List of Super Smash Bros. series items: Difference between revisions

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{{merge from|Party Ball (item)}}
{{rewrite|Add short sections for ''Super Mario'' items with [[Template:Main]].}}
{{italic title|List of ''Super Smash Bros.'' series items}}
{{italic title|List of ''Super Smash Bros.'' series items}}
This is a list of items in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
This is a list of items in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], ordered alphabetically.
 
==Assist Trophy==
[[File:AssistTrophyUltimate1.png|thumb|Assist Trophy artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Assist Trophy}}
The [[Assist Trophy]] is an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.
 
==Back Shield==
==Back Shield==
[[File:SSBWiiU Back Shield.jpg|thumb|Back Shield]]
[[File:BackShieldUltimate.png|thumb|Back Shield artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Back Shield}}
The '''[[icaruspedia:Back Shield|Back Shield]]''' is an item from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' that also appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. When it is picked up, it appears behind the fighter and protects them from most attacks from behind; it does not defend, however, from grabs and piercing moves. The more it is attacked, however, the less time the shield remains active. The Back Shield stays behind the player no matter what direction they are facing.
The '''[[icaruspedia:Back Shield|Back Shield]]''' is an item from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' that also appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. When it is picked up, it appears behind the fighter and protects them from most attacks from behind; it does not defend, however, from grabs and piercing moves. The more it is attacked, however, the less time the shield remains active. The Back Shield stays behind the player no matter what direction they are facing.
<gallery>
SSBWiiU Back Shield.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Retroescudo
|Spa=Retroescudo
|SpaM=Retro Shield
|SpaM=Retro Shield
|Fre=Bouclier Dorsale
|FreM= Back Shield
}}
}}


==Banana Gun==
==Banana Gun==
[[File:BananaGunUltimate.png|thumb|The Banana Gun]]
[[File:BananaGunUltimate.png|thumb|Banana Gun artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Banana Gun|Banana Gun]]''' is an item which appears in ''Super Smash Bros. Ultimate''. It appears as a regular [[banana]] that can be fired once, exploding on contact. After it is fired, it can be used as a regular banana peel.
{{main-external|SmashWiki|Banana Gun}}
The '''Banana Gun''' is an item which appears in ''Super Smash Bros. Ultimate''. It is a banana that can be fired as a projectile once, exploding on contact. After it is fired, it turns into a [[Banana|Banana Peel]].
 
;Names in other languages
;Names in other languages
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{{foreign names
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|JapR=Banana Gan
|JapR=Banana Gan
|JapM=Banana Gun
|JapM=Banana Gun
|Fra=Pistobanane
|Fre=Pistobanane
|FraM=Bananagun
|FreM=Bananagun
|Rus=Бананаган
|Rus=Бананаган
|RusR=Bananagan
|RusR=Bananagan
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|SpaM=Banana gun
|SpaM=Banana gun
}}
}}
==Banana Peel==
{{Main|Banana}}
[[File:BananaPeelUltimate.png|thumb|Banana Peel artwork from ''Super Smash Bros. Ultimate'']]
The [[Banana|Banana Peel]] is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.
==Barrel==
[[File:BarrelUltimate.png|thumb|Barrel artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Barrel}}
The [[Barrel]] is an item that appears in all games in the ''Super Smash Bros.'' series.
==Barrel Cannon==
{{Main|Barrel Cannon}}
The [[Barrel Cannon]] is an item that appears in ''Super Smash Bros. Melee''.


==Beam Sword==
==Beam Sword==
[[File:BeamSwordUltimate.png|thumb|Beam Sword]]
[[File:BeamSwordUltimate.png|thumb|Beam Sword artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Beam Sword|Beam Sword]]''', also known as an '''Energy Blade'''<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> or '''light sabre''',<ref>''Official UK Nintendo Magazine'' Issue 78, page 11. "'''''Light sabre'''''"</ref> is an item in the ''Super Smash Bros.'' series.  
{{main-external|SmashWiki|Beam Sword}}
The '''Beam Sword''', also known as an '''Energy Blade'''<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> or '''light sabre''',<ref>''Official UK Nintendo Magazine'' Issue 78, page 11. "'''''Light sabre'''''"</ref> is an item in the ''Super Smash Bros.'' series.  


In the original ''[[Super Smash Bros.]]'', the weapon is composed of a long pink blade of energy and has extremely long reach. The Beam Sword can also be thrown as an excellent projectile weapon for moderate damage. A thrown Beam Sword would also knock the foe back quite a ways.
In the original ''[[Super Smash Bros.]]'', the weapon is composed of a long pink blade of energy and has extremely long reach. The Beam Sword can also be thrown as an excellent projectile weapon for moderate damage. A thrown Beam Sword would also knock the foe back quite a ways.
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The Japanese versions of ''Super Smash Bros.'' and ''Super Smash Bros. Melee'' had sound effects for the Beam Sword that were similar to the ''{{wp|Star Wars}}'' {{wp|lightsaber}} sounds. These sound effects were changed during their localization, though later instalments retain them.
The Japanese versions of ''Super Smash Bros.'' and ''Super Smash Bros. Melee'' had sound effects for the Beam Sword that were similar to the ''{{wp|Star Wars}}'' {{wp|lightsaber}} sounds. These sound effects were changed during their localization, though later instalments retain them.
<gallery>
Beam Sword Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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==Beastball==
==Beastball==
[[File:BeastballUltimate.png|thumb|A Beastball]]
[[File:BeastballUltimate.png|thumb|Beastball artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Beastball|Beastball]]''' is a [[baseball (object)|baseball]] item originating in ''Super Smash Bros. Ultimate''. This item can be thrown by players, and, once done so, the ball will proceed to disappear. The Beastball will then reappear near an opponent and target them, covered in flames, similarly to a [[Soccer Ball]].
{{main-external|SmashWiki|Beastball}}
The '''Beastball''' is a [[baseball (object)|baseball]] item originating in ''Super Smash Bros. Ultimate''. This item can be thrown by players, and, once done so, the ball will proceed to disappear. The Beastball will then reappear near an opponent and target them, covered in flames, similarly to a [[Soccer Ball]].
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap={{hover|魔球|まきゅう}}
|Jap={{hover|魔球|まきゅう}}
|JapR=Makyū
|JapR=Makyū
|JapM=Magicball
|JapM=Magicball (Literally "demonball")
|Spa=Bola mágica
|Spa=Bola mágica
|SpaM=Magic ball
|SpaM=Magic ball
|Fre=Balle Démoniaque
|FreM=Devil Ball
}}
}}
{{br}}
{{br}}
==Beehive==
[[File:BeehiveUltimate.png|thumb|Beehive artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Beehive}}
The '''[[Nookipedia:Beehive|Beehive]]''' is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Beetle==
==Beetle==
[[File:SSBWiiU Beetle.jpg|thumb|The Beetle in ''Super Smash Bros. for Wii U'']]
[[File:BeetleUltimate.png|thumb|Beetle artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Beetle}}
The '''[[zeldawiki:Beetle|Beetle]]''' is an item from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' which appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. After picking it up, the player can throw the Beetle to have it fly forward. If it runs into an opponent, then it grabs them and starts to fly up toward the top blast line; they can escape, however, like with a normal grab, or if another player attacks the beetle. If they fail to escape, however, the beetle will OHKO the player it latched onto. Attacking the beetle as it is moving forward causes it to fly in the opposite direction. If a Beetle hits a wall, then it stops moving and lands on the ground, allowing players to pick it up and throw it again. Additionally, if a Beetle is attacked enough, it disappears.
The '''[[zeldawiki:Beetle|Beetle]]''' is an item from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' which appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. After picking it up, the player can throw the Beetle to have it fly forward. If it runs into an opponent, then it grabs them and starts to fly up toward the top blast line; they can escape, however, like with a normal grab, or if another player attacks the beetle. If they fail to escape, however, the beetle will OHKO the player it latched onto. Attacking the beetle as it is moving forward causes it to fly in the opposite direction. If a Beetle hits a wall, then it stops moving and lands on the ground, allowing players to pick it up and throw it again. Additionally, if a Beetle is attacked enough, it disappears.


The Beetle's rising speed is affected by the caught fighter's weight, taking away someone like [[Rosalina]] much faster than [[Bowser]] due to the former's light weight and the latter's heavier build. In ''Ultimate'', the Beetle has been updated to screen KO rather than regular KO (although the latter can sometimes occur). This screen KO is mostly similar to the regular one that can randomly occur with the added detail of seeing the Beetle still holding onto the KO'd fighter.
The Beetle's rising speed is affected by the caught fighter's weight, taking away someone like [[Rosalina]] much faster than [[Bowser]] due to the former's light weight and the latter's heavier build. In ''Ultimate'', the Beetle has been updated to screen KO rather than regular KO (although the latter can sometimes occur). This screen KO is mostly similar to the regular one that can randomly occur with the added detail of seeing the Beetle still holding onto the KO'd fighter.
<gallery>
SSBWiiU Beetle.jpg|''Super Smash Bros. for Wii U''
Zelda Beetle.jpg|Zelda using the Beetle in ''Super Smash Bros. Ultimate''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|SpaA=Escarabajo
|SpaA=Escarabajo
|SpaAM=Beetle
|SpaAM=Beetle
|Fra=Scarabée
|Fre=Scarabée
|FraM=Beetle
|FreM=Beetle
|Rus=Жук
|Rus=Жук
|RusR=Zhuk
|RusR=Zhuk
Line 120: Line 171:


==Black Hole==
==Black Hole==
[[File:Black hole used.jpeg|thumb|230px|[[Fox McCloud|Fox]] holding a Black Hole]]
{{main-external|SmashWiki|Black Hole}}
The '''[[smashwiki:Black Hole|Black Hole]]''' is an item which appears in ''Super Smash Bros. Ultimate''. It can be picked up when it spawns and thrown to create a large [[black hole]] in midair, which will suck in items, projectiles and other players.
[[File:BlackHoleUltimate.png|thumb|Black Hole artwork from ''Super Smash Bros. Ultimate'']]
The '''Black Hole''' is an item which appears in ''Super Smash Bros. Ultimate''. It can be picked up when it spawns and thrown to create a large [[black hole]] in midair, which will suck in items, projectiles and other players.
 
<gallery>
Black hole used.jpeg|[[Fox]] holding a Black Hole
</gallery>
 
;Names in other languages
;Names in other languages
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{{foreign names
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|ChiR=Hēidòng
|ChiR=Hēidòng
|ChiM=Black Hole
|ChiM=Black Hole
|Fra=Trou Noir
|Fre=Trou Noir
|FraM=Black Hole
|FreM=Black Hole
|Ger=Schwarzes Loch
|Ger=Schwarzes Loch
|GerM=Black Hole
|GerM=Black Hole
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==Blast Box==
==Blast Box==
[[File:BlastBoxUltimate.png|thumb|The Blast Box]]
{{main-external|SmashWiki|Blast Box}}
The '''[[smashwiki:Blast Box|Blast Box]]''' is an explosive [[crate]] introduced in ''Super Smash Bros. Brawl''. When broken, it explodes and deal 30% damage to all nearby fighters. However, the box explodes instantly when hit by a fire-based move, but this harms the user of the attack as well if they are close enough; however, in ''Super Smash Bros. for Wii U'', if the box is broken with a reflecting move such as [[Ness]]'s bat from his side Smash Attack, the user is unaffected by the explosion. When picked up and thrown, it flies for a very short distance and it deals around 10-20% damage depending on the direction thrown and the power used. The box has a chemical warning sign on it signaling easily ignitable substances. They return in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
[[File:BlastBoxUltimate.png|thumb|Blast Box artwork from ''Super Smash Bros. Ultimate'']]
The '''Blast Box''' is an explosive [[crate]] introduced in ''Super Smash Bros. Brawl''. When broken, it explodes and deal 30% damage to all nearby fighters. However, the box explodes instantly when hit by a fire-based move, but this harms the user of the attack as well if they are close enough; however, in ''Super Smash Bros. for Wii U'', if the box is broken with a reflecting move such as [[Ness]]'s bat from his side Smash Attack, the user is unaffected by the explosion. When picked up and thrown, it flies for a very short distance and it deals around 10-20% damage depending on the direction thrown and the power used. The box has a chemical warning sign on it signaling easily ignitable substances. They return in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
 
<gallery>
Blast Box Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|SpaE=
|SpaE=
|SpaEM=
|SpaEM=
|Fra=Caisse explosive
|Fre=Caisse explosive
|FraM=Explosive box
|FreM=Explosive box
|FraA=
|FreA=
|FraAM=
|FreAM=
|FraE=
|FreE=
|FraEM=
|FreEM=
|Dut=Explosieve kist
|Dut=Explosieve kist
|DutM=Explosive Box
|DutM=Explosive Box
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|RomM=
|RomM=
}}
}}
==Bob-omb==
[[File:Bob-ombUltimate.png|thumb|Bob-omb artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Bob-omb}}
The [[Bob-omb]] is an item that appears in all games in the ''Super Smash Bros.'' series.


==Bombchu==
==Bombchu==
[[File:BombchuSSB4.jpg|thumb|Bombchu]]
[[File:BombchuUltimate.png|thumb|Bombchu artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Bombchu}}
A '''[[zeldawiki:Bombchu|Bombchu]]''' is an item originating from ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series. It appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Once a player activates a Bombchu by throwing it, it continues moving in one direction in a non-stop path, going over obstacles, walls and even ceilings or under the stage. Once a player touches the traveling Bombchu, it explodes on impact, damaging the player. Bombchus can be destroyed by lava and other attacks, however.
A '''[[zeldawiki:Bombchu|Bombchu]]''' is an item originating from ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series. It appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Once a player activates a Bombchu by throwing it, it continues moving in one direction in a non-stop path, going over obstacles, walls and even ceilings or under the stage. Once a player touches the traveling Bombchu, it explodes on impact, damaging the player. Bombchus can be destroyed by lava and other attacks, however.
<gallery>
BombchuSSB4.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|SpaE=Bombuchu
|SpaE=Bombuchu
|SpaEM=
|SpaEM=
|Fre=Missile Teigneux
|FreM=Snarky Missile
}}
}}


==Bomber==
==Bomber==
[[File:BomberUltimate1.jpg|thumb|200px|A Bomber with [[Kirby]]]]
[[File:BomberUltimate.png|thumb|Bomber artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Bomber}}
A '''[[wikirby:Bomber|Bomber]]''' is an enemy from the [[wikirby:Kirby (series)|''Kirby'' series]], appearing as an item in ''Super Smash Bros. Ultimate''. Similarly to a [[Bob-omb]], it will spawn and then walk around. To utilize it, players must hold the Bomber up with the A button, and a large, heavy explosion will occur afterwards in 1.5 seconds. It is possible for the player who held it up to take damage from it if they are not quick to move away. The closer one is to the center of the explosion, the more damage they take. If the Bomber is not utilized after a certain time, or if it falls off a surface (such as a platform), it detonates, as is its behavior in its home series. Regardless of how it detonates, the Bomber slows down time temporarily before it explodes.
A '''[[wikirby:Bomber|Bomber]]''' is an enemy from the [[wikirby:Kirby (series)|''Kirby'' series]], appearing as an item in ''Super Smash Bros. Ultimate''. Similarly to a [[Bob-omb]], it will spawn and then walk around. To utilize it, players must hold the Bomber up with the A button, and a large, heavy explosion will occur afterwards in 1.5 seconds. It is possible for the player who held it up to take damage from it if they are not quick to move away. The closer one is to the center of the explosion, the more damage they take. If the Bomber is not utilized after a certain time, or if it falls off a surface (such as a platform), it detonates, as is its behavior in its home series. Regardless of how it detonates, the Bomber slows down time temporarily before it explodes.
<gallery>
BomberUltimate1.jpg|A Bomber with [[Kirby]] in ''Super Smash Bros. Ultimate''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Ger=Bombio
|Ger=Bombio
|GerM=
|GerM=
|Fra=Bombinet
|Fre=Bombinet
|FraM=
|FreM=
|Ita=Bomber
|Ita=Bomber
|ItaM=-
|ItaM=-
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|SpaM=-
|SpaM=-
}}
}}
==Boomerang==
[[File:BoomerangUltimate.png|thumb|Boomerang artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Boomerang}}
The [[Boomerang]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
==Boss Galaga==
[[File:BossGalagaUltimate.png|thumb|Boss Galaga artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Boss Galaga}}
[[Boss Galaga]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
==Bullet Bill==
[[File:BulletBillUltimate.png|thumb|Bullet Bill artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Bullet Bill}}
The [[Bullet Bill]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.


==Bumper==
==Bumper==
[[File:BumperUltimate.png|thumb|Bumper]]
[[File:BumperUltimate.png|thumb|Bumper artwork from ''Super Smash Bros. Ultimate'']]
A '''[[smashwiki:Bumper|Bumper]]''' is an item in ''Super Smash Bros.'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''; in ''Super Smash Bros. Melee'', the Bumper is replaced by the Flipper. In the original ''Super Smash Bros.'', it falls to the ground when thrown, causing only one percent of damage to players who bump into it and causing weak knockback. As of ''Brawl'', Bumpers can also float in midair when thrown (making it possible to use them as deterrents for opponents trying to recover) and only damage players hit by the initial throwing. They no longer move if bumped into, although the knockback is far greater, and it increases as the target's damage increases.
{{main-external|SmashWiki|Bumper}}
The '''Bumper''' is an item in ''Super Smash Bros.'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''; in ''Super Smash Bros. Melee'', the Bumper is replaced by the Flipper. In the original ''Super Smash Bros.'', it falls to the ground when thrown, causing only one percent of damage to players who bump into it and causing weak knockback. As of ''Brawl'', Bumpers can also float in midair when thrown (making it possible to use them as deterrents for opponents trying to recover) and only damage players hit by the initial throwing. They no longer move if bumped into, although the knockback is far greater, and it increases as the target's damage increases.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Bumpers have a new design: the outer part is silver instead of blue, and the central part is red with a yellow ''Super Smash Bros.'' symbol. This design is also used in ''Super Smash Bros. Ultimate''.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Bumpers have a new design: the outer part is silver instead of blue, and the central part is red with a yellow ''Super Smash Bros.'' symbol. This design is also used in ''Super Smash Bros. Ultimate''.


In the original ''Super Smash Bros.'', there is also a Bumper floating above the [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] stage; this Bumper retains its original appearance and damage properties in the stage's return in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (DLC) and ''Super Smash Bros. Ultimate''.
In the original ''Super Smash Bros.'', there is also a Bumper floating above the [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] stage; this Bumper retains its original appearance and damage properties in the stage's return in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (DLC) and ''Super Smash Bros. Ultimate''.
<gallery>
SSB4 - Bumper.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 260: Line 363:


==Bunny Hood==
==Bunny Hood==
[[File:Bunny Hood Wii U.jpg|thumb|The Bunny Hood in ''Super Smash Bros. for Wii U'']]
[[File:BunnyHoodUltimate.png|thumb|Bunny Hood artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Bunny Hood}}
The '''[[zeldawiki:Bunny Hood|Bunny Hood]]''' is an item in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' and, more notably, ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'', in which it makes [[Link]] move faster if he wears it.  
The '''[[zeldawiki:Bunny Hood|Bunny Hood]]''' is an item in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' and, more notably, ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'', in which it makes [[Link]] move faster if he wears it.  


The Bunny Hood later appears as an item in the ''Super Smash Bros.'' series, starting with ''Super Smash Bros. Melee'', and returning for ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. It allows the player to jump much higher and move faster than normal for a period of time. One of the Special Brawl settings in ''Super Smash Bros. Brawl'' enables players to wear a permanent bunny hood.
The Bunny Hood later appears as an item in the ''Super Smash Bros.'' series, starting with ''Super Smash Bros. Melee'', and returning for ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. It allows the player to jump much higher and move faster than normal for a period of time. One of the Special Brawl settings in ''Super Smash Bros. Brawl'' enables players to wear a permanent Bunny Hood.
 
<gallery>
Bunny Hood Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Capucha de conejo
|Spa=Capucha de conejo
|SpaM=Bunny hood
|SpaM=Bunny hood
|Fre=Masque de Lapin
|FreM=Rabbit Mask
}}
}}


==Capsule==
==Capsule==
[[File:CapsuleUltimate.png|thumb|Capsule]]
[[File:CapsuleUltimate.png|thumb|Capsule artwork from ''Super Smash Bros. Ultimate'']]
'''[[smashwiki:Capsule|Capsules]]''' are pink and white containers found in every installment of the ''Super Smash Bros.'' series. They are light and can be easily carried and thrown by any fighter, and releases a single item when opened. Any item can be released from a capsule, regardless of its size. Alternatively, there is a 12.5% chance (1 in 8) that the capsule will explode when contact with the ground or another character is made, causing damage comparable to that of a Bob-omb.
{{main-external|SmashWiki|Capsule}}
'''Capsules''' are pink and white containers found in every installment of the ''Super Smash Bros.'' series. They are light and can be easily carried and thrown by any fighter, and releases a single item when opened. Any item can be released from a capsule, regardless of its size. Alternatively, there is a 12.5% chance (1 in 8) that the capsule will explode when contact with the ground or another character is made, causing damage comparable to that of a Bob-omb.


In the Developer Direct video for ''Super Smash Bros. for Wii U'', it was shown that the capsules retained their original design from the previous ''Super Smash Bros.'' games. However, it was later shown in a Miiverse announcement by [[Masahiro Sakurai]] that they have received a slight redesign, being shorter and wider.
In the Developer Direct video for ''Super Smash Bros. for Wii U'', it was shown that the capsules retained their original design from the previous ''Super Smash Bros.'' games. However, it was later shown in a Miiverse announcement by [[Masahiro Sakurai]] that they have received a slight redesign, being shorter and wider.
<gallery>
Mario throws Capsule Melee.jpg|''Super Smash Bros. Melee'' screenshot
SSB4 WiiU Capsules.jpg|''Super Smash Bros. for Wii U'' screenshot
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 303: Line 421:
|Ita=Capsula
|Ita=Capsula
|ItaM=Capsule
|ItaM=Capsule
|Fre=Capsule
|FreM=-
}}
}}
==CD==
[[File:BrawlMew.jpg|thumb|Mew dropping a CD]]
{{main-external|SmashWiki|CD}}
:''For the [[Wario Land 4]] collectable, see [[CD]].''
In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U'', a '''CD''' may appear randomly throughout any part of the game, but it stays a short time. When collected, CDs add a random song to their selection of My Music tracks. However, if a CPU-controlled opponent picks one up, it will not be collected at the end of the match. In ''Super Smash Bros. Brawl'', if [[Pokémon|Mew]] appears from a [[Poké Ball]], it will drop a CD, but if the player has collected all the songs in the game, it will drop a sticker instead in ''Super Smash Bros. Brawl'' and a Custom Part or a Trophy in ''Super Smash Bros. for Wii U''.
{{br}}


==Cloaking Device==
==Cloaking Device==
[[File:Cloaking Device Melee.png|thumb|Cloaking Device]]
[[File:Cloaking Device Melee.png|thumb|The Cloaking Device]]
{{main-external|SmashWiki|Cloaking Device}}
The '''Cloaking Device''' is an item in the game ''{{wp|Perfect Dark}}''. It is also used as a helpful item in ''Super Smash Bros. Melee''. If a player picks it up, it turns them almost completely invisible for a short amount of time, although they sometimes flash back into visibility for a split-second. The player has to be careful because they can lose track of their own invisible character.
The '''Cloaking Device''' is an item in the game ''{{wp|Perfect Dark}}''. It is also used as a helpful item in ''Super Smash Bros. Melee''. If a player picks it up, it turns them almost completely invisible for a short amount of time, although they sometimes flash back into visibility for a split-second. The player has to be careful because they can lose track of their own invisible character.


