter makes the vehicle automatically accelerate (though this is not available in Battle Mode). If the Smart Steering mode is on, the player's vehicle will have a black antenna sticking out of its rear end; this antenna blinks yellow and bends when Smart Steering is in effect. Smart Steering and Auto-Accelerate can be toggled on and off individually for each player in the vehicle part selection menu and in the pause menu. There is also an additional level of [[Mini-Turbo]], called Ultra Mini-Turbo, denoted by purple sparks (referred to as pink in the British English version) that appear after the orange sparks. This new level of Mini-Turbo can only be used if Smart Steering is off.


The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item.
The game features an in-game guide, directly accessible from the game's menu; this guide explains various techniques, Battle Mode, and the functions of each item.


The vehicle parts that are exclusive to downloadable content in ''Mario Kart 8'' (i.e. parts included within the [[Mercedes-Benz x Mario Kart 8|Mercedes-Benz × ''Mario Kart 8'']], [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']], and [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] add-on packs) are now accessible in the base game and are randomly unlocked by collecting [[coin]]s during gameplay.
The vehicle parts that were exclusive to downloadable content in ''Mario Kart 8'' (i.e. parts included within the [[Mercedes-Benz x Mario Kart 8|Mercedes-Benz × ''Mario Kart 8'']], [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']], and [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] add-on packs) are now accessible in the base game and are randomly unlocked by collecting [[coin]]s during gameplay.


There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other. Similarly, the statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.  
There are more individual character weight classes when compared to the Wii U game, with several returning characters having different statistics, thus resulting in fewer characters having the same stats as each other. Similarly, the statistics of some vehicle parts have been altered, and certain physics elements, such as the speed increase per stat and the acceleration tiers, have been adjusted.  
The overall game difficulty has been reduced, as CPUs slow down closer to the player when compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced.
The course map color for the race courses is now white instead of blue, including the maps of all three [[Rainbow Road]]s and {{classic-link|GCN|Baby Park}}, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps to make it easier for players to determine where they are. The character icons on the course map are now slightly larger, more detailed, and of a higher resolution. In a race, the first place player no longer has a crown on their map icon, though they still do in battles. When a [[Bob-omb]] or Spiny Shell explodes, its explosion is now shown on the course map. When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version.
All courses that feature confetti flying around the [[Finish line (object)|finish line]], such as [[Mario Circuit (Mario Kart 8)|Mario Circuit]], now also have confetti on the ground of the course near it.<ref>https://www.youtube.com/watch?v=9F2djsuZuTg&feature=youtu.be&t=3m50s</ref>
When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like how they do in ''[[Mario Kart Wii]]''; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second like in ''Mario Kart Wii''.
[[Inkling|Inkling Girl]], [[Isabelle]], and [[Link]] now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is almost never seen before the game finishes loading.
When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.
===Game modes===
200cc engine class for Time Trials has been added (separately recorded from the 150cc Time Trials).
There are new [[Ghost (Mario Kart series)|staff ghosts]] for 200cc, while some of the 150cc staff ghosts have slightly different times compared to the original.
Offline VS Race now requires a minimum of four races per cup instead of three. Additionally, the versus race menu was entirely redesigned.
===Items===
Characters can now carry up to two items at once, even if they do not equip the first item, and the game features the return of the [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]] from ''[[Mario Kart: Double Dash!!]]''.


[[Red Shell]]s and [[Spiny Shell (blue)|Spiny Shell]]s are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.
[[Red Shell]]s and [[Spiny Shell (blue)|Spiny Shell]]s are now slower when they lock onto their target, meaning players are able to outrun them in 200cc when they have any kind of speed boost.


The overall game difficulty has been reduced, as CPUs slow down closer to the player when compared to the original version and do not charge Mini Turbos or Super Mini Turbos as quickly. The default speed of the CPUs in the Normal and Easy difficulties is also reduced. CPU players now have a chance to obtain [[Triple Red Shells]] from [[Item Box]]es, but this primarily only happens in the Shells Only item setting.
If a [[Blooper]] is about to ink the player as they cross the finish line, the player will now still get inked.<ref>Nintendo World Report (January 14, 2017). [https://www.youtube.com/watch?v=iaPqoUWLpMc&feature=youtu.be&t=3m15s Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage]. ''YouTube''. Retrieved February 19, 2017.</ref> This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
 
CPU players now have a chance to obtain [[Triple Red Shells]] from [[Item Box]]es, but this primarily only happens in the Shells Only item setting.


Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race. The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a [[Potted Piranha Plant|potted Piranha Plant]] (for Renegade Roundup), a [[coin]] (for Coin Runners), a [[Shine Sprite]] (for Shine Thief), or a [[Bob-omb]] (for Bob-omb Blast) to denote which battle mode is about to be played. There is also an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing {{button|switch|Y}} ({{button|switch|jc-left}} when playing with a single Joy-Con) during the course selection of an online lobby. The [[Mii]] characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits. The Mii of the previous race or battle's winner will also wear a [[crown]] identical to the one worn by the first-place player in Battle Mode. The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a [[Earth|globe]].
===Online===
Online lobbies have been changed in that players playing Worldwide or Regional VS Races between 1000 VR and 3000 VR will be randomized either a 100cc or 150cc race, and starting at over 3000 VR, players will now be randomized a 150cc, Mirror, or 200cc race.  


Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via [[Mario Kart TV]].
The engine class for the upcoming race in a race lobby is now shown in the lobby as the course is selected, via a "50", "100", "150", mirrored "150" (for Mirror), or "200" icon in the bottom right of the selected course icon. This extends to online battle lobbies, which will display a symbol of a yellow balloon (for Balloon Battle), a [[Potted Piranha Plant|potted Piranha Plant]] (for Renegade Roundup), a [[coin]] (for Coin Runners), a [[Shine Sprite]] (for Shine Thief), or a [[Bob-omb]] (for Bob-omb Blast) to denote which battle mode is about to be played.  


The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version. Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.<ref>{{media link|MK8D 4-Player Gameplay Screenshot.png|Screenshot of the starting boost in a four-player split-screen VS Race}}.</ref> The shadows present in the game are of higher quality in multiplayer.
There is also an option to change character and vehicle combinations in an online lobby without having to leave; this is done by pressing {{button|switch|jc-left}} during the course selection of an online lobby. The [[Mii]] characters that represent the players in online lobbies wear racing suits, unlike in the original version in which they wore their regular outfits.  


If a [[Blooper]] is about to ink the player as they cross the finish line, the player will now still get inked.<ref>Nintendo World Report (January 14, 2017). [https://www.youtube.com/watch?v=iaPqoUWLpMc&feature=youtu.be&t=3m15s Mario Kart 8 Deluxe - Wario's Gold Mine - Nintendo Switch Off-Screen Footage]. ''YouTube''. Retrieved February 19, 2017.</ref> This is unlike the Wii U version, where the Blooper or the ink disappeared instead. Characters also no longer vocally react when they are inked by a Blooper.
The Mii of the previous race or battle's winner will also wear a [[crown]] identical to the one worn by the first-place player in Battle Mode.  


The course map color for the race courses is now white instead of blue, including the maps of all three [[Rainbow Road]]s and {{classic-link|GCN|Baby Park}}, which originally had multiple colors. However, the battle courses have color-shaded areas and lines on their maps to make it easier for players to determine where they are. The character icons on the course map are now slightly larger, more detailed, and of a higher resolution. In a race, the first place player no longer has a crown on their map icon, though they still do in battles. When a [[Bob-omb]] or Spiny Shell explodes, its explosion is now shown on the course map. When playing with the map enabled in local splitscreen multiplayer, there will only be one map in the center of the screen, rather than each player having their own copy of the map like in the Wii U version.  
The newly added wireless and LAN modes use a very similar lobby to the online lobby, albeit visually set in a garage rather than on a [[Earth|globe]].


All courses that feature confetti flying around the [[Finish line (object)|finish line]], such as [[Mario Circuit (Mario Kart 8)|Mario Circuit]], now also have confetti on the ground of the course near it.<ref>https://www.youtube.com/watch?v=9F2djsuZuTg&feature=youtu.be&t=3m50s</ref>
Players can now see the lap count or timer when spectating an online race or battle respectively. However, it is no longer possible to see the lap count when crossing the finish line nor the full results in multiplayer (including online lobbies) at the end of the race while watching Highlight Reels via [[Mario Kart TV]].


When using the rearview mirror, the character will now move their eyes slightly to the left to look back, like how they do in ''[[Mario Kart Wii]]''; however, their eyes will stay looking to the left as long as the rearview is active, rather than switching back after a second like in ''Mario Kart Wii''.
===Technical aspects===
The game now mostly renders in native 1920x1080 resolution in TV mode (sometimes switching to native 1728x972), and always renders at native 1280x720 resolution in Tabletop and Handheld Mode, instead of the dynamic 1280x720/1152x648 rendering resolution used in the original Wii U version. Motion blur when boosting is present in LAN and online mode, and in earlier builds, it was also present in splitscreen multiplayer.<ref>{{media link|MK8D 4-Player Gameplay Screenshot.png|Screenshot of the starting boost in a four-player split-screen VS Race}}.</ref>


[[Inkling|Inkling Girl]], [[Isabelle]], and [[Link]] now appear on the loading screen, and the game also has reduced loading times when compared to the Wii U game; as a result, the second set of characters that originally appeared on the loading screen is almost never seen before the game finishes loading.
The shadows present in the game are of higher quality in multiplayer.


When playing with teams, flags colored to correspond to the teams are added behind the vehicles. If Smart Steering is on, then the Smart Steering antenna serves as the pole of the flag. These flags do not appear in Balloon Battle and Bob-omb Blast, as the colors of the balloons represent the teams in these modes.
The game supports 5.1 surround. Effects that can play on the rear speakers include approaching shells, certain vehicles' engines, sceneries (e.g. bats, falling rocks, water, helicopters), and if other drivers are immediately to the side. Background music, Lakitu's countdowns, and menu sounds are mixed to stereo only. Some surround receiver producers' models may default to Standard modes that water out the effect (e.g. playing background music via side speakers), necessitating switching them to Straight/Direct or upmixing modes.


==Battle Mode==
==Battle Mode==
[[File:MK8D Isabelle Inkling and Link.png|left|thumb|upright=1.4|Inkling Girl, [[Link]], Mario, and [[Isabelle]] in Battle Stadium.]]
[[File:MK8D Isabelle Inkling and Link.png|left|thumb|upright=1.4|Inkling Girl, [[Link]], Mario, and [[Isabelle]] in Battle Stadium.]]
The biggest change made between ''Mario Kart 8 Deluxe'' and the original release of ''Mario Kart 8'' is the [[Battle Mode]]. Battle Mode now returns to the arena-based battle and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in ''Mario Kart 8'' where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of ''Mario Kart 8''<nowiki>'</nowiki>s default three points, and their balloons do not serve as the remaining three points. Returning from ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'' is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in ''Mario Kart 8''. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to ''Mario Kart Wii''<nowiki>'</nowiki>s "Strategic" ("Basic" in the British English version) item option.
The biggest change made between ''Mario Kart 8 Deluxe'' and the original release of ''Mario Kart 8'' is the [[Battle Mode]]. Battle Mode now returns to the arena-based battle and unlike previous games, each player starts with five balloons, as opposed to three. Another addition to Battle Mode is that the character in the lead now wears a crown, unlike in ''Mario Kart 8'' where the crown is displayed only on the HUD map. Additionally, players now start out with zero points instead of ''Mario Kart 8''{{'}}s default three points, and their balloons do not serve as the remaining three points. Returning from ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'' is the ability to respawn after all balloons are popped; this causes the player's total score to halve and the player respawns with three balloons instead of five. A new addition to this mode is the feature to tell exactly which character hit whom, which appears on the bottom of the screen. Furthermore, after getting hit, players now have about 1.5 seconds of invincibility frames, unlike in ''Mario Kart 8''. The item options also appear to have been updated; alongside the "Frantic Items" option, which chooses powerful items more frequently, a "Skilled Items" option is also available for selection; in this option, powerful items appear less frequently, similar to ''Mario Kart Wii''{{'}}s "Strategic" ("Basic" in the British English version) item option.
{{br}}
{{br}}
There are five different Battle Mode types:
There are five different Battle Mode types:
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==Characters==
==Characters==
{{construction|section=yes}}
Excluding character variants, there are a total of 48 playable characters in ''Mario Kart 8 Deluxe'', including 40 in the base game and eight as DLC. All base and DLC characters from ''Mario Kart 8'' are present in the base roster of ''Mario Kart 8 Deluxe'' and are now available from the start, while more characters that were not present in ''Mario Kart 8'' are also added. The base game includes returning characters [[Bowser Jr.]], [[King Boo]], and [[Dry Bones]], who last appeared in the series as playable characters in ''[[Mario Kart Wii]]'', and [[Gold Mario]] (as a variant of [[Metal Mario]]), who was previously playable in ''[[Mario Kart Arcade GP DX]]''. It also introduces a new non-''Super Mario'' character, being the [[Inkling]] from ''[[inkipedia:Splatoon|Splatoon]]''. Both the Inkling Girl and Inkling Boy are playable, and they have three selectable colors each. At the game's launch, Inkling Girl and Inkling Boy took up separate slots on the character selection screen, as did the two Villagers, who were originally present in the same character slot (with the female Villager being a variant of the male one) in ''Mario Kart 8''. However, as of the version 3.0.0 update, Inkling Boy and female Villager are now considered variants of Inkling Girl and male Villager respectively.<ref>https://topics.nintendo.co.jp/article/ad54329a-2ddc-436d-8e96-43139628e6c3</ref>
Excluding character variants, there are a total of 48 playable characters in ''Mario Kart 8 Deluxe'', including 40 in the base game and eight as DLC. All base and DLC characters from ''Mario Kart 8'' are present in the base roster of ''Mario Kart 8 Deluxe'' and are now available from the start, while more characters that were not present in ''Mario Kart 8'' are also added. The base game includes returning characters [[Bowser Jr.]], [[King Boo]], and [[Dry Bones]], who were last playable in ''[[Mario Kart Wii]]'', [[Gold Mario]] (as a variant of [[Metal Mario]]), who was previously playable in ''[[Mario Kart Arcade GP DX]]'', along with a new non-''Mario'' character, being the [[Inkling]] from ''[[inkipedia:Splatoon|Splatoon]]''. Players can choose either the Inkling Girl or Inkling Boy, and they include three selectable colors each. At the game's launch, the Inkling Girl and Inkling Boy took up separate character slots on the character selection screen, as did the two Villagers, after originally being present in the same character slot (with the female Villager being a variant of the male one) in ''Mario Kart 8''. However, as of the version 3.0.0 update, the Inkling Boy and female Villager now share the same slot and are considered variants of Inkling Girl and the male Villager respectively.<ref>https://topics.nintendo.co.jp/article/ad54329a-2ddc-436d-8e96-43139628e6c3</ref>


Eight additional characters were added as DLC via the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' starting with Wave 4. Characters added include [[Birdo]], who was added in Wave 4 with nine selectable colors, [[Petey Piranha]], [[Wiggler]], and [[Kamek]], who were added in Wave 5 (with Wiggler being playable in the series for the first time since ''[[Mario Kart 7]]''), and [[Diddy Kong]], [[Funky Kong]], [[Pauline]], and [[Peachette]], who will be added in Wave 6.<ref>https://www.youtube.com/watch?v=BiJ7IoeuhXE</ref> Wiggler, Gold Mario, Kamek, Pauline, Peachette, and all Birdo variants are playable for the first time in a home console ''Mario Kart'' installment. Kamek, Pauline, Peachette, and almost all Birdo variants were originally introduced in ''[[Mario Kart Tour]]'', which released after ''Mario Kart 8 Deluxe''.
Eight additional characters were added as downloadable content via the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', starting with its fourth wave. Characters added include [[Birdo]], who was added in Wave 4 with nine selectable colors, [[Petey Piranha]], [[Wiggler]], and [[Kamek]], who were added in Wave 5 (with Wiggler being playable in the series for the first time since ''[[Mario Kart 7]]''), and [[Diddy Kong]], [[Funky Kong]], [[Pauline]], and [[Peachette]], who were added in Wave 6.<ref>https://www.youtube.com/watch?v=BiJ7IoeuhXE</ref> Wiggler, Gold Mario, Kamek, Pauline, Peachette, and all Birdo variants are playable for the first time in a home console ''Mario Kart'' installment. Kamek, Pauline, Peachette, and almost all Birdo variants were originally introduced in ''[[Mario Kart Tour]]'', which released after ''Mario Kart 8 Deluxe''.


