Luigi's Mansion: Difference between revisions

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*Bosses are more difficult, such as having different attacks. [[Chauncey]]'s rocking horses, for example, are much bigger and swerve left to right, instead of going straight, while his beach balls spawn from the near side of the bed instead of the far side. [[Bogmire]]'s attacks remain mostly the same, but he and his clones move and attack much faster. Another example is the [[Boolossus]] battle, in which the player rides around on the Poltergust 3000's wheels while trying to pop Boolossus, which makes movement more slippery.
*Bosses are more difficult, such as having different attacks. [[Chauncey]]'s rocking horses, for example, are much bigger and swerve left to right, instead of going straight, while his beach balls spawn from the near side of the bed instead of the far side. [[Bogmire]]'s attacks remain mostly the same, but he and his clones move and attack much faster. Another example is the [[Boolossus]] battle, in which the player rides around on the Poltergust 3000's wheels while trying to pop Boolossus, which makes movement more slippery.
*Boos are usually more agile and difficult to catch. Most of them have more HP, although some have the same, and some have less. The ones with less HP are often much faster and can leave a room in seconds, or cross a room within a second to round Luigi and attack him from behind, especially in Area 4.
*Boos are usually more agile and difficult to catch. Most of them have more HP, although some have the same, and some have less. The ones with less HP are often much faster and can leave a room in seconds, or cross a room within a second to round Luigi and attack him from behind, especially in Area 4.
*Fewer hearts are available. Locations that have hearts in the Normal Mansion do not have them. Hearts that heal 50 HP exist in the [[Courtyard (Luigi's Mansion)|Courtyard]] by vacuuming the Slim Bankshot-like statue, and rarely in the [[Foyer]] when checking the drawer.
*Fewer hearts are available. Locations that have hearts in the Normal Mansion do not have them. Hearts that heal 50 HP exist in the [[Courtyard (Luigi's Mansion)|Courtyard]] by vacuuming the Slim Bankshot-like statue, and rarely in the [[Foyer (Luigi's Mansion)|Foyer]] when checking the drawer.
*[[Speedy Spirit]]s and [[Gold Mice]] always drop a [[Blue Diamond]] when caught, raising the maximum possible amount of money from 142,390,000G to 186,440,000G.<ref>[https://cyberscore.me.uk/chart/18493 ''Luigi’s Mansion'' – PAL: mansion value]</ref> Because the amount of money required for an A rank was increased to 150,000,000G (instead of 100,000,000G in the NTSC version), this means the Hidden Mansion is necessary to play through in order to get an A rank.
*[[Speedy Spirit]]s and [[Gold Mice]] always drop a [[Blue Diamond]] when caught, raising the maximum possible amount of money from 142,390,000G to 186,440,000G.<ref>[https://cyberscore.me.uk/chart/18493 ''Luigi’s Mansion'' – PAL: mansion value]</ref> Because the amount of money required for an A rank was increased to 150,000,000G (instead of 100,000,000G in the NTSC version), this means the Hidden Mansion is necessary to play through in order to get an A rank.
*Instead of 40 Boos, 45 are required to fight the final boss.
*Instead of 40 Boos, 45 are required to fight the final boss.
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{{main|List of Luigi's Mansion pre-release and unused content}}
{{main|List of Luigi's Mansion pre-release and unused content}}
Concepts for ''Luigi's Mansion'', such as character designs, were being planned during the [[Nintendo 64]]'s lifetime. Many rooms had different names in one or more early builds; for example, the Foyer was originally called the "Entrance". The Poltergust 3000 used to have a pressure meter and, if it overheated, the Poltergust 3000 would ignite and injure Luigi.<ref>https://www.youtube.com/watch?v=gK0tqxyYlXk&t=500</ref> The Poltergust's shape is also more rectangular in one or more early versions.
Concepts for ''Luigi's Mansion'', such as character designs, were being planned during the [[Nintendo 64]]'s lifetime. Many rooms had different names in one or more early builds; for example, the Foyer was originally called the "Entrance". The Poltergust 3000 used to have a pressure meter and, if it overheated, the Poltergust 3000 would ignite and injure Luigi.<ref>https://www.youtube.com/watch?v=gK0tqxyYlXk&t=500</ref> The Poltergust's shape is also more rectangular in one or more early versions.
==Notable mistakes and errors==
*During some cutscenes or mission result screens, the lighting and special effects will vanish at random. For example, when Luigi is confronting King Boo, it is possible that the cutscene won't add the crystal glow effect when King Boo charges his crown. It is unknown what causes this and it seems to occur randomly. The glitch ends after the cutscene. During the mission results screen, certain parts, like the speaker, go missing at random. This is most noticeable in the [[Old Clockworks]] and [[Treacherous Mansion]] boss fights. The Old Clockworks is missing the "screen glow" effect, and Treacherous Mansions speaker will vanish.
*During the [[Poltergeist]]'s introduction cutscene, the piano keys on the far left are falling through the piano. This mistake happens when the Gold Spiders and Mice are captured as they are part of the cutscene.