There is also a special Invisible Melee mode, in which all players have on unlimited-time Cloaking Devices, until the end of the match or matches. However, players can take damage while invisible in that game mode.
There is also a special Invisible Melee mode, in which all players have on unlimited-time Cloaking Devices, until the end of the match or matches. However, players can take damage while invisible in that game mode.


In the Event Match ''Slippy's Invention'', the player has to defeat [[Fox McCloud]] and [[Falco Lombardi]], who both have on permanent Cloaking Devices, but can still be damaged. The Cloaking Device used by the pair was invented by [[Slippy Toad]].
In the Event Match ''Slippy's Invention'', the player has to defeat [[Fox|Fox McCloud]] and [[Falco Lombardi]], who both have on permanent Cloaking Devices, but can still be damaged. The Cloaking Device used by the pair was invented by [[Slippy Toad]].
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 321: Line 450:
|Spa=Dispositivo de Ocultación
|Spa=Dispositivo de Ocultación
|SpaM=Concealment Device
|SpaM=Concealment Device
|Fre=Occulteur d'invisibilité
|FreM=Invisibility Occultor
}}
}}


==Cracker Launcher==
==Cracker Launcher==
[[File:Cracker Launcher.jpg|thumb|Cracker Launcher]]
[[File:Cracker Launcher.jpg|thumb|Cracker Launcher artwork from ''Super Smash Bros. Brawl'']]
The '''[[smashwiki:Cracker Launcher|Cracker Launcher]]''' is an item that appears in ''Super Smash Bros. Brawl''. After any players grab it, they will shoot it, upon pressing the attack button. The Cracker Launcher shoots fireworks that explode on contact with opponents or the ground. The players are able to walk and jump while holding the Cracker Launcher, and they can adjust the launcher's angle with the Control Stick ({{button|Wii|Pad}} for the horizontal [[Wii#Wii Remote|Wii Remote]] control scheme).
{{main-external|SmashWiki|Cracker Launcher}}
The '''Cracker Launcher''' is an item that appears in ''Super Smash Bros. Brawl''. After any players grab it, they will shoot it, upon pressing the attack button. The Cracker Launcher shoots fireworks that explode on contact with opponents or the ground. The players are able to walk and jump while holding the Cracker Launcher, and they can adjust the launcher's angle with the Control Stick ({{button|Wii|Pad}} for the horizontal [[Wii#Wii Remote|Wii Remote]] control scheme).


The last shot of a Cracker Launcher will be colored more vividly, and have a longer steam trail, indicating that the item is out of ammo. To change direction, players have to dash the opposite direction, and cannot perform mid-air jumps or use their shields while holding this item. Despite its power, the item is very hard to hold on to; getting hit with even a weak attack will cause the player to drop it.
The last shot of a Cracker Launcher will be colored more vividly, and have a longer steam trail, indicating that the item is out of ammo. To change direction, players have to dash the opposite direction, and cannot perform mid-air jumps or use their shields while holding this item. Despite its power, the item is very hard to hold on to; getting hit with even a weak attack will cause the player to drop it.
<gallery>
Cracker Launcher held SSBB.png|Mario holding a Cracker Launcher
Cracker Launcher used SSBB.png|The effect of using a Cracker Launcher
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 339: Line 477:
|SpaE=
|SpaE=
|SpaEM=
|SpaEM=
|Fra=Lance-Pétards
|Fre=Lance-Pétards
|FraM=
|FreM=
|FraA=
|FreA=
|FraAM=
|FreAM=
|FraE=
|FreE=
|FraEM=
|FreEM=
|Dut=
|Dut=
|DutM=
|DutM=
Line 365: Line 503:
|RomM=
|RomM=
}}
}}
==Crate==
[[File:CrateUltimate.png|thumb|Crate artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Crate}}
The [[Crate]] is an item that appears in all games in the ''Super Smash Bros.'' series.


==Cucco==
==Cucco==
[[File:Cucoo Wii U.jpg|thumb|Cucco]]
[[File:CuccoUltimate.png|thumb|Cucco artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Cucco}}
'''[[zeldawiki:Cucco|Cuccos]]''' are a recurring species of chickens featured in [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. In the ''Super Smash Bros.'' series, they were introduced as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and as an enemy in the former game's Smash Run mode. During a fight, once they are spawned on the stage, they will walk around harmlessly until a player attacks one, a stage hazard disrupts it, or one is thrown at another player, regardless if the player is invincible or shields. Once this happens, a flock of Cuccos flies in and attack the player that triggered the flock, similar to their appearances in the original series. Any other player that comes in contact with the flock will also be damaged. If the Cucco was triggered without player involvement, it randomly targets players. Cuccos that attack from a downward motion have a weak meteor smash effect on players. While the Cucco items take their appearance from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', the Cucco enemies in Smash Run appear in their original sprite form from ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]''.
'''[[zeldawiki:Cucco|Cuccos]]''' are a recurring species of chickens featured in [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. In the ''Super Smash Bros.'' series, they were introduced as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and as an enemy in the former game's Smash Run mode. During a fight, once they are spawned on the stage, they will walk around harmlessly until a player attacks one, a stage hazard disrupts it, or one is thrown at another player, regardless if the player is invincible or shields. Once this happens, a flock of Cuccos flies in and attack the player that triggered the flock, similar to their appearances in the original series. Any other player that comes in contact with the flock will also be damaged. If the Cucco was triggered without player involvement, it randomly targets players. Cuccos that attack from a downward motion have a weak meteor smash effect on players. While the Cucco items take their appearance from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', the Cucco enemies in Smash Run appear in their original sprite form from ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]''.


Cuccos reappear as items in ''Super Smash Bros. Ultimate''.
Cuccos reappear as items in ''Super Smash Bros. Ultimate''.
<gallery>
Cucoo Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 388: Line 537:
|Spa=Cuco
|Spa=Cuco
|SpaM=Cuckoo
|SpaM=Cuckoo
|Fre=Cocotte
|FreM=Onomatopoeia for clucking and a childish term for chicken
}}
}}


==Dragoon==
==Daybreak==
[[File:DragoonPartsUltimate.png|thumb|Dragoon]]
[[File:DaybreakPartsUltimate.png|thumb|Daybreak artwork from ''Super Smash Bros. Ultimate'']]
The '''[[wikirby:Dragoon|Dragoon]]''' is a legendary air ride machine from ''[[wikirby:Kirby Air Ride|Kirby Air Ride]]'', appearing as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. It is broken and collected in three parts - the nosecone, hull, and tail, referred to as parts A, B, and C, respectively. Notably, the [[#Smash Ball|Smash Ball]] will not appear with the parts in play, though once it is used up, the remaining parts may appear again.
{{main-external|SmashWiki|Daybreak}}
The '''[[icaruspedia:Daybreak|Daybreak]]''' is a powerful weapon first appearing in Together mode in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', and later appearing as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Like the [[#Dragoon|Dragoon]], the Daybreak is split into three parts that must be collected before the player can use the completed item. When completed, the player can fire a continuous laser across the stage that ignores shields and deals high damage and knockback. The player can walk around and jump before firing, and can drop it by either grabbing a ledge or getting hit enough, allowing another player to pick it up and immediately use it.


Any player can collect Dragoon parts, though once a player has all three pieces at one time, they are able to finish assembling the Dragoon, and can then use it to aim and launch into opponents in the battlefield, damaging and potentially knocking them out. However, other variables and factors near these fighters, such as walls and invincibility, may prevent this. If a player is damaged while in possession of a Dragoon part, it is often dropped, allowing a rival to collect the part instead. The Dragoon parts appear rarely and one at a time.
<gallery>
SSBWiiU Daybreak.jpg|The three parts that make up the Daybreak in ''[[Super Smash Bros. for Wii U]]''
SSBWiiU Daybreak full.jpg|The completed Daybreak in ''Super Smash Bros. for Wii U''
SSBU R.O.B. with Daybreak.jpg|The completed Daybreak in ''[[Super Smash Bros. Ultimate]]''
</gallery>


During a team battle in ''Super Smash Bros. for Nintendo 3DS / Wii U'', unlike in ''Super Smash Bros. Brawl'', if both players on a team collect all three Dragoon parts, the player who collects the last required piece is the one to use the Dragoon. In ''Super Smash Bros. Ultimate'', the Dragoon also appears as a [[spirit (Super Smash Bros. Ultimate)|spirit]].
In the Subspace Emissary (the ''Super Smash Bros. Brawl'' story mode), the Dragoon makes one appearance, acting similar to the [[#Warp Star|Warp Star]]. During the scene in which Ganondorf and Bowser have just blown up the [[Halberd]], all of the heroes arrive in their respective ships. They all continue firing at the enemy ship as it fires back. However, as enemy's ship is so large, the aircrafts are not able to inflict enough damage. Just then, Kirby arrives on his Dragoon and flies straight into the ship's cannon, blowing it up. The other ships resume fire and eventually burst it into flames.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ドラグーンパーツ
|Jap=ジェネシスパーツ
|JapR=Doragūn Pātsu
|JapR=Jeneshisu Pātsu
|JapM=Dragoon Parts
|JapM=Genesis Parts
|Fra=Morceaux de Dragoon
|Fre=Morceaux de la Genèse
|FraM=Dragoon parts
|FreM=Genesis parts
|Rus=Части Драгуна
|Rus=Рассвет
|RusR=Chasti Draguna
|RusR=Raccvet
|RusM=Dragoon Parts
|RusM=Daybreak
|Spa=Partes del Dragoon
|Ger=Morgenröte-Teile
|SpaM=Dragoon Parts
|GerM=Dawn parts
|Ger=Dragoon-Teile
|Spa=Partes de la Aurora
|GerM=Dragoon Parts
|SpaM=Dawn Parts
}}
}}


==Drill==
==Death's Scythe==
[[File:SSB4 WiiU DrillArm.jpg|thumb|Drill]]
[[File:DeathScytheUltimate.png|thumb|Death's Scythe artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Drill (item)|Drill]]''' is an item appearing in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. When used, the player fires the drill bit as a projectile. The drill flies across the screen, damaging and carrying any fighters that get caught in its path along with it to potentially off-screen and KO them. The projectile can only be used one time; after that, the weapon's base can be thrown at other fighters.
{{main-external|SmashWiki|Death's Scythe}}
'''Death's Scythe''' is a weapon often used by {{wp|List of Castlevania characters#Death|Death}} in the ''{{wp|Castlevania}}'' series, appearing as an item in ''Super Smash Bros. Ultimate''. It can be picked up when it is spawned and used as a weapon; when used, the user winds it back for a brief moment before swinging it in front of them. When the user charges a smash attack with this weapon, a dark aura surrounds any players who have taken a lot of damage. The Death's Scythe instantly KOs opponents when struck at the tip of the blade at 70% with a fully-charged smash attack, 80% for an uncharged smash attack, and 120% from a tilt attack.
 
<gallery>
Death's Scythe Used.jpeg|[[Ness]] using Death's Scythe on [[Bowser Jr.]]
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ドリル
|Jap={{hover|死神|しにがみ}}の{{hover|鎌|かま}}
|JapR=Doriru
|JapR=Shinigami no Kama
|JapM=Drill
|JapM=Grim Reaper's Scythe
|Spa=Taladro
|Fre=Faux de la Mort
|SpaM=Drill
|FreM=Scythe of Death
|Rus=Бур
|Rus=Коса Смерти
|RusR=Bur
|RusR=Kosa Smerti
|RusM=Drill
|RusM=Death's Scythe
|Chi=鑽頭 (Traditional)<br>钻头 (Simplified)
|Ger=Todessense
|ChiR=Zuàntóu
|GerM=Death Scythe
|ChiM=Drill
|Ita=Falce della Morte
|Ger=Bohrer
|ItaM=Scythe of Death
|GerM=Drill
|SpaA=Hoz de la Muerte
|SpaAM=Death Sickle
|SpaE=Guadaña de la Muerte
|SpaEM=Death Scythe
}}
}}


==Daybreak==
==Deku Nut==
[[File:DaybreakPartsUltimate.png|thumb|Daybreak]]
[[File:DekuNutUltimate.png|thumb|Deku Nut artwork from ''Super Smash Bros. Ultimate'']]
The '''[[icaruspedia:Daybreak|Daybreak]]''' is a powerful weapon first appearing in Together mode in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', and later appearing as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Like the [[#Dragoon|Dragoon]], the Daybreak is split into three parts that must be collected before the player can use the completed item. When completed, the player can fire a continuous laser across the stage that ignores shields and deals high damage and knockback. The player can walk around and jump before firing, and can drop it by either grabbing a ledge or getting hit enough, allowing another player to pick it up and immediately use it.
{{main-external|SmashWiki|Deku Nut}}
A '''[[zeldawiki:Deku Nut|Deku Nut]]''' is an item from the [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]] which appears as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. Like in ''The Legend of Zelda'' series, a fighter can throw a Deku Nut at an opponent to stun them for a few seconds. The blast radius can affect several fighters at once. The effect is similar to players breaking other players' [[smashwiki:shield|shield]]s (or their own). It is possible for the thrower of the item to also be stunned during the explosion of the Deku Nut. If players are in mid-air during the explosion, they will be blasted away, similar to Bob-ombs. Deku Nuts will also explode on their own if left alone for a while. If picked up and held, they will still explode after a short while, stunning the holder of the item.
 
<gallery>
Deku Nut Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ジェネシスパーツ
|Jap=デクの{{hover|実|み}}
|JapR=Jeneshisu Pātsu
|JapR=Deku no Mi
|JapM=Genesis Parts
|JapM=Deku Nut
|Fra=Morceaux de la Genèse
|Spa=Nuez Deku
|FraM=Genesis parts
|SpaM=Deku Nut
|Rus=Рассвет
|Fre=Noix Mojo
|RusR=Raccvet
|FreM=
|RusM=Daybreak
|FreA=
|Ger=Morgenröte-Teile
|FreAM=
|GerM=Dawn parts
|FreE=
|Spa=Partes de la Aurora
|FreEM=
|SpaM=Dawn Parts
|Dut=Dekunoot
|DutM=Deku Nut
|Ger=Deku-Nuss<br>Deku-Nuß
|GerM=Deku-Nut
|Ita=Noce Deku
|ItaM=Deku Nut
|Por=
|PorM=
|Rus=Орех Дэку
|RusR=Oreh Deku
|RusM=Deku Nut
|Kor=데크의 열매
|KorR=Dekeu ui Yeolmae
|KorM=Deku's Nut
|Chi=德庫堅果 (Traditional)<br>德库坚果 (Simplified)
|ChiR=Dékù jiānguǒ
|ChiM=Deku Nut
|Rom=
|RomM=
}}
}}


==Death's Scythe==
==Dragoon==
[[File:Death's Scythe Used.jpeg|thumb|230px|[[Ness]] using Death's Scythe on [[Bowser Jr.]]]]
[[File:DragoonPartsUltimate.png|thumb|Dragoon artwork from ''Super Smash Bros. Ultimate'']]
'''Death's Scythe''' is a weapon often used by {{wp|List of Castlevania characters#Death|Death}} in the ''{{wp|Castlevania}}'' series, appearing as an item in ''Super Smash Bros. Ultimate''. It can be picked up when it is spawned and used as a weapon; when used, the user winds it back for a brief moment before swinging it in front of them. When the user charges a [[smash attack (move)|smash attack]] with this weapon, a dark aura surrounds any players who have taken a lot of damage. The Death's Scythe instantly KOs opponents when struck at the tip of the blade at 70% with a fully-charged smash attack, 80% for an uncharged smash attack, and 120% from a tilt attack.
{{main-external|SmashWiki|Dragoon}}
The '''[[wikirby:Dragoon|Dragoon]]''' is a legendary air ride machine from ''[[wikirby:Kirby Air Ride|Kirby Air Ride]]'', appearing as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. It is broken and collected in three parts - the nosecone, hull, and tail, referred to as parts A, B, and C, respectively. Notably, the [[#Smash Ball|Smash Ball]] will not appear with the parts in play, though once it is used up, the remaining parts may appear again.
 
Any player can collect Dragoon parts, though once a player has all three pieces at one time, they are able to finish assembling the Dragoon, and can then use it to aim and launch into opponents in the battlefield, damaging and potentially knocking them out. However, other variables and factors near these fighters, such as walls and invincibility, may prevent this. If a player is damaged while in possession of a Dragoon part, it is often dropped, allowing a rival to collect the part instead. The Dragoon parts appear rarely and one at a time.
 
During a team battle in ''Super Smash Bros. for Nintendo 3DS / Wii U'', unlike in ''Super Smash Bros. Brawl'', if both players on a team collect all three Dragoon parts, the player who collects the last required piece is the one to use the Dragoon. In ''Super Smash Bros. Ultimate'', the Dragoon also appears as a [[spirit (Super Smash Bros. Ultimate)|spirit]].
 
In the Subspace Emissary (the ''Super Smash Bros. Brawl'' story mode), the Dragoon makes one appearance, acting similar to the [[#Warp Star|Warp Star]]. During the scene in which Ganondorf and Bowser have just blown up the [[Halberd]], all of the heroes arrive in their respective ships. They all continue firing at the enemy ship as it fires back. However, as enemy's ship is so large, the aircrafts are not able to inflict enough damage. Just then, Kirby arrives on his Dragoon and flies straight into the ship's cannon, blowing it up. The other ships resume fire and eventually burst it into flames.
 
<gallery>
DragoonAttacking.jpg|[[Mario]] using the Dragoon in a ''Super Smash Bros. Brawl'' screenshot
DragoonSSB4.jpg|''Super Smash Bros. for Wii U'' screenshot
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap={{hover|死神|しにがみ}}の{{hover|鎌|かま}}
|Jap=ドラグーンパーツ
|JapR=Shinigami no Kama
|JapR=Doragūn Pātsu
|JapM=Death's Scythe
|JapM=Dragoon Parts
|Fra=Faux de la Mort
|Fre=Morceaux de Dragoon
|FraM=Scythe of Death
|FreM=Dragoon parts
|Rus=Коса Смерти
|Rus=Части Драгуна
|RusR=Kosa Smerti
|RusR=Chasti Draguna
|RusM=Death's Scythe
|RusM=Dragoon Parts
|Ger=Todessense
|Spa=Partes del Dragoon
|GerM=Death Scythe
|SpaM=Dragoon Parts
|Ita=Falce della Morte
|Ger=Dragoon-Teile
|ItaM=Scythe of Death
|GerM=Dragoon Parts
|SpaA=Hoz de la Muerte
|SpaAM=Death Sickle
|SpaE=Guadaña de la Muerte
|SpaEM=Death Scythe
}}
}}


==Deku Nut==
==Drill==
[[File:DekuNutUltimate.png|thumb|Deku Nut]]
[[File:DrillUltimate.png|thumb|Drill artwork from ''Super Smash Bros. Ultimate'']]
A '''[[zeldawiki:Deku Nut|Deku Nut]]''' is an item from the [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]] which appears as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. Like in ''The Legend of Zelda'' series, a fighter can throw a Deku Nut at an opponent to stun them for a few seconds. The blast radius can affect several fighters at once. The effect is similar to players breaking other players' [[smashwiki:shield|shield]]s (or their own). It is possible for the thrower of the item to also be stunned during the explosion of the Deku Nut. If players are in mid-air during the explosion, they will be blasted away, similar to Bob-ombs. Deku Nuts will also explode on their own if left alone for a while. If picked up and held, they will still explode after a short while, stunning the holder of the item.
{{main-external|SmashWiki|Drill}}
The '''Drill''' is an item appearing in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. When used, the player fires the drill bit as a projectile. The drill flies across the screen, damaging and carrying any fighters that get caught in its path along with it to potentially off-screen and KO them. The projectile can only be used one time; after that, the weapon's base can be thrown at other fighters. Although classified as a ''Super Smash Bros.'' item, the Drill's design resembles that of the [[icaruspedia:Drill Arm|Drill Arm]] from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''.
 