There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for [[Link]], Champion's Tunic Link,<ref name=ChampionLink> @NintendoAmerica (July 20, 2018). [https://twitter.com/NintendoAmerica/status/1020112660778561536 "''A new update to #MarioKart 8 Deluxe is available now for #NintendoSwitch! Race like a champion with the Master Cycle Zero and Champion’s Tunic Link from The Legend of #Zelda: Breath of the Wild! This update also includes the Ancient Tires and the Paraglider parts!''"] ''X''. Retrieved September 12, 2023.</ref> based on his appearance in ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]''. When Gold Mario is unlocked and Champion's Tunic Link is downloaded, they become the default variations of their character, while Metal Mario and the version of Link based on his appearance in ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' are relegated to alternate costumes. As of the 3.0.0 update, however, the character select screen now remembers the last costume used for characters with alternate costumes (Yoshi, Shy Guy, Link, Villager, Metal Mario, Inkling, Birdo).
There is only one unlockable character in this game, that being Gold Mario. He is unlocked by clearing all cups of the 200cc Grand Prix. Additionally, the version 1.6.0 update added a new variant for [[Link]], Champion's Tunic Link,<ref name=ChampionLink> @NintendoAmerica (July 20, 2018). [https://twitter.com/NintendoAmerica/status/1020112660778561536 "''A new update to #MarioKart 8 Deluxe is available now for #NintendoSwitch! Race like a champion with the Master Cycle Zero and Champion’s Tunic Link from The Legend of #Zelda: Breath of the Wild! This update also includes the Ancient Tires and the Paraglider parts!''"] ''X''. Retrieved September 12, 2023.</ref> based on his appearance in ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]''. When Gold Mario is unlocked and Champion's Tunic Link is downloaded, they become the default variations of their character, while Metal Mario and the version of Link based on his appearance in ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' are relegated to alternate costumes. As of the 3.0.0 update, however, the character select screen now remembers the last costume used for characters with alternate costumes.


Characters, variants, and Mii Racing Suits playable in this game that were not playable in the original ''Mario Kart 8'' are listed in ''italics''.
Characters, variants, and Mii Racing Suits playable in this game that are not playable in the original ''Mario Kart 8'' are listed in ''italics''.


<center>
<center>
<gallery widths=250px>
<gallery widths=250px>
MK8DX Character Roster.png|Character select screen at launch
MK8DX Character Roster.png|Character select screen at launch
MK8DXGoldMarioDLCRoster.jpg|Character select screen with [[Gold Mario]] unlocked and all current DLC characters downloaded
MK8DXGoldMarioDLCRoster.jpg|Character select screen with [[Gold Mario]] unlocked and all DLC characters downloaded
</gallery>
</gallery>


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MK8 Iggy Icon.png|[[File:MK8 Iggy Emblem.png|30px]]<br>[[Iggy Koopa|Iggy]]
MK8 Iggy Icon.png|[[File:MK8 Iggy Emblem.png|30px]]<br>[[Iggy Koopa|Iggy]]
MK8 Roy Icon.png|[[File:MK8 Roy Emblem.png|30px]]<br>[[Roy Koopa|Roy]]
MK8 Roy Icon.png|[[File:MK8 Roy Emblem.png|30px]]<br>[[Roy Koopa|Roy]]
MK8 Morton Icon.png|[[File:MK8 Morton Jr Emblem.png|30px]]<br>[[Morton Koopa|Morton]]
MK8 Morton Icon.png|[[File:MK8 Morton Jr Emblem.png|30px]]<br>[[Morton Koopa Jr.|Morton]]
MK8DX Peachette Icon.png|''[[Peachette]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Peachette Icon.png|[[File:MK8D Peachette Emblem.png|30px]]<br>''[[Peachette]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Female Inkling Icon.png|[[File:MK8D Inkling Girl Emblem.png|30px]]<br>''[[Inkling Girl]]'' <sup>(new)</sup>
MK8DX Female Inkling Icon.png|[[File:MK8D Inkling Girl Emblem.png|30px]]<br>''[[Inkling|Inkling Girl]]'' <sup>(new)</sup>
VillagerMale-Icon-MK8.png|[[File:MK8 Villager Emblem.png|30px]]<br>[[Villager]]
VillagerMale-Icon-MK8.png|[[File:MK8 Villager Emblem.png|30px]]<br>[[Villager]]
MK8 Isabelle Icon.png|[[File:MK8 Isabelle Emblem.png|30px]]<br>[[Isabelle]]
MK8 Isabelle Icon.png|[[File:MK8 Isabelle Emblem.png|30px]]<br>[[Isabelle]]
MK8D BotW Link Icon.png|[[File:MK8D BotW Link Emblem.png|30px]]<br>[[Link]]
MK8D BotW Link Icon.png|[[File:MK8D BotW Link Emblem.png|30px]]<br>[[Link]]
MK8DX Diddy Kong Icon.png|''[[Diddy Kong]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Diddy Kong Icon.png|[[File:MK8D Diddy Kong Emblem.png|30px]]<br>''[[Diddy Kong]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Funky Kong Icon.png|''[[Funky Kong]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Funky Kong Icon.png|[[File:MK8D Funky Kong Emblem.png|30px]]<br>''[[Funky Kong]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Pauline Icon.png|''[[Pauline]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
MK8DX Pauline Icon.png|[[File:MK8D Pauline Emblem.png|30px]]<br>''[[Pauline]]''<br><small>[[Mario Kart 8 Deluxe – Booster Course Pass#Wave 6|DLC, Wave 6]]</small>
Mii MK8.png|[[File:MK8 Mii Emblem.png|30px]]<br>[[Mii]]
Mii MK8.png|[[File:MK8 Mii Emblem.png|30px]]<br>[[Mii]]
</gallery>
</gallery>
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!Shy Guy
!Shy Guy
|style=border-right-color:transparent|[[File:MK8 Light-Blue Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Light-blue Shy Guy
|style=border-right-color:transparent|[[File:MK8 Light-Blue Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Light-blue Shy Guy
|style=border-right-color:transparent|[[File:MK8 Black Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Black Shy Guy
|style=border-right-color:transparent|[[File:MK8 Black Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>[[Black Shy Guy]]
|style=border-right-color:transparent|[[File:MK8 Green Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Green Shy Guy
|style=border-right-color:transparent|[[File:MK8 Green Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Green Shy Guy
|style=border-right-color:transparent|[[File:MK8 Yellow Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Yellow Shy Guy
|style=border-right-color:transparent|[[File:MK8 Yellow Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Yellow Shy Guy
|style=border-right-color:transparent|[[File:MK8 White Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>White Shy Guy
|style=border-right-color:transparent|[[File:MK8 White Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>[[White Shy Guy]]
|style=border-right-color:transparent|[[File:MK8 Blue Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Blue Shy Guy
|style=border-right-color:transparent|[[File:MK8 Blue Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Blue Shy Guy
|style=border-right-color:transparent|[[File:MK8 Pink Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Pink Shy Guy
|style=border-right-color:transparent|[[File:MK8 Pink Shy Guy Icon.png|70px]]<br>[[File:MK8 Shy Guy Emblem.png|20px]]<br>Pink Shy Guy
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|
|
|-
|-
!Inkling
!Inkling Girl
|style=border-right-color:transparent|[[File:MK8D Green Inkling Icon.png|70px]]<br>[[File:MK8D Green Inkling Girl Emblem.png|20px]]<br>''Inkling Girl''
|style=border-right-color:transparent|[[File:MK8D Green Inkling Icon.png|70px]]<br>[[File:MK8D Green Inkling Girl Emblem.png|20px]]<br>''Inkling Girl''
|style=border-right-color:transparent|[[File:MK8D Pink Inkling Icon.png|70px]]<br>[[File:MK8D Magenta Inkling Girl Emblem.png|20px]]<br>''Inkling Girl''
|style=border-right-color:transparent|[[File:MK8D Pink Inkling Icon.png|70px]]<br>[[File:MK8D Magenta Inkling Girl Emblem.png|20px]]<br>''Inkling Girl''
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|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|
|-
|-
!Villager
!Villager
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|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|style=border-right-color:transparent|
|
|-
|-
!Link
!Link
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|}
|}
</center>
</center>
{{footnote|note|1|This costume is used as the select icon for the base character on the main select screen once it is available.}}
{{footnote|note|1|This variant is used as the select icon for the base character on the main select screen once it is available.}}
{{footnote|note|2|Originally a separate character slot before becoming relegated to a costume in the Wave 6 update.}}
{{footnote|note|2|Originally a separate character slot before being relegated to a variant in the version 3.0.0 update.}}
{{footnote|note|3|Originally the only variant of the character before becoming relegated to a costume in the version 1.6.0 update}}
{{footnote|note|3|Originally the only version of the character before being relegated to a variant in the version 1.6.0 update.}}


===Mii Racing Suits===
===Mii Racing Suits===
All 21 Mii Racing Suits return from ''Mario Kart 8'', and, like in that game, the color of the standard suit matches the favorite color of the selected Mii. Additionally, there are two new Mii Racing Suits - the Splatoon Suit, which is unlocked either by scanning an [[amiibo]] from the ''Splatoon'' series or by scanning the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' Inkling amiibo, and the Daisy Suit, which can be unlocked using any Daisy amiibo after installing the Wave 6 update. In addition, the Animal Crossing Suit can now be unlocked with any ''Animal Crossing'' character amiibo, and the Pikmin Suit can be unlocked with the ''Pikmin'' series Pikmin amiibo.
All 20 Mii Racing Suits return from ''Mario Kart 8'', and, like in that game, the color of the standard suit matches the favorite color of the selected Mii. There are also two additional Mii Racing Suits tied to scanning [[amiibo]] - the new Splatoon Suit, which is unlocked either by scanning any Inkling or ''Splatoon'' series amiibo, and the Daisy Suit, returning from ''Mario Kart Tour'', which can be unlocked by scanning any Daisy amiibo after installing version 3.0.0. In addition, the Animal Crossing Suit can now be unlocked with any Isabelle or ''Animal Crossing'' series amiibo, and the Pikmin Suit can be unlocked with ''Pikmin'' series amiibo. In version 3.0.0, scanning any amiibo of characters in ''The Legend of Zelda'', ''Metroid'', and ''Kirby'' series unlocks the respective series' Mii Racing Suits.


{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:35px;"align=center
{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:35px;"align=center
|-
|-
!colspan="12" bgcolor="#9c9c9c"|Standard Suits
!colspan="12" style="background:#9c9c9c"|Normal Suits
|-
|-
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Red)
! colspan=2 width=11% style="background:#dedede"| Red
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Orange)
! colspan=2 width=11% style="background:#dedede"| Orange
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Yellow)
! colspan=2 width=11% style="background:#dedede"| Yellow
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Light-green)
! colspan=2 width=11% style="background:#dedede"| Light-green
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Green)
! colspan=2 width=11% style="background:#dedede"| Green
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Blue)
! colspan=2 width=11% style="background:#dedede"| Blue
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Red.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Red.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Orange.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Orange.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Yellow.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Yellow.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Light Green.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Light Green.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Green.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Green.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Blue.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Blue.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Light-blue)
! colspan=2 width=11% style="background:#dedede"| Light-blue
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Pink)
! colspan=2 width=11% style="background:#dedede"| Pink
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Purple)
! colspan=2 width=11% style="background:#dedede"| Purple
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Brown)
! colspan=2 width=11% style="background:#dedede"| Brown
! colspan=2 width=11% style="background:#dedede"| Normal Suit (White)
! colspan=2 width=11% style="background:#dedede"| White
! colspan=2 width=11% style="background:#dedede"| Normal Suit (Black)
! colspan=2 width=11% style="background:#dedede"| Black
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Cyan.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Cyan.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Pink.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Pink.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Purple.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Purple.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Brown.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Brown.png|70px]]
| colspan=2 | [[File:Mii Racing Suit White.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit White.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Black.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Black.png|70px]]
|}
|}


{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:5px;" align=center
{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:5px;" align=center
|-
|-
!colspan="14" bgcolor="#9c9c9c"|amiibo Suits
!colspan="14" style="background:#9c9c9c"|amiibo Suits
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Mario|black|Mario Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Mario|black|Mario Suit}}
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! colspan=2 width=11% style="background:#dedede"| {{color-link|Captain Falcon|black|Captain Falcon Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Captain Falcon|black|Captain Falcon Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Mario.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Mario.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Luigi.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Luigi.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Peach.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Peach.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Yoshi.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Yoshi.png|70px]]
| colspan=2 | [[File:Mii Racing Suit DK.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit DK.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Link.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Link.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Captain Falcon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Captain Falcon.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Kirby|black|Kirby Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Kirby|black|Kirby Suit}}
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! colspan=2 width=11% style="background:#dedede"| {{color-link|Rosalina|black|Rosalina Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Rosalina|black|Rosalina Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Kirby.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Kirby.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Samus.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Samus.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Fox.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Fox.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Toad.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Toad.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Bowser.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Bowser.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Wario.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Wario.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Rosalina.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Rosalina.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Olimar|black|Pikmin Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Olimar|black|Pikmin Suit}}
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! colspan=2 width=11% style="background:#dedede"| {{color-link|Pac-Man|black|PAC-MAN Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Pac-Man|black|PAC-MAN Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Sonic the Hedgehog|black|Sonic Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Sonic the Hedgehog|black|Sonic Suit}}
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|Inkling|black|Splatoon Suit}}''
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|Inkling|black|Inkling Suit}}''
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|Princess Daisy|black|Daisy Suit}}''<br><small>Wave 6 update</small>
! colspan=2 width=11% style="background:#dedede"| ''{{color-link|Princess Daisy|black|Daisy Suit}}''<br><small>(ver 3.0.0)</small>
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:Mii Racing Suit Olimar.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Olimar.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Animal Crossing.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Animal Crossing.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Mega Man.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Mega Man.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Pac-Man.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Pac-Man.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Sonic.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Sonic.png|70px]]
| colspan=2 | [[File:Mii Racing Suit Inkling.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Inkling.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Daisy.png|70px]]
|}
|}




As part of the sixth wave of the Booster Course Pass, 17 additional Mii Racing Suits from ''Mario Kart Tour'' were added.<ref>[https://topics.nintendo.co.jp/article/ad54329a-2ddc-436d-8e96-43139628e6c3 The 6th and final installment of “Mario Kart 8 Deluxe Course Additional Pass” will be released on November 9th. New characters and "music" functions are also added.] ''Nintendo Japan''. Retrieved November 2, 2023.</ref>
As part of the sixth wave of the Booster Course Pass, 17 additional Mii Racing Suits from ''Mario Kart Tour'' were added. These costumes can be unlocked via purchasing the DLC.<ref>[https://topics.nintendo.co.jp/article/ad54329a-2ddc-436d-8e96-43139628e6c3 The 6th and final installment of “Mario Kart 8 Deluxe Course Additional Pass” will be released on November 9th. New characters and "music" functions are also added.] ''Nintendo Japan''. Retrieved November 2, 2023.</ref> Some [[Jump Boost]] animations from these suits are different from those of the standard and amiibo racing suits.