*During the cutscene after beating the [[Grouchy Possessor]] and after talking with E. Gadd, E. Gadd's theme sometimes plays over the cutscene as the single spider scares Luigi.
*In some copies of the English version of the game, after Luigi has restored the Dark Moon and returned the ghosts to normal, the Greenie that appears right at the screen within the Ghost Container in E. Gadd's Bunker is missing its mouth. This Greenie will still lack its mouth when it leaves the container after E. Gadd releases the ghosts. This mistake is not present in Japanese copies of the game.
*During the scene where the Slammer has a Greenie in its mouth, the vanes on the gate behind them will vanish.
*In Mission B-3, when Luigi sees the Greenie and Slammer removing the last pinwheel vane, the other vanes can be seen under the Greenie but are not there after the cutscene.
*In mission B-Boss, if the 3D is off, black patches will appear during the first cutscene.
*In Mission B-1, The Flashlight overlays the Poltergust 5000 during the cutscene for a few seconds.
<b>[[King Boo's Illusion]]</b>
*In the cutscene where [[King Boo]] is firing up his power-enhancing jewel, the jewel will sometimes not flash and boom, but the sounds will remain there.


==Glitches==
==Glitches==
{{main|List of Luigi's Mansion glitches}}
{{main|List of Luigi's Mansion glitches}}
===Shadow Bogmire glitch===
===Shadow Bogmire glitch===
This glitch occurs when Luigi faces a wall just as a [[Shadow Bogmire]] is about to sucked in. The Shadow Bogmire becomes stuck on the nozzle of the Poltergust 3000. The outline of the ball that was supposed to be the Shadow Bogmire becomes stuck on the wall Luigi was facing. To end this glitch, the player must have Luigi take damage, hit a wall, or release {{button|gcn|R}}.
This glitch occurs when Luigi faces a wall just as a [[Shadow Bogmire]] is about to be sucked in. The Shadow Bogmire becomes stuck on the nozzle of the Poltergust 3000. The outline of the ball that was supposed to be the Shadow Bogmire becomes stuck on the wall Luigi was facing. To end this glitch, the player must have Luigi take damage, hit a wall, or release {{button|gcn|R}}.


==Reception==
==Reception==
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[[File:LuigiGBHorror.png|frame|right|Luigi's Game Boy Horror sprite]]
[[File:LuigiGBHorror.png|frame|right|Luigi's Game Boy Horror sprite]]
*''[[Mario Bros. (game)|Mario Bros.]]'' and ''[[Super Mario World]]'': Both games were mentioned during [[Melody Pianissima|Melody]]'s quiz.
*''[[Mario Bros. (game)|Mario Bros.]]'' and ''[[Super Mario World]]'': Both games were mentioned during [[Melody Pianissima|Melody]]'s quiz.
*''[[Super Mario Bros.]]'': One of the songs that Melody plays on her piano is a rearrangement of the underwater stage theme. Also, the Luigi sprite shown on the Game Boy Horror is a sprite from the ''[[Super Mario All-Stars]]'' version of the game. The game's aboveground stage theme is played if Luigi checks all instruments in the [[Conservatory (Luigi's Mansion)|Conservatory]] and the underground theme is played during a part of the credits. The mysterious "Bowser" manned by King Boo may also be loosely based on the [[fake Bowser]]s from this game in castles 1 through 7.
*''[[Super Mario Bros.]]'': The game's [[Ground Theme (Super Mario Bros.)|Ground Theme]] is played if Luigi taps all the various instruments in the [[Conservatory (Luigi's Mansion)|Conservatory]]. One of the songs that Melody plays on the piano is a rearrangement of the [[Underwater Theme]]. Additionally, an arranged excerpt of the [[Underground Theme]] is played during the credits. The mysterious "Bowser" manned by King Boo may also be loosely based on the [[fake Bowser]]s from this game.
*''[[Super Mario Bros. 3]]'': One of the other songs played on Melody's piano is a rearrangement of the grass stage theme.
*''[[Super Mario Bros. 3]]'': One of the songs that Melody plays on the piano is a rearrangement of the [[Athletic Theme (Super Mario Bros. 3)|Athletic Theme]].
*''[[Wario Land: Super Mario Land 3]]'': Luigi's new mansion at the end of the game depends on the score the player has, similar to how Wario's abode will end up better with a higher score.
*''[[Super Mario All-Stars]]'': The sprite of Luigi from ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' in this version is shown on the Game Boy Horror when a [[Stone (Luigi's Mansion)|Stone]] or [[Blue Diamond|Di]][[Red Diamond (Luigi's Mansion)|amo]][[Gold Diamond|nd]] is collected.
*''[[Super Mario 64]]'': When Luigi is talking to Toad, an arrangement of the theme heard when talking to Toads in ''Super Mario 64'' is played. Some sound effects are taken from the game, including the sound effect for collecting a Power Star plays when one of Mario's items is collected.  