<gallery>
SSB4 WiiU DrillArm.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=デクの{{hover|実|み}}
|Jap=ドリル
|JapR=Deku no Mi
|JapR=Doriru
|JapM=Deku Nut
|JapM=Drill
|Spa=Nuez deku
|Spa=Taladro
|SpaM=Deku nut
|SpaM=Drill
|Fra=Noix Mojo
|Rus=Бур
|FraM=
|RusR=Bur
|FraA=
|RusM=Drill
|FraAM=
|Chi=鑽頭 (Traditional)<br>钻头 (Simplified)
|FraE=
|ChiR=Zuàntóu
|FraEM=
|ChiM=Drill
|Dut=Dekunoot
|Ger=Bohrer
|DutM=Deku Nut
|GerM=Drill
|Ger=Deku-Nuss<br>Deku-Nuß
|Fre=Forreuse
|GerM=Deku-Nut
|FreM= Drill
|Ita=Noce Deku
|ItaM=Deku Nut
|Por=
|PorM=
|Rus=Орех Дэку
|RusR=Oreh Deku
|RusM=Deku Nut
|Kor=데크의 열매
|KorR=Dekeu ui Yeolmae
|KorM=Deku's Nut
|Chi=德庫堅果 (Traditional)<br>德库坚果 (Simplified)
|ChiR=Dékù jiānguǒ
|ChiM=Deku Nut
|Rom=
|RomM=
}}
}}


==Fairy Bottle==
==Fairy Bottle==
[[File:Fairy Bottle Wii U.jpg|thumb|Fairy Bottle]]
[[File:FairyBottleUltimate.png|thumb|Fairy Bottle artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Fairy Bottle}}
'''[[zeldawiki:Fairy Bottle|Fairy Bottles]]''' are the result of capturing a [[zeldawiki:Fairy|fairy]] by swinging an [[zeldawiki:Bottle|Empty Bottle]] or a [[zeldawiki:Bug Net|net]] near one in [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They appear as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. By picking one up, the player can heal 100% of damage. However, the item only works if the player has at least 100% damage; if not, they just hold it. The Fairy Bottle can be thrown while being held, and if it is thrown at another player that has at least 100% damage then they are healed, otherwise it deals damage upon contact like any other throwable item.
'''[[zeldawiki:Fairy Bottle|Fairy Bottles]]''' are the result of capturing a [[zeldawiki:Fairy|fairy]] by swinging an [[zeldawiki:Bottle|Empty Bottle]] or a [[zeldawiki:Bug Net|net]] near one in [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They appear as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. By picking one up, the player can heal 100% of damage. However, the item only works if the player has at least 100% damage; if not, they just hold it. The Fairy Bottle can be thrown while being held, and if it is thrown at another player that has at least 100% damage then they are healed, otherwise it deals damage upon contact like any other throwable item.
<gallery>
Fairy Bottle Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Ger=Feenflasche
|Ger=Feenflasche
|GerM=Fairy Bottle
|GerM=Fairy Bottle
|Fre=Fée en Bouteille
|FreM=Fairy in Bottle
}}
}}


==Fake Smash Ball==
==Fake Smash Ball==
[[File:SSBU Fake Smash Ball artwork.png|thumb|Fake Smash Ball]]
[[File:SSBU Fake Smash Ball artwork.png|thumb|Fake Smash Ball artwork from ''Super Smash Bros. Ultimate'']]
A '''[[smashwiki:Fake Smash Ball|Fake Smash Ball]]''' is an item in ''Super Smash Bros. Ultimate'' that resembles a Smash Ball, but with the lines on the ''Super Smash Bros.'' logo inverted (the horizontal line being thicker than the vertical line) as a way of deceiving players into thinking it is the real Smash Ball. It appears at a random time in the stage and can be hit similarly to a regular Smash Ball; however, once it is broken, it explodes in an "X" formation and inflicts up to 43.2% damage on nearby fighters, launching them away. A Fake Smash Ball may even appear alongside a genuine Smash Ball, and unlike it, which moves arbitrarily around the stage, the Fake Smash Ball moves towards fighters, increasing their chances of accidentally breaking it.
{{main-external|SmashWiki|Fake Smash Ball}}
A '''Fake Smash Ball''' is an item in ''Super Smash Bros. Ultimate'' that resembles a Smash Ball, but with the lines on the ''Super Smash Bros.'' logo inverted (the horizontal line being thicker than the vertical line) as a way of deceiving players into thinking it is the real Smash Ball. It appears at a random time in the stage and can be hit similarly to a regular Smash Ball; however, once it is broken, it explodes in an "X" formation and inflicts up to 43.2% damage on nearby fighters, launching them away. A Fake Smash Ball may even appear alongside a genuine Smash Ball, and unlike it, which moves arbitrarily around the stage, the Fake Smash Ball moves towards fighters, increasing their chances of accidentally breaking it.
 
<gallery>
Fake Smash Ball.jpg|A Fake Smash Ball to the left of a real Smash Ball
SSBU Fake Smash Ball explosion.jpg|The explosion caused by the Fake Smash Ball
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Bola Smash falsa
|Spa=Bola Smash falsa
|SpaM=Fake Smash ball
|SpaM=Fake Smash ball
|Fre=Fausse Balle Smash
|FreM=Fake Smash Ball
}}
}}


==Fan==
==Fan==
[[File:SSBfan.jpg|thumb|Artwork of the Fan from ''Super Smash Bros''.]]
[[File:Fan Brawl artwork.png|thumb|Artwork of the Fan from ''Super Smash Bros. Brawl'']]
A '''[[smashwiki:Fan|Fan]]''', or '''Paper Fan''',<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> is a weak item in the ''Super Smash Bros.'' series, found in the first three games. Much like the more powerful Beam Sword, it would replace many of the player's normal attack moves with quick fan swipes if picked up. Although it does very little damage, its attacks are quick and a smash attack will almost completely destroy a player's shield. If hit by a thrown fan, the player will fly straight up in the air, setting them up for other attacks.
{{main-external|SmashWiki|Fan}}
A '''Fan''', or '''Paper Fan''',<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> is a weak ''{{wp|harisen}}'' item in the ''Super Smash Bros.'' series, found in the first three games. Much like the more powerful Beam Sword, it would replace many of the player's normal attack moves with quick fan swipes if picked up. Although it does very little damage, its attacks are quick and a smash attack will almost completely destroy a player's shield. If hit by a thrown fan, the player will fly straight up in the air, setting them up for other attacks.
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=はりせん
|Jap=はりせん
|JapR=Harisen
|JapR=Harisen
|JapM={{wp|Harisen}}
|JapM=Harisen
|Ger=Fächer
|Ger=Fächer
|GerM=Fan
|GerM=Fan
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|Spa=Abanico
|Spa=Abanico
|SpaM=Fan
|SpaM=Fan
|Fre=Éventail
|FreM=Fan
}}
}}
==Fire Bar==
[[File:FireBarUltimate.png|thumb|Fire Bar artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Fire Bar}}
The [[Fire Bar]]is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
==Fire Flower==
[[File:FireFlowerUltimate.png|thumb|Fire Flower artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Fire Flower}}
The [[Fire Flower]] is an item that appears in all games in the ''Super Smash Bros.'' series.


==Flipper==
==Flipper==
[[File:Flipper Melee.png|thumb|Flipper]]
[[File:Flipper Melee.png|thumb|The Flipper]]
{{main-external|SmashWiki|Flipper}}
'''Flippers''' are obstacles in the ''{{wp|Balloon Fight}}'' series that appear as items in ''[[Super Smash Bros. Melee]]'', replacing [[Bumper (Super Smash Bros. series)|Bumper]]s. Players can pick it up and throw it; when thrown, it will hover in the air. Any player who comes in contact with it gets hurt, and the Flipper spins around, hurting other people. After some amount of time, it disappears.
'''Flippers''' are obstacles in the ''{{wp|Balloon Fight}}'' series that appear as items in ''[[Super Smash Bros. Melee]]'', replacing [[Bumper (Super Smash Bros. series)|Bumper]]s. Players can pick it up and throw it; when thrown, it will hover in the air. Any player who comes in contact with it gets hurt, and the Flipper spins around, hurting other people. After some amount of time, it disappears.


Line 580: Line 798:


Retaining its original appearance, Flippers appear as a stage hazard on the [[Balloon Fight (stage)|Balloon Fight]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''.
Retaining its original appearance, Flippers appear as a stage hazard on the [[Balloon Fight (stage)|Balloon Fight]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=グルグル
|Jap=グルグル
|JapR=Guruguru
|JapR=Guruguru
|JapM=Japanese onomatopoeia for spinning; shared with [[Spinner#Names in other languages|Ball 'N' Chain]]
|JapM=Japanese onomatopoeia for spinning; shared with [[Spinner#Names in other languages|Spinner]]
|Spa=Flipper
|Spa=Flipper
|SpaM=-
|SpaM=-
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==Food==
==Food==
{{rewrite-expand|section=y|Later games}}
{{rewrite-expand|section=y|Later games}}
[[File:Food Brawl artwork.png|thumb|Food]]
{{redirect|Food|the various food items in the Super Mario franchise|[[:Category:Food]]|the various Super Mario-themed food products in real life|[[Gallery:Food]]}}
'''[[smashwiki:Food|Food]]''' is a variety of items that appear in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, starting with ''[[Super Smash Bros. Melee]]''. Food restores a small amount of damage when consumed; the amount of health restored varies depending on the food. It can be recovered from [[crate]]s, [[#capsule|capsule]]s, and other similar containers, and can be found in large quantities inside of [[Party Ball (item)|Party Ball]]s at a 36% chance. Food heals very small portions of damage compared to other healing items. The food that appears in ''Super Smash Bros. Brawl'' is different and may heal anywhere from 1% to 11%.
[[File:FoodUltimate.png|thumb|Food artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Food}}
'''Food''' is a variety of items that appear in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, starting with ''[[Super Smash Bros. Melee]]''. Food restores a small amount of damage when consumed; the amount of health restored varies depending on the food. It can be recovered from [[crate]]s, [[#capsule|capsule]]s, and other similar containers, and can be found in large quantities inside of [[Party Ball (item)|Party Ball]]s at a 36% chance. Food heals very small portions of damage compared to other healing items. The food that appears in ''Super Smash Bros. Brawl'' is different and may heal anywhere from 1% to 11%.
 
<gallery>
BowserFood.jpg|''Super Smash Bros. Brawl''
</gallery>
 
;Names in other languages
{{foreign names
|Jap=たべもの
|JapR=Tabemono
|JapM=Food
|Spa=Comida
|SpaM=Food
|Ger=Nahrungsmittel
|GerM=Food
|Chi=食物
|ChiR=Shíwù
|ChiM=Food
|Fre=Nourriture
|FreM=Food
}}


===List of food in ''Super Smash Bros. Melee''===
===List of food in ''Super Smash Bros. Melee''===
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|9%
|9%
|}
|}
==Franklin Badge==
[[File:FranklinBadgeUltimate.png|thumb|Franklin Badge artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Franklin Badge}}
'''[[wikibound:Franklin Badge|Franklin Badge]]''' is an item in the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]], and an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. In the original series, it could deflect electric based attacks back at the enemy, but its effects are slightly altered in ''Super Smash Bros.'' series. In ''Super Smash Bros. Brawl'', once it is collected, it will automatically cling to the player that picked it up. If a projectile is shot or thrown at a player wearing the Franklin Badge, it will automatically be deflected right back at the attacker. However, the effects will wear off after a while.
The appearance of the Franklin Badge in ''Super Smash Bros. Brawl'' does not match with the appearance of the item in any of the original games. The badge has a background picture of the northern hemisphere on it, as well as a large picture with the ''Mother'' series logo. In ''[[wikibound:EarthBound|EarthBound]]'', it did not have any appearance because like most RPG games ''EarthBound'' does not have sprites for each item, so instead the item is based off the appearance of the Franklin Badge promotional item that came with the ''[[wikibound:Mother 1+2|Mother 1+2]]'' compilation that was only released in Japan. In ''[[wikibound:Mother 3|Mother 3]]'', the Franklin Badge reappears, and unlike ''EarthBound'', ''Mother 3'' has sprites for each item, but its appearance is completely different from ''Super Smash Bros. Brawl'', looking like a yellow badge with a grey bolt.
<gallery>
Franklin Badge Brawl screenshot.png|The Franklin Badge in effect in ''Super Smash Bros. Brawl''
Franklin Badge Wii U.jpg|''[[Super Smash Bros. for Wii U]]'' screenshot
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=たべもの
|Jap=フランクリンバッヂ<br>''Furankurin Baddji''<br>フランクリンバッジ (''[[wikibound:EarthBound|Mother 2]]'')
|JapR=Tabemono
|JapR=Furankurin Bajji
|JapM=Food
|Spa=Comida
|SpaM=Food
|Ger=Nahrungsmittel
|GerM=Food
|Chi=食物
|ChiR=Shíwù
|ChiM=Food
}}
 
==Franklin Badge==
[[File:FranklinBadgeUltimate.png|thumb|Franklin Badge]]
'''[[wikibound:Franklin Badge|Franklin Badge]]''' is an item in the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]], and an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. In the original series, it could deflect electric based attacks back at the enemy, but its effects are slightly altered in ''Super Smash Bros.'' series. In ''Super Smash Bros. Brawl'', once it is collected, it will automatically cling to the player that picked it up. If a projectile is shot or thrown at a player wearing the Franklin Badge, it will automatically be deflected right back at the attacker. However, the effects will wear off after a while.
 
The appearance of the Franklin Badge in ''Super Smash Bros. Brawl'' does not match with the appearance of the item in any of the original games. The badge has a background picture of the northern hemisphere on it, as well as a large picture with the ''Mother'' series logo. In ''[[wikibound:EarthBound|EarthBound]]'', it did not have any appearance because like most RPG games ''EarthBound'' does not have sprites for each item, so instead the item is based off the appearance of the Franklin Badge promotional item that came with the ''[[wikibound:Mother 1+2|Mother 1+2]]'' compilation that was only released in Japan. In ''[[wikibound:Mother 3|Mother 3]]'', the Franklin Badge reappears, and unlike ''EarthBound'', ''Mother 3'' has sprites for each item, but its appearance is completely different from ''Super Smash Bros. Brawl'', looking like a yellow badge with a grey bolt.
;Names in other languages
{{foreign names
|Jap=フランクリンバッヂ<br>''Furankurin Baddji''<br>フランクリンバッジ (''[[wikibound:EarthBound|Mother 2]]'')
|JapR=Furankurin Bajji
|JapM=Franklin Badge
|JapM=Franklin Badge
|SpaA=Insignia Franklin
|SpaA=Insignia Franklin
Line 712: Line 947:
|SpaE=Broche Franklin
|SpaE=Broche Franklin
|SpaEM=Franklin Brooch
|SpaEM=Franklin Brooch
|FraA=Badge Franklin
|FreA=Badge Franklin
|FraAM=Franklin Badge
|FreAM=Franklin Badge
|FraE=Badge Franklin
|FreE=Badge Franklin
|FraEM=Franklin Badge
|FreEM=Franklin Badge
|Dut=Franklin-badge
|Dut=Franklin-badge
|DutM=Franklin Badge
|DutM=Franklin Badge
Line 740: Line 975:
|RomM=
|RomM=
}}
}}
==Freezie==
[[File:FreezieUltimate.png|thumb|Freezie artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Freezie}}
The [[Freezie]] is an item that appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.
==Golden Hammer==
[[File:GoldenHammerUltimate.png|thumb|Golden Hammer artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Golden Hammer}}
The [[Golden Hammer]] is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Gooey Bomb==
==Gooey Bomb==
[[File:GooeyBombUltimate.png|thumb|Gooey Bomb]]
[[File:GooeyBombUltimate.png|thumb|Gooey Bomb artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Gooey Bomb|Gooey Bomb]]''' is an explosive item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'' as a weapon. It is mentioned that the Gooey Bomb is similar to the Motion-Sensor Bomb from ''Super Smash Bros. Melee'', as, like the Motion Sensor Bomb, players can attach the Gooey Bomb to surrounding terrain; unlike the Motion-Sensor Bomb though, players can also attach the Gooey Bomb to opponents. The only way to remove a Gooey Bomb once it has been affixed to a character is to have that character run into another opponent, causing the Gooey Bomb to stick to them instead. After a few seconds have passed, the Gooey Bomb blows up, dealing damage to the opponent it's stuck to and anyone in its vicinity.
{{main-external|SmashWiki|Gooey Bomb}}
The '''Gooey Bomb''' is an explosive item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'' as a weapon. It is mentioned that the Gooey Bomb is similar to the Motion-Sensor Bomb from ''Super Smash Bros. Melee'', as, like the Motion Sensor Bomb, players can attach the Gooey Bomb to surrounding terrain; unlike the Motion-Sensor Bomb though, players can also attach the Gooey Bomb to opponents. The only way to remove a Gooey Bomb once it has been affixed to a character is to have that character run into another opponent, causing the Gooey Bomb to stick to them instead. After a few seconds have passed, the Gooey Bomb blows up, dealing damage to the opponent it's stuck to and anyone in its vicinity.
 
<gallery>
Gooey Bomb Effect Brawl.png|The effects of the bomb in ''[[Super Smash Bros. Brawl]]''
Gooey Bomb Wii U.jpg|''[[Super Smash Bros. for Wii U]]'' screenshot
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 759: Line 1,011:
|Ger=Klebebombe
|Ger=Klebebombe
|GerM=Sticky Bomb
|GerM=Sticky Bomb
|Fre=Bombe Gluante
|FreM= Sticky Bomb
}}
}}
==Grass==
[[File:GrassUltimate.png|thumb|Grass artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Grass}}
[[Grass]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
==Green Shell==
[[File:GreenShellUltimate.png|thumb|Green Shell artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Green Shell}}
The [[Green Shell]] is an item that appears in all games in the ''Super Smash Bros.'' series.


==Gust Bellows==
==Gust Bellows==
[[File:SSBWiiU Gust Bellows.jpg|thumb|Gust Bellows]]
[[File:GustBellowsUltimate.png|thumb|Gust Bellows artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Gust Bellows}}
The '''[[zeldawiki:Gust Bellows|Gust Bellows]]''' is an item from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' which appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. After being picked up, the user can blow a continuous gust of non-damaging wind out of it that pushes away any nearby opponents. Opponents can block the effects by shielding or rolling against it. However, it has limited ammunition and will eventually run out of air. If it is thrown while it still has wind to use, then it starts bouncing around and will continue to blow wind in random directions.
The '''[[zeldawiki:Gust Bellows|Gust Bellows]]''' is an item from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' which appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. After being picked up, the user can blow a continuous gust of non-damaging wind out of it that pushes away any nearby opponents. Opponents can block the effects by shielding or rolling against it. However, it has limited ammunition and will eventually run out of air. If it is thrown while it still has wind to use, then it starts bouncing around and will continue to blow wind in random directions.
<gallery>
SSBWiiU Gust Bellows.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 779: Line 1,049:
|Ger=Magischer Krug
|Ger=Magischer Krug
|GerM=Magic Jug
|GerM=Magic Jug
|Fre=Jarre Magique
|FreM= Magic Jar
}}
}}
==Hammer==
[[File:HammerUltimate.png|thumb|Hammer artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Hammer}}
The [[Hammer]] is an item that appears in all games in the ''Super Smash Bros.'' series.


==Healing Field==
==Healing Field==
[[File:HealingFieldUltimate.png|thumb|Healing Field]]
[[File:HealingFieldUltimate.png|thumb|Healing Field artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Healing Field|Healing Field]]''' is an item in ''Super Smash Bros. Ultimate''. It takes the appearance of a large bulb that can be thrown by players, and, once it lands, it will open up and create a small green field that heals players inside of it. It heals the player who threw it for 2% damage per half second, and any other player is healed for 1% damage per half second.
{{main-external|SmashWiki|Healing Field}}
The '''Healing Field''' is an item in ''Super Smash Bros. Ultimate''. It takes the appearance of a large bulb that can be thrown by players, and, once it lands, it will open up and create a small green field that heals players inside of it. It heals the player who threw it for 2% damage per half second, and any other player is healed for 1% damage per half second.
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 791: Line 1,070:
|Spa=Campo curativo
|Spa=Campo curativo
|SpaM=Healing field
|SpaM=Healing field
|Fre=Champ de Soin
|FreM=Healing Field
}}
}}
{{br}}
{{br}}


==Healing Sprout==
==Healing Sprout==
[[File:HealingSproutUltimate.png|thumb|Healing Sprout]]
[[File:HealingSproutUltimate.png|thumb|Healing Sprout artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Healing Sprout|Healing Sprout]]''' is an item in ''Super Smash Bros. Ultimate''. It is a small orb that can be picked up and heals 2% of the user's damage every set amount of time, with the orb disappearing after a couple of seconds of use. The orbs can be transferred to other fighters via contact, such as throwing the orb at another fighter, giving the benefits of the item to that fighter. When a Healing Sprout is given to a fighter this way, the item is attached to a part of their body instead of being held, thus allowing multiple Healing Sprouts to be used by a fighter at the same time.
{{main-external|SmashWiki|Healing Sprout}}
The '''Healing Sprout''' is an item in ''Super Smash Bros. Ultimate''. It is a small orb that can be picked up and heals 2% of the user's damage every set amount of time, with the orb disappearing after a couple of seconds of use. The orbs can be transferred to other fighters via contact, such as throwing the orb at another fighter, giving the benefits of the item to that fighter. When a Healing Sprout is given to a fighter this way, the item is attached to a part of their body instead of being held, thus allowing multiple Healing Sprouts to be used by a fighter at the same time.
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
Line 802: Line 1,085:
|JapR=Yasuragi no Tama
|JapR=Yasuragi no Tama
|JapM=Ball of Serenity
|JapM=Ball of Serenity
|Fra=Pousse apaisante<ref>https://www.smashbros.com/fr_CA/item/index.html</ref>
|Fre=Pousse apaisante<ref>https://www.smashbros.com/fr_CA/item/index.html</ref>
|FraM=Soothing sprout
|FreM=Soothing sprout
|Rus=Лекарственный росток
|Rus=Лекарственный росток
|RusR=Lyekarstvennyi rostok
|RusR=Lyekarstvennyi rostok
Line 819: Line 1,102:


==Heart Container==
==Heart Container==
[[File:HeartContainerUltimate.png|thumb|Heart Container]]
[[File:HeartContainerUltimate.png|thumb|Heart Container artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Heart Container}}
'''[[zeldawiki:Heart Container|Heart Containers]]''' are items featured in every installment of ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series, which increase [[Link]]'s maximum health by one unit. Heart Containers also appear as items in the ''Super Smash Bros.'' series as recovery items. Heart Containers drift to the ground slowly. In the first two games, they cannot be picked up until they touch the ground. In ''Super Smash Bros. Brawl'' onward, however, they can be grabbed in mid-air.
'''[[zeldawiki:Heart Container|Heart Containers]]''' are items featured in every installment of ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series, which increase [[Link]]'s maximum health by one unit. Heart Containers also appear as items in the ''Super Smash Bros.'' series as recovery items. Heart Containers drift to the ground slowly. In the first two games, they cannot be picked up until they touch the ground. In ''Super Smash Bros. Brawl'' onward, however, they can be grabbed in mid-air.


In ''Super Smash Bros.'', Heart Containers heal all damage, returning the player's damage level to 0%. Their design is taken from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. In ''Super Smash Bros. Melee'' onward, however, the Heart Container's effect has been changed to only healing up to 100% of damage. However, the three Heart Containers seen in the All-Star mode still recover all damage. In ''Super Smash Bros. Brawl'', the design of the Heart Container has been changed so as to reflect their appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', and in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', they take their appearance from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]''.
In ''Super Smash Bros.'', Heart Containers heal all damage, returning the player's damage level to 0%. Their design is taken from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. In ''Super Smash Bros. Melee'' onward, however, the Heart Container's effect has been changed to only healing up to 100% of damage. However, the three Heart Containers seen in the All-Star mode still recover all damage. In ''Super Smash Bros. Brawl'', the design of the Heart Container has been changed so as to reflect their appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', and in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', they take their appearance from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]''.
<gallery>
Heart Container Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Ita=Portacuori
|Ita=Portacuori
|ItaM=Heart container
|ItaM=Heart container
|Fre=Réceptacle de Cœur
|FreM=Heart Receptacle
}}
}}


==Hocotate Bomb==
==Hocotate Bomb==
[[File:HocotateBombUltimate.png|thumb|The Hocotate Bomb from ''Super Smash Bros. Ultimate'']]
[[File:HocotateBombUltimate.png|thumb|Hocotate Bomb artwork from ''Super Smash Bros. Ultimate'']]
The '''[[Pikipedia:Hocotate Ship|Hocotate Ship]]''' is [[Captain Olimar]]'s space ship from ''[[Pikipedia:Pikmin 2|Pikmin 2]]''. In ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'', the ship appears as part of Olimar's [[Final Smash]], [[Captain Olimar#End of Day|End of Day]]. Captain Olimar jumps into the ship to initiate this Final Smash. Also, for his entrance, Olimar jumps out of the ship. It also has a role in ''Super Smash Bros. Brawl''{{'}}s The Subspace Emissary. When the [[Subspace Gunship]] destroys the [[Halberd]], the Hocotate Ship is one of the smaller ships that emerges. The Hocotate Ship can also be seen at the background of the beginning of [[Outside the Ancient Ruins]].
{{main-external|SmashWiki|Hocotate Bomb}}
The '''Hocotate Bomb''' is an explosive item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', based on the [[List of Super Smash Bros. series objects#Hocotate Ship|Hocotate Ship]] from the ''[[pikipedia:Pikmin series|Pikmin]]'' series. After it is picked up and thrown, the ship flies into the air; it can carry opponents above the upper blast line. After a while, the ship flies back to the ground, exploding to damage any nearby players.
 