{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:5px;" align=center
{|border="1" cellpadding="3" style="background:#f5f5f5;text-align:center;width:1000px;border-collapse:collapse;margin-bottom:5px;" align=center
|-
|-
!colspan="14" bgcolor="#9c9c9c"|DLC Suits (added in Ver. 3.0.0)
!colspan="14" style="background:#9c9c9c"|DLC Suits <center> <small>(added in ver. 3.0.0)
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|? Block|black|? Block Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|? Block|black|? Block Suit}}
Line 357: Line 384:
! colspan=2 width=11% style="background:#dedede"| {{color-link|Cheep Cheep|black|Cheep Cheep Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Cheep Cheep|black|Cheep Cheep Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit - Block.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Castle.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Toadette.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Dry Bowser.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Chain Chomp.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Cheep Cheep.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Dolphin|black|Dolphin Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Dolphin|black|Dolphin Suit}}
Line 369: Line 396:
! colspan=2 width=11% style="background:#dedede"| {{color-link|Koopa Clown Car|black|Koopa Clown Car Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Koopa Clown Car|black|Koopa Clown Car Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Para-Biddybud|black|Para-Biddybud Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Para-Biddybud|black|Para-Biddybud Suit}}
! colspan=2 width=11% style="background:#dedede"| Ice Cream Suit
! colspan=2 width=11% style="background:#dedede"| {{color-link|Sky-High Sundae|black|Ice Cream Suit}}
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Dolphin.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Pokey.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Blooper.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Koopa Clown Car.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Para-Biddybud.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Ice Cream.png|70px]]
|-
|-
! colspan=2 width=11% style="background:#dedede"| {{color-link|Birdo|black|Birdo Suit}}
! colspan=2 width=11% style="background:#dedede"| {{color-link|Birdo|black|Birdo Suit}}
Line 385: Line 412:
! rowspan=2 |
! rowspan=2 |
|- align="center" style="background: #FFFFFF"
|- align="center" style="background: #FFFFFF"
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Birdo.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Petey Piranha.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Wiggler.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Goomba.png|70px]]
| colspan=2 | [[File:MK8 Secret Character Icon.png|70px]]
| colspan=2 | [[File:MK8D Mii Racing Suit Moo Moo.png|70px]]
|}
|}


===Rival order===
===Rival order===
Like in ''Mario Kart 8'', characters have set [[Rival|rivals]] that consistently appear when racing in Grand Prix races. They are once again restricted to Grand Prix only, not appearing in single player versus or battle mode. Unlike the previous game, more characters have rivals: the twelve characters from the previous game who had rivals retain their rivals in this game, while other characters range from having one to two rivals each, or even none at all.
Like in ''Mario Kart 8'', characters have set [[Rival|rivals]] that consistently appear when racing in Grand Prix races. They are once again restricted to Grand Prix only, not appearing in single player versus or battle mode. Unlike the previous game, more characters have rivals: the twelve characters from the previous game who had rivals retain their rivals in this game, while most other characters range from having one to two rivals each, though some still have none at all.
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
|-
|-
!colspan="2" bgcolor="#dedede" width="25%"|Column 1
!colspan="2" style="background:#dedede" width="25%"|Column 1
!colspan="2" bgcolor="#dedede" width="25%"|Column 2
!colspan="2" style="background:#dedede" width="25%"|Column 2
!colspan="2" bgcolor="#dedede" width="25%"|Column 3
!colspan="2" style="background:#dedede" width="25%"|Column 3
!colspan="2" bgcolor="#dedede" width="25%"|Column 4
!colspan="2" style="background:#dedede" width="25%"|Column 4
|-
!bgcolor="#dedede" width="4%"|Player
!bgcolor="#dedede" width="8%"|Opponent(s)
!bgcolor="#dedede" width="4%"|Player
!bgcolor="#dedede" width="8%"|Opponent(s)
!bgcolor="#dedede" width="4%"|Player
!bgcolor="#dedede" width="8%"|Opponent(s)
!bgcolor="#dedede" width="4%"|Player
!bgcolor="#dedede" width="8%"|Opponent(s)
|-
|-
!bgcolor="#dedede"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]
!style="background:#dedede" width="4%"|Player
!bgcolor="#dedede"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
!style="background:#dedede" width="8%"|Rival(s)
!bgcolor="#dedede"|[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede" width="4%"|Player
!bgcolor="#dedede"|[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
!style="background:#dedede" width="8%"|Rival(s)
!style="background:#dedede" width="4%"|Player
!style="background:#dedede" width="8%"|Rival(s)
!style="background:#dedede" width="4%"|Player
!style="background:#dedede" width="8%"|Rival(s)
|-
|-
!bgcolor="#dedede"|[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa|32x32px]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
!style="background:#dedede"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
!bgcolor="#dedede"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!style="background:#dedede"|[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!bgcolor="#dedede"|[[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]
!style="background:#dedede"|[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
|-
|-
!bgcolor="#dedede"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]][[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]
!style="background:#dedede"|[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!bgcolor="#dedede"|[[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!style="background:#dedede"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa|32x32px]][[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]
!bgcolor="#dedede"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!style="background:#dedede"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!bgcolor="#dedede"|[[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]||[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]
!style="background:#dedede"|[[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]
|-
|-
!bgcolor="#dedede"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
!style="background:#dedede"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]][[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]||[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!bgcolor="#dedede"|[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]||[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]]||[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]]||[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]]
|-
|-
!bgcolor="#dedede"|[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]||[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]
!style="background:#dedede"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]]
!bgcolor="#dedede"|[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]||[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]
!style="background:#dedede"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]]||[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Wendy Icon.png|link=Wendy O. Koopa|Wendy|32x32px]]||[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]][[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!style="background:#dedede"|[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]||[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]||[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]
!style="background:#dedede"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]]||[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Luigi Icon.png|link=Luigi|32x32px]]
|-
|-
!bgcolor="#dedede"|[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]||[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]
!style="background:#dedede"|[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]||[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]
!bgcolor="#dedede"|[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
!style="background:#dedede"|[[File:MK8 Larry Icon.png|link=Larry Koopa|Larry|32x32px]]||[[File:MK8 Lemmy Icon.png|link=Lemmy Koopa|Lemmy|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]
!style="background:#dedede"|[[File:MK8 Wendy Icon.png|link=Wendy O. Koopa|Wendy|32x32px]]||[[File:MK8 Daisy Icon.png|link=Princess Daisy|32x32px|Daisy]][[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!bgcolor="#dedede"|[[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||None
!style="background:#dedede"|[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]||[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]
|-
|-
!colspan="2" bgcolor="#dedede" width="25%"|Column 5
!style="background:#dedede"|[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]||[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]
!colspan="2" bgcolor="#dedede" width="25%"|Column 6
!style="background:#dedede"|[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]
!colspan="2" bgcolor="#dedede" width="25%"|Column 7
!style="background:#dedede"|[[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]
!colspan="2" bgcolor="#dedede" width="25%"|Column 8
!style="background:#dedede"|[[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||None
|-
|-
!bgcolor="#dedede" width="4%"|Player
!style="background:#dedede"|[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]||[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]
!bgcolor="#dedede" width="8%"|Opponent(s)
!style="background:#dedede"|[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]||[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
!bgcolor="#dedede" width="4%"|Player
!colspan="4" style="background:#dedede"|
!bgcolor="#dedede" width="8%"|Opponent(s)
!bgcolor="#dedede" width="4%"|Player
!bgcolor="#dedede" width="8%"|Opponent(s)
!bgcolor="#dedede" width="4%"|Player
!bgcolor="#dedede" width="8%"|Opponent(s)
|-
|-
!bgcolor="#dedede"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!colspan="2" style="background:#dedede" width="25%"|Column 5
!bgcolor="#dedede"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]||[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]
!colspan="2" style="background:#dedede" width="25%"|Column 6
!bgcolor="#dedede"|[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]||[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]
!colspan="2" style="background:#dedede" width="25%"|Column 7
!bgcolor="#dedede"|[[File:MK8D Birdo Icon.png|32x32px|link=Birdo|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px|Yoshi]]
!colspan="2" style="background:#dedede" width="25%"|Column 8
|-
|-
!bgcolor="#dedede"|[[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]]||None
!style="background:#dedede" width="4%"|Player
!bgcolor="#dedede"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!style="background:#dedede" width="8%"|Rival(s)
!bgcolor="#dedede"|[[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]]||[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]
!style="background:#dedede" width="4%"|Player
!bgcolor="#dedede"|[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]||[[File:MK8DX King Boo Icon.png|32x32px|link=King Boo|32x32px]]
!style="background:#dedede" width="8%"|Rival(s)
!style="background:#dedede" width="4%"|Player
!style="background:#dedede" width="8%"|Rival(s)
!style="background:#dedede" width="4%"|Player
!style="background:#dedede" width="8%"|Rival(s)
|-
|-
!bgcolor="#dedede"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]]||[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
!style="background:#dedede"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]]||[[File:MK8 Toad Icon.png|link=Toad|32x32px]]
!bgcolor="#dedede"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]||[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
!style="background:#dedede"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]||[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]
!bgcolor="#dedede"|[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]||[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]
!style="background:#dedede"|[[File:MK8 Cat Peach Icon.png|link=Cat Mario|Cat Peach|32x32px]]||[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]]
!bgcolor="#dedede"|[[File:MK8DX Wiggler Icon.png|32x32px|link=Wiggler|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 ShyGuy Icon.png|32x32px|link=Shy Guy|32x32px]]
!style="background:#dedede"|[[File:MK8D Birdo Icon.png|32x32px|link=Birdo|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px|Yoshi]]
|-
|-
!bgcolor="#dedede"|[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]
!style="background:#dedede"|[[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]]||None
!bgcolor="#dedede"|[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!style="background:#dedede"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]||[[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]||[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]
!style="background:#dedede"|[[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]]||[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]
!bgcolor="#dedede"|[[File:MK8DX Kamek Icon.png|32x32px|link=Kamek|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
!style="background:#dedede"|[[File:MK8DX Petey Piranha Icon.png|32x32px|link=Petey Piranha|32x32px]]||[[File:MK8DX King Boo Icon.png|32x32px|link=King Boo|32x32px]]
|-
|-
!bgcolor="#dedede"|[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]||[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]
!style="background:#dedede"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]]||[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]||[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]
!style="background:#dedede"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]||[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]
!bgcolor="#dedede"|[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]||[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]
!style="background:#dedede"|[[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]]||[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]]
!bgcolor="#dedede"|[[File:MK8DX Peachette Icon.png|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
!style="background:#dedede"|[[File:MK8DX Wiggler Icon.png|32x32px|link=Wiggler|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 ShyGuy Icon.png|32x32px|link=Shy Guy|32x32px]]
|-
|-
!bgcolor="#dedede"|[[File:MK8DX Diddy Kong Icon.png|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]||[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]
!bgcolor="#dedede"|[[File:MK8DX Funky Kong Icon.png|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]||[[File:MK8 Peach Icon.png|link=Princess Peach|32x32px|Peach]]
!bgcolor="#dedede"|[[File:MK8DX Pauline Icon.png|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]]||[[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]]
!bgcolor="#dedede"|[[File:Mii_MK8.png|link=Mii|32x32px]]||None
!style="background:#dedede"|[[File:MK8DX Kamek Icon.png|32x32px|link=Kamek|32x32px]]||[[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]]
|-
|-
!colspan="8" bgcolor="#dedede" width="25%"|Variants
!style="background:#dedede"|[[File:MK8 Iggy Icon.png|link=Iggy Koopa|Iggy|32x32px]]||[[File:MK8 Ludwig Icon.png|link=Ludwig von Koopa|Ludwig|32x32px]]
!style="background:#dedede"|[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]||[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]
!style="background:#dedede"|[[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|Morton|32x32px]]||[[File:MK8 Roy Icon.png|link=Roy Koopa|Roy|32x32px]]
!style="background:#dedede"|[[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]||[[File:MK8 Yoshi Icon.png|32x32px|link=Yoshi|32x32px]][[File:MK8 Wario Icon.png|link=Wario|32x32px]]
|-
|-
!colspan="2" bgcolor="#dedede"|[[File:MK8DX Male Inkling Icon.png|link=Inkling|Inkling Boy|32x32px]]||colspan="2"|[[File:MK8DX Female Inkling Icon.png|link=Inkling|Inkling Girl|32x32px]]
!style="background:#dedede"|[[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!colspan="2" bgcolor="#dedede"|[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]]||colspan="2"|[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]
!style="background:#dedede"|[[File:MK8DX Funky Kong Icon.png|link=Funky Kong|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:MK8DX Pauline Icon.png|link=Pauline|32x32px]]||[[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]]
!style="background:#dedede"|[[File:Mii_MK8.png|link=Mii|32x32px]]||None
|}
|}


Line 496: Line 522:


===Available parts===
===Available parts===
The parts available are listed here in the order shown in the vehicle customization screen, with the following notation:<br/>
The parts available are listed here in the order shown in the vehicle customization screen, with the following notation:<br>
*'''Bold''' = Part is available at the start.
*'''Bold''' = Part is available at the start.
*<nowiki>*</nowiki> = Changes color, depending on the character.
*<nowiki>*</nowiki> = Changes color, depending on the character.
Line 609: Line 635:


===CPU combinations===
===CPU combinations===
All characters in the game except for variants (besides Champion's Tunic Link) and Miis can be used by CPUs. Each of these characters have four different combinations of vehicle parts that they can use as CPUs. These combinations are listed below.
All characters in the game besides Miis and most variants (with the exceptions of blue Inkling Boy, female Villager, and Link's alternate outfit) can be used by CPUs. Each of these characters have four different combinations of vehicle parts that they can use as CPUs:
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:center;width:100%;border-collapse:collapse;margin-bottom:2px;"align=center
|-
|-
!colspan="5"bgcolor="#9c9c9c"|AI Combinations
!colspan="5"style="background:#9c9c9c"|CPU combinations
|-
|-
!bgcolor="#dedede" width="10%"|Player
!style="background:#dedede" width="10%"|Character
!bgcolor="#dedede" width="22%"|Combination 1
!style="background:#dedede" width="22%"|Combination 1
!bgcolor="#dedede" width="22%"|Combination 2
!style="background:#dedede" width="22%"|Combination 2
!bgcolor="#dedede" width="22%"|Combination 3
!style="background:#dedede" width="22%"|Combination 3
!bgcolor="#dedede" width="22%"|Combination 4
!style="background:#dedede" width="22%"|Combination 4
|-
|-
![[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:ZeldaMK8Bdasher.png|link=B Dasher|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:MK8PWing.png|link=P-Wing (kart)|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
![[File:MK8 Mario Icon.png|link=Mario|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:ZeldaMK8Bdasher.png|link=B Dasher|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:MK8PWing.png|link=P-Wing (kart)|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
Line 698: Line 724:
![[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:Landship-Morton.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa ClownMorton.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 Morton.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]
![[File:MK8 Morton Icon.png|link=Morton Koopa Jr.|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:Landship-Morton.png|link=Landship|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:MK8DX Koopa ClownMorton.png|link=Koopa Clown|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8 Morton.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8ThumbMortonSG.png|link=Super Glider|32x32px]]
|-
|-
![[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]||[[File:StandardKartBodyMK8 Toadette.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:CatCruiserBodyMK8.png|link=Cat Cruiser|32x32px]][[File:Retro Off-Road.png|link=Retro Off-Road|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:PrancerBodyMK8.png|link=Prancer|32x32px]][[File:WoodTiresMK8.png|link=Wood|32x32px]][[File:PeachParasolGliderMK8.png|link=Peach Parasol (glider)|32x32px]]||[[File:StandardBikeBodyMK8 Toadette.png|link=Standard Bike|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PlaneGliderMK8.png|link=Plane Glider|32x32px]]
![[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]]||[[File:StandardKartBodyMK8 Toadette.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:CatCruiserBodyMK8.png|link=Cat Cruiser|32x32px]][[File:Retro Off-Road.png|link=Retro Off-Road|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:MrScootyBodyMK8.png|link=Mr. Scooty|32x32px]][[File:AzureRollerTiresMK8.png|link=Azure Roller|32x32px]][[File:MK8ThumbToadetteSG.png|link=Super Glider|32x32px]]||[[File:TeddyBuggyBodyMK8.png|link=Teddy Buggy|32x32px]][[File:ButtonTiresMK8.png|link=Button (tire)|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]
|-
|-
![[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingGirl.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingGirl.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingGirlOrange.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingGirlOrange.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]
![[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingGirl.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingGirl.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingGirlOrange.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingGirlOrange.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingGirlSG.png|link=Super Glider|32x32px]]
|-
|-
![[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingBoy.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingBoyBlue.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingBoyBlue.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]
![[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]]||[[File:StandardKartBodyMK8D InklingBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:StandardBikeBodyMK8D InklingBoy.png|link=Standard Bike|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:SplatBuggyMK8D InklingBoyBlue.png|link=Splat Buggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]||[[File:InkstrikerMK8D InklingBoyBlue.png|link=Inkstriker|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8DThumbInklingBoySG.png|link=Super Glider|32x32px]]
|-
![[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8D BotWLink.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:Mach8BodyMK8.png|link=Mach 8|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:FlameRiderBodyMK8.png|link=Flame Rider|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:ParachuteGliderMK8.png|link=Parachute (glider)|Parachute|32x32px]]||[[File:MK8D Master Cycle Zero.png|link=Master Cycle Zero|32x32px]][[File:MK8D Ancient Tires.png|link=Ancient Tires|32x32px]][[File:MK8D Paraglider.png|link=Paraglider (The Legend of Zelda)|32x32px]]
|-
![[File:MK8 Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8 Link.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:MK8MasterCycle.png|link=Master Cycle|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]
|-
|-
![[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:StandardKartBodyMK8 VillagerBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:BiddybuggyBodyMK8.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:MK8Streetle.png|link=Streetle|32x32px]][[File:Leaf Tires MK8.png|link=Leaf Tires|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:MK8 Red City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
![[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]]||[[File:StandardKartBodyMK8 VillagerBoy.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:BiddybuggyBodyMK8.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbVillagerBoySG.png|link=Super Glider|32x32px]]||[[File:MK8Streetle.png|link=Streetle|32x32px]][[File:Leaf Tires MK8.png|link=Leaf Tires|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:MK8 Red City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
Line 713: Line 735:
|-
|-
![[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:StandardKartBodyMK8 Isabelle.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:Biddybuggy-green.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:SportsCoupeMK8.png|link=Sports Coupe|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:MK8 Light-Green City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
![[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]]||[[File:StandardKartBodyMK8 Isabelle.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:Biddybuggy-green.png|link=Biddybuggy|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]||[[File:SportsCoupeMK8.png|link=Sports Coupe|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbIsabelleSG.png|link=Super Glider|32x32px]]||[[File:MK8 Light-Green City Tripper.png|link=City Tripper|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:PaperGliderIcon-MK8.png|link=Paper Glider|32x32px]]
|-
![[File:MK8D BotW Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8D BotWLink.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:Mach8BodyMK8.png|link=Mach 8|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:FlameRiderBodyMK8.png|link=Flame Rider|32x32px]][[File:MonsterTiresMK8.png|link=Monster (tire)|32x32px]][[File:ParachuteGliderMK8.png|link=Parachute (glider)|Parachute|32x32px]]||[[File:MK8D Master Cycle Zero.png|link=Master Cycle Zero|32x32px]][[File:MK8D Ancient Tires.png|link=Ancient Tires|32x32px]][[File:MK8D Paraglider.png|link=Paraglider (The Legend of Zelda)|32x32px]]
|-
![[File:MK8 Link Icon.png|link=Link|32x32px]]||[[File:StandardKartBodyMK8 Link.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:TrispeederBodyMK8.png|link=Tri-Speeder|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]||[[File:CometBodyMK8.png|link=Comet|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:MK8ThumbLinkSG.png|link=Super Glider|32x32px]]||[[File:MK8MasterCycle.png|link=Master Cycle|32x32px]][[File:MK8-TriforceTires.png|link=Triforce Tires|32x32px]][[File:MK8-HylianKite.png|link=Hylian Kite|32x32px]]
|-
|-
![[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:PipeFrameBodyMK8.png|link=Pipe Frame|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:SneakerBodyMK8.png|link=Sneeker|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:YoshiBikeBodyMK8.png|link=Yoshi Bike|32x32px]][[File:CrimsonSlimTiresMK8.png|link=Crimson Slim|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
![[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]]||[[File:StandardKartBodyMK8.png|link=Standard Kart|32x32px]][[File:StandardTiresMK8.png|link=Standard (tire)|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:PipeFrameBodyMK8.png|link=Pipe Frame|32x32px]][[File:SlimTiresMK8.png|link=Slim (tire)|32x32px]][[File:ParafoilGliderMK8.png|link=Parafoil|32x32px]]||[[File:SneakerBodyMK8.png|link=Sneeker|32x32px]][[File:Blue Standard.png|link=Blue Standard|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]||[[File:YoshiBikeBodyMK8.png|link=Yoshi Bike|32x32px]][[File:CrimsonSlimTiresMK8.png|link=Crimson Slim|32x32px]][[File:SuperGliderMK8.png|link=Super Glider|32x32px]]
Line 1,161: Line 1,187:
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#daffa4;"colspan="2"|2
|style="background-color:#92ffec;"colspan="2"|3
|style="background-color:#daffa4;"colspan="2"|1
|style="background-color:#b6ffc8;"colspan="2"|2
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:PipeFrameBodyMK8.png|x32px|link=Pipe Frame|Pipe Frame]][[File:VarmintBodyMK8.png|x32px|link=Varmint|Varmint]][[File:MK8 Light-Green City Tripper.png|x32px|link=City Tripper|City Tripper]]
|width="1%"|[[File:PipeFrameBodyMK8.png|x32px|link=Pipe Frame|Pipe Frame]][[File:VarmintBodyMK8.png|x32px|link=Varmint|Varmint]][[File:MK8 Light-Green City Tripper.png|x32px|link=City Tripper|City Tripper]]
Line 1,177: Line 1,203:
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#92ffec;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#daffa4;"|1
|style="background-color:#b6ffc8;"colspan="2"|2
|style="background-color:#daffa4;"colspan="2"|1
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:CatCruiserBodyMK8.png|x32px|link=Cat Cruiser|Cat Cruiser]][[File:TeddyBuggyBodyMK8.png|x32px|link=Teddy Buggy|Teddy Buggy]][[File:CometBodyMK8.png|x32px|link=Comet|Comet]]*[[File:YoshiBikeBodyMK8.png|x32px|link=Yoshi Bike|Yoshi Bike]]*
|width="1%"|[[File:CatCruiserBodyMK8.png|x32px|link=Cat Cruiser|Cat Cruiser]][[File:CometBodyMK8.png|x32px|link=Comet|Comet]]*[[File:YoshiBikeBodyMK8.png|x32px|link=Yoshi Bike|Yoshi Bike]]*[[File:TeddyBuggyBodyMK8.png|x32px|link=Teddy Buggy|Teddy Buggy]]
|style="background-color:#99ffe5;"|2
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#bfffbf;"|2
Line 1,197: Line 1,223:
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#b6ffc8;"|2
|style="background-color:#daffa4;"|1
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:W25SilverArrow-MK8.png|x32px|link=W 25 Silver Arrow|W 25 Silver Arrow]][[File:StandardBikeBodyMK8.png|x32px|link=Standard Bike|Standard Bike]][[File:FlameRiderBodyMK8.png|x32px|link=Flame Rider|Flame Rider]][[File:WildWigglerBodyMK8.png|x32px|link=Wild Wiggler|Wild Wiggler]]
|width="1%"|[[File:W25SilverArrow-MK8.png|x32px|link=W 25 Silver Arrow|W 25 Silver Arrow]][[File:StandardBikeBodyMK8.png|x32px|link=Standard Bike|Standard Bike]][[File:FlameRiderBodyMK8.png|x32px|link=Flame Rider|Flame Rider]][[File:WildWigglerBodyMK8.png|x32px|link=Wild Wiggler|Wild Wiggler]]
Line 1,212: Line 1,238:
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|-style="font-weight:bold"
|width="1%"|[[File:Mach8BodyMK8.png|x32px|link=Mach 8|Mach 8]][[File:SportsCoupeMK8.png|x32px|link=Sports Coupe|Sports Coupe (Sports Coupé)]][[File:MK8DX Inkstriker.png|x32px|link=Inkstriker|Inkstriker]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#99ffe5;"|2
|style="background-color:#daffa4;"|1
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#daffa4;"colspan="2"|1
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:MK8 Tanooki Buggy Sprite.png|x32px|link=Tanooki Kart|Tanooki Kart]][[File:MK8DX Koopa Clown.png|x32px|link=Koopa Clown|Koopa Clown]][[File:MK8D Master Cycle Zero.png|x32px|link=Master Cycle Zero|Master Cycle Zero]]
|width="1%"|[[File:MK8 Tanooki Buggy Sprite.png|x32px|link=Tanooki Kart|Tanooki Kart]][[File:MK8DX Koopa Clown.png|x32px|link=Koopa Clown|Koopa Clown]][[File:MK8D Master Cycle Zero.png|x32px|link=Master Cycle Zero|Master Cycle Zero]]
Line 1,232: Line 1,275:
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"colspan="2"|3
|-style="font-weight:bold"
|width="1%"|[[File:Mach8BodyMK8.png|x32px|link=Mach 8|Mach 8]][[File:SportsCoupeMK8.png|x32px|link=Sports Coupe|Sports Coupe (Sports Coupé)]][[File:MK8DX Inkstriker.png|x32px|link=Inkstriker|Inkstriker]]
|style="background-color:#80e5ff;"|3
|style="background-color:#80ffff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|5
|style="background-color:#92ffec;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#99ffe5;"|2
|style="background-color:#bfffbf;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80bfff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#80c8ff;"|5
|style="background-color:#80ecff;"|4
|style="background-color:#80ecff;"|4
|style="background-color:#92ffec;"colspan="2"|3
|style="background-color:#92ffec;"colspan="2"|3
|-style="font-weight:bold"
|-style="font-weight:bold"
Line 1,418: Line 1,444:
|style="background-color:#92ffec;"|3
|style="background-color:#92ffec;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"|5
|style="background-color:#aaffd4;"colspan="2"|2
|style="background-color:#80ffff;"colspan="2"|3
|style="background-color:#aaffd4;"colspan="2"|2
|style="background-color:#80ffff;"colspan="2"|3
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:CushionTiresMK8.png|x32px|link=Cushion|Cushion]][[File:SpongeTiresMK8.png|x32px|link=Sponge|Sponge]]
|width="1%"|[[File:CushionTiresMK8.png|x32px|link=Cushion|Cushion]][[File:SpongeTiresMK8.png|x32px|link=Sponge|Sponge]]
Line 1,434: Line 1,460:
|style="background-color:#80a4ff;"|6
|style="background-color:#80a4ff;"|6
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#8080ff;"colspan="2"|6
|style="background-color:#80ffff;"colspan="2"|3
|style="background-color:#80d4ff;"colspan="2"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:GLATires-MK8.png|x32px|link=GLA Tires|GLA Tires (GLA Wheels)]][[File:StandardTiresMK8.png|x32px|link=Standard (tire)|Standard (Normal)]][[File:Blue_Standard.png|x32px|link=Blue Standard|Blue Standard (Normal Blue)]]
|width="1%"|[[File:GLATires-MK8.png|x32px|link=GLA Tires|GLA Tires (GLA Wheels)]][[File:StandardTiresMK8.png|x32px|link=Standard (tire)|Standard (Normal)]][[File:Blue_Standard.png|x32px|link=Blue Standard|Blue Standard (Normal Blue)]]
Line 1,450: Line 1,476:
|style="background-color:#80c8ff;"|5
|style="background-color:#80c8ff;"|5
|style="background-color:#80ffff;"|4
|style="background-color:#80ffff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"|4
|style="background-color:#80d4ff;"|4
|style="background-color:#80ffff;"|3
|style="background-color:#80ffff;"colspan="2"|3
|-style="font-weight:bold"
|width="1%"|[[File:MonsterTiresMK8.png|x32px|link=Monster (tire)|Monster]][[File:HotMonsterTiresMK8.png|x32px|link=Hot Monster|Hot Monster (Funky Monster)]][[File:MK8D Ancient Tires.png|x32px|link=Ancient Tires|Ancient Tires (Ancient Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#aaffd4;"|2
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|7
|style="background-color:#aaffd4;"|3
|style="background-color:#80aaff;"|5
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80d4ff;"colspan="2"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
Line 1,484: Line 1,493:
|style="background-color:#daffa4;"|1
|style="background-color:#daffa4;"|1
|style="background-color:#aaffd4;"|3
|style="background-color:#aaffd4;"|3
|style="background-color:#80d4ff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"|4
|style="background-color:#80aaff;"|5
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:Off-Road.png|x32px|link=Off-Road|Off-Road]][[File:Retro_Off-Road.png|x32px|link=Retro Off-Road|Retro Off-Road]][[File:MK8-TriforceTires.png|x32px|link=Triforce Tires|Triforce Tires (Triforce Tyres)]]
|width="1%"|[[File:MonsterTiresMK8.png|x32px|link=Monster (tire)|Monster]][[File:HotMonsterTiresMK8.png|x32px|link=Hot Monster|Hot Monster (Funky Monster)]][[File:MK8D Ancient Tires.png|x32px|link=Ancient Tires|Ancient Tires (Ancient Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#aaffd4;"|2
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80ffff;"|2
|style="background-color:#8080ff;"|7
|style="background-color:#80a4ff;"|6
|style="background-color:#aaffd4;"|3
|style="background-color:#aaffd4;"|3
|style="background-color:#8080ff;"|6
|style="background-color:#8080ff;"|6
Line 1,505: Line 1,514:
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:MetalTiresMK8.png|x32px|link=Metal|Metal]][[File:Gold_Tires_MK8.png|x32px|link=Gold Tires|Gold Tires (Gold Wheels)]]
|width="1%"|[[File:Off-Road.png|x32px|link=Off-Road|Off-Road]][[File:Retro_Off-Road.png|x32px|link=Retro Off-Road|Retro Off-Road]][[File:MK8-TriforceTires.png|x32px|link=Triforce Tires|Triforce Tires (Triforce Tyres)]]
|style="background-color:#80bfff;"|3
|style="background-color:#8080ff;"|4
|style="background-color:#8080ff;"|4
|style="background-color:#bfffbf;"|1
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#80a4ff;"|6
|style="background-color:#bfffbf;"|1
|style="background-color:#aaffd4;"|3
|style="background-color:#b6ffc8;"|2
|style="background-color:#8080ff;"|6
|style="background-color:#d4ffaa;"|2
|style="background-color:#8080ff;"|6
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#8080ff;"colspan="2"|6
|style="background-color:#80d4ff;"colspan="2"|4
|-style="font-weight:bold"
|-style="font-weight:bold"
|width="1%"|[[File:SlickTiresMK8.png|x32px|link=Slick|Slick]][[File:CyberSlickTiresMK8.png|x32px|link=Cyber Slick|Cyber Slick]]
|width="1%"|[[File:SlickTiresMK8.png|x32px|link=Slick|Slick]][[File:CyberSlickTiresMK8.png|x32px|link=Cyber Slick|Cyber Slick]]
Line 1,534: Line 1,544:
|style="background-color:#ffff80;"|0
|style="background-color:#ffff80;"|0
|style="background-color:#d4ffaa;"|2
|style="background-color:#d4ffaa;"|2
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80aaff;"colspan="2"|5
|style="background-color:#80d4ff;"colspan="2"|4
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|width="1%"|[[File:MetalTiresMK8.png|x32px|link=Metal|Metal]][[File:Gold_Tires_MK8.png|x32px|link=Gold Tires|Gold Tires (Gold Wheels)]]
|style="background-color:#8080ff;"|4
|style="background-color:#80bfff;"|3
|style="background-color:#80ffff;"|2
|style="background-color:#bfffbf;"|1
|style="background-color:#ffff80;"|0
|style="background-color:#8080ff;"|4
|style="background-color:#80ffff;"|2
|style="background-color:#80ffff;"|2
|style="background-color:#ffff80;"|0
|style="background-color:#bfffbf;"|1
|style="background-color:#b6ffc8;"|2
|style="background-color:#d4ffaa;"|2
|style="background-color:#8080ff;"colspan="2"|6
|style="background-color:#80aaff;"colspan="2"|5
|-style="font-weight:bold"
|-style="font-weight:bold"
!colspan="17"style="background-color:#eaecf0;"|Gliders' Statistics
!colspan="17"style="background-color:#eaecf0;"|Gliders' Statistics
Line 1,641: Line 1,667:
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
|-valign=top bgcolor=
|-valign=top bgcolor=
![[File:MK8 MushroomCup.png|70px]]<br />[[Mushroom Cup]]
![[File:MK8 MushroomCup.png|70px]]<br>[[Mushroom Cup]]
![[File:MK8 FlowerCup.png|70px]]<br />[[Flower Cup]]
![[File:MK8 FlowerCup.png|70px]]<br>[[Flower Cup]]
![[File:MK8 Star Cup Emblem.png|70px]]<br />[[Star Cup]]
![[File:MK8 Star Cup Emblem.png|70px]]<br>[[Star Cup]]
![[File:MK8 Special Cup Emblem.png|70px]]<br />[[Special Cup]]
![[File:MK8 Special Cup Emblem.png|70px]]<br>[[Special Cup]]
![[File:MK8 Egg Cup Emblem.png|70px]]<br />[[Egg Cup]]
![[File:MK8 Egg Cup Emblem.png|70px]]<br>[[Egg Cup]]
![[File:MK8 Crossing Cup Emblem.png|70px]]<br />[[Crossing Cup]]
![[File:MK8 Crossing Cup Emblem.png|70px]]<br>[[Crossing Cup]]
|-align=center
|-align=center
|{{course icon|MK8|Mario Kart Stadium}}
|{{course icon|MK8|Mario Kart Stadium}}
Line 1,678: Line 1,704:
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
{|width=60% style="border-collapse:collapse;margin-bottom:5px;"align="center"cellpadding="4"
|-valign=top  
|-valign=top  
![[File:MK8 Shell Cup Emblem.png|70px]]<br />[[Shell Cup]]
![[File:MK8 Shell Cup Emblem.png|70px]]<br>[[Shell Cup]]
![[File:MK8 Banana Cup Emblem.png|70px]]<br />[[Banana Cup]]
![[File:MK8 Banana Cup Emblem.png|70px]]<br>[[Banana Cup]]
![[File:MK8 Leaf Cup Emblem.png|70px]]<br />[[Leaf Cup]]
![[File:MK8 Leaf Cup Emblem.png|70px]]<br>[[Leaf Cup]]
![[File:MK8 Lightning Cup Emblem.png|70px]]<br />[[Lightning Cup]]
![[File:MK8 Lightning Cup Emblem.png|70px]]<br>[[Lightning Cup]]
![[File:MK8 Triforce Cup Emblem.png|70px]]<br />[[Triforce Cup]]
![[File:MK8 Triforce Cup Emblem.png|70px]]<br>[[Triforce Cup]]
![[File:MK8 Bell Cup Emblem.png|70px]]<br />[[Bell Cup]]
![[File:MK8 Bell Cup Emblem.png|70px]]<br>[[Bell Cup]]
|-align=center
|-align=center
|{{course icon|MK8|Wii Moo Moo Meadows}}
|{{course icon|MK8|Wii Moo Moo Meadows}}
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|{{course icon|MK8|Big Blue}}
|{{course icon|MK8|Big Blue}}
|}
|}
===Booster Course Pass===
===''Booster Course Pass''===
{{main|Mario Kart 8 Deluxe – Booster Course Pass}}
{{main|Mario Kart 8 Deluxe – Booster Course Pass}}
The ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC, which includes 48 additional courses (mostly classic courses), will release in six waves of eight courses each, starting from March 18, 2022 and finishing at November 9, 2023, increasing the game's total number of courses to 96. The classic courses in the DLC include two courses each from ''Super Mario Kart'' and ''Mario Kart 64'', three courses from ''Mario Kart: Double Dash!!'', four courses each from ''Mario Kart DS'' and ''Mario Kart 7'', five courses from ''Mario Kart: Super Circuit'', eight courses from ''Mario Kart Wii'', and seventeen courses from ''[[Mario Kart Tour]]'' (making ''Mario Kart 8 Deluxe'' the first game in the series to feature classic courses of a ''Mario Kart'' game released after it), which increases the total number of courses from each game to four courses from ''Super Mario Kart'', six courses from ''Mario Kart 64'', seven courses each from ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'', eight courses each from ''Mario Kart: Super Circuit'' and ''Mario Kart 7'', and eleven courses from ''Mario Kart Wii''. Three new courses are also included, namely [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]], increasing the total number of new courses to 28.
The ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC, which includes 48 additional courses (mostly classic courses), released in six waves of eight courses each, increasing the game's total number of courses to 96. The first wave released on March 18, 2022, and the final wave released on November 9, 2023. The classic courses in the DLC include two courses each from ''Super Mario Kart'' and ''Mario Kart 64'', three courses from ''Mario Kart: Double Dash!!'', four courses each from ''Mario Kart DS'' and ''Mario Kart 7'', five courses from ''Mario Kart: Super Circuit'', eight courses from ''Mario Kart Wii'', and seventeen courses from ''[[Mario Kart Tour]]'' (making ''Mario Kart 8 Deluxe'' the first game in the series to feature classic courses of a ''Mario Kart'' game released after it), which increases the total number of courses from each game to four courses from ''Super Mario Kart'', six courses from ''Mario Kart 64'', seven courses each from ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'', eight courses each from ''Mario Kart: Super Circuit'' and ''Mario Kart 7'', and eleven courses from ''Mario Kart Wii''. Three new courses are also included, namely [[Sky-High Sundae]], [[Yoshi's Island (race course)|Yoshi's Island]], and [[Squeaky Clean Sprint]], increasing the total number of new courses to 28.