*''[[Wario Land: Super Mario Land 3]]'': Luigi's NEW Mansion at the end of the game depends on the score the player has, similar to how Wario's abode will end up better with a higher score.
* ''[[Mario Golf (Nintendo 64)|Mario Golf]]'': {{media link|LM Mario.jpg|Mario's official artwork}} for this game is an altered and sepia recoloring of ''Mario Golf''{{'}}s {{media link|Mario golf lean.png|official artwork}}.
*''[[Super Mario 64]]'': When Luigi is talking to Toad, an arranged excerpt of "Toad's Message" is played. Some sound effects are taken from this game, including the sound effect for collecting a Power Star plays when one of Mario's items is collected.  
* ''[[Mario Golf (Nintendo 64)|Mario Golf]]'': {{media link|LM Mario.jpg|Mario's artwork}} is an altered and sepia recoloring of his {{media link|Mario golf lean.png| artwork}} from this game.
*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': Some of Toad's voice clips were reused from this game.
*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'': Some of Toad's voice clips were reused from this game.
*''[[Paper Mario]]'': Although this reference was lost during translation, one of [[Neville]]'s books (in the Japanese version) is titled "Mario Story" which is both ''Paper Mario''<nowiki>'</nowiki>s Japanese title and the title of the book [[Herringway]] wrote about the game's story (also in the Japanese version).
*''[[Paper Mario]]'': Although this reference was lost during translation, one of [[Neville]]'s books (in the Japanese version) is titled "Mario Story" which is both ''Paper Mario''<nowiki>'</nowiki>s Japanese title and the title of the book [[Herringway]] wrote about the game's story (also in the Japanese version).
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*''[[Mario Party 8]]'': The ghosts from ''Luigi's Mansion'' re-appear in the minigame (which may be somewhat based on ''Luigi's Mansion'') [[Specter Inspector]].
*''[[Mario Party 8]]'': The ghosts from ''Luigi's Mansion'' re-appear in the minigame (which may be somewhat based on ''Luigi's Mansion'') [[Specter Inspector]].
*''[[Super Mario Galaxy]]'': Luigi appears in the [[Ghostly Galaxy]] after being kidnapped by the ghost [[Bouldergeist]] and Mario must save his brother. This is the exact opposite of what happens in ''Luigi's Mansion''.
*''[[Super Mario Galaxy]]'': Luigi appears in the [[Ghostly Galaxy]] after being kidnapped by the ghost [[Bouldergeist]] and Mario must save his brother. This is the exact opposite of what happens in ''Luigi's Mansion''.
*''[[Super Smash Bros. Brawl]]'': Luigi's Mansion appears as an unlockable [[Luigi's Mansion (stage)|stage]] and [[Trophy (Super Smash Bros. series)|trophy]] in this game. The  ''Luigi's Mansion'' main theme is one of the selectable music themes for this stage. In the "[[King Dedede]] steals [[Princess Peach|Peach]]" and "King Dedede steals [[Zelda]]" cutscenes of the [[Subspace Emissary]] (where Luigi is introduced), a different arrangement of the ''Luigi's Mansion'' theme plays.<ref>Gamechamp3000 (April 26, 2008). [https://youtu.be/UKX9V0lAF8w (''Super Smash Bros. Brawl'') SSE #27z) King Dedede Steals Peach]. ''YouTube''. Retrieved December 13, 2014.</ref>
*''[[Super Smash Bros. Brawl]]'': Luigi's Mansion appears as an unlockable [[Luigi's Mansion (stage)|stage]] and [[Trophy (Super Smash Bros. series)|trophy]] in this game. An arrangement of the ''Luigi's Mansion'' main theme is one of the selectable music themes for this stage. In the "[[King Dedede]] steals [[Princess Peach|Peach]]" and "King Dedede steals [[Zelda]]" cutscenes of the [[Subspace Emissary]] (where Luigi is introduced), a different arrangement of the ''Luigi's Mansion'' theme plays.<ref>Gamechamp3000 (April 26, 2008). [https://youtu.be/UKX9V0lAF8w (''Super Smash Bros. Brawl'') SSE #27z) King Dedede Steals Peach]. ''YouTube''. Retrieved December 13, 2014.</ref>
*''[[Mario Super Sluggers]]'': [[Luigi's Mansion (baseball stadium)|Luigi's Mansion]] is a playable baseball park.
*''[[Mario Super Sluggers]]'': [[Luigi's Mansion (baseball stadium)|Luigi's Mansion]] is a playable baseball park.
*''[[Mario Sports Mix]]'': [[Luigi's Mansion (Mario Sports Mix)|Luigi's Mansion]] makes an appearance as a basketball court and a volleyball court. He also uses his [[Poltergust 3000]] whenever he uses his special shots.
*''[[Mario Sports Mix]]'': [[Luigi's Mansion (Mario Sports Mix)|Luigi's Mansion]] makes an appearance as a basketball court and a volleyball court. He also uses his [[Poltergust 3000]] whenever he uses his special shots.
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