<gallery>
SSB4 Wii U - Hocotate Ship Screenshot.jpg|''Super Smash Bros. for Wii U''
</gallery>


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', the Hocotate Ship also appears as an item called the '''Hocotate Bomb'''. After it is thrown, the ship flies into the air; it can carry opponents above the upper blast line. After a while, the ship flies back to the ground, exploding to damage any nearby players.
;Names in other languages
;Names in other languages
;Hocotate Ship
{{foreign names
|Jap=ドルフィン{{hover|初号機|しょごうき}}
|JapR=Dorufin Shogōki
|JapM=Dolphin Unit-01 (not to be confused with the [[pikipedia:S.S. Dolphin|S.S. Dolphin]])
}}
;Hocotate Bomb
{{foreign names
{{foreign names
|Jap=ドルフィン{{hover|爆弾|ばくだん}}
|Jap=ドルフィン{{hover|爆弾|ばくだん}}
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|Spa=Bomba Hocotate
|Spa=Bomba Hocotate
|SpaM=Hocotate Bomb
|SpaM=Hocotate Bomb
|Fre=Bombe Hocotate
|FreM=Hocotate Bomb
}}
}}


==Home-Run Bat==
==Home-Run Bat==
[[File:Home-Run Bat Brawl artwork.png|thumb|The Home-Run Bat in ''Super Smash Bros. Brawl'']]
[[File:Home-RunBatUltimate.png|thumb|Home-Run Bat artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Home-Run Bat|Home-Run Bat]]''' (alternatively spelled '''Homerun Bat''') is a powerful item in the ''Super Smash Bros.'' series. Fighters can grab the bat and use it to hit other fighters or throw it at them. The smash attack of the Home-Run Bat is very powerful and deals a large amount of knockback (on normally-sized stages, enough for a one-hit KO at single-digit damage percentages), but takes a long time to execute. It launches players the farthest when hitting with the tip of the bat. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Home-Run Bat reflects projectiles.
{{main-external|SmashWiki|Home-Run Bat}}
The '''Home-Run Bat''' (alternatively spelled '''Homerun Bat''') is a powerful item in the ''Super Smash Bros.'' series. Fighters can grab the bat and use it to hit other fighters or throw it at them. The smash attack of the Home-Run Bat is very powerful and deals a large amount of knockback (on normally-sized stages, enough for a one-hit KO at single-digit damage percentages), but takes a long time to execute. It launches players the farthest when hitting with the tip of the bat. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Home-Run Bat reflects projectiles.


While the Home-Run Bat does send opponents flying diagonally for most characters, the item operates differently for [[Captain Falcon]] and [[Sheik]], but only in ''Super Smash Bros. Melee''; the two will send foes flying upwards with their Home-Run Bats, instead of diagonally. In ''Super Smash Bros. Brawl'', the Home-Run Bat has different animations for each of the different characters.
While the Home-Run Bat does send opponents flying diagonally for most characters, the item operates differently for [[Captain Falcon]] and [[Sheik]], but only in ''Super Smash Bros. Melee''; the two will send foes flying upwards with their Home-Run Bats, instead of diagonally. In ''Super Smash Bros. Brawl'', the Home-Run Bat has different animations for each of the different characters.
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A [[Bat (Thing)|similar bat]] can be found in ''[[Paper Mario: Sticker Star]]'', as one of the many Things the player can find in the game.
A [[Bat (Thing)|similar bat]] can be found in ''[[Paper Mario: Sticker Star]]'', as one of the many Things the player can find in the game.
<gallery>
SSB4 WiiU HomeRunBat.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Bate de béisbol
|Spa=Bate de béisbol
|SpaM=Baseball bat
|SpaM=Baseball bat
|Fra=Batte de baseball
|Fre=Batte de baseball
|FraM=Baseball Bat
|FreM=Baseball Bat
|Ger=Baseballschläger
|Ger=Baseballschläger
|GerM=Baseball Bat
|GerM=Baseball Bat
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|ItaM=Homerun bat
|ItaM=Homerun bat
}}
}}
==Hothead==
[[File:HotheadUltimate.png|thumb|Hothead artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Hothead}}
The [[Hothead]] is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Killer Eye==
==Killer Eye==
[[File:SSBWiiU Killer Eye.jpg|thumb|Killer Eye]]
[[File:KillerEyeUltimate.png|thumb|Killer Eye artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Killer Eye}}
The '''[[icaruspedia:Killer Eye|Killer Eye]]''' is a turret item in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' that can be deployed by a player and targets any opponents in its vicinity, shooting them with lasers. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', the Killer Eye appears as an item. By throwing it, the turret sits in place and automatically shoots lasers in front of it. It can be set onto the ground, walls, and ceilings. Attacking a Killer Eye causes it to shoot in the opposite direction, and can even cause it to flip onto its back, shooting lasers straight up.
The '''[[icaruspedia:Killer Eye|Killer Eye]]''' is a turret item in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' that can be deployed by a player and targets any opponents in its vicinity, shooting them with lasers. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', the Killer Eye appears as an item. By throwing it, the turret sits in place and automatically shoots lasers in front of it. It can be set onto the ground, walls, and ceilings. Attacking a Killer Eye causes it to shoot in the opposite direction, and can even cause it to flip onto its back, shooting lasers straight up.
<gallery>
SSBWiiU Killer Eye.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|JapR=Kirā Ai
|JapR=Kirā Ai
|JapM=Killer Eye
|JapM=Killer Eye
|Fra=Œil-qui-tue
|Fre=Œil-qui-tue
|FraM=Eye-that-kills
|FreM=Eye-that-kills
|Rus=Бедоглаз
|Rus=Бедоглаз
|RusR=Bedoglaz
|RusR=Bedoglaz
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==Killing Edge==
==Killing Edge==
[[File:KillingEdgeUltimate.png|thumb|Killing Edge]]
[[File:KillingEdgeUltimate.png|thumb|Killing Edge artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Killing Edge}}
The '''[[fireemblem:Killing Edge|Killing Edge]]''' is a recurring weapon in the [[fireemblem:Fire Emblem (series)|''Fire Emblem'' series]] that has a high chance of dealing a [[fireemblem:Critical hit|critical hit]]. It appears as an item in ''Super Smash Bros. Ultimate'' that can be picked up and, when used, swung forward in front of the fighter. When the sword glows red, it deals double knockback and damage, and if the player successfully lands a hit with it when it is in this state, the critical hit sound effect from the [[Game Boy Advance]] ''Fire Emblem'' games can be heard.
The '''[[fireemblem:Killing Edge|Killing Edge]]''' is a recurring weapon in the [[fireemblem:Fire Emblem (series)|''Fire Emblem'' series]] that has a high chance of dealing a [[fireemblem:Critical hit|critical hit]]. It appears as an item in ''Super Smash Bros. Ultimate'' that can be picked up and, when used, swung forward in front of the fighter. When the sword glows red, it deals double knockback and damage, and if the player successfully lands a hit with it when it is in this state, the critical hit sound effect from the [[Game Boy Advance]] ''Fire Emblem'' games can be heard.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|JapR=Kiru Sōdo
|JapR=Kiru Sōdo
|JapM=Kill Sword
|JapM=Kill Sword
|Fra=Fer létal<ref>https://www.smashbros.com/fr_CA/item/index.html</ref>
|Fre=Fer létal<ref>https://www.smashbros.com/fr_CA/item/index.html</ref>
|FraM=Lethal Blade
|FreM=Lethal Blade
|Rus=Клинок погибели
|Rus=Клинок погибели
|RusR=Klinok pogibyeli
|RusR=Klinok pogibyeli
Line 952: Line 1,261:
|SpaM=Killer sword
|SpaM=Killer sword
}}
}}
==Lightning==
[[File:LightningUltimate.png|thumb|Lightning artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Lightning}}
[[Lightning]] is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Lip's Stick==
==Lip's Stick==
[[File:Lip Stick Wii U.jpg|thumb|The Lip's Stick in ''Super Smash Bros. for Wii U'']]
[[File:Lip'sStickUltimate.png|thumb|Lip's Stick artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Lip's Stick}}
'''Lip's Stick''' is an item originating from the Japanese game ''[[Tetris Attack#Panel de Pon|Panel de Pon]]'' (initially localized as ''[[Tetris Attack]]'' in the West, a [[Yoshi]]-themed game with characters from ''[[Super Mario World 2: Yoshi's Island]]''), where it is wielded the game's protagonist, Lip. It appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'', where it is used as a battering item. When a player gets hit by a Lip's Stick, a small flower would be planted on their head, doing gradual damage. Players hit continuously would cause the flower to grow larger, prolonging the duration it is present, thus causing more damage. With a strong or Smash attack, some magic shoots out of the item, slightly extending its range. Eventually this magic runs out, but players hit by the item itself will still suffer its effects.
'''Lip's Stick''' is an item originating from the Japanese game ''[[Tetris Attack#Panel de Pon|Panel de Pon]]'' (initially localized as ''[[Tetris Attack]]'' in the West, a [[Yoshi]]-themed game with characters from ''[[Super Mario World 2: Yoshi's Island]]''), where it is wielded the game's protagonist, Lip. It appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'', where it is used as a battering item. When a player gets hit by a Lip's Stick, a small flower would be planted on their head, doing gradual damage. Players hit continuously would cause the flower to grow larger, prolonging the duration it is present, thus causing more damage. With a strong or Smash attack, some magic shoots out of the item, slightly extending its range. Eventually this magic runs out, but players hit by the item itself will still suffer its effects.
<gallery>
Lip Stick Wii U.jpg|''Super Smash Bros. for Wii U''
Lip's Stick Wii U.png|Mario using Lip's Stick in ''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Varita de Lip
|Spa=Varita de Lip
|SpaM=Lip's wand
|SpaM=Lip's wand
|Fra=Bâton de Lip
|Fre=Scèptre de Lip
|FraM=Lip's stick
|FreM=Lip's scepter
|Rus=Дубинка Лип
|Rus=Дубинка Лип
|RusR=Dubinka Lip
|RusR=Dubinka Lip
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==Master Ball==
==Master Ball==
[[File:Pokeballs-SSB4.jpg|thumb|Master Ball in ''[[Super Smash Bros. for Wii U]]'']]
[[File:MasterBallUltimate.png|thumb|Master Ball artwork from ''Super Smash Bros. Ultimate'']]
The '''[[bulbapedia:Master Ball|Master Ball]]''' is an item from the [[bulbapedia:Pokémon|''Pokémon'' series]] and is a more powerful version of the Poké Ball. In the games, it is generally given to catch rare and [[bulbapedia:Legendary Pokémon|Legendary Pokémon]] due to its [[bulbapedia:catch rate|catch rate]] of 256, allowing it to catch any wild Pokémon it is thrown at. It is introduced as an item in the ''Super Smash Bros.'' series in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', where it appears as a variant of the normal Poké Ball item, usually only releasing Legendary or Mythical Pokémon (including [[Pokémon#Zoroark|Zoroark]], who does not fit into those categories); occasionally, however, a Master Ball may also release [[Pokémon#Goldeen|Goldeen]] as a dud.
{{main-external|SmashWiki|Master Ball}}
The '''[[bulbapedia:Master Ball|Master Ball]]''' is an item from the [[bulbapedia:Pokémon|''Pokémon'' series]] and is a more powerful version of the Poké Ball. In the games, it is generally given to catch rare and [[bulbapedia:Legendary Pokémon|Legendary Pokémon]] due to its [[bulbapedia:catch rate|catch rate]] of 256, allowing it to catch any wild Pokémon it is thrown at. It is introduced as an item in the ''Super Smash Bros.'' series in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', where it appears as a variant of the normal Poké Ball item, usually only releasing Legendary or Mythical Pokémon (including Zoroark, who does not fit into those categories but was initially event-exclusive like the latter in its debut games [[bulbapedia:Pokémon Black and White|''Pokémon Black'' and ''Pokémon White'']]); occasionally, however, a Master Ball may also release Goldeen as a dud.


Master Balls reappear in ''[[Super Smash Bros. Ultimate]]''.
Master Balls reappear in ''[[Super Smash Bros. Ultimate]]''.
<gallery>
Pokeballs-SSB4.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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==Maxim Tomato==
==Maxim Tomato==
[[File:Maxim Tomato Brawl artwork.png|thumb|Maxim Tomato]]
[[File:MaximTomatoUltimate.png|thumb|Maxim Tomato artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Maxim Tomato}}
The '''[[wikirby:Maxim Tomato|Maxim Tomato]]''', or '''Maximum Tomato''',<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> is an item in the [[wikirby:Kirby (series)|''Kirby'' series]] that can heal the player's health entirely. It also appears as an item in every installment in the ''Super Smash Bros.'' series, also healing a larger amount of damage than normal food. In ''Super Smash Bros.'', if a character eats a Maxim Tomato, it heals them for 100% of damage. In any later games, however, the tomato only heals for 50% of damage.
The '''[[wikirby:Maxim Tomato|Maxim Tomato]]''', or '''Maximum Tomato''',<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> is an item in the [[wikirby:Kirby (series)|''Kirby'' series]] that can heal the player's health entirely. It also appears as an item in every installment in the ''Super Smash Bros.'' series, also healing a larger amount of damage than normal food. In ''Super Smash Bros.'', if a character eats a Maxim Tomato, it heals them for 100% of damage. In any later games, however, the tomato only heals for 50% of damage.
<gallery>
Maxim Tomato Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Maxi Tomate
|Spa=Maxi Tomate
|SpaM=Maxi Tomato
|SpaM=Maxi Tomato
|Fra=Maxi Tomate
|Fre=Maxi Tomate
|FraM=
|FreM=
|Rus=Макси-томат
|Rus=Макси-томат
|RusR=Maksi-tomat
|RusR=Maksi-tomat
Line 1,020: Line 1,353:
|ItaM=Maxim Tomato
|ItaM=Maxim Tomato
}}
}}
==Metal Box==
[[File:MetalBoxUltimate.png|thumb|Metal Box artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Cap Block}}
The [[Cap Block|Metal Box]] is an item that appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Motion-Sensor Bomb==
==Motion-Sensor Bomb==
[[File:Motion-SensorBombUltimate.png|thumb|Motion-Sensor Bomb]]
[[File:Motion-SensorBombUltimate.png|thumb|Motion-Sensor Bomb artwork from ''Super Smash Bros. Ultimate'']]
The '''[[smashwiki:Motion-Sensor Bomb|Motion-Sensor Bomb]]''', or '''Motion Mine'''<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref>, is an item used in the ''Super Smash Bros.'' series. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.
{{main-external|SmashWiki|Motion-Sensor Bomb}}
The '''Motion-Sensor Bomb''', or '''Motion Mine''',<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref> is an item used in the ''Super Smash Bros.'' series. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.


In ''Super Smash Bros.'', the Motion Sensor Bomb was based on the Proximity Mine that appeared in [[Rare Ltd.|Rare]]'s ''{{wp|GoldenEye 007 (1997 video game)|GoldenEye 007}}''.
In ''Super Smash Bros.'', the Motion Sensor Bomb was based on the Proximity Mine that appeared in [[Rare Ltd.|Rare]]'s ''{{wp|GoldenEye 007 (1997 video game)|GoldenEye 007}}''.


In the Japanese version of ''Super Smash Bros. Melee'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''{{wp|Perfect Dark}}''. However, in the North American and PAL versions, it is still the Proximity Mine from ''GoldenEye 007'' (although in the English-language [[trophy (Super Smash Bros. series)|trophy]] description, its game of origin is sneakily listed as "Top Secret").
In the Japanese version of ''Super Smash Bros. Melee'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''{{wp|Perfect Dark}}''. However, in the North American and PAL versions, it is still the Proximity Mine from ''GoldenEye 007'' (although in the English-language [[trophy (Super Smash Bros. series)|trophy]] description, its game of origin is listed as "Top Secret").


In ''Super Smash Bros. Brawl'', the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the ''GoldenEye 007'' design due to Rare being bought out by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.
In ''Super Smash Bros. Brawl'', the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the ''GoldenEye 007'' design due to Rare being bought out by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.


The Motion-Sensor Bomb reappears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', with another redesign: the item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame. In the latter game, when someone activates the bomb, it beeps while the camera zooms in on it before it explodes.
The Motion-Sensor Bomb reappears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', with another redesign: the item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame. In the latter game, when someone activates the bomb, it beeps while the camera zooms in on it before it explodes.
<gallery>
SSBWii U Motion Sensor Bomb.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Mina de proximidad
|Spa=Mina de proximidad
|SpaM=Proximity mine
|SpaM=Proximity mine
|Fra=Bombe à détection
|Fre=Bombe à détection
|FraM=Detection Bomb
|FreM=Detection Bomb
|FraA=
|FreA=
|FraAM=
|FreAM=
|FraE=
|FreE=
|FraEM=
|FreEM=
|Dut=Sensorbom
|Dut=Sensorbom
|DutM=Sensor Bomb
|DutM=Sensor Bomb
Line 1,067: Line 1,411:


==Mr. Saturn==
==Mr. Saturn==
[[File:Mr.SaturnUltimate.png|thumb|Mr. Saturn]]
[[File:Mr.SaturnUltimate.png|thumb|Mr. Saturn artwork from ''Super Smash Bros. Ultimate'']]
'''Mr. Saturns''' are alien-like creatures from the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]]. In both games they reside in a location called "Saturn Valley", and speak their own language.
{{main-external|SmashWiki|Mr. Saturn}}
'''[[wikibound:Mr. Saturn|Mr. Saturns]]''' are alien-like creatures from the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]]. In both games, they reside in a location called "Saturn Valley", and speak their own language.


In the ''Super Smash Bros.'' series, beginning with ''Super Smash Bros. Melee'', Mr. Saturns appear as weak tossable items. While they normally walk around on the stage, they can be picked up and thrown at another player for minor damage. However, they deal a great amount of [[smashwiki:shield|shield]] damage; in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', a thrown Mr. Saturn can instantly break another player's shield. [[Princess Peach|Peach]] (and [[Princess Daisy|Daisy]] in ''Super Smash Bros. Ultimate''), when doing her [[Vegetable (move)|Vegetable move]], has a small (1/166) chance of pulling up a Mr. Saturn instead of a vegetable. In the [[Onett]] mission of Adventure Mode in ''Super Smash Bros. Melee'', Mr. Saturns are the only items that appear.
In the ''Super Smash Bros.'' series, beginning with ''Super Smash Bros. Melee'', Mr. Saturns appear as weak tossable items. While they normally walk around on the stage, they can be picked up and thrown at another player for minor damage. However, they deal a great amount of [[smashwiki:shield|shield]] damage; in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', a thrown Mr. Saturn can instantly break another player's shield. [[Princess Peach|Peach]] (and [[Princess Daisy|Daisy]] in ''Super Smash Bros. Ultimate''), when doing her [[Vegetable (move)|Vegetable move]], has a small (1/166) chance of pulling up a Mr. Saturn instead of a vegetable. In the [[Onett]] mission of Adventure Mode in ''Super Smash Bros. Melee'', Mr. Saturns are the only items that appear.
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In ''[[Super Mario Maker]]'', a Mr. Saturn can be unlocked as a [[Mystery Mushroom]] [[Costume Mario|costume]], via the [[List of official Super Mario Maker courses|Event Course]] [[Welcome to Saturn Valley]]. Their appearance is based on the original Mr. Saturn sprites from ''EarthBound''.
In ''[[Super Mario Maker]]'', a Mr. Saturn can be unlocked as a [[Mystery Mushroom]] [[Costume Mario|costume]], via the [[List of official Super Mario Maker courses|Event Course]] [[Welcome to Saturn Valley]]. Their appearance is based on the original Mr. Saturn sprites from ''EarthBound''.
<gallery>
Mr. Saturn.jpg|''Super Smash Bros. Melee''
Mr. Saturn Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|RusM=Mister Saturn
|RusM=Mister Saturn
|Kor=토성씨
|Kor=토성씨
|KorR=Toseongssi
|KorR=Toseong-ssi
|KorM=Mr. Saturn
|KorM=Mr. Saturn
|Ger=Mr. Saturn
|Ger=Mr. Saturn
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==Orange cube==
==Orange cube==
[[File:Orangecube.jpg|thumb|An orange cube]]
[[File:Orangecube.jpg|thumb|An orange cube]]
An '''orange cube'''<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/en_us/gamemode/modea/modea14.html Clear %]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref> is an item found in [[Super Smash Bros. Brawl#Subspace Emissary|The Subspace Emissary]] of the game ''[[Super Smash Bros. Brawl]]''. The cubes contain valuable items, like [[trophy (Super Smash Bros. series)|trophies]] and healing items, and most will not reappear once the player gets them and re-enters the level. Finding the boxes and getting their treasures is another way to increase the clear percentage.
{{main-external|SmashWiki|Cube#Orange cubes}}
An '''orange cube'''<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/en_us/gamemode/modea/modea14.html Clear %]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref> is an object found in [[Super Smash Bros. Brawl#Subspace Emissary|The Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. The cubes contain valuable items, like [[trophy (Super Smash Bros. series)|trophies]] and healing items, and most will not reappear once the player gets them and re-enters the level. Finding the boxes and getting their treasures is another way to increase the clear percentage.