In the British English version of the game, {{classic-link|3DS|Rock Rock Mountain}} and {{classic-link|Wii|DK Summit}} are known as {{classic|3DS|Alpine Pass}} and {{classic|Wii|DK's Snowboard Cross}} respectively, as was the case in the British English versions of their original appearances. However, courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions.
In the British English version of the game, {{classic-link|3DS|Rock Rock Mountain}} and {{classic-link|Wii|DK Summit}} are known as {{classic|3DS|Alpine Pass}} and {{classic|Wii|DK's Snowboard Cross}} respectively, as was the case in the British English versions of their original appearances. However, most courses that had different names between European French and Canadian French in previous games instead use their European French names in both versions, with the exceptions of {{classic-link|DS|Waluigi Pinball}}, {{classic-link|Tour|Amsterdam Drift}}, and {{classic-link|3DS|Rosalina's Ice World}}.
{{:Mario Kart 8 Deluxe – Booster Course Pass}}
{{:Mario Kart 8 Deluxe – Booster Course Pass}}


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==New items==
==New items==
[[File:Items from MK8DX.jpg|thumb|right|300px|The items found in the Tips mode]]
[[File:Items from MK8DX.jpg|thumb|right|300px|The items found in the Tips mode]]
The [[Boo]] and [[Cape Feather|Feather]] items make a return in this game, functioning as they had previously. All other items from the Wii U version return as well. Also, the item distributions have been altered beside the addition of the new items.
The [[Boo]] item makes a return in this game, functioning as it had previously. The [[Cape Feather]] was added to Battle Mode only, and is impossible to obtain otherwise. All other items from the Wii U version return as well, with their item distributions altered.
<center>
<center>
{|class="wikitable"width=75%
{|class="wikitable"width=75%
!colspan="2"|
!colspan="2"|
===Items found on the track===
===Coins===
|-
|-
|align=center|[[File:MK8D Cash.png|x75px]]<br/>[[Cash]]
|align=center|[[File:MK8D Cash.png|x75px]]<br>[[Cash]]
|The equivalent of a coin, used for [[Urchin Underpass]]. They replace coins both as an item and on the track.
|The equivalent of a coin, used for [[Urchin Underpass]]. They replace coins both as an item and on the track.
|-
|-
|align=center|[[File:MK8D CoinYoshi.png|x75px]]<br/>[[Coin]] ([[Yoshi's Island (race course)|Yoshi's Island]])
|align=center|[[File:MK8D CoinYoshi.png|x75px]]<br>[[Coin]] ([[Yoshi's Island (race course)|Yoshi's Island]])
|In the [[Yoshi's Island (race course)|Yoshi's Island]] course, coins have an altered appearance that resembles their design in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, both as an item and on the track.
|In the [[Yoshi's Island (race course)|Yoshi's Island]] course, coins have an altered appearance that resembles their design in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, both as an item and on the track.
|-
|-
!colspan="2"|
!colspan="2"|
===New Items===
 