A more common blue variant also appears, containing items and occasionally [[sticker (Super Smash Bros. Brawl)|sticker]]s.
A more common blue variant also appears, containing items and occasionally [[sticker (Super Smash Bros. Brawl)|sticker]]s.
;Names in other languages
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=オレンジボックス<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/jp/gamemode/modea/modea14.html クリア%] 『スマブラ拳!!』 Retrieved August 29, 2022.</ref>
|Jap=オレンジボックス<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/jp/gamemode/modea/modea14.html クリア%] 『スマブラ拳!!』 Retrieved August 29, 2022.</ref>
|JapR=Orenji bokkusu
|JapR=Orenji bokkusu
|JapM=Orange box
|JapM=Orange box
|Fra=cube-orange<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/fr/gamemode/modea/modea14.html % de stage parcouru]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|Fre=cube-orange<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/fr/gamemode/modea/modea14.html % de stage parcouru]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|FraM=orange-cube
|FreM=orange-cube
|Ger=orange Würfel<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/de/gamemode/modea/modea14.html Fertig %]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|Ger=orange Würfel<ref>Nintendo (February 27, 2008). [https://www.smashbros.com/wii/de/gamemode/modea/modea14.html Fertig %]. ''Smash Bros. DOJO!!''. Retrieved August 29, 2022.</ref>
|GerM=Orange cube
|GerM=Orange cube
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==Ore Club==
==Ore Club==
[[File:SSB4 WiiU OreClub.jpg|thumb|Ore Club]]
[[File:OreClubUltimate.png|thumb|Ore Club artwork from ''Super Smash Bros. Ultimate'']]
The '''Ore Club''' is a [[Icaruspedia:Club|club]] weapon from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' that appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Like the [[Star Rod (Kirby)|Star Rod]], it functions as both a battering item and a shooting item; its slow strikes deal high damage, and its smash attack produces a tornado that travels across the stage to damage opponents and juggle items; the tornado can only be produced six times from a club. The size of the tornado and the distance it travels increases the more the attack is charged; an uncharged tornado is larger than the largest base size of any character and can travel the length of [[Final Destination]].
{{main-external|SmashWiki|Ore Club}}
The '''[[icaruspedia:Ore Club|Ore Club]]''' is a [[Icaruspedia:Club|club]] weapon from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' that appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Like the [[Star Rod (Kirby)|Star Rod]], it functions as both a battering item and a shooting item; its slow strikes deal high damage, and its smash attack produces a tornado that travels across the stage to damage opponents and juggle items; the tornado can only be produced six times from a club. The size of the tornado and the distance it travels increases the more the attack is charged; an uncharged tornado is larger than the largest base size of any character and can travel the length of [[Final Destination]].
 
<gallery>
SSB4 WiiU OreClub.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Ger=Erzkeule
|Ger=Erzkeule
|GerM=Ore Mace
|GerM=Ore Mace
|Fre= Massue Minerai
|FreM= Ore Club
}}
}}


==Parasol==
==Parasol==
[[File:Falcon parasol.jpg|thumb|right|The Parasol]]
{{redirect|Parasol|other parasols|[[Parasol (disambiguation)]]}}
A '''Parasol''' is an item from the [[wikirby:Kirby (series)|''Kirby'' series]] that appears in ''Super Smash Bros. Melee''. Players can use it to attack, dealing moderate damage, and to slow the fighter's decent while falling. To stop floating while in mid-flight, the player has to tilt down on the control stick. If Peach uses the [[Peach Parasol (move)|Peach Parasol]] move while holding this item, she will use it in place of [[Peach's Parasol|her usual Parasol]].
[[File:Falcon parasol.jpg|thumb|The Parasol]]
{{main-external|SmashWiki|Parasol}}
A '''[[wikirby:Parasol|Parasol]]''' is an item from the [[wikirby:Kirby (series)|''Kirby'' series]] that appears in ''Super Smash Bros. Melee''. Players can use it to attack, dealing moderate damage, and to slow the fighter's decent while falling. To stop floating while in mid-flight, the player has to tilt down on the control stick. If Peach uses the [[Peach Parasol (move)|Peach Parasol]] move while holding this item, she will use it in place of [[Peach's Parasol|her usual Parasol]].
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|SpaM=Parasol
|SpaM=Parasol
}}
}}
{{br}}
==Party Ball==
[[File:PartyBallUltimate.png|thumb|Party Ball artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Party Ball (item)}}
The [[Party Ball (item)|Party Ball]] is an item in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Pellet==
==Pellet==
[[File:Pikmin items Brawl.png|thumb|A blue pellet being thrown at a red Onion by [[Mario]], with a yellow Pellet Posy on the left]]
[[File:Pikmin items Brawl.png|thumb|A blue pellet being thrown at a red Onion by [[Mario]], with a yellow Pellet Posy on the left]]
{{main-external|SmashWiki|Pellet}}
'''[[pikipedia:Pellet|Pellets]]''' are items from the ''[[pikipedia:Pikmin series|Pikmin]]'' series that appear in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'', and ''Super Smash Bros. Ultimate'' on the [[stage]] [[Distant Planet]]. They grow on [[pikipedia:Pellet Posies|Pellet Posies]], which they can be knocked off of by attacking them, at which point they function like normal throwing items, allowing them to picked up and thrown at opponents to cause some damage. There are three possible colors pellets can have (namely red, blue and yellow), and each has a number on it that determines its size, although these factors make no difference to any damage they may deal. When a pellet is thrown into an [[pikipedia:Onion|Onion]] that may appear on the stage, the Onion will use up the pellet to release items. In addition to their appearance on the Distant Planet, pellets have a [[trophy (Super Smash Bros. series)|trophy]] in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''.
'''[[pikipedia:Pellet|Pellets]]''' are items from the ''[[pikipedia:Pikmin series|Pikmin]]'' series that appear in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'', and ''Super Smash Bros. Ultimate'' on the [[stage]] [[Distant Planet]]. They grow on [[pikipedia:Pellet Posies|Pellet Posies]], which they can be knocked off of by attacking them, at which point they function like normal throwing items, allowing them to picked up and thrown at opponents to cause some damage. There are three possible colors pellets can have (namely red, blue and yellow), and each has a number on it that determines its size, although these factors make no difference to any damage they may deal. When a pellet is thrown into an [[pikipedia:Onion|Onion]] that may appear on the stage, the Onion will use up the pellet to release items. In addition to their appearance on the Distant Planet, pellets have a [[trophy (Super Smash Bros. series)|trophy]] in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''.


In ''[[WarioWare: Get It Together!]]'', the [[microgame]] [[Pikmin 2 (WarioWare: Get It Together!)|Pikmin 2]] requires the player to harvest a pellet.
In ''[[WarioWare: Get It Together!]]'', the [[microgame]] [[Pikmin 2 (WarioWare: Get It Together!)|Pikmin 2]] requires the player to harvest a pellet.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Spa=Píldora
|Spa=Píldora
|SpaM=Pellet
|SpaM=Pellet
|Fre=Pallet
|FreM=Pellet
}}
}}


==Pitfall==
==Pitfall==
[[File:PitfallUltimate.png|thumb|Pitfall]]
[[File:PitfallUltimate.png|thumb|Pitfall artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Pitfall}}
A '''[[Nookipedia:Pitfall seed|Pitfall]]''' (known as a '''Pitfall Seed''' in the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' series]]) is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', bearing the same appearance as it had in the ''Animal Crossing'' series, from which it originated. Pitfalls are white balls with a single red exclamation mark on them. They are used in a similar manner as they are in the ''Animal Crossing'' games; once a pitfall is thrown on the ground, it will be buried and become completely invisible, with no change in the terrain. If a player walks over the spot in which the pitfall is hidden, a pit will open up under them and they will fall in, immobilizing them and leaving them open to attack.
A '''[[Nookipedia:Pitfall seed|Pitfall]]''' (known as a '''Pitfall Seed''' in the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' series]]) is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', bearing the same appearance as it had in the ''Animal Crossing'' series, from which it originated. Pitfalls are white balls with a single red exclamation mark on them. They are used in a similar manner as they are in the ''Animal Crossing'' games; once a pitfall is thrown on the ground, it will be buried and become completely invisible, with no change in the terrain. If a player walks over the spot in which the pitfall is hidden, a pit will open up under them and they will fall in, immobilizing them and leaving them open to attack.


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Pitfalls will not affect the player that set them. They also do not have any effect on [[Giga Bowser]], who is resistant to flinching, and [[Wario-Man]], since he is invincible.
Pitfalls will not affect the player that set them. They also do not have any effect on [[Giga Bowser]], who is resistant to flinching, and [[Wario-Man]], since he is invincible.
<gallery>
Pitfall Brawl.png|The Pitfall in effect in ''Super Smash Bros. Brawl''
Pitfall Wii U.jpg|''[[Super Smash Bros. for Wii U]]'' screenshot
PitfallEffectSSB3DS.JPG|The effect in ''[[Super Smash Bros. for Nintendo 3DS]]''
</gallery>
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
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|Ita=Trappola
|Ita=Trappola
|ItaM=Trap
|ItaM=Trap
|Fre=Piège
|FreM=Trap
}}
}}
==Poison Mushroom==
[[File:PoisonMushroomUltimate.png|thumb|Poison Mushroom artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Poison Mushroom}}
The [[Poison Mushroom]] is an item that appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.


==Poké Ball==
==Poké Ball==
[[File:Poke Ball SSB4 Wii U.jpg|thumb|250px|The Poké Ball in ''Super Smash Bros. for Wii U'']]
[[File:PokeBallUltimate.png|thumb|250px|Poké Ball artwork from ''Super Smash Bros. Ultimate'']]
'''Poké Balls''' are items originating from the ''[[Pokémon]]'' series; their purpose is to store and mobilize Pokémon within the ball when they are not in battle. They have appeared in all six installments of the ''Super Smash Bros.'' series as items, and serve as the ''Pokémon'' series emblem. When thrown, the Poké Ball releases a random [[Pokémon]] out of the ball, which says its [[bulbapedia:Cry|cry]] and attacks or moves around. In ''Super Smash Bros. Brawl'' and ''[[Super Smash Bros. Ultimate]]'', the [[Pokémon Trainer]] uses a Poké Ball to change between his three different Pokémon: [[Charizard]], [[Squirtle]] and [[Ivysaur]].
{{main-external|SmashWiki|Poké Ball}}
'''[[bulbapedia:Poké Ball|Poké Balls]]''' are items originating from the ''[[bulbapedia:Pokémon|Pokémon]]'' series; their purpose is to store and mobilize Pokémon within the ball when they are not in battle. They have appeared in all six installments of the ''Super Smash Bros.'' series as items, and serve as the ''Pokémon'' series emblem. When thrown, the Poké Ball releases a random [[bulbapedia:Pokémon (species)|Pokémon]] out of the ball, which says its [[bulbapedia:Cry|cry]] and attacks or moves around. In ''Super Smash Bros. Brawl'' and ''[[Super Smash Bros. Ultimate]]'', the [[Pokémon Trainer]] uses a Poké Ball to change between his three different Pokémon: [[List of fighters debuting in Super Smash Bros. Brawl#Charizard|Charizard]], [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle|Squirtle]] and [[List of fighters debuting in Super Smash Bros. Brawl#Ivysaur|Ivysaur]].
 
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', the Master Ball variant of Poké Ball appears as an item. They specifically release only rare and [[bulbapedia:Legendary Pokémon|Legendary Pokémon]], while the regular Poké Ball can release any Pokémon.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', the Master Ball variant of Poké Ball appears as an item. They specifically release only rare and [[bulbapedia:Legendary Pokémon|Legendary Pokémon]], while the regular Poké Ball can release any Pokémon.  
<gallery>
;Names in other languages
Poke Ball SSB4 Wii U.jpg|''Super Smash Bros. for Wii U''
{{foreign names
</gallery>
|Jap=モンスターボール
 
|JapR=Monsutā Bōru
===Poké Ball Pokémon===
|JapM=MonsterBall
{| class="wikitable mw-collapsible mw-collapsed"
|Rus=Поке-Болл
!colspan=8|List of Poké Ball Pokémon
|RusR=Poke-Boll
|-style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="0" textalign="center"
|RusM=Poké Ball
|-style="background: #ABC;"
|Chi=精靈球 (Traditional)<br>精灵球 (Simplified)
!width="10%"|Image
|ChiR=Jīnglíng qiú
!width="10%"|Character
|ChiM=Poké Ball
!width="4%"|''[[Super Smash Bros.|64]]''
|Ger=Pokéball
!width="4%"|''[[Super Smash Bros. Melee|Melee]]''
|GerM=Poké Ball
!width="4%"|''[[Super Smash Bros. Brawl|Brawl]]''
|Spa=Poké Ball
!width="4%"|''[[Super Smash Bros. for Nintendo 3DS / Wii U|3DS/<br>Wii U]]''
|SpaM=-
!width="4%"|''[[Super Smash Bros. Ultimate|Ultimate]]''
}}
!width="60%"|Description
|-
|[[File:SSBU Abomasnow.png|x100px|center]]
|[[bulbapedia:Abomasnow (Pokémon)|Abomasnow]]{{anchor|Abomasnow}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Abomasnow attacks by using [[bulbapedia:Blizzard (move)|Blizzard]], releasing a blast of freezing wind around itself that draws opponents towards it and deals minor damage, then charges across the arena with [[Bulbapedia:Ice Punch (move)|Ice Punch]], attacking the nearest opponent with a punch that freezes them in its path and deals severe damage if it hits.
|-
|[[File:AbraUltimate.png|x100px|center]]
|[[bulbapedia:Abra (Pokémon)|Abra]]{{anchor|Abra}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Abra uses [[bulbapedia:Teleport (move)|Teleport]], warping opponents to a random part of the stage.
|-
|[[File:AlolanExeggutorUltimate.png|x100px|center]]
|[[bulbapedia:Exeggutor (Pokémon)|Alolan Exeggutor]]{{anchor|Alolan Exeggutor}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Alolan Exeggutor acts as a stage barrier, preventing fighters from going through with its long neck, which also doubles as a wall.
|-
|[[File:AlolanRaichuUltimate.png|x100px|center]]
|[[bulbapedia:Raichu (Pokémon)|Alolan Raichu]]{{anchor|Alolan Raichu}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Alolan Raichu surfs across the stage, dealing electric damage to opponents it hits.
|-
|[[File:AlolanVulpix SSBUltimate.png|x100px|center]]
|[[bulbapedia:Vulpix (Pokémon)|Alolan Vulpix]]{{anchor|Alolan Vulpix}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Alolan Vulpix attacks using [[bulbapedia:Frost Breath (move)|Frost Breath]], freezing opponents it hits.
|-
|[[File:SSBU Arceus.png|x100px|center]]
|[[bulbapedia:Arceus (Pokémon)|Arceus]]{{anchor|Arceus}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Arceus creates a pulse of [[bulbapedia:Gravity (move)|Gravity]], a circular shockwave that smashes opponents downward if they are in the air, though it deals no damage.
|-
|[[File:Articuno.png|x100px|center]]
|[[bulbapedia:Articuno (Pokémon)|Articuno]]{{anchor|Articuno}}
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|Articuno releases a continuous wave of ice from its body using [[Bulbapedia:Icy Wind (move)|Icy Wind]], which freezes anyone close to it and deals moderate damage. This also launches them up, occasionally far enough off the screen for a KO.
|-
|[[File:Beedrill.png|70px|center]]
|[[bulbapedia:Beedrill (Pokémon)|Beedrill]]{{anchor|Beedrill}}
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[Bulbapedia:Beedrill (Pokémon)|Beedrill]] attacks by using [[Bulbapedia:Take Down (move)|Take Down]], which involves a single Beedrill flying off the stage, followed by a swarm of Beedrill flying horizontally through the stage and damaging anyone who comes into contact with them.
|-
|[[File:SSBU Bellossom.png|x100px|center]]
|[[bulbapedia:Bellossom (Pokémon)|Bellossom]]{{anchor|Bellossom}}
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Bellossom uses [[bulbapedia:Sweet Scent (move)|Sweet Scent]] to put any nearby opponents to sleep.
|-
|[[File:BewearUltimate.png|x100px|center]]
|[[bulbapedia:Bewear (Pokémon)|Bewear]]{{anchor|Bewear}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|Bewear slowly moves across the stage and uses [[bulbapedia:Hammer Arm (move)|Hammer Arm]] when it gets close to opponents, uppercutting them and sending them flying.
|-
|[[File:Blastoise.png|x100px|center]]
|[[bulbapedia:Blastoise (Pokémon)|Blastoise]]{{anchor|Blastoise}}
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|Blastoise attacks with [[bulbapedia:Hydro Pump (move)|Hydro Pump]], which has it firing blasts of water from the cannons on its shoulders that push away opponents. Despite not appearing as a Poké Ball Pokémon, it appears as a trophy in ''[[Super Smash Bros. for Wii U]]'', whereas a Mega Blastoise trophy appears in ''[[Super Smash Bros. for Nintendo 3DS]]''. According to a [[List of Super Smash Bros. Brawl pre-release and unused content#early ideas|datamine]], Blastoise was meant to be playable in the [[Pokémon Trainer]]'s trio, but it was replaced by [[Squirtle]] to balance the size and evolutionary stages of the Pokémon.
|-
|[[File:Bonsly Artwork.jpg|x100px|center]]
|[[bulbapedia:Bonsly (Pokémon)|Bonsly]]{{anchor|Bonsly}}
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|Bonsly acts like an item; it can be picked up and carried around like an item - although it is very heavy, and can only be carried around with ease when held by strong characters. When tossed, it doesn't go far, but it can deal damage exceeding 30%, and knockback comparable to a Home-Run Bat. It can be deflected, or used by players who did not summon it. After being thrown about three times, it disappears, or disappear after being unused for some time.
|-
|[[File:Celebi Brawl screenshot.png|x100px|center]]
|[[bulbapedia:Celebi (Pokémon)|Celebi]]{{anchor|Celebi}}
|[[File:X_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|In ''[[Super Smash Bros. Melee]]'', Celebi can only appear if every character and stage has been unlocked, every event has been cleared, and the score display has been unlocked. It has a one in 251 chance of appearing, and if it does the player earns an extra 8,000 points at the end of the match. In ''[[Super Smash Bros. Brawl]]'', Celebi can appear at any point without needing to unlock it, and when it appears it drops a [[Trophy (Super Smash Bros. series)|trophy]] before flying away; in this game it has a one in 493 chance of appearing.
|-
|[[File:Chansey.png|x100px|center]]
|[[bulbapedia:Chansey (Pokémon)|Chansey]]{{anchor|Chansey}}
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|Chansey uses its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Soft-Boiled (move)|Soft-Boiled]], in which it drops eggs that can either contain items, heal the player, or explode. It also appears in [[Saffron City]], where it can heal the player if they touch it (although its eggs no longer heal), and as one of the floats on the [[Poké Floats]] stage.
|-
|[[File:Charizard.png|x100px|center]]
|[[Charizard]]{{anchor|Charizard}}
|[[File:Check_mark.svg|17px|center]]
|[[File:Check_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|[[File:X_mark.svg|17px|center]]
|Charizard attacks by turning from side to side while using [[bulbapedia:Flamethrower (move)|Flamethrower]]. In ''[[Super Smash Bros. Brawl]]'', Charizard became a playable fighter, both as a part of the [[Pokémon Trainer]] and (only in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'') as an individual.
|-
|[[File:SSBU Chespin.png|x100px|center]]
|[[bulbapedia:Chespin (Pokémon)|Chespin]]{{anchor|Chespin}}
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|Chespin attacks by using Seed Bomb, releasing explosive seeds from its body. These moderately damage any opponents who are caught in the blast.
|-
|[[File:SSBBchikorita.jpg|x100px|center]]
|[[bulbapedia:Chikorita (Pokémon)|Chikorita]]{{anchor|Chikorita}}
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|Chikorita attacks using [[bulbapedia:Razor Leaf (move)|Razor Leaf]], flinging leaf blades at opponents to damage them. In ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', Chikorita is replaced by [[#Snivy|Snivy]], which also attacks using Razor Leaf. It also appears as one of the [[Poké Floats]] floats.
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|[[File:Clefairy.png|x100px|center]]
|[[bulbapedia:Clefairy (Pokémon)|Clefairy]]{{anchor|Clefairy}}
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|Clefairy attacks by using [[bulbapedia:Metronone (move)|Metronone]] In ''[[Super Smash Bros.]]'', this move involves copying and using the move of any other Poké Ball Pokémon at random. In ''[[Super Smash Bros. Melee]]'', Clefairy uses one of several attacks at random that cause various effects, including: [[bulbapedia:Explosion (move)|Explosion]], which hits any opponents caught in the blast; [[bulbapedia:Blizzard (move)|Blizzard]], which freezes any nearby opponents; [[bulbapedia:Fire Spin (move)|Fire Spin]], which creates a horizontal blast of fire that damages opponents; and [[bulbapedia:Whirlwind (move)|Whirlwind]], which traps opponents in a whirlwind and damages them.
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|[[File:Cyndaquil.png|x100px|center]]
|[[bulbapedia:Cyndaquil (Pokémon)|Cyndaquil]]{{anchor|Cyndaquil}}
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|Cyndaquil attacks by using [[bulbapedia:Flamethrower (move)|Flamethrower]], which involves it jumping up and releasing a small blast of fire from its back; the effect is similar to Charizard, but only in one direction. This deals constant weak damage to any opponent caught in it. Cyndaquil is one of the few Pokémon in ''[[Super Smash Bros. Melee]]'' that can be knocked off the stage.
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|[[File:SSBU Darkrai.png|x100px|center]]
|[[bulbapedia:Darkrai (Pokémon)|Darkrai]]{{anchor|Darkrai}}
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|Darkrai attacks by using its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Dark Void (move)|Dark Void]], creating a large dark sphere around itself that puts any opponent that enters it to sleep and deals minor damage to them.
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|[[File:SSBU Dedenne.png|x100px|center]]
|[[bulbapedia:Dedenne (Pokémon)|Dedenne]]{{anchor|Dedenne}}
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|Dedenne attacks by using [[bulbapedia:Discharge (move)|Discharge]], which involves it hovering in the air and releasing electricity that rotates in four beams around it. The electricity hits opponents multiple times, and the final burst does medium knockback.
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|[[File:SSBU Deoxys.png|x100px|center]]
|[[bulbapedia:Deoxys (Pokémon)|Deoxys]]{{anchor|Deoxys}}
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|Deoxys appears in its Attack Forme and attacks by using [[bulbapedia:Hyper Beam (move)|Hyper Beam]], which involves it floating into the air (smashing any opponent it touches as it does so) and firing a giant laser beam, dealing large damage and huge knock to anyone that it comes into contact with.
|-
|[[File:Ditto Ultimate.png|x100px|center]]
|[[bulbapedia:Ditto (Pokémon)|Ditto]]{{anchor|Ditto}}
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|Ditto uses [[bulbapedia:Transform (move)|Transform]] to turn into its summoner and fights alongside them. Ditto copies the character's attributes and moveset, but keeps its purple hue.
|-
|[[File:SSBU Eevee.png|x100px|center]]
|[[bulbapedia:Eevee (Pokémon)|Eevee]]{{anchor|Eevee}}
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|Eevee uses [[bulbapedia:Take Down (move)|Take Down]] to slam itself into nearby opponents, making them take below average damage. Eevee does nothing if no opponents are nearby.
|-
|[[File:SSBU Electrode.png|x100px|center]]
|[[bulbapedia:Electrode (Pokémon)|Electrode]]{{anchor|Electrode}}
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|Electrode uses [[bulbapedia:Explosion (move)|Explosion]] to damage any fighters in its blast radius, including the player that summons it. Electrode can also be picked up and thrown like an item just before it explodes. Starting with ''[[Super Smash Bros. Brawl]]'', it may occasionally be a dud, failing to explode after having charged up for a few seconds, but exploding immediately after. In ''[[Super Smash Bros.]]'', Electrode does not appear as a Poké Ball Pokémon, but instead as a hazard in [[Saffron City]].
|-
|[[File:SSBU Entei.png|x100px|center]]
|[[bulbapedia:Entei (Pokémon)|Entei]]{{anchor|Entei}}
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|Entei uses [[bulbapedia:Fire Spin (move)|Fire Spin]] ([[bulbapedia:Fire Blast (move)|Fire Blast]] in ''[[Super Smash Bros. Melee]]'') to create a large pillar of flame around itself that damages opponents.
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|[[File:SSBU Fennekin.png|x100px|center]]
|[[bulbapedia:Fennekin (Pokémon)|Fennekin]]{{anchor|Fennekin}}
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|Fennekin spits a fireball in front of it that creates a pillar of fire. If the fire hits an opponent, they become stunned and continuously take damage until the fire disappears.
|-
|[[File:SSBU Fletchling.png|x100px|center]]
|[[bulbapedia:Fletchling (Pokémon)|Fletchling]]{{anchor|Fletchling}}
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|Fletchling attacks by using [[bulbapedia:Peck (move)|Peck]], which involves it hopping across the stage and pecking any nearby opponents, dealing weak damage and knockback. It can fly back to the stage if it falls off.
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|[[File:SSBU Gardevoir.png|x100px|center]]
|[[bulbapedia:Gardevoir (Pokémon)|Gardevoir]]{{anchor|Gardevoir}}
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|Gardevoir uses [[bulbapedia:Reflect (move)|Reflect]] to create a large circular barrier around itself and wanders around the battlefield. Despite being harmless, the shield can deflect projectiles back at the foes, although it does not affect those who summoned Gardevoir.
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|[[File:SSBU Genesect.png|x100px|center]]
|[[bulbapedia:Genesect (Pokémon)|Genesect]]{{anchor|Genesect}}
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|Genesect attacks by using its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Techno Blast (move)|Techno Blast]], which involves it firing four small laser bursts before following it up with a large, continuous beam. The beam is significantly stronger than the bursts, and both attacks can pass through walls.
|-
|[[File:SSBU Giratina.png|x100px|center]]
|[[bulbapedia:Giratina (Pokémon)|Giratina]]{{anchor|Giratina}}
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|Giratina attacks by using [[bulbapedia:Dragon Breath (move)|Dragon Breath]], blowing a horizontal vortex that shoots across the entire stage, repeatedly dealing weak damage while stuck in the whirlwind. Coming in contact with Giratina deals slightly stronger damage with knockback.
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|[[File:SSBU Gogoat.png|x100px|center]]
|[[bulbapedia:Gogoat (Pokémon)|Gogoat]]{{anchor|Gogoat}}
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|Gogoat attacks using [[bulbapedia:Take Down (move)|Take Down]], represented as charging from one side of the stage to the other and ramming any opponents in its path. Anyone, whether its summoner or other fighters, can jump on top of it and attack from it as it is moving. If it runs into a wall, it becomes momentarily stunned.
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|[[File:SSBU Goldeen.png|x100px|center]]
|[[bulbapedia:Goldeen (Pokémon)|Goldeen]]{{anchor|Goldeen}}
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|Goldeen uses [[bulbapedia:Splash (move)|Splash]], flailing around in one area with no effect on the battlefield. In the ''Pokémon'' franchise, Goldeen is actually unable to learn Splash, which is a move more commonly associated with [[bulbapedia:Magikarp (Pokémon)|Magikarp]]. Goldeen, alongside [[#Zoroark|Zoroark]], are the only non-legendary Pokémon that can be summoned from a [[Master Ball]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' (although it rarely appears).
|-
|[[File:Groudon.jpg|x100px|center]]
|[[bulbapedia:Groudon (Pokémon)|Groudon]]{{anchor|Groudon}}
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|Groudon attacks by using [[bulbapedia:Overheat (move)|Overheat]]; after being summoned, it exerts a glowing aura around it, knocking back opponents and dealing light damage to them. Groudon's size prevents opponents from easily avoiding it, and it can occasionally turn to the other side of the stage.
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|[[File:Gulpin.jpg|x100px|center]]
|[[bulbapedia:Gulpin (Pokémon)|Gulpin]]{{anchor|Gulpin}}
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|Gulpin sits stationary where it is released. If an opponent gets close, Gulpin [[bulbapedia:Swallow (move)|Swallow]]s them, causing damage as long as they are inside. Others can damage whoever is swallowed, but eventually Gulpin spits out the opponent and disappear.
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|[[File:Hitmonlee.png|50px|center]]
|[[bulbapedia:Hitmonlee (Pokémon)|Hitmonlee]]{{anchor|Hitmonlee}}
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|Hitmonlee jumps in the air and attacks by using [[bulbapedia:Jump Kick (move)|Jump Kick]]; this involves Hitmonlee extending its leg and leaping towards an opponent, dealing heavy damage and knockback if it connects. This jump has a large arc, which often leads to it simply jumping off the stage.
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|[[File:Ho-Oh Brawl screenshot.png|x100px|center]]
|[[bulbapedia:Ho-Oh (Pokémon)|Ho-Oh]]{{anchor|Ho-Oh}}
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|Ho-Oh flies up into the background and attacks with its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Sacred Fire (move)|Sacred Fire]], creating a massive burst of fire in the area where it was summoned and dealing massive damage to any opponents caught in it. It can also damage opponents as it flies up. In ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', Ho-Oh occasionally appears in the background on the [[Kalos Pokémon League]] stage when it transitions to the Fire-type room. When the fire pillars are active, Ho-Oh causes them to rise even higher.
|-
|[[File:SSBU Inkay.png|x100px|center]]
|[[bulbapedia:Inkay (Pokémon)|Inkay]]{{anchor|Inkay}}
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|Inkay attacks by using its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Topsy-Turvy (move)|Topsy-Turvy]], which involves it flipping upside down before slamming into the ground, [[Trip|tripping]] any opponents in its vicinity.
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|[[File:Jirachi.jpg|x100px|center]]
|[[bulbapedia:Jirachi (Pokémon)|Jirachi]]{{anchor|Jirachi}}
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|Jirachi drops [[Sticker (Super Smash Bros. Brawl)|stickers]] for players to grab. It has as a 1 in 493 chance of being spawned from any given [[Poké Ball]], in line with the number of Pokémon that existed at the time of ''[[Super Smash Bros. Brawl]]''{{'}}s release.
|-
|[[File:SSBU Keldeo.png|x100px|center]]
|[[bulbapedia:Keldeo (Pokémon)|Keldeo]]{{anchor|Keldeo}}
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|Keldeo emerges from the [[Poké Ball]] in its Resolute Form and attacks by using its [[bulbapedia:Signature move|signature move]], [[bulbapedia:Secret Sword (move)|Secret Sword]], by running around the stage and occasionally jumping to slash at opponents with its horn, dealing strong damage with each swipe.
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|[[File:Koffingssb.png|70px|center]]
|[[bulbapedia:Koffing (Pokémon)|Koffing]]{{anchor|Koffing}}
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|Koffing uses [[bulbapedia:Poison Gas (move)|Poison Gas]], which continuously damages any opponents near it. It also damages any opponents that touch it. While Koffing does not appear in ''[[Super Smash Bros. Melee]]'', it is replaced by its evolution [[#Weezing|Weezing]], which uses the same attack with the same effect.
|-
|[[File:SSBU Kyogre.png|x100px|center]]
|[[bulbapedia:Kyogre (Pokémon)|Kyogre]]{{anchor|Kyogre}}
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|Kyogre attacks by using [[bulbapedia:Hydro Pump (move)|Hydro Pump]], which involves it floating into the air and shooting large bursts of water towards either side of the screen. The water does not do damage (though Kyogre itself has contact damage), but it pushes opponents off of the stage. Opponents can resist the water by shielding or rolling against it.
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|[[File:SSBU Kyurem.png|x100px|center]]
|[[bulbapedia:Kyurem (Pokémon)|Kyurem]]{{anchor|Kyurem}}
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|Kyurem attacks by using [[bulbapedia:Icy Wind (move)|Icy Wind]], shooting spirals of cold on both sides that freeze any opponents that come into contact with them and deal moderate damage.
|-
|[[File:SSBU Latias & Latios.png|x100px|center]]
|[[bulbapedia:Latias (Pokémon)|Latias]] and [[bulbapedia:Latios (Pokémon)|Latios]]{{anchor|Latias}}{{anchor|Latios}}
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|Latias and Latios are summoned separately, but after one of them flies off-screen, both appear fly diagonally across the screen one at a time to strike opponents with [[bulbapedia:Steel Wing|Steel Wing]] multiple times.
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|[[File:SSBU Lugia.png|x100px|center]]
|[[bulbapedia:Lugia (Pokémon)|Lugia]]{{anchor|Lugia}}
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|Lugia flies up into the background and attacks with its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Aeroblast (move)|Aeroblast]], releasing large whirlwinds onto the stage to damage opponents. It can also damage opponents as it flies up.
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|[[File:LunalaUltimate.png|x100px|center]]
|[[bulbapedia:Lunala (Pokémon)|Lunala]]{{anchor|Lunala}}
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|Lunala enters its Full Moon phase and attacks with its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Moongeist Beam (move)|Moongeist Beam]], in which it fires a beam from the background.
|-
|[[File:Manaphy Brawl artwork.png|x100px|center]]
|[[bulbapedia:Manaphy (Pokémon)|Manaphy]]{{anchor|Manaphy}}
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|Manaphy uses [[bulbapedia:Heart Swap (move)|Heart Swap]], its [[bulbapedia:Signature move|signature move]], which temporarily swaps the body of two players. The players' damage and stocks carry between stocks, and self-destruction causes the dying player to lose a life and not the opponent. Manaphy also occasionally appears as a stage hazard in the Flood Chamber of the [[Kalos Pokémon League]] stage in ''[[Super Smash Bros. for Wii U]]'', where it uses [[bulbapedia:Whirlpool (move)|Whirlpool]] to create one in the middle of the stage that sucks players down to the bottom of the stage.
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|[[File:Marill.png|x100px|center]]
|[[bulbapedia:Marill (Pokémon)|Marill]]{{anchor|Marill}}
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|Marill attacks by using [[bulbapedia:Tackle (move)|Tackle]], which involves it running in a single direction, launching back any opponent who gets in its way. Marill continues in the opposite direction if it hits a wall; if it ends up in an enclosed space, it continues to bounce back and forth until it disappears.
|-
|[[File:MarshadowUltimate.png|x100px|center]]
|[[bulbapedia:Marshadow (Pokémon)|Marshadow]]{{anchor|Marshadow}}
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|Marshadow hides under opponents, stuns them with shadows, and attacks using [[bulbapedia:Spectral Thief (move)|Spectral Thief]] to punch them.
|-
|[[File:SSBU Meloetta.png|x100px|center]]
|[[bulbapedia:Meloetta (Pokémon)|Meloetta]]{{anchor|Meloetta}}
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|Meloetta attacks by using [[bulbapedia:Echoed Voice (move)|Echoed Voice]], shooting a pair of melodic projectiles that bounce from walls and reflect off the stage's perimeter, dealing moderate damage and knockback to any opponents that come into contact with them. In ''[[Super Smash Bros. for Nintendo 3DS]]'', it is unlocked by having the game on for at least eight hours, while in ''[[Super Smash Bros. for Wii U]]'', it can be unlocked by clearing All-Star mode with [[Lucario]] on Normal or Hard difficulty.
|-
|[[File:SSBU Meowth.png|x100px|center]]
|[[bulbapedia:Meowth (Pokémon)|Meowth]]{{anchor|Meowth}}
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|Meowth attacks by using [[bulbapedia:Pay Day (move)|Pay Day]], shooting out coins that damage opponents. In ''[[Super Smash Bros.]]'', it shoots coins in four directions, whereas in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', it instead shoots coins to the left or right, turning to the direction of the nearest opponent when necessary.
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|[[File:SSBU Metagross.png|x100px|center]]
|[[bulbapedia:Metagross (Pokémon)|Metagross]]{{anchor|Metagross}}
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|Metagross attacks by using [[bulbapedia:Earthquake (move)|Earthquake]], in which it stomps its feet into the ground, causing any fighters near it to be buried and launching them with another stomp.
|-
|[[File:SSBU Mew.png|x100px|center]]
|[[bulbapedia:Mew (Pokémon)|Mew]]{{anchor|Mew}}
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|When Mew is summoned, it cries out its name and flies up off the screen. It gives the player a score bonus at the end of a match in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', and has a one in 251 chance of appearing. In ''[[Super Smash Bros. Brawl]]'', it drops a [[CD]] (or a [[Sticker (Super Smash Bros. Brawl)|Sticker]] if the player has every CD) and has a one in 493 chance of appearing. Finally, it drops a custom part or a [[Trophy (Super Smash Bros. series)|trophy]] in ''Super Smash Bros. for Nintendo 3DS / Wii U'', though it can also drop a CD in the [[Wii U]] version.
|-
|[[File:MimikyuUltimate.png|x100px|center]]
|[[bulbapedia:Mimikyu (Pokémon)|Mimikyu]]{{anchor|Mimikyu}}
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|Mimikyu uses its signature [[bulbapedia:Z-Move|Z-Move]] [[bulbapedia:Let's Snuggle Forever (move)|Let's Snuggle Forever]], grabbing opponents and trapping them inside its disguise. The captured opponents repeatedly take damage, and if they are at 100% damage or higher, they will be instantly KO'd.
|-
|[[File:SSBU Moltres.png|x100px|center]]
|[[bulbapedia:Moltres (Pokémon)|Moltres]]{{anchor|Moltres}}
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|Moltres sits in place before flying away, damaging any players on contact. In ''[[Super Smash Bros.]]'', Moltres makes a cameo appearance flying in the background on the [[Saffron City]] stage.
|-
|[[File:BrawlMunchlax.jpg|x100px|center]]
|[[bulbapedia:Munchlax (Pokémon)|Munchlax]]{{anchor|Munchlax}}
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|Munchlax wanders around the stage, eating any items it comes across and removing them from play. Munchlax cannot eat [[Trophy (Super Smash Bros. series)|Trophies]], [[CD]]s, [[Sticker (Super Smash Bros. Brawl)|Stickers]], [[Poké Ball]]s or [[Smash Ball]]s.
|-
|[[File:Onix.png|70px|center]]
|[[bulbapedia:Onix (Pokémon)|Onix]]{{anchor|Onix}}
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|Onix jumps to the top of the stage and uses [[bulbapedia:Rock Throw (move)|Rock Throw]] to drop many boulders in one area. Onix can damage opponents itself while dropping rocks, and the rocks launch away opponents if they hit. If opponents touch Onix before it rises upward, they also take damage.
|-
|[[File:SSBU Oshawott.png|x100px|center]]
|[[bulbapedia:Oshawott (Pokémon)|Oshawott]]{{anchor|Oshawott}}
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|Oshawott attacks by using [[bulbapedia:Surf (move)|Surf]], riding a wave towards the stage's edge and beyond, dragging any opponents caught in the path with it.
|-
|[[File:SSBU Palkia.png|x100px|center]]
|[[bulbapedia:Palkia (Pokémon)|Palkia]]{{anchor|Palkia}}
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|Palkia uses its [[bulbapedia:Signature move|signature move]], [[bulbapedia:Spacial Rend (move)|Spacial Rend]], which involves it slashing across the screen and flipping the camera. This affects nothing other than the player's viewpoint. Coming into contact with it does minor damage. Eventually, the screen tilts back to normal and Palkia disappears. Palkia also appears as a stage hazard within [[Spear Pillar]] in ''[[Super Smash Bros. Brawl]]''.
|-
|[[File:PiplupArtwork.jpg|x100px|center]]
|[[bulbapedia:Piplup (Pokémon)|Piplup]]{{anchor|Piplup}}
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|Piplup attacks by using [[bulbapedia:Surf (move)|Surf]]; when summoned, it slides across the ground on a wave of water, pushing any opponent that gets caught along with it. It moves in the other direction if it hits a wall, and does not stop moving even if it falls off the stage. In later games, [[#Oshawott|Oshawott]] occupies the same role with the same behavior.
|-
|[[File:Porygon2.png|x100px|center]]
|[[bulbapedia:Porygon2 (Pokémon)|Porygon2]]{{anchor|Porygon2}}
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|Porygon2 attacks by using [[bulbapedia:Tackle (move)|Tackle]]; as soon as it is spawned, it dashes a short distance horizontally before disappearing, dealing moderate damage and a huge amount of knockback, in the opposite direction of Porygon2's tackle, to any opponents caught by it.
|-
|[[File:PyukumukuUltimate.png|x100px|center]]
|[[bulbapedia:Pyukumuku (Pokémon)|Pyukumuku]]{{anchor|Pyukumuku}}
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|Pyukumuku uses [[bulbapedia:Counter (move)|Counter]] on an opponent who touches it. It can also be picked up and thrown like an item.
|-
|[[File:Raikou.png|x100px|center]]
|[[bulbapedia:Raikou (Pokémon)|Raikou]]{{anchor|Raikou}}
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|Raikou attacks with [[bulbapedia:Spark (move)|Spark]], releasing electricity around itself that shocks and deals multiple hits to opponents who are on the ground.
|-
|[[File:SSBU Scizor.png|x100px|center]]
|[[bulbapedia:Scizor (Pokémon)|Scizor]]{{anchor|Scizor}}
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|Scizor attacks by using [[bulbapedia:Metal Claw (move)|Metal Claw]], which involves it running forward for a short while before jumping up and falling off the stage, dealing heavy damage to opponents and launching them towards the top of the stage. In ''[[Super Smash Bros. for Wii U]]'', Scizor makes a background appearance on the [[Kalos Pokémon League]] stage, appearing alongside various other Steel-type Pokémon in the Steel-type room.
|-
|[[File:SSBU Snivy.png|x100px|center]]
|[[bulbapedia:Snivy (Pokémon)|Snivy]]{{anchor|Snivy}}
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|Snivy attacks by using [[bulbapedia:Razor Leaf (move)|Razor Leaf]], firing a stream of sharp leaves towards one side of the screen, dealing moderate damage to any opponent that it hits. In reality, Snivy cannot learn this move.
|-
|[[File:SSBU Snorlax.png|x100px|center]]
|[[bulbapedia:Snorlax (Pokémon)|Snorlax]]{{anchor|Snorlax}}
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|Snorlax leaps up into the air and attacks with [[bulbapedia:Body Slam|Body Slam]], falling down onto the battlefield at a larger size and smashing any opponents in its path, sending them flying. It can also attack opponents when flying up after being summoned. Snorlax also appears as one of the balloons in the [[Poké Floats]] stage in ''[[Super Smash Bros. Melee]]''.
|-
|[[File:SolgaleoUltimate.png|x100px|center]]
|[[bulbapedia:Solgaleo (Pokémon)|Solgaleo]]{{anchor|Solgaleo}}
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|Solgaleo enters its Radiant Sun phase and attacks with its [[bulbapedia:Signature move|signature move]] [[bulbapedia:Sunsteel Strike (move)|Sunsteel Strike]], in which it charges at opponents while encased in flames.
|-
|[[File:SSBU Spewpa.png|x100px|center]]
|[[bulbapedia:Spewpa (Pokémon)|Spewpa]]{{anchor|Spewpa}}
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|Spewpa, if left undisturbed, sits unmoving for the entire duration of its summon. If attacked, however, it releases a [[bulbapedia:Stun Spore (move)|Stun Spore]] cloud which causes any opponent which comes into contact with the spores to become momentarily paralyzed.
|-
|[[File:Starmiessb.png|70px|center]]
|[[bulbapedia:Starmie (Pokémon)|Starmie]]{{anchor|Starmie}}
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|Starmie positions itself to the nearest foe and uses [[bulbapedia:Swift (move)|Swift]]; after being spawned, it hovers towards an opponent and shoots a barrage of stars at them, dealing minor damage but trapping them in the blast. Damage can also be taken by coming into contact with Starmie itself. Unlike [[#Staryu|Staryu]] in the later games, it lines up its attack on the opponent's position the moment it is released and will not follow opponents.
|-
|[[File:SSBU Staryu.png|x100px|center]]
|[[bulbapedia:Staryu (Pokémon)|Staryu]]{{anchor|Staryu}}
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|Staryu attacks by using [[Bulbapedia:Swift (move)|Swift]], which involves it floating towards an opponent and firing a series of stars, dealing minor damage while locking them in the shots. Staryu itself deals direct contact damage as well.
|-
|[[File:SSBU Suicune.png|x100px|center]]
|[[bulbapedia:Suicune (Pokémon)|Suicune]]{{anchor|Suicune}}
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|In ''[[Super Smash Bros. Melee]]'', Suicune uses [[bulbapedia:Blizzard (move)|Blizzard]], creating an icy whirlwind around itself that freezes any nearby opponents. In later games, Suicune attacks with [[bulbapedia:Aurora Beam (move)|Aurora Beam]]; Suicune fires a horizontal laser across the screen that heavily damages any opponents in its path.
|-
|[[File:SSBU Swirlix.png|x100px|center]]
|[[bulbapedia:Swirlix (Pokémon)|Swirlix]]{{anchor|Swirlix}}
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|Swirlix attacks by using [[bulbapedia:Cotton Spore (move)|Cotton Spore]], releasing a continuous bunch of spores that heavily slow any opponents caught in the cloud. Swirlix is otherwise motionless.
|-
|[[File:TapuKokoUltimate.png|x100px|center]]
|[[bulbapedia:Tapu Koko (Pokémon)|Tapu Koko]]{{anchor|Tapu Koko}}
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|Tapu Koko surrounds itself with an electric field that stuns opponents, as well as shooting out electricity.
|-
|[[File:TogedemaruUltimate.png|x100px|center]]
|[[bulbapedia:Togedemaru (Pokémon)|Togedemaru]]{{anchor|Togedemaru}}
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|Togedemaru uses [[bulbapedia:Zing Zap (move)|Zing Zap]], surrounding itself with electricity after a bolt zaps it.
|-
|[[File:SSBU Togepi.png|x100px|center]]
|[[bulbapedia:Togepi (Pokémon)|Togepi]]{{anchor|Togepi}}
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|Togepi attacks with [[bulbapedia:Metronome (move)|Metronome]], in which it uses a random attack that causes one of several various effects to occur, including [[bulbapedia:Magnitude (move)|Magnitude]], which causes an earthquake which traps opponents in the ground; [[bulbapedia:Night Shade (move)|Night Shade]], which covers the stage in darkness; [[bulbapedia:Hypnosis (move)|Hypnosis]], which puts opponents to sleep; [[bulbapedia:Leech Seed (move)|Leech Seed]], which causes a flower to sprout on opponents' heads, similar to [[Lip's Stick]]; and [[bulbapedia:Ice Beam (move)|Ice Beam]], which freezes opponents on contact.
|-
|[[File:Torchic.jpg|x100px|center]]
|[[bulbapedia:Torchic (Pokémon)|Torchic]]{{anchor|Torchic}}
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|Torchic attacks by using [[bulbapedia:Fire Spin (move)|Fire Spin]], which involves it engulfing itself in flames, trapping opponents in the fire while accumulating damage. At the end of the attack, the trapped opponents get launched back a far distance.
|-
|[[File:Unown.png|x100px|center]]
|[[bulbapedia:Unown (Pokémon)|Unown]]{{anchor|Unown}}
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|Unown attacks by using [[bulbapedia:Take Down (move)|Take Down]]; a single Unown is spawned and flies off-screen, dealing moderate knockback and damage if it hits an opponent. After it flies away, a swarm of Unown soon flies diagonally across the screen, juggling opponents who come into contact with them. The original Unown that was released cannot be blocked, but the Unown swarm can be blocked.
|-
|[[File:Venusaur SSBM.png|x100px|center]]
|[[bulbapedia:Venusaur (Pokémon)|Venusaur]]{{anchor|Venusaur}}
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|Venusaur attacks by using [[bulbapedia:Earthquake (move)|Earthquake]], which involves Venusaur stomping on the ground, creating shockwaves that do strong damage and knockback to any opponent caught in it.
|-
|[[File:SSBU Victini.png|x100px|center]]
|[[bulbapedia:Victini (Pokémon)|Victini]]{{anchor|Victini}}
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|Victini does not directly attack when summoned, instead it temporarily makes the summoner immune to knockback and gives them a boost to their attacks. In ''[[Super Smash Bros. for Nintendo 3DS]]'', it is unlocked by playing 100-Man Smash for the first time, and in ''[[Super Smash Bros. for Wii U]]'', it is unlocked by clearing All-Star Mode for the first time. In ''[[Super Smash Bros. Ultimate]]'', it instead gives the summoner a Final Smash.
|-
|[[File:VulpixUltimate.png|x100px|center]]
|[[bulbapedia:Vulpix (Pokémon)|Vulpix]]{{anchor|Vulpix}}
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|Vulpix attacks using [[bulbapedia:Ember (move)|Ember]], burning opponents it hits.
|-
|[[File:Weavile.jpg|x100px|center]]
|[[bulbapedia:Weavile (Pokémon)|Weavile]]{{anchor|Weavile}}
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|Weavile performs [[bulbapedia:False Swipe (move)|False Swipe]]. It attacks foes by dashing back and forth in one defined area. Foes hit by this attack are stunned, as if their Shield has been broken. However, if the player is hit while in the air by Weavile (even though it stays on the ground), the player goes flying straight up.
|-
|[[File:Weezing.png|x100px|center]]
|[[bulbapedia:Weezing (Pokémon)|Weezing]]{{anchor|Weezing}}
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|Weezing attacks by using [[Bulbapedia:Smog (move)|Smog]], which involves it continuously emitting gas out of its body, dealing low damage and knockback to any opponents that comes into contact with it. If they end up at Weezing's center, they become stuck and steadily take damage.
|-
|[[File:Wobbuffet Brawl screenshot.png|x100px|center]]
|[[bulbapedia:Wobbuffet (Pokémon)|Wobbuffet]]{{anchor|Wobbuffet}}
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|Wobbuffet uses [[Bulbapedia:Counter (move)|Counter]] during the battle, though it does not attack directly; it instead recoils due to being attacked. The stronger the attack, the faster Wobbuffet wobbles, and while it wobbles, both the summoner and their opponents takes reciprocal damage.
|-
|[[File:SSBU Xerneas.png|x100px|center]]
|[[bulbapedia:Xerneas (Pokémon)|Xerneas]]{{anchor|Xerneas}}
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|Xerneas uses its [[bulbapedia:Signature move|signature move]], [[Bulbapedia:Geomancy (move)|Geomancy]], which involves it stepping on the ground and causing all players to glow. During this state, all of their attacks have increased knockback, though the summoner gets a bigger benefit from the move. In ''[[Super Smash Bros. for Nintendo 3DS]]'' it is unlocked after playing Target Blast for the first time, and in ''[[Super Smash Bros. for Wii U]]'' it is unlocked by destroying 200 blocks in one single player Trophy Rush game as [[Pikachu]]. In ''[[Super Smash Bros. Ultimate]]'', it instead turns the summoner gold, increasing their attack power and making them immmune to flinches.
|-
|[[File:Zapdos Melee.png|x100px|center]]
|[[bulbapedia:Zapdos (Pokémon)|Zapdos]]{{anchor|Zapdos}}
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|Zapdos attacks by using [[Bulbapedia:Thunder Shock (move)|Thunder Shock]], which involves Zapdos discharging sparks around it, dealing weak damage and knockback to opponents that end up near it. It is possible for them to get stuck in the sparks, racking up damage. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Zapdos occasionally appears in the background of the [[Prism Tower]] stage.
|-
||[[File:SSBU Zoroark.png|x100px|center]]
|[[bulbapedia:Zoroark (Pokémon)|Zoroark]]{{anchor|Zoroark}}
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|Zoroark attacks by using [[Bulbapedia:Fury Swipes (move)|Fury Swipes]], grabbing a single opponent and launching them in the air, then swiping at them multiple times for moderate damage before smashing them back to the ground. However, the move fails if the targeted opponent is being grabbed by another fighter; instead Zoroark keeps slashing at the grabbed opponent until it disappears. Zoroark is one of only two non-Legendary or Mythical Pokémon who can be released from a [[Master Ball]], the other being [[#Goldeen|Goldeen]].
|-
|}
</div>