===New items===
|-
|-
|align=center|[[File:NSMBW Boo Artwork.png|x75px]]<br/>[[Boo]]
|align=center|[[File:NSMBW Boo Artwork.png|x75px]]<br>[[Boo]]
|Allows the player to become invisible to other racers for 10 seconds. While invisible, players will also be granted immunity to items and obstacles. Activating the item will also allow Boo to steal an item from a randomly selected racer in front of the player. If there are no items to steal, Boo will bring back a single Mushroom by default. If Boo steals a multiple usage item or a timed item, it will be returned to the player fresh. Boo cannot steal Crazy 8s or Piranha Plants and Bullet Bills already in use. Only one Boo can be in play at a time; once it brings back an item, another can appear in Item Boxes again, even while a player is still invisible. Players who are under the effect of a Super Star or a Boo are not immune to Boo's item stealing.
|Allows the player to become invisible to other racers for 10 seconds. While invisible, players will also be granted immunity to items and obstacles. Activating the item will also allow Boo to steal an item from a randomly selected racer in front of the player. If there are no items to steal, Boo will bring back a single Mushroom by default. If Boo steals a multiple usage item or a timed item, it will be returned to the player fresh. Boo cannot steal Crazy 8s or Piranha Plants and Bullet Bills already in use. Only one Boo can be in play at a time; once it brings back an item, another can appear in Item Boxes again, even while a player is still invisible. Players who are under the effect of a Super Star or a Boo are not immune to Boo's item stealing.
|-
|-
|align=center|[[File:MK8 Deluxe Art - Cape Feather.png|x75px]]<br/>[[Cape Feather|Feather]]
|align=center|[[File:MK8 Deluxe Art - Cape Feather.png|x75px]]<br>[[Cape Feather|Feather]]
|Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump). When used near an opponent, the player steals a balloon, 3 coins, or the Shine Sprite from them, depending on the mode; however, the player needs to touch the opponent to steal from them, either by touching them upon use, or upon landing. Can be used on trickable places to gain more height, though does not grant more height if used while airborne, and cancels the gliding immediately. Exclusive to Battle Mode.
|Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump). When used near an opponent, the player steals a balloon, 3 coins, or the Shine Sprite from them, depending on the mode; however, the player needs to touch the opponent to steal from them, either by touching them upon use, or upon landing. Can be used on trickable places to gain more height, though does not grant more height if used while airborne, and cancels the gliding immediately. Exclusive to Battle Mode.
|}
|}
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{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
|-
|-
!colspan="3"bgcolor="#9c9c9c" align=center|Characters and elements
!colspan="3"style="background:#9c9c9c" align=center|Characters and elements
|-
|-
!width="15%" bgcolor="#dedede" align=center|Character/element
!width="15%" style="background:#dedede" align=center|Character/element
!width="20%" bgcolor="#dedede" align=center|Location
!width="20%" style="background:#dedede" align=center|Location
!width="65%" bgcolor="#dedede" align=center|Description
!width="65%" style="background:#dedede" align=center|Description
|-
|-
|align=center|[[File:MK8D Arrow Field.png|150px]][[File:MK8DX KalimariDesert Arrow.png|150px]]<br>{{conjectural|[[Arrow field]]}}
|align=center|[[File:MK8D Arrow Field.png|150px]][[File:MK8DX KalimariDesert Arrow.png|150px]]<br>{{conjectural|[[Arrow field]]}}
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|align=center|{{classic-link|Wii|Moonview Highway}}
|align=center|{{classic-link|Wii|Moonview Highway}}
|Bob-omb-based vehicles that explode upon contact. If a player drives into one, they spin out in the same way as if they were caught in the blast of a regular Bob-omb.
|Bob-omb-based vehicles that explode upon contact. If a player drives into one, they spin out in the same way as if they were caught in the blast of a regular Bob-omb.
|-
|align=center|[[File:MK8D Boulder TourSydneySprint.jpg|150px]]<br>[[Boulder]]
|align=center|{{classic-link|Tour|Sydney Sprint}}
|Objects scattered around grassy portions of the course. They slow down drivers on contact.
|-
|-
|align=center|[[File:MK8DX WaluigiPinball Bumper.png|150px]]<br>[[Bumper (Mario Kart series)|Bumper]]
|align=center|[[File:MK8DX WaluigiPinball Bumper.png|150px]]<br>[[Bumper (Mario Kart series)|Bumper]]
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|align=center|[[File:MK8D GBA Sunset Wilds Scene 2.jpg|150px]]<br>[[Exploring Shy Guy]]
|align=center|[[File:MK8D GBA Sunset Wilds Scene 2.jpg|150px]]<br>[[Exploring Shy Guy]]
|align=center|{{classic-link|GBA|Sunset Wilds}}
|align=center|{{classic-link|GBA|Sunset Wilds}}
|Exploring Shy Guys skip back and forth across the track. If a player makes contact with one, the player spins out.
|Exploring Shy Guys skip back and forth across the track. If a player makes contact with one, the player spins out. If they hit one with an item, they will drop 3 coins.
|-
|-
|align=center|[[File:MK8D_DS_Mario_Circuit_Scene_6.jpg|150px]]<br>[[Fire Piranha Plant]]
|align=center|[[File:MK8D_DS_Mario_Circuit_Scene_6.jpg|150px]]<br>[[Fire Piranha Plant]]
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|align=center|[[Yoshi's Island (race course)|Yoshi's Island]]
|align=center|[[Yoshi's Island (race course)|Yoshi's Island]]
|Enemies who wander around near the starting line, occasionally onto the track. Players who collide with them will stop but not spin out.
|Enemies who wander around near the starting line, occasionally onto the track. Players who collide with them will stop but not spin out.
|-
|align=center|[[File:MK8_Icicle.png|150px]]<br>[[Icicle]]
|align=center|{{classic-link|3DS|Rosalina's Ice World}}
|Upward-pointing icicles on the ground that break when driven into, but will also slow the driver down.
|-
|-
|align=center|[[File:MK8D GCN Daisy Cruiser Scene 2.jpg|150px]]<br>[[Innertube Goomba]]
|align=center|[[File:MK8D GCN Daisy Cruiser Scene 2.jpg|150px]]<br>[[Innertube Goomba]]
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|align=center|[[File:MK8D GBA Riverside Park Scene 9.jpg|200px]]<br>[[Ptooie]]
|align=center|[[File:MK8D GBA Riverside Park Scene 9.jpg|200px]]<br>[[Ptooie]]
|align=center|{{classic-link|GBA|Riverside Park}}
|align=center|{{classic-link|GBA|Riverside Park}}
|Enemies that walk around the course. They are shown to be carrying Mushrooms and Bananas which they will drop if hit with another item.
|Enemies that walk around the course. They are shown to be carrying Mushrooms and Bananas which they will drop if bumped into them or hit with another item.
|-
|-
|align=center|[[File:MK8D_Tour_Rome_Avanti_Scene_2.png|150px]]<br>[[Rocky Wrench]]
|align=center|[[File:MK8D_Tour_Rome_Avanti_Scene_2.png|150px]]<br>[[Rocky Wrench]]
|align=center|{{classic-link|Tour|Rome Avanti}}
|align=center|{{classic-link|Tour|Rome Avanti}}
|Mole-like creatures who hide in [[manhole]]s. They occasionally pop-up out of the ground, spinning out players who drive into them. When underground, racers can drive over them with no consequences.
|Mole-like creatures who hide in [[manhole]]s. They occasionally pop up out of the ground, stopping players who drive into them. When underground, racers can drive over them with no consequences. If they're half above the ground, they can be tricked off.
|-
|-
|align=center|[[File:MK8D ShoeGoomba.png|150px]]<br>[[Shoe Goomba]]
|align=center|[[File:MK8D ShoeGoomba.png|150px]]<br>[[Shoe Goomba]]
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|align=center|[[File:MK8D Shy Guy Ninja Obstacles.png|200px]]<br>[[Shy Guy|Shy Guy (Ninja)]]
|align=center|[[File:MK8D Shy Guy Ninja Obstacles.png|200px]]<br>[[Shy Guy|Shy Guy (Ninja)]]
|align=center|[[Ninja Hideaway]]
|align=center|[[Ninja Hideaway]]
|Shy Guys clad in ninja outfits. They stand in place and act as hazards, causing players who collide with them to spin out. They will also occasionally transform into either a [[Banana]] or a row of [[coin]]s. There are also Shy Guys that fly with kites during the glider section and touching one will cause the player to lose their glider, making them fall.
|Shy Guys clad in ninja outfits. They stand in place and act as hazards, causing players who collide with them to spin out. They will also occasionally transform into a [[Banana]]. There are also Shy Guys that fly with kites during the glider section and touching one will cause the player to lose their glider, making them fall.
|-
|-
|align=center|[[File:MK8D SoccerBall.png|150px]]<br>[[Soccer Ball]]
|align=center|[[File:MK8D SoccerBall.png|150px]]<br>[[Soccer Ball]]
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|align=center|[[File:MK8-Course-N64 KalimariDesert.jpg|150px]]<br>[[Train (obstacle)|Train]]
|align=center|[[File:MK8-Course-N64 KalimariDesert.jpg|150px]]<br>[[Train (obstacle)|Train]]
|align=center|{{classic-link|N64|Kalimari Desert}}
|align=center|{{classic-link|N64|Kalimari Desert}}
|A moderately fast train which follows a set railway. Hitting it on impact results in the player spinning out.  
|A moderately fast train which follows a set railway. Hitting it on impact results in the player being knocked over.  
|-
|-
|align="center"|[[File:MK8D New York Minute Scene 2.jpg|200px]]<br>[[Water Geyser]]
|align="center"|[[File:MK8D New York Minute Scene 2.jpg|200px]]<br>[[Water Geyser]]
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==Update history==
==Update history==
{{main|Mario Kart 8 Deluxe update history}}
{{main|Mario Kart 8 Deluxe update history}}
''Mario Kart 8 Deluxe'' has received many updates since launch. Most of them addressed technical aspects of the game, while others expanded controller support (e.g. [[Nintendo Switch#Nintendo Labo|Toy-Con Motorbike and Toy-Con Car]]) or delivered new content, such as a variant of Link wearing his [[zeldawiki:Tunic of Memories|Champion's Tunic]] from ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda Breath of the Wild]]'', support for the ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC, a Custom Items setting in VS mode, and a menu for listening to the game's soundtrack. In order to play online, players must have downloaded the most recent software update.<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe</ref>
''Mario Kart 8 Deluxe'' has received many updates since launch. Most of them addressed technical aspects of the game, while others expanded controller support (e.g. [[Nintendo Switch#Nintendo Labo|Toy-Con Motorbike and Toy-Con Car]]) or delivered new content, such as a variant of Link wearing his [[zeldawiki:Tunic of Memories|Champion's Tunic]] from ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'', support for the ''Mario Kart 8 Deluxe – Booster Course Pass'' DLC, a Custom Items setting, and a menu for listening to the music of each of the game's courses. In order to play online, players must have downloaded the most recent software update.<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe</ref>


==Official tournaments==
==Official tournaments==
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|Boston Convention and Exhibition Center<br>(PAX East 2023)
|Boston Convention and Exhibition Center<br>(PAX East 2023)
|[[File:MK8D Championship Cup 2023 promo pic Twitter.jpg|300px]]
|[[File:MK8D Championship Cup 2023 promo pic Twitter.jpg|300px]]
|-
![[Mario Kart 8 Deluxe Championship 2023 Qualifier|''Mario Kart 8 Deluxe'' Championship 2023 Qualifier]]
|Online
|[[File:MK8D Championship 2023 Qualifier online c.jpg|300px]]
|-
![[Mario Kart 8 Deluxe Championship 2023 Qualifier#Second qualifier|''Mario Kart 8 Deluxe'' Championship 2023 Qualifier at Nintendo Live]]
|{{wp|Seattle Convention Center}}<br>([[Nintendo Live 2023]])
|[[File:MK8D Championship 2023 Qualifier at Nintendo Live banner b.jpg|300px]]
|-
|-
![[Mario Kart 8 Deluxe Championship 2023|''Mario Kart 8 Deluxe'' Championship 2023]]
![[Mario Kart 8 Deluxe Championship 2023|''Mario Kart 8 Deluxe'' Championship 2023]]
|{{wp|Seattle Convention Center}}<br>([[Nintendo Live 2023]])
|Seattle Convention Center<br>(Nintendo Live 2023)
|[[File:MK8D Championship 2023 banner a.jpg|300px]]
|[[File:MK8D Championship 2023 banner a.jpg|300px]]
|}
|}
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!width=25%|Title
!width=25%|Title
!width=25%|Location
!width=25%|Location
!width=50%|Banner
!width=50%|Banner/logo
|-
|-
![[Mario Kart 8 Deluxe Seasonal Circuit|''Mario Kart 8 Deluxe'' Seasonal Circuit]]
![[Mario Kart 8 Deluxe Seasonal Circuit|''Mario Kart 8 Deluxe'' Seasonal Circuit]]
|Mostly online. The sole exception is the ''gran final'' of the 2022 [[Mario Kart 8 Deluxe Seasonal Circuit#Spain|''Mario Kart 8 Deluxe'' Seasonal Circuit Spain]] event, which took place at the Gamergy event in {{wp|Madrid}}.
|Mostly online. The sole exception is the ''gran final'' of the 2022 [[Mario Kart 8 Deluxe Seasonal Circuit#Spain|''Mario Kart 8 Deluxe'' Seasonal Circuit Spain]] event, which took place at the Gamergy event in {{wp|Madrid}}.
|[[File:MK8D Seasonal Circuit Benelux promo Twitter.jpg|300px]]
|[[File:MK8D Seasonal Circuit Benelux promo Twitter.jpg|300px]]
|-
![[Mario Kart 8 Deluxe European Championship 2023|''Mario Kart 8 Deluxe'' European Championship 2023]]
|The qualifiers were held online. The final rounds were held at the VILCO convention center in {{wp|Bad Vilbel}}, {{wp|Germany}}.
|[[File:MK8D European Championship 2023 logo.png|300px]]
|}
|}


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|{{wp|Tokyo Big Sight|Tokyo International Exhibition Center}}<br>(Nintendo Live 2022)
|{{wp|Tokyo Big Sight|Tokyo International Exhibition Center}}<br>(Nintendo Live 2022)
|[[File:MK8D Online Challenge Final Stage logo2.png|300px]]
|[[File:MK8D Online Challenge Final Stage logo2.png|300px]]
|-
![[Mario Kart 8 Deluxe World Championship 2024|''Mario Kart 8 Deluxe'' World Championship 2024]]
|TBD
|[[File:MK8D World Championship 2024 logo.jpg|300px]]
|}
|}