==Rage Blaster==
[[File:RageBlasterUltimate.png|thumb|Rage Blaster]]
The '''Rage Blaster''' is an item which appears in ''Super Smash Bros. Ultimate''. It fires single shots similar to the Ray Gun, but deals more damage on opponents the more damaged the user is. For example, at 24% damage, a user is able to inflict only 6% of damage per shot on an opponent; at 146% damage, however, a single shot is able to cause 23% damage.
;Names in other languages
{{foreign names
|Jap=リベンジシューター
|JapR=Ribenji Shūtā
|JapM=Revenge Shooter
|Rus=Бластер ярости
|RusR=Blaster yarosti
|RusM=Rage Blaster
|Chi=復仇射手 (Traditional)<br>复仇射手 (Simplified)
|ChiR=Fùchóu shèshǒu
|ChiM=Revenge Shooter
|Ger=Vergeltungsknarre
|GerM=Retribution Ratchet
|Ita=Raggio Rabbioso
|ItaM=Rabid Ray
|Spa=Pistola vengativa
|SpaM=Revenge gun
}}
==Ramblin' Evil Mushroom==
[[File:EvilMushroomUltimate.png|thumb|Ramblin' Evil Mushroom]]
A '''Ramblin' Evil Mushroom''' is an enemy seen in the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]] that often [[wikibound:Status ailment#Mushroomized|Mushroomizes]] Ness and other party members. It appears as an item in ''Super Smash Bros. Ultimate''. It walks around and can be picked up and used to shoot spores, reversing the hit players' controls while giving them a tiny mushroom on their head, similar to being Mushroomized in their game of origin. The Ramblin' Evil Mushroom also appears as a novice support [[spirit (Super Smash Bros. Ultimate)|spirit]] in said game.
;Names in other languages
{{foreign names
|Jap=あるくキノコ
|JapR=Aruku Kinoko
|JapM=Walking Mushroom
|SpaA=Hongo andante maligno
|SpaAM=Walking evil mushroom
|SpaE=Seta andante maligna
|SpaEM=Walking evil mushroom
|Fre=Champinocif ambulant
|FreM=Harmful Walking Mushroom
|Ger=Gemeiner Laufpilz
|GerM=Mean Walking Mushroom
|Ita=Fungo malvagio vagante
|ItaM=Rambling Evil Mushroom
|Rus=Злобный проходиновик
|RusR=Zlobnyy prokhodinovik
|RusM=From "злобный" (''zlobnyy'', evil) and "проходить" (''prokhodit'', to pass by)
}}
==Ray Gun==
[[File:Ray Gun Wii U.jpg|thumb|200px|The redesigned Ray Guns from ''Super Smash Bros. for Wii U'']]
'''Ray Guns''' are items seen in the ''Super Smash Bros.'' series.
In the original ''Super Smash Bros.'', the Ray Gun takes the appearance of a small, gray gun capable of shooting lasers. The lasers travel quickly, with an audible bang, and deal low damage; however it is very easy to juggle opponents with timed blasts from the gun. It has enough power for sixteen shots, after which the Ray Gun becomes almost useless, only able to cause damage when thrown.
The Ray Gun returns in ''Super Smash Bros. Melee'', with its appearance upgraded to a more futuristic look. The lasers travel more slowly, though they do the same amount of damage. There are still sixteen shots in a Ray Gun. Also, the loud bang accompanying the shots is replaced by a more laser-like sound.
In ''Super Smash Bros. Brawl'', Ray Guns remain largely unchanged from their ''Super Smash Bros. Melee'' incarnation, aside from their appearance, which is much more highly detailed. They still fire their characteristic green shots and still have sixteen shots.
The Ray Gun also returns in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. The gun has been completely redesigned for this installment, so as not to appear like an actual gun, and featuring an inverse ''Smash Bros.'' emblem inside the barrel.<ref>http://mariopartylegacy.com/2013/11/week-25-super-smash-bros-official-site-updates/</ref> The gun largely functions identically to previous installments. The Ray Gun reappears in ''Super Smash Bros. Ultimate'', retaining its appearance from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
;Names in other languages
{{foreign names
|Jap=レイガン
|JapR=Rei Gan
|JapM=Ray Gun
|Spa=Pistola de rayos
|SpaM=Ray gun
|Fra=Pistolet laser
|FraM=Laser Gun
|Ger=Laserknarre
|GerM=Laser Gun
|Rus=Лучевой пистолет
|RusR=Luchevoy pistolet
|RusM=Ray Gun
|Chi=射線槍 (Traditional)<br>射线枪 (Simplified)
|ChiR=Shèxiàn qiāng
|ChiM=Ray Gun
|Ita=Pistola a raggi
|ItaM=Ray gun
}}


==Rocket Belt==
[[File:Rocket Bell Wii U.jpg|thumb|Rocket Belt]]
The '''Rocket Belt''' is one of the several flight modes available in the ''{{wp|Pilotwings}}'' series which also appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. When equipped, it allows players to continuously fly as long as the jump button is held down, similar to R.O.B.'s Robo Burner move. If the player flies for too long, however, the player is unable to fly for a short time; in that case, instead of blue flame, black smokes come out from the vent of the Rocket Belt. After the Rocket Belt is used up, it flies straight into the air, which can also hit and carry opponents with it.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ロケットベルト
|Jap=モンスターボール
|JapR=Roketto Beruto
|JapR=Monsutā Bōru
|JapM=Rocket Belt
|JapM=MonsterBall
|Spa=Mochila propulsora
|Rus=Поке-Болл
|SpaM=Jetpack
|RusR=Poke-Boll
|RusM=Poké Ball
|Chi=精靈球 (Traditional)<br>精灵球 (Simplified)
|ChiR=Jīnglíng qiú
|ChiM=Poké Ball
|Ger=Pokéball
|GerM=Poké Ball
|Spa=Poké Ball
|SpaM=-
}}
}}


==Rolling Crate==
==POW Block==
[[File:SSB4 WiiU Crates.jpg|thumb|A wooden Rolling Crate (left) in ''Super Smash Bros. for Wii U'']]
[[File:POWBlockUltimate.png|thumb|POW Block artwork from ''Super Smash Bros. Ultimate'']]
A '''Rolling Crate''' is a [[crate]] featured in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. Although it is technically a crate, its effects greatly differ. Once hit, instead of being destroyed and expelling items, the Rolling Crate will begin to travel about on its wheels. It will run over any player in the way, damaging them. Players can stand on top of it as it rolls by, unlike regular crates. If attacked with enough force, they can be broken open to release items.
{{Main|POW Block}}
The [[POW Block]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
 
==Rage Blaster==
[[File:RageBlasterUltimate.png|thumb|Rage Blaster artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Rage Blaster}}
The '''Rage Blaster''' is an item which appears in ''Super Smash Bros. Ultimate''. It fires single shots similar to the Ray Gun, but deals more damage on opponents the more damaged the user is. For example, at 24% damage, a user is able to inflict only 6% of damage per shot on an opponent; at 146% damage, however, a single shot is able to cause 23% damage.
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=キャリアーつき{{hover||はこ}}
|Jap=リベンジシューター
|JapR=Kyariā Tsuki Hako
|JapR=Ribenji Shūtā
|JapM=Carrier with Crate
|JapM=Revenge Shooter
|Spa=Caja rodante
|Rus=Бластер ярости
|SpaM=Rolling crate
|RusR=Blaster yarosti
|Ger=Rollkiste
|RusM=Rage Blaster
|GerM=Rolling Crate
|Chi=復仇射手 (Traditional)<br>复仇射手 (Simplified)
|Rus=Ящик на колесах
|ChiR=Fùchóu shèshǒu
|RusR=Yaschik na kolyosakh
|ChiM=Revenge Shooter
|RusM=Crate on wheels
|Ger=Vergeltungsknarre
|GerM=Retribution Ratchet
|Ita=Raggio Rabbioso
|ItaM=Rabid Ray
|Spa=Pistola vengativa
|SpaM=Revenge gun
}}
}}


==Sandbag==
==Ramblin' Evil Mushroom==
[[File:Sandbag Wii U.jpg|thumb|Sandbag in ''Super Smash Bros. for Wii U'']]
[[File:EvilMushroomUltimate.png|thumb|Ramblin' Evil Mushroom artwork from ''Super Smash Bros. Ultimate'']]
'''Sandbag''' is a punching bag in the ''Super Smash Bros.'' series. First appearing in ''Super Smash Bros. Melee'', it is the target in the [[Home-Run Contest]].
{{main-external|SmashWiki|Ramblin' Evil Mushroom}}
 
A '''[[wikibound:Ramblin' Evil Mushroom|Ramblin' Evil Mushroom]]''' is an enemy seen in the [[wikibound:EarthBound (series)|''EarthBound'' (''Mother'') series]] that often [[wikibound:Status ailment#Mushroomized|Mushroomizes]] Ness and other party members. It appears as an item in ''Super Smash Bros. Ultimate''. It walks around and can be picked up and used to shoot spores, reversing the hit players' controls while giving them a tiny mushroom on their head, similar to being Mushroomized in their game of origin. The Ramblin' Evil Mushroom also appears as a novice support [[spirit (Super Smash Bros. Ultimate)|spirit]] in said game.
Sandbag also makes three appearances in ''[[Super Smash Bros. Brawl]]''. In the [[Nintendo Wi-Fi Connection|Wi-Fi connection]] mode, as players are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. It also appeared in the Home-Run Contest once again. It also appears as a container, but can "lose" several items unlike other containers.
 
In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', aside from appearing in the Home-Run Contest, it is also introduced as a regular item during fighting matches.


Sandbag reappears as an item in ''Super Smash Bros. Ultimate''. In this game, it is animated, occasionally showing a happy expression. The Sandbag also appears as a Novice-class support [[spirit (Super Smash Bros. Ultimate)|spirit]] that takes up one support slot. Fighters equipped with this spirit will have increased defense after taking a large amount of damage during battles. The spirit can be obtained by clearing the Smash challenge in which the player has to reach 250% or more damage in a battle. Although the Home-Run Contest was originally missing from ''Super Smash Bros. Ultimate'', as part of the September 5th, 2019 update that added [[Banjo]] and [[Kazooie]] as DLC, the Home-Run Contest made its return. Sandbag was updated to blush after being hit across the field.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=サンドバッグくん
|Jap=あるくキノコ
|JapR=Sandobaggu-kun
|JapR=Aruku Kinoko
|JapM=「サンドバッグ」("sandbag") is a loanword that refers to punching bags in Japanese, and「くん」(''-kun'') is a Japanese honorific for kiddish and teen people
|JapM=Walking Mushroom
|Spa=Saco de arena
|SpaA=Hongo andante maligno
|SpaM=Sandbag
|SpaAM=Walking evil mushroom
|Fra=Sac de Sable
|SpaE=Seta andante maligna
|FraM=Sandbag
|SpaEM=Walking evil mushroom
|Dut=Sandbag
|Fre=Champinocif ambulant
|DutM=-
|FreM=Harmful Walking Mushroom
|Ger=Sandsack
|Ger=Gemeiner Laufpilz
|GerM=Sandbag
|GerM=Mean Walking Mushroom
|Ita=Sacco da allenamento
|Ita=Fungo malvagio vagante
|ItaM=Training Bag
|ItaM=Rambling Evil Mushroom
|Rus=Боксерский мешок
|Rus=Злобный проходиновик
|RusR=Boksyorskiy meshok
|RusR=Zlobnyy prokhodinovik
|RusM=Punching bag
|RusM=From "злобный" (''zlobnyy'', evil) and "проходить" (''prokhodit'', to pass by)
|Kor=샌드백
|KorR=Saendeubaek
|KorM=Sandbag
|Chi=沙包哥
|ChiR=Shābāo Gē
|ChiM=Sandbag Brother
}}
}}


==Screw Attack==
==Ray Gun==
[[File:Screw Attack Wii U.jpg|thumb|200px|The Screw Attack in ''[[Super Smash Bros. for Wii U]]'']]
[[File:RayGunUltimate.png|thumb|Ray Gun artwork from ''Super Smash Bros. Ultimate'']]
The '''Screw Attack''' in a recurring item in the [[metroidwiki:Metroid (series)|''Metroid'' series]], allowing Samus to attack enemies with a spinning move while jumping. They are also used as weak items in the game ''Super Smash Bros. Melee''. If the players press {{button|gcn|A}} near a Screw Attack, they pick it up. If the players jump while equipped with one, the jump is very similar to [[Samus Aran|Samus's]] up special move, which is also named [[Screw Attack (move)|Screw Attack]], jumping with a spin attack that damages opponents are nearby
{{main-external|SmashWiki|Ray Gun}}
'''Ray Guns''' are items seen in the ''Super Smash Bros.'' series.
 
In the original ''Super Smash Bros.'', the Ray Gun takes the appearance of a small, gray gun capable of shooting lasers. The lasers travel quickly, with an audible bang, and deal low damage; however it is very easy to juggle opponents with timed blasts from the gun. It has enough power for sixteen shots, after which the Ray Gun becomes almost useless, only able to cause damage when thrown.
 
The Ray Gun returns in ''Super Smash Bros. Melee'', with its appearance upgraded to a more futuristic look. The lasers travel more slowly, though they do the same amount of damage. There are still sixteen shots in a Ray Gun. Also, the loud bang accompanying the shots is replaced by a more laser-like sound.
 
In ''Super Smash Bros. Brawl'', Ray Guns remain largely unchanged from their ''Super Smash Bros. Melee'' incarnation, aside from their appearance, which is much more highly detailed. They still fire their characteristic green shots and still have sixteen shots.
 
The Ray Gun also returns in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. The gun has been completely redesigned for this installment, so as not to appear like an actual gun, and featuring an inverse ''Smash Bros.'' emblem inside the barrel.<ref>http://mariopartylegacy.com/2013/11/week-25-super-smash-bros-official-site-updates/</ref> The gun largely functions identically to previous installments. The Ray Gun reappears in ''Super Smash Bros. Ultimate'', retaining its appearance from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.


These items can also be thrown at another player for minor damage, though the jumps often lead to combos. Also, when thrown, anyone it hits automatically performs a Screw Attack. Although this hurts them, if they are close to other players when hit, they hurt them as well. Afterwards, the target that got hit by the thrown Screw Attack enters a helpless state.
<gallery>
SSBRayGun.png|''Super Smash Bros.''
Ray Gun Wii U.jpg|The redesigned Ray Gun from ''Super Smash Bros. for Wii U''
</gallery>


The item returns in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. However, when it is picked up, it attaches itself to the player, much like the Franklin Badge. This allows players to use the Screw Attack's powers while using another item, but it does not allow players to throw it at others.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=スクリューアタック{{hover||かい}}
|Jap=レイガン
|JapR=Sukuryū Atakku Kai
|JapR=Rei Gan
|JapM=Screw Attack Mod
|JapM=Ray Gun
|SpaA=Ataque espiral
|Spa=Pistola de rayos
|SpaAM=Spiral attack
|SpaM=Ray gun
|SpaE=Ataque Espiral
|Fre=Pistolet laser
|SpaEM=Spiral Attack
|FreM=Laser Gun
|Rus=Шаровая атака
|Ger=Laserknarre
|RusR=Sharovaya ataka
|GerM=Laser Gun
|RusM=Ball Attack
|Rus=Лучевой пистолет
|Chi=旋轉攻擊(改) (Traditional)<br>''Xuánzhuǎn gōngjí (gǎi)''<br>团身攻击(改) (Simplified)<br>''Tuán shēn gōngjí (gǎi)''
|RusR=Luchevoy pistolet
|ChiM=Spin Attack (Modified)<br><br>Ball-Roll Attack (Modified)
|RusM=Ray Gun
|Ger=Screw Attack
|Chi=射線槍 (Traditional)<br>射线枪 (Simplified)
|GerM=-
|ChiR=Shèxiàn qiāng
|ChiM=Ray Gun
|Ita=Pistola a raggi
|ItaM=Ray gun
}}
}}


==Smart Bomb==
==Red Shell==
[[File:Smart Bomb Brawl.png|thumb|A Smart Bomb exploding in ''Super Smash Bros. Brawl'']]
{{Main|Red Shell}}
The '''Smart Bomb''' is an item found in the [[lylatwiki:Star Fox (series)|''Star Fox'' games]], and appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. When the item is thrown or attacked, it explodes on the spot, dealing constant damage to any players caught in the expanding explosion, and finally dealing knockback as it disappears. Unlike in the actual ''Star Fox'' games, the Smart Bomb does not possess the homing abilities.
The [[Red Shell]] is an item that appears in ''Super Smash Bros.'' and ''Super Smash Bros. Melee''.
 
==Rocket Belt==
[[File:RocketBeltUltimate.png|thumb|Rocket Belt artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Rocket Belt}}
The '''Rocket Belt''' is one of the several flight modes available in the ''{{wp|Pilotwings}}'' series which also appears as an item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. When equipped, it allows players to continuously fly as long as the jump button is held down, similar to R.O.B.'s Robo Burner move. If the player flies for too long, however, the player is unable to fly for a short time; in that case, instead of blue flame, black smokes come out from the vent of the Rocket Belt. After the Rocket Belt is used up, it flies straight into the air, which can also hit and carry opponents with it.
 