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===Early ''Booster Course Pass'' course designs===
===Early ''Booster Course Pass'' course designs===
Some of the courses in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' had several differences between promotional material and their final release, some of which made the courses further resemble their ''[[Mario Kart Tour]]'' counterparts:
Some of the courses in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' had several differences between promotional material and their final release, some of which made the courses further resemble their ''[[Mario Kart Tour]]'' counterparts:
*In the Wave 1 launch trailer, {{classic-link|Tour|Paris Promenade}} had simpler detailing overall, particularly in the lighting, trees, and the road. At the left turn that leads to the Luxor Obelisk at the end of the track, the right path, which is used in the final lap, is blocked by fences, some of which have arrows, rather than the backside of a metal ramp like in the final version. The ramp in front of the Eiffel Tower, though still functioning like a [[Glide Ramp]], had the appearance of a normal ramp, similar to Paris Promenade 3.
*Prior to Wave 1's launch, {{classic-link|Tour|Paris Promenade}} had simpler detailing overall, most notably in the lighting, trees, and the road. At the left turn that leads to the Luxor Obelisk at the end of the track, the right path, which is used in the final lap, was blocked by fences, some of which have arrows, rather than the backside of a metal ramp like in the final version. The optional [[Glide Ramp|glide ramp]] featured in the final lap was also not present, and consequently neither was the coin on top of the parasol. The ramp in front of the [[Eiffel Tower]], though still functioning like a glide ramp, had the appearance of a normal ramp, similar to Paris Promenade 3. Likewise, the [[Dash Panel|dash panel]] underneath the Eiffel Tower appears to have been invisible, as while seemingly not present, drivers are still seen driving towards it in multiple clips. The Piranha Plant [[Wooden cutout|cutouts]] blocking the shortcut through the [[Arc de Triomphe]] were not present. There was an arrow on the Eiffel Tower pointing towards the path from Paris Promenade 3 not present in the final version.
*Prior to Wave 1's launch, the sand in {{classic-link|3DS|Toad Circuit}} was a very dark yellow color, as opposed to the bright sand-like color in the final version.
*Prior to Wave 1's launch, the sand in {{classic-link|3DS|Toad Circuit}} was a very dark yellow color, as opposed to the bright sand-like color in the final version. The starting banner was significantly different, with the objects at the top corners being smaller, less round and generally less detailed, the bolts not being present and the horizontal shafts being missing from the columns. There was no confetti present around the starting line, despite confetti still falling there. The checkered line on the road continued onto where the starting grid is, instead of ending before it. There were significantly fewer flowers and plants present around the course. The coins present on the course differ in multiple ways, such as there being a row of them shortly after the starting line, an extra coin present at the final turn, there not being a coin on the ramp shortcut and coins having different positions in general. The final row of Item Boxes did not feature a Double Item Box.
*Prior to Wave 1's launch, {{classic-link|Wii|Coconut Mall}}'s exterior was a bright, pale peachy color, but in the time between its reveal and release, it was updated to be a more vibrant orange. This also applied certain parts of the interior. Likewise, the stone floor in the center of the mall was originally gray, while it was changed to orange in the final version. The reflections on the windows had also been changed during this time. However, the results screen following a Grand Prix or a VS match uses an image of the old design.
*Prior to Wave 1's launch, {{classic-link|N64|Choco Mountain}} had a significantly different road texture, while the walls and rocks lacked the detail they have in the final version. The cracks on the road around where the rocks fall were completely absent, and the coins present after where the second rock falls were instead after the first rock. There appear to have originally been coins leading up to the cave, while conversely the coins on the final turn appear to have been missing. Some of the lights within the cave emitted light onto the ceiling similarly to the crystals, unlike in the final version. The glide ramp leading out of the cave was invisible. Certain wooden elements like fences and the boards at the end of the gliding section had different coloring.
*When {{classic-link|DS|Peach Gardens}} was shown in the September 2022 Nintendo Direct, the loop at the beginning of the course lacked the barriers blocking off the right side, similar to previous iterations of the course, and even had at least one Coin present. The first flowerbed shortcut was also much smaller, and the route used to turn around on lap three also appears to be absent, with no visible gap in the hedge.
*Prior to Wave 1's launch, {{classic-link|Wii|Coconut Mall}}'s exterior was a bright, pale peachy color, but in the time between its reveal and release, it was updated to be a more vibrant orange. This also applied to certain parts of the interior. Likewise, the stone floor in the center of the mall was originally gray, while it was changed to orange in the final version. The reflections on the windows had also been changed during this time. The flower bushes present around the mall's exterior were a lot less detailed and had a mix of white and purple flowers instead of the yellow ones the final version uses. The [[Mario Kart TV]] vans were not present. There was no row of Item Boxes at the entrance to the courtyard. The escalator rails were significantly less glossy, and all escalators seem to have had coins at the bottom of them. Similarly, both dash panels in the courtyard had a coin following them. The coins on the turn following the gliding section were instead on the road leading to it. Oddly, the results screen following a Grand Prix or a VS match uses an image of the old design despite the existence of an updated version of said image.
*Prior to Wave 1's launch, the Kaminarimon's lantern in {{classic-link|Tour|Tokyo Blur}} looked less saturated and lacked the ridges it has in the final version. The sun was not present over Mount Fuji, and the different lighting made the clock on the Wako store appear significantly brighter. The bushes were less detailed, having a less rough texture and much simpler flowers. The platform which the flower bushes leading to the Kaminarimon are on did not have its outer layer raised. The cracks on the road that appear underneath the Thwomps were completely absent. The text on the "Welcome to Tokyo" sign was significantly dimmer. The roadside barriers with arrows had much simpler designs, with the arrows being 2D instead of fully modeled like they are in the final version. There is also footage of this course showing an early design for the [[Arrow field|arrow field]], in which the arrows have an identical design to the green arrow holograms in {{classic-link|SNES|Rainbow Road}}<ref>https://www.youtube.com/watch?v=_NIQxr42pZA&t=23s</ref>.
*Prior to Wave 1's launch, {{classic-link|DS|Shroom Ridge}} did not have the glide ramp shortcut on the grass patch. The wind shortcut was also not present in trailer footage despite appearing in a released screenshot. Flowers, bushes and other plants had different, less detailed designs and appeared in different locations. Some notable examples include how the grass patch with the glide ramp featured alternating groups of blue and orange flowers instead of the multicolored ones present in the final version, and how the flower bushes were significantly less detailed and had red flowers and in smaller quantities compared to the pink flowers the final version has (oddly, future waves would exclusively use these lesser detailed flower bushes). The dividing stripes on the road continued through the starting grid instead of ending before it. The starting banner lacked details it has in the final version, such as the bolts on the columns, the lights across the top and most of the metal strips holding up the logo. The static coins at the turn adjacent to the wind shortcut appear to have initially been on the opposite side of the road.
*Prior to Wave 1's launch, {{classic-link|GBA|Sky Garden}}'s textures for the road and the vine bridges were significantly larger. The final row of Item Boxes was slightly further into the course, and the Double Item Box was on the opposite side of the road. There was one more [[Mushroom Trampoline]] present underneath the course compared to the final version. The glide ramp at the end of the course was invisible. There were far less grass blades around the course. The flowers were blue with a much simpler design, while the flower bushes had less distinct and detailed shapes with multiple colors of flowers instead of just pink flowers like in the final version.
*Prior to Wave 2's launch, the first row of Item Boxes in {{classic-link|Tour|New York Minute}} was on the bridge leading into Central Park instead of being before it like in the final version. There were no Toads behind the front desk of 30 Rockefeller Plaza.
*Prior to Wave 2's launch, {{classic-link|SNES|Mario Circuit 3}} had an additional coin in both the first turn and the turn with the first oil slick.
*Prior to Wave 2's launch, {{classic-link|N64|Kalimari Desert}} had a floating group of coins that would have been reached by taking the first glide ramp shortcut. The second row of Item Boxes was shown as only having single Item Boxes in what appears to be the first lap, with the same clip showing Item Boxes present on the train tracks similarly to lap 3 of the final version. An arrow fence was present beside the road shortly after the second overlap between the road and the train tracks.
*Prior to Wave 2's launch, the helicopter in {{classic-link|DS|Waluigi Pinball}} was missing the beam of light eminating from its flashlight. The padels had the electricity effect at all times unlike the final version in which they only exhibit it upon activating.
*Prior to Wave 2's launch, {{classic-link|GBA|Snow Land}} had a row of Item Boxes after the starting line, in place of the moving Item Boxes present in the final version. The coins on the sheet of ice were in different positions. The row of Item Boxes on the ramp at the end of the sheet of ice were instead placed later on the following road with differing Double Item Box placements, and the ramp instead had a row of coins which are substituted by coins shortly after it in the final version. Some of the snow such as that present on the starting banner had significantly less detail. Some of the trees present on the course used simpler models.
*Prior to Wave 2's launch, {{classic-link|Wii|Mushroom Gorge}} had various differences in the placements of flowers throughout the course. The first row of Item Boxes was placed slightly earlier.
*Prior to Wave 2's launch, [[Sky-High Sundae]] did not have coins on the first two giant pieces of ice. The left split path only had 3 Item Boxes and they were placed earlier. The second coin on the path of ice-cream cones was placed slightly earlier.
*When {{classic-link|DS|Peach Gardens}} was shown in the September 2022 Nintendo Direct, the loop at the beginning of the course lacked the barriers blocking off the right side, similar to previous iterations of the course, and even had at least one coin present. The arrow on the Mario topiary was also not present. The first flowerbed shortcut was much smaller. The route used to turn around on lap three was completely blocked off by a fountain, and the ramps at the mansion were also not present, though there was seemingly nothing else blocking that path. The Mario Kart TV van, spectators and benches were also not in that section at the time. The first row of Item Boxes was closer to the start of the bridge. The row of coins at the entrance to the maze was not present. In the Direct, the row of Item Boxes in the maze was replaced with a row of coins. However, in a screenshot released shortly after, there was a row of Item Boxes like in the final version, but with the addition of at least one more Double Item Box. There were no spectators after the starting line, nor on the windowsills close to it. The coins on the left of the mansion were gone in favor of a row of coins at the top of the stairs, and the coins around the [[Piranha Plant]] were gone in favor of there being coins in the following section with the [[Monty Mole|Monty Moles]].
*When [[Merry Mountain]] was shown in the September 2022 Nintendo Direct, there was one shot in which there were no [[Spin Boost Pillar|Spin Boost Pillars]] on the mountain, with there instead only being a dash panel at the start of the descent. Screenshots would later show the mountain having both the dash panel and the Spin Boost Pillars, whereas the final version only has the latter. The suspended railroad had the ramp at the end angled more upwards than the rest of it, and was missing the wooden boards that are nailed onto it in the final version. The first row of Item Boxes was shown both not being present at all and being besides the grass shortcut, in which case taking the cut would not allow players to collect an item. The row of Item Boxes on the bridge were also not present. The Item Boxes at the top of the mountain were all lined up in a row, but with the Double Item Boxes still requiring drivers to take the [[Half-pipe (object)|half-pipe]] to collect them, and there was also a higher number of coins placed above the half-pipe. There was one less coin in the row before the split paths. There were no sitting spectators at the train station, nor besides the later part of the train track. The Toads on the mountain did not wear coats, and there were no spectators around the half-pipe. The [[Snowman|snowman]] following the bridge was not present.
*When [[Yoshi's Island (race course)|Yoshi's Island]] was shown in the February 2023 Nintendo Direct, [[Poochy]] was not present on the mailbox. The first row of Item Boxes was even closer to the bridge. Every arrow sign was double-sided, and the waterfalls had white outlines. There were less Yoshi spectators at in the first section of the course, but there was an additional [[Petal Guy]] next to where the second [[Stilt Guy]] is. The ramp leading into the underwater section had an additional coin, and the Yoshi spectator to the left of it was on the ground instead of on the tree root like it is in the final version. The underwater geysers had an effect at the bottom that resembled water splashing out of them, appeared less transparent and had fewer, smaller bubbles. The Yoshi spectator on the tower atop the clouds was not present, while the Paratroopas in this section were static instead of flying from side-to-side as in the final version. The animation for the pieces of the red bridge falling into place was simpler, with them already being in a horizontal position instead of flipping over like they do in the final version.
*When [[Squeaky Clean Sprint]] was shown in the June 2023 Nintendo Direct, there were no coins on top of the sink and the [[Yoshi's Egg]] soap dispenser. The nails on the wooden shelf had a darker color and were less reflective.
*When {{classic-link|Wii|Daisy Circuit}} was shown in the September 2023 Nintendo Direct, the objects to the left of the statue of Daisy and Luigi were arranged differently. The row of Item Boxes was in the opposite order, while the cones and coins were on the left half of the road. The cones and coins to the right of the statue of Baby Daisy and Baby Luigi were a little earlier. The glide ramp shortcut only had one Double Item Box. The two groups of coins around the lighthouse were both missing a coin. There were no coins in front of the [[List of sponsors debuting in Mario Kart Wii#Daisy Candy|Daisy Candy]] sign.


===Original order of courses in Waves 3 to 6===
===Original order of courses in Waves 3 to 6===
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{{footnote|note|b|Although this slot originally had a "GCN" prefix assigned to it, {{classic|Wii|Daisy Circuit}}'s internal name assigns it to this slot.}}
{{footnote|note|b|Although this slot originally had a "GCN" prefix assigned to it, {{classic|Wii|Daisy Circuit}}'s internal name assigns it to this slot.}}
{{footnote|note|c|Although this slot originally lacked a prefix, {{classic|3DS|Rosalina's Ice World}}'s internal name assigns it to this slot.}}
{{footnote|note|c|Although this slot originally lacked a prefix, {{classic|3DS|Rosalina's Ice World}}'s internal name assigns it to this slot.}}
===Music prefetches===
In the 2.1.0 update, several prefetch music tracks of unreleased race courses were added to the game's files. They all sound different from their arrangements in ''Mario Kart Tour'' and the final arrangements used in the ''Booster Course Pass''.
====Wave 3====
{{media table
|file1=MK8D Tour LondonLoop prefetch.oga
|title1={{classic|Tour|London Loop}}
|length1=0:01
|file2=MK8D GBA BooLakeBrokenPier prefetch.oga
|title2={{classic|GBA|Boo Lake}}
|length2=0:02
|file3=MK8D 3DS AlpinePass prefetch.oga
|title3={{classic|3DS|Rock Rock Mountain}}
|length3=0:02
|file4=MK8D Wii MapleTreeway prefatch.oga
|title4={{classic|Wii|Maple Treeway}}
|length4=0:02
|file5=MK8D Tour BerlinByways prefetch.oga
|title5={{classic|Tour|Berlin Byways}}
|length5=0:02
|file6=MK8D DS PeachGardens prefetch.oga
|title6={{classic|DS|Peach Gardens}}
|length6=0:02
|file7=MK8D Tour MerryMountain prefetch.oga
|title7=Merry Mountain
|length7=0:02
|file8=MK8D 3DS RainbowRoad prefatch.oga
|title8={{classic|3DS|Rainbow Road}}
|length8=0:02
|file9=MK8D 3DS RainbowRoad Moon prefatch.oga
|title9={{classic|3DS|Rainbow Road}} (Moon)
|length9=0:02
}}
====Wave 4====
{{media table
|file1=MK8D Tour AmsterdamDrift prefatch.oga
|title1={{classic|Tour|Amsterdam Drift}}
|length1=0:02
|file2=MK8D Tour BangkokRush prefatch.oga
|title2={{classic|Tour|Bangkok Rush}}
|length2=0:02
|file3=MK8D GCN WaluigiStadium prefetch.oga
|title3={{classic|GCN|Waluigi Stadium}}
|length3=0:02
|file4=MK8D Tour SingaporeSpeedway prefatch.oga
|title4={{classic|Tour|Singapore Speedway}}
|length4=0:02
|file5=MK8D Tour SingaporeSpeedway Chinatown prefatch.oga
|title5={{classic|Tour|Singapore Speedway}} (Chinatown)
|length5=0:02
}}
====Wave 5====
{{media table
|file1=MK8D Tour LosAngelesLaps prefatch.oga
|title1={{classic|Tour|Los Angeles Laps}}
|length1=0:02
|file2=MK8D GBA SunsetWilds prefatch.oga
|title2={{classic|GBA|Sunset Wilds}}
|length2=0:02
|file3=MK8D Tour VancouverVelocity prefatch.oga
|title3={{classic|Tour|Vancouver Velocity}}
|length3=0:02
}}


===Gallery===
===Gallery===
<gallery widths=250px>
<gallery widths=250px>
MK8-Course-3DS ToadCircuit.jpg|Pre-release screenshot of <small>3DS</small> Toad Circuit
MK8-Course-3DS ToadCircuit.jpg|Pre-release screenshot of {{classic|3DS|Toad Circuit}}
MK8-Course-Wii CoconutMall.jpg|<small>Wii</small> Coconut Mall's early design
MK8D Tokyo Blur Early Arrow Field.png|{{classic|Tour|Tokyo Blur}} with an early arrow field design
MK8D Peach Gardens Nintendo Direct view.png|Pre-release birds-eye view of <small>DS</small> Peach Gardens
MK8-Course-Wii CoconutMall.jpg|{{classic|Wii|Coconut Mall}}'s early design
MK8DPeachGardens3.jpg|Pre-release screenshot of the roundabout in <small>DS</small> Peach Gardens, without the barrier
MK8D Peach Gardens Birds Eye.png|Pre-release birds-eye view of {{classic|DS|Peach Gardens}}
MK8DPeachGardens3.jpg|Pre-release screenshot of the roundabout in {{classic|DS|Peach Gardens}}, without the barrier
BCP_Wave_3_Original_Order.png|Original order for the Rock and Moon Cups, as shown in an unlisted video by Nintendo
BCP_Wave_3_Original_Order.png|Original order for the Rock and Moon Cups, as shown in an unlisted video by Nintendo
</gallery>
</gallery>
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The game sold 459,000 copies for its US launch day, making it the fastest-selling ''Mario Kart'' game in the US and meaning 45% of US Switch owners purchased the game.<ref>Brian (May 1, 2017) [http://nintendoeverything.com/mario-kart-8-deluxe-sells-459000-copies-in-the-us-on-launch-day-fastest-selling-mario-kart-game/ Mario Kart 8 Deluxe sells 459,000 copies in the US on launch day, fastest-selling Mario Kart game]. ''Nintendo Everything''. Retrieved May 1, 2017</ref>
The game sold 459,000 copies for its US launch day, making it the fastest-selling ''Mario Kart'' game in the US and meaning 45% of US Switch owners purchased the game.<ref>Brian (May 1, 2017) [http://nintendoeverything.com/mario-kart-8-deluxe-sells-459000-copies-in-the-us-on-launch-day-fastest-selling-mario-kart-game/ Mario Kart 8 Deluxe sells 459,000 copies in the US on launch day, fastest-selling Mario Kart game]. ''Nintendo Everything''. Retrieved May 1, 2017</ref>


As of December 31, 2017, ''Mario Kart 8 Deluxe'' had sold 7.33 million units worldwide. On March 31, 2018, it reached 9.22 million units, exceeding the original ''Mario Kart 8''{{'}}s 8.42 million and making it the second best-selling game on the Nintendo Switch behind ''[[Super Mario Odyssey]]''.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html IR Information : Sales Data - Top Selling Title Sales Units]. ''Nintendo''. Retrieved April 26, 2018.</ref> As of January 31, 2019, ''Mario Kart 8 Deluxe'' had sold 15.02 million units worldwide, exceeding ''Super Mario Odyssey''{{'}}s sales and making it the best-selling game on the Nintendo Switch.<ref name=Jansales>GameXplain. (February 1, 2019) [https://www.youtube.com/watch?v=cVJnzoW-E6w Nintendo's Financial Report - 30 Million Switches Sold Worldwide, Doubled Software Sales, & More!] ''YouTube''. Retrieved December 22, 2020.</ref> By June 30, 2021, the game had sold 37.08 million units worldwide.<ref>Nintendo (n.d.) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units]. ''Nintendo Japan''. Retrieved August 5, 2021. [https://web.archive.org/web/20210805070306/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on August 5, 2021.</ref> By September 30, 2021, the game had sold 38.74 million units worldwide, surpassing ''Mario Kart Wii'' as the best-selling game in the series.<ref>Nintendo (November 4, 2021) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved November 8, 2021. [https://web.archive.org/web/20211108090438/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on November 8, 2021.</ref> By December 31, 2021, the game had sold 43.35 million units worldwide, making it the single best-selling game in the ''Super Mario'' franchise, surpassing ''[[Super Mario Bros.]]'' for the [[Nintendo Entertainment System]].<ref>Nintendo (February 3, 2022) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved February 3, 2022. [https://web.archive.org/web/20220203073454/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on February 3, 2022.</ref> By December 31, 2022, the game had sold 52 million units worldwide.<ref>Nintendo (August 3, 2022) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved August 3, 2022. [https://web.archive.org/web/20220803065123/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on August 3, 2022.</ref>
As of December 31, 2017, ''Mario Kart 8 Deluxe'' had sold 7.33 million units worldwide. On March 31, 2018, it reached 9.22 million units, exceeding the original ''Mario Kart 8''{{'}}s 8.42 million and making it the second best-selling game on the Nintendo Switch behind ''[[Super Mario Odyssey]]''.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html IR Information : Sales Data - Top Selling Title Sales Units]. ''Nintendo''. Retrieved April 26, 2018.</ref> As of January 31, 2019, ''Mario Kart 8 Deluxe'' had sold 15.02 million units worldwide, exceeding ''Super Mario Odyssey''{{'}}s sales and making it the best-selling game on the Nintendo Switch.<ref name=Jansales>GameXplain. (February 1, 2019) [https://www.youtube.com/watch?v=cVJnzoW-E6w Nintendo's Financial Report - 30 Million Switches Sold Worldwide, Doubled Software Sales, & More!] ''YouTube''. Retrieved December 22, 2020.</ref> By September 30, 2021, the game had sold 38.74 million units worldwide, surpassing ''Mario Kart Wii'' as the best-selling game in the series.<ref>Nintendo (November 4, 2021) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved November 8, 2021. [https://web.archive.org/web/20211108090438/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on November 8, 2021.</ref> By December 31, 2021, the game had sold 43.35 million units worldwide, making it the single best-selling game in the ''Super Mario'' franchise, surpassing ''[[Super Mario Bros.]]'' for the [[Nintendo Entertainment System]].<ref>Nintendo (February 3, 2022) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved February 3, 2022. [https://web.archive.org/web/20220203073454/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on February 3, 2022.</ref> As of December 31, 2023, the game had sold 60.58 million units worldwide.<ref>Nintendo (March 19, 2024) [https://https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved March 22, 2024. [https://web.archive.org/web/20240319104424/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on March 19, 2024.</ref>


===Awards and acknowledgements===
===Awards and acknowledgements===
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*''[[Super Mario World 2: Yoshi's Island]]'': [[Yoshi's Island (race course)|Yoshi's Island]], a course appearing in the ''Booster Course Pass'', is heavily based on this game. Kamek's horn noise sounds like his speaking sound effect in this game.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Yoshi's Island (race course)|Yoshi's Island]], a course appearing in the ''Booster Course Pass'', is heavily based on this game. Kamek's horn noise sounds like his speaking sound effect in this game.
*''[[Mario Kart 64]]'': Similar to this game, all courses in ''Mario Kart 8 Deluxe'' are unlocked from the start. [[N64 Choco Mountain|Choco Mountain]] and [[N64 Kalimari Desert|Kalimari Desert]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Kart 64]]'': Similar to this game, all courses in ''Mario Kart 8 Deluxe'' are unlocked from the start. [[N64 Choco Mountain|Choco Mountain]] and [[N64 Kalimari Desert|Kalimari Desert]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Golf (Nintendo 64)|Mario Golf]]'': [[Metal Mario]] has an alternate color scheme where he can be selected into gold like in this game. However, unlike this game, Gold Mario is an unlockable skin.
*''[[Mario Golf (Nintendo 64)|Mario Golf]]'': [[Metal Mario]] has an alternate color scheme where he can be changed into gold like in this game. However, unlike this game, Gold Mario is an unlockable skin.
*''[[Mario Kart: Super Circuit]]'': [[GBA Sky Garden|Sky Garden]], [[GBA Snow Land|Snow Land]], [[GBA Boo Lake|Boo Lake]], [[GBA Riverside Park|Riverside Park]], and [[GBA Sunset Wilds|Sunset Wilds]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Kart: Super Circuit]]'': [[GBA Sky Garden|Sky Garden]], [[GBA Snow Land|Snow Land]], [[GBA Boo Lake|Boo Lake]], [[GBA Riverside Park|Riverside Park]], and [[GBA Sunset Wilds|Sunset Wilds]] are included among the courses in the ''Booster Course Pass''.
*''[[Super Mario Sunshine]]'': King Boo's horn noise use the sound of the [[King Boo (Super Mario Sunshine)|King Boo]] from this game being hit by a pepper.
*''[[Super Mario Sunshine]]'': King Boo's horn noise uses the sound of the [[King Boo (Super Mario Sunshine)|King Boo]] from this game being hit by a pepper.
*''[[Mario Kart: Double Dash!!]]'': [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a classic battle course. The [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]]es and the two Battle sub-modes, Bob-omb Blast and Shine Thief, return. [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Daisy Cruiser|Daisy Cruiser]], and [[GCN DK Mountain|DK Mountain]] are included among the courses in the ''Booster Course Pass''. A few of Birdo's voice clips are reused from this game.
*''[[Mario Kart: Double Dash!!]]'': [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a classic battle course. The [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Box]]es and the two Battle sub-modes, Bob-omb Blast and Shine Thief, return. [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Daisy Cruiser|Daisy Cruiser]], and [[GCN DK Mountain|DK Mountain]] are included among the courses in the ''Booster Course Pass''. A few of Birdo's voice clips are reused from this game.
*''[[Yoshi Touch & Go]]'': Artwork of Baby Mario and Yoshi is reused from the game in the Yoshi's Island course on the mural outside of Yoshi's House.   
*''[[Yoshi Touch & Go]]'': Artwork of Baby Mario and Yoshi is reused from the game in the Yoshi's Island course on the mural outside of Yoshi's House.   
*''[[Mario Kart DS]]'': An arrangement of [[DS Luigi's Mansion|Luigi's Mansion]]'s music is used in {{classic-link|GCN|Luigi's Mansion}}. [[DS Shroom Ridge|Shroom Ridge]], [[DS Waluigi Pinball|Waluigi Pinball]], [[DS Peach Gardens|Peach Gardens]], and [[DS Mario Circuit|Mario Circuit]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Kart DS]]'': An arrangement of [[DS Luigi's Mansion|Luigi's Mansion]]'s music is used in {{classic-link|GCN|Luigi's Mansion}}. [[DS Shroom Ridge|Shroom Ridge]], [[DS Waluigi Pinball|Waluigi Pinball]], [[DS Peach Gardens|Peach Gardens]], and [[DS Mario Circuit|Mario Circuit]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Kart Wii]]'': Dry Bones, Bowser Jr., King Boo, and Birdo's voice clips are reused from this game. [[Wii Coconut Mall|Coconut Mall]], [[Wii Mushroom Gorge|Mushroom Gorge]], [[Wii Maple Treeway|Maple Treeway]], [[Wii DK Summit|DK Summit]], [[Wii Koopa Cape|Koopa Cape]], [[Wii Moonview Highway|Moonview Highway]], [[Wii Daisy Circuit|Daisy Circuit]], and [[Wii Rainbow Road|Rainbow Road]] are included among the courses in the ''Booster Course Pass''.
*''[[Mario Kart Wii]]'': Dry Bones, Bowser Jr., King Boo, Birdo, Diddy Kong, and Funky Kong's voice clips are reused from this game. [[Wii Coconut Mall|Coconut Mall]], [[Wii Mushroom Gorge|Mushroom Gorge]], [[Wii Maple Treeway|Maple Treeway]], [[Wii DK Summit|DK Summit]], [[Wii Koopa Cape|Koopa Cape]], [[Wii Moonview Highway|Moonview Highway]], [[Wii Daisy Circuit|Daisy Circuit]], and [[Wii Rainbow Road|Rainbow Road]] are included among the courses in the ''Booster Course Pass''.
*''[[New Super Mario Bros. Wii]]'': Boo's artwork from this game is reused for King Boo's character select icon, albeit with the addition of the latter's crown.
*''[[Mario Kart 7]]'': The [[Koopa Clown]] kart returns from this game. [[3DS Wuhu Town|Wuhu Town]] reappears as a classic battle course, and [[3DS Toad Circuit|Toad Circuit]], [[3DS Rock Rock Mountain|Rock Rock Mountain]], [[3DS Rainbow Road|Rainbow Road]], and [[3DS Rosalina's Ice World|Rosalina's Ice World]] are included among the courses in the ''Booster Course Pass''. [[Lunar Colony]] has a moon section with low gravity just like Rainbow Road from this game. Wiggler's voice clips are reused from this game.
*''[[Mario Kart 7]]'': The [[Koopa Clown]] kart returns from this game. [[3DS Wuhu Town|Wuhu Town]] reappears as a classic battle course, and [[3DS Toad Circuit|Toad Circuit]], [[3DS Rock Rock Mountain|Rock Rock Mountain]], [[3DS Rainbow Road|Rainbow Road]], and [[3DS Rosalina's Ice World|Rosalina's Ice World]] are included among the courses in the ''Booster Course Pass''. [[Lunar Colony]] has a moon section with low gravity just like Rainbow Road from this game. Wiggler's voice clips are reused from this game.
*''[[Super Mario 3D World]]'': The crown mechanic in Battle Mode is similar to the mechanic in this game's multi-player, where the player with the highest score from one stage will be wearing a crown in the next stage.
*''[[Super Mario 3D World]]'': The crown mechanic in Battle Mode is similar to the mechanic in this game's multi-player, where the player with the highest score from one stage will be wearing a crown in the next stage.
*''[[Donkey Kong Country: Tropical Freeze]]'': Funky Kong's character select icon is reused from this game.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': The [[Koopa Clown]]'s propellers in anti-gravity sections emerge from circular panels on the side of the vehicle, much like the [[Junior Clown Car]]'s weapons. Also, the Koopalings' Koopa Clowns match the Clown Car colors they use in this game.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': The [[Koopa Clown]]'s propellers in anti-gravity sections emerge from circular panels on the side of the vehicle, much like the [[Junior Clown Car]]'s weapons. Also, the Koopalings' Koopa Clowns match the Clown Car colors they use in this game.
*''[[Super Mario Odyssey]]'': A ring similar to the [[Binding Band]] appears inside the drain in [[Squeaky Clean Sprint]].
*''[[Super Mario Odyssey]]'': A ring similar to the [[Binding Band]] appears inside the drain in [[Squeaky Clean Sprint]].
*''[[Mario Kart Tour]]'': [[Tour New York Minute|New York Minute]], [[Tour Tokyo Blur|Tokyo Blur]], [[Tour Paris Promenade|Paris Promenade]], [[Tour London Loop|London Loop]], [[Tour Vancouver Velocity|Vancouver Velocity]], [[Tour Los Angeles Laps|Los Angeles Laps]], [[Merry Mountain]], [[Tour Berlin Byways|Berlin Byways]], [[Ninja Hideaway]], [[Tour Sydney Sprint|Sydney Sprint]], [[Tour Singapore Speedway|Singapore Speedway]], [[Tour Amsterdam Drift|Amsterdam Drift]], [[Tour Bangkok Rush|Bangkok Rush]], [[Piranha Plant Cove]], [[Tour Athens Dash|Athens Dash]], [[Tour Rome Avanti|Rome Avanti]], and [[Tour Madrid Drive|Madrid Drive]] are included among the courses in the ''Booster Course Pass''. Additionally, the designs of the courses in the ''Booster Course Pass'' are based on their designs from ''Mario Kart Tour'', and {{classic-link|N64|Kalimari Desert}}'s second and third laps are based on the variant Kalimari Desert 2 from this game. The ''Booster Course Pass'' characters reuse their face icons from this game. Kamek's voice clips are reused from this game. All the Mii Racing Suits included in Wave 6 come from this game.
*''[[Mario Kart Tour]]'': [[Tour New York Minute|New York Minute]], [[Tour Tokyo Blur|Tokyo Blur]], [[Tour Paris Promenade|Paris Promenade]], [[Tour London Loop|London Loop]], [[Tour Vancouver Velocity|Vancouver Velocity]], [[Tour Los Angeles Laps|Los Angeles Laps]], [[Merry Mountain]], [[Tour Berlin Byways|Berlin Byways]], [[Ninja Hideaway]], [[Tour Sydney Sprint|Sydney Sprint]], [[Tour Singapore Speedway|Singapore Speedway]], [[Tour Amsterdam Drift|Amsterdam Drift]], [[Tour Bangkok Rush|Bangkok Rush]], [[Piranha Plant Cove]], [[Tour Athens Dash|Athens Dash]], [[Tour Rome Avanti|Rome Avanti]], and [[Tour Madrid Drive|Madrid Drive]] are included among the courses in the ''Booster Course Pass''. Additionally, the designs of the courses in the ''Booster Course Pass'' are based on their designs from ''Mario Kart Tour'', and {{classic-link|N64|Kalimari Desert}}'s second and third laps are based on the variant Kalimari Desert 2 from this game. The ''Booster Course Pass'' characters except for Funky Kong reuse their face icons from this game. Kamek, Pauline, and Peachette's voice clips are reused from this game. All the Mii Racing Suits included in Wave 6 come from this game; some of their unique trick animations are also reused.


==References in other games==
==References in other games==
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|ChiTM=Mario Racing 8 Deluxe Edition
|ChiTM=Mario Racing 8 Deluxe Edition
}}
}}
==Trivia==
*There are exactly four courses in which perpetually moving [[Car (obstacle)|cars]] act as obstacles in ''Mario Kart 8 Deluxe'', and they occupy each of the four possible slots in a [[cup]]: {{classic-link|Tour|Berlin Byways}} is the first course of the [[Moon Cup]], {{classic-link|DS|Shroom Ridge}} is the second course of the [[Lucky Cat Cup]], {{classic-link|Wii|Moonview Highway}} is the third course of the [[Feather Cup]], and {{classic-link|N64|Toad's Turnpike}} is the fourth course of the [[Shell Cup]].
*In the music menu, in addition to the usual method of pressing {{button|switch|Y}} to cycle through the different song variants of a course, it is possible to select a specific one via the shoulder buttons, similarly to selecting the season of [[Animal Crossing]]. Depending on the number of song variants a course has, holding {{button|switch|L}} selects the first variant, {{button|switch|R}} selects the second variant, {{button|switch|ZL}} selects the third variant, {{button|switch|ZR}} selects the fourth variant, and both {{button|switch|L}} and {{button|switch|R}} selects the fifth variant.


==External links==
==External links==
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