<gallery>
Rocket Bell Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>


On occasion, the Smart Bomb fails to explode, indicating by their distinct sound and failure to detonate, and it simply lies on the ground until, finally, it explodes unexpectedly. Players can still pick up a failed Smart Bomb and throw it, and it does not detonate while the player is holding it. However, if a set amount of time passes, the bomb explodes as soon as the player throws it. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', the bomb always explodes the second time it is thrown, unlike the failed Smart Bombs in ''Super Smash Bros. Brawl'', where it explodes only after a set amount of time or if it is attacked. Some Smart Bombs will only explode once they hit the ground, as seen occasionally when thrown upward, as regular Smart Bombs are thrown a set distance depending on the throw power before they explode.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=スマートボム
|Jap=ロケットベルト
|JapR=Sumāto Bomu
|JapR=Roketto Beruto
|JapM=Smart Bomb
|JapM=Rocket Belt
|Spa=Bomba inteligente
|Spa=Mochila propulsora
|SpaM=Intelligent bomb
|SpaM=Jetpack
|Fra=Bombe intelligente
|FraM=Intelligent Bomb
|Rus=Смарт-бомба
|RusR=Smart-bomba
|RusM=Smart Bomb
|Ger=Smart Bomb
|GerM=-
|ChiS=高能炸弹
|ChiSR=Gāonéng Zhàdàn
|ChiSM=Powerful Bomb
|ChiT=智慧型炸彈
|ChiTR=Zhìhuìxíng Zhàdàn
|ChiTM=Smart Bomb
|Ita=Bomba radioguidata
|ItaM=Radio-guided bomb
}}
}}


==Smash Ball==
==Rolling Crate==
[[File:SmashBallUltimate.png|thumb|Smash Ball]]
[[File:RollingCrateUltimate.png|thumb|Rolling Crate artwork from ''Super Smash Bros. Ultimate'']]
The '''Smash Ball''' is an item found in the ''Super Smash Bros.'' series, first appearing in ''Super Smash Bros. Brawl''. It is a brightly colored, shining ball with the ''Smash Bros.'' logo on it.
{{main-external|SmashWiki|Crate#Rolling Crates}}
A '''Rolling Crate''' is a [[crate]] featured in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. Although it is technically a crate, its effects greatly differ. Once hit, instead of being destroyed and expelling items, the Rolling Crate will begin to travel about on its wheels. It will run over any player in the way, damaging them. Players can stand on top of it as it rolls by, unlike regular crates. If attacked with enough force, they can be broken open to release items.
 
<gallery>
Rolling Crate Brawl.png|[[Wario]] being hit by a Rolling Crate in ''Super Smash Bros. Brawl''
SSB4 WiiU Crates.jpg|A wooden Rolling Crate (left) in ''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
{{foreign names
|Jap=キャリアーつき{{hover|箱|はこ}}
|JapR=Kyariā Tsuki Hako
|JapM=Carrier with Crate
|Spa=Caja rodante
|SpaM=Rolling crate
|Ger=Rollkiste
|GerM=Rolling Crate
|Rus=Ящик на колесах
|RusR=Yaschik na kolyosakh
|RusM=Crate on wheels
}}
 
==Sandbag==
[[File:SandbagUltimate.png|thumb|Sandbag artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Sandbag}}
'''Sandbag''' is a punching bag in the ''Super Smash Bros.'' series. First appearing in ''Super Smash Bros. Melee'', it is the target in the [[Home-Run Contest]].
 
Sandbag also makes three appearances in ''[[Super Smash Bros. Brawl]]''. In the [[Nintendo Wi-Fi Connection|Wi-Fi connection]] mode, as players are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. It also appeared in the Home-Run Contest once again. It also appears as a container, but can "lose" several items unlike other containers.


During battles, the Smash Ball may appear at a random time and will begin flying around the stage. By attacking the Smash Ball and breaking it, the character that broke it will begin glowing and will be able to use their [[Final Smash]]. The amount of times needed to attack it differs each time it appears and is also dependent on the character's strength. If the players do not break it in time (or neglect it entirely), the Smash Ball will leave the stage. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the screen will flash and a gasp will sound when the Smash Ball appears, and the screen will dim slightly when the Smash Ball is collected.
In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', aside from appearing in the Home-Run Contest, it is also introduced as a regular item during fighting matches.


If there are any Dragoon or Daybreak pieces on the stage, the Smash Ball will not appear, and vice versa. When a player is falling behind by a significant amount, they will act as if they have the Smash Ball when returning to the stage, called a Pity Final Smash. Additionally, the player can lose the Smash Ball if they are attacked enough times, which will have the Smash Ball begin flying around the stage again after being dropped.
Sandbag reappears as an item in ''Super Smash Bros. Ultimate''. In this game, it is animated, occasionally showing a happy expression. The Sandbag also appears as a Novice-class support [[spirit (Super Smash Bros. Ultimate)|spirit]] that takes up one support slot. Fighters equipped with this spirit will have increased defense after taking a large amount of damage during battles. The spirit can be obtained by clearing the Smash challenge in which the player has to reach 250% or more damage in a battle. Although the Home-Run Contest was originally missing from ''Super Smash Bros. Ultimate'', as part of the September 5th, 2019 update that added [[Banjo]] and [[Kazooie]] as DLC, the Home-Run Contest made its return. Sandbag was updated to blush after being hit across the field.


Before the official announcement on Miiverse that Smash Balls would return, a Smash Ball is shown in the Villager's newcomer illustration.
<gallery>
Sandbag Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>


The Smash Ball reappears in ''Super Smash Bros. Ultimate'' with the same design as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. This time, occasionally after appearing, the Smash Ball becomes affected by gravity and rolls along the stage like an actual ball, though it can still be broken in this state.<ref>GameXplain (June 12, 2018). [https://youtu.be/gSbcKr-iLbA Super Smash Bros. Ultimate Gameplay - Ice Climbers, Marth, Ganondorf, Inkling on Kongo Falls]. ''YouTube''. Retrieved June 14, 2018.</ref> If the Smash Ball rolls off the stage, it reappears a second later, similar to [[Soccer Ball]]s in the previous installment. A character can also directly steal the Smash Ball from another character who has the Final Smash on standby through a powerful enough attack, granting the former the ability to use it instead.<ref>Cyber Shaman (September 11, 2018). [https://youtu.be/4sLX2Tdk7H4?t=2m25s Zelda vs. Link "Pro Gameplay" - Smash Bros. Ultimate]. ''YouTube''. Retrieved September 17, 2018.</ref> A fake version of the Smash Ball with the lines inverted known as the Fake Smash Ball also appears in the game, and may even appear alongside a genuine Smash Ball.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=スマッシュボール
|Jap=サンドバッグくん
|JapR=Sumasshu Bōru
|JapR=Sandobaggu-kun
|JapM=Smash Ball
|JapM=「サンドバッグ」("sandbag") is a loanword that refers to punching bags in Japanese, and「くん」(''-kun'') is a Japanese honorific for kiddish and teen people
|Spa=Bola Smash
|Spa=Saco de arena
|SpaM=Smash Ball
|SpaM=Sandbag
|Ger=Smash-Ball
|Fre=Sac de Sable
|GerM=Smash Ball
|FreM=Sandbag
|Fra=Balle Smash
|Dut=Sandbag
|FraM=Smash Ball
|DutM=-
|Kor=스매시 볼
|Ger=Sandsack
|KorR=Seumashi Bol
|GerM=Sandbag
|KorM=Smash Ball
|Ita=Sacco da allenamento
|Rus=Смеш-сфера
|ItaM=Training Bag
|RusR=Smesh-sfera
|Rus=Боксерский мешок
|RusM=Smash Orb
|RusR=Boksyorskiy meshok
|Ita=Sfera Smash
|RusM=Punching bag
|ItaM=Smash Orb
|Kor=샌드백
|Chi=亂鬥球 (Traditional)<br>乱斗球 (Simplified)
|KorR=Saendeubaek
|ChiR=Luàn dòu qiú
|KorM=Sandbag
|ChiM=Smash Ball
|Chi=沙包哥
|ChiR=Shābāo Gē
|ChiM=Sandbag Brother
}}
}}


==Smash Coin==
==Screw Attack==
[[File:Smash Coins group Brawl artwork.png|thumb|A group of Smash Coins in ''Super Smash Bros. Brawl'']]
[[File:ScrewAttackUltimate.png|thumb|Screw Attack artwork from ''Super Smash Bros. Ultimate'']]
'''Smash Coins''' are special types of [[coin]]s found in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. They appear primarily in special matches known as Coin Battles. Players deal damage to each other, earning Smash Coins that fly out of the struck opponents in the process; players will only lose coins if they are KO'd. The amount of damage and knockback the move deals determines the amount and type of coins produced, which can be bronze, silver, gold, bills (from ''Brawl'' onward), or any mixture thereof. If a player KO'd on the side blast lines of the stage, the player drops some of their coins on the stage, which opponents and teammates can collect. If the player is KO'd or KO'd on the top or bottom blast line, no coins can be snatched, although in ''Super Smash Bros. Melee'', coins appear if the player is Star KO'd or hits the screen.
{{main-external|SmashWiki|Screw Attack (item)}}
The '''[[metroidwiki:Screw Attack|Screw Attack]]''' in a recurring item in the [[metroidwiki:Metroid (series)|''Metroid'' series]], allowing Samus to attack enemies with a spinning move while jumping. They are also used as weak items in the game ''Super Smash Bros. Melee''. If the players press {{button|gcn|A}} near a Screw Attack, they pick it up. If the players jump while equipped with one, the jump is very similar to [[Samus Aran|Samus's]] up special move, which is also named [[Screw Attack (move)|Screw Attack]], jumping with a spin attack that damages opponents are nearby
 
These items can also be thrown at another player for minor damage, though the jumps often lead to combos. Also, when thrown, anyone it hits automatically performs a Screw Attack. Although this hurts them, if they are close to other players when hit, they hurt them as well. Afterwards, the target that got hit by the thrown Screw Attack enters a helpless state.


In ''Super Smash Bros. Melee'', gold Smash Coins are worth ten, silver are worth five, and bronze are worth one. Whenever a player gets KO'ed, they lose half of their coins (rounded down). The player or team with the most Smash Coins when time runs out wins. If a tie occurs, then it will go to [[Sudden Death]].
The item returns in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. However, when it is picked up, it attaches itself to the player, much like the Franklin Badge. This allows players to use the Screw Attack's powers while using another item, but it does not allow players to throw it at others.


Smash Coins reappear in the Coin Battle mode for ''Super Smash Bros. Brawl'', which adds '''Smash Bills'''{{ref needed}} to the mix. The values of the Smash Coins are different in this game: Gold coins are worth six Smash Coins, silver coins are worth three, and bronze coins are worth one, while the Smash Bills are worth ten Smash Coins each. If KO'd, players lose half their coins as in ''Melee'', but only up to a maximum of 100.
<gallery>
Screw Attack Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>


Coin Battle returns only in ''Super Smash Bros. for Wii U'', with the coins and bills serving the same purpose as they did in previous games. In the British English text of ''Super Smash Bros. for Nintendo 3DS'', however, the [[trophy (Super Smash Bros. series)|trophy]] description for the gold earned in various modes of the game refers to them as "Smash Coins", despite both serving different functions.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=コイン
|Jap=スクリューアタック{{hover|改|かい}}
|JapR=Koin
|JapR=Sukuryū Atakku Kai
|JapM=Coin
|JapM=Screw Attack Mod
|Spa=Moneda Smash
|SpaA=Ataque espiral
|SpaM=Smash Coin
|SpaAM=Spiral attack
|SpaE=Ataque Espiral
|SpaEM=Spiral Attack
|Rus=Шаровая атака
|RusR=Sharovaya ataka
|RusM=Ball Attack
|Chi=旋轉攻擊(改) (Traditional)<br>''Xuánzhuǎn gōngjí (gǎi)''<br>团身攻击(改) (Simplified)<br>''Tuán shēn gōngjí (gǎi)''
|ChiM=Spin Attack (Modified)<br><br>Ball-Roll Attack (Modified)
|Ger=Screw Attack
|GerM=-
}}
}}


==Smoke Ball==
==Smart Bomb==
[[File:SmokeBallUltimate.png|thumb|Smoke Ball]]
[[File:SmartBombUltimate.png|thumb|Smart Bomb artwork from ''Super Smash Bros. Ultimate'']]
The '''Smoke Ball''' is an item in ''Super Smash Bros. Brawl'' that returns in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Although it does not do much damage, it emits colorful smoke into the air, which can be very distracting to the players. It is also hard to see what moves are being used, and it makes it difficult to see what's going on. Players can pick up the item, and take it, or throw it somewhere else. It can also be thrown onto players, in a similar fashion to a Gooey Bomb.
{{main-external|SmashWiki|Smart Bomb}}
The '''[[lylatwiki:Smart Bomb|Smart Bomb]]''' is an item found in the [[lylatwiki:Star Fox (series)|''Star Fox'' games]], and appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''. When the item is thrown or attacked, it explodes on the spot, dealing constant damage to any players caught in the expanding explosion, and finally dealing knockback as it disappears. Unlike in the actual ''Star Fox'' games, the Smart Bomb does not possess the homing abilities.
 
On occasion, the Smart Bomb fails to explode, indicating by their distinct sound and failure to detonate, and it simply lies on the ground until, finally, it explodes unexpectedly. Players can still pick up a failed Smart Bomb and throw it, and it does not detonate while the player is holding it. However, if a set amount of time passes, the bomb explodes as soon as the player throws it. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', the bomb always explodes the second time it is thrown, unlike the failed Smart Bombs in ''Super Smash Bros. Brawl'', where it explodes only after a set amount of time or if it is attacked. Some Smart Bombs will only explode once they hit the ground, as seen occasionally when thrown upward, as regular Smart Bombs are thrown a set distance depending on the throw power before they explode.
 
<gallery>
Smart Bomb Brawl.png|A Smart Bomb exploding in ''Super Smash Bros. Brawl''
Smart Bomb Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ケムリ{{hover|玉|だま}}
|Jap=スマートボム
|JapR=Kemuridama
|JapR=Sumāto Bomu
|JapM=Smoke Bomb
|JapM=Smart Bomb
|Spa=Bola de humo
|Spa=Bomba inteligente
|SpaM=Smoke ball
|SpaM=Intelligent bomb
|Rus=Дымовой шар
|Fre=Bombe intelligente
|RusR=Dymovoi shar
|FreM=Intelligent Bomb
|RusM=Smoke Ball
|Rus=Смарт-бомба
|Chi=煙霧球 (Traditional)<br>烟雾球 (Simplified)
|RusR=Smart-bomba
|ChiR=Yānwù qiú
|RusM=Smart Bomb
|ChiM=Smoke Ball
|Ger=Smart Bomb
|Ger=Rauchkugel
|GerM=-
|GerM=Smoke ball
|ChiS=高能炸弹
|ChiSR=Gāonéng Zhàdàn
|ChiSM=Powerful Bomb
|ChiT=智慧型炸彈
|ChiTR=Zhìhuìxíng Zhàdàn
|ChiTM=Smart Bomb
|Ita=Bomba radioguidata
|ItaM=Radio-guided bomb
}}
}}


==Special Flag==
==Smash Ball==
[[File:SpecialFlag.jpg|thumb|Special Flag]]
[[File:SmashBallUltimate.png|thumb|Smash Ball artwork from ''Super Smash Bros. Ultimate'']]
The '''Special Flag''' is a recurring item throughout several [[Bandai Namco Games|Namco]] games, originally from ''{{wp|Rally X}}''. It appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'' as an item. When used, the player holding it will hold it up in the air and become immobile. If used successfully and held in the air for three seconds without being hit, the Special Flag will grant the holding player either an extra K.O. in a timed match or an additional stock in a stock match. When the player is hit while holding the Special Flag, they will automatically drop it. Any neutral attack will activate the holding animation, except a dash neutral.
{{main-external|SmashWiki|Smash Ball}}
The '''Smash Ball''' is an item found in the ''Super Smash Bros.'' series, first appearing in ''Super Smash Bros. Brawl''. It is a brightly colored, shining ball with the ''Smash Bros.'' logo on it.
 
During battles, the Smash Ball may appear at a random time and will begin flying around the stage. By attacking the Smash Ball and breaking it, the character that broke it will begin glowing and will be able to use their [[Final Smash]]. The amount of times needed to attack it differs each time it appears and is also dependent on the character's strength. If the players do not break it in time (or neglect it entirely), the Smash Ball will leave the stage. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the screen will flash and a gasp will sound when the Smash Ball appears, and the screen will dim slightly when the Smash Ball is collected.
 
If there are any Dragoon or Daybreak pieces on the stage, the Smash Ball will not appear, and vice versa. When a player is falling behind by a significant amount, they will act as if they have the Smash Ball when returning to the stage, called a Pity Final Smash. Additionally, the player can lose the Smash Ball if they are attacked enough times, which will have the Smash Ball begin flying around the stage again after being dropped.
 
Before the official announcement on Miiverse that Smash Balls would return, a Smash Ball is shown in the Villager's newcomer illustration.
 
The Smash Ball reappears in ''Super Smash Bros. Ultimate'' with the same design as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. This time, occasionally after appearing, the Smash Ball becomes affected by gravity and rolls along the stage like an actual ball, though it can still be broken in this state.<ref>GameXplain (June 12, 2018). [https://youtu.be/gSbcKr-iLbA Super Smash Bros. Ultimate Gameplay - Ice Climbers, Marth, Ganondorf, Inkling on Kongo Falls]. ''YouTube''. Retrieved June 14, 2018.</ref> If the Smash Ball rolls off the stage, it reappears a second later, similar to [[Soccer Ball]]s in the previous installment. A character can also directly steal the Smash Ball from another character who has the Final Smash on standby through a powerful enough attack, granting the former the ability to use it instead.<ref>Cyber Shaman (September 11, 2018). [https://youtu.be/4sLX2Tdk7H4?t=2m25s Zelda vs. Link "Pro Gameplay" - Smash Bros. Ultimate]. ''YouTube''. Retrieved September 17, 2018.</ref> A fake version of the Smash Ball with the lines inverted known as the Fake Smash Ball also appears in the game, and may even appear alongside a genuine Smash Ball.


Because of their function, Special Flags do not appear in coin or stamina battles regardless of item settings, nor do they appear in Smash Tour matches.
<gallery>
;Names in other languages
SSBB - Smash Ball Group Screenshot.png|''[[Super Smash Bros. Brawl]]''
{{foreign names
SSB4 WiiU SmashBall.jpg|''[[Super Smash Bros. for Wii U]]''
|Jap=スペシャルフラッグ
</gallery>
|JapR=Supesharu Furaggu
|JapM=Special Flag
|Rus=Особый флаг
|RusR=Osobyi flag
|RusM=Special Flag
|Ger=Spezial-Flagge
|GerM=Special Flag
|Spa=Bandera especial
|SpaM=Special flag
}}


==Staff==
[[File:StaffUltimate.png|thumb|Staff]]
The '''Staffs'''  are a class of projectile weapon in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. The [[icaruspedia:Insight Staff|Insight Staff]], a staff which is said to be good for beginners, appears as an item in ''Super Smash Bros. Ultimate'', though it is simply named "Staff". It can fire a beam that deals more damage the farther away the target is.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap={{hover|狙杖|そじょう}}
|Jap=スマッシュボール
|JapR=Sojō
|JapR=Sumasshu Bōru
|JapM=Aiming Staff
|JapM=Smash Ball
|Fra=Bâton
|Spa=Bola Smash
|FraM=Staff
|SpaM=Smash Ball
|Rus=Посох
|Ger=Smash-Ball
|RusR=Posokh
|GerM=Smash Ball
|RusM=Staff
|Fre=Balle Smash
|Chi=狙杖
|FreM=Smash Ball
|ChiR=Jū zhàng
|Kor=스매시 볼
|ChiM=Spying Staff
|KorR=Seumashi Bol
|Ger=Stab
|KorM=Smash Ball
|GerM=Staff
|Rus=Смеш-сфера
|Spa=Báculo
|RusR=Smesh-sfera
|SpaM=Crosier
|RusM=Smash Orb
}}
|Ita=Sfera Smash
|ItaM=Smash Orb
|Chi=亂鬥球 (Traditional)<br>乱斗球 (Simplified)
|ChiR=Luàn dòu qiú
|ChiM=Smash Ball
}}
 
==Smash Coin==
[[File:Smash Coins group Brawl artwork.png|thumb|A group of Smash Coins in ''Super Smash Bros. Brawl'']]
{{main-external|SmashWiki|Smash Coins and Bills}}
'''Smash Coins''' are special types of [[coin]]s found in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. They appear primarily in special matches known as Coin Battles. Players deal damage to each other, earning Smash Coins that fly out of the struck opponents in the process; players will only lose coins if they are KO'd. The amount of damage and knockback the move deals determines the amount and type of coins produced, which can be bronze, silver, gold, bills (from ''Brawl'' onward), or any mixture thereof. If a player KO'd on the side blast lines of the stage, the player drops some of their coins on the stage, which opponents and teammates can collect. If the player is KO'd or KO'd on the top or bottom blast line, no coins can be snatched, although in ''Super Smash Bros. Melee'', coins appear if the player is Star KO'd or hits the screen.
 
In ''Super Smash Bros. Melee'', gold Smash Coins are worth ten, silver are worth five, and bronze are worth one. Whenever a player gets KO'ed, they lose half of their coins (rounded down). The player or team with the most Smash Coins when time runs out wins. If a tie occurs, then it will go to [[Sudden Death]].
 
Smash Coins reappear in the Coin Battle mode for ''Super Smash Bros. Brawl'', which adds '''Smash Bills'''{{ref needed}} to the mix. The values of the Smash Coins are different in this game: Gold coins are worth six Smash Coins, silver coins are worth three, and bronze coins are worth one, while the Smash Bills are worth ten Smash Coins each. If KO'd, players lose half their coins as in ''Melee'', but only up to a maximum of 100.
 
Coin Battle returns only in ''Super Smash Bros. for Wii U'', with the coins and bills serving the same purpose as they did in previous games. In the British English text of ''Super Smash Bros. for Nintendo 3DS'', however, the [[trophy (Super Smash Bros. series)|trophy]] description for the gold earned in various modes of the game refers to them as "Smash Coins", despite both serving different functions.
 
<gallery>
Coinsmash.jpg|A Coin Battle in ''Super Smash Bros. Melee''
Smash Coin Brawl artwork.png|A gold Smash Coin
Smash Coin Brawl artwork 2.png|A silver Smash Coin
Smash Coin Brawl artwork 3.png|A bronze Smash Coin
Smash Bill Brawl artwork.png|A Smash Bill
</gallery>


==Steel Diver==
[[File:SteelDiver-SSB4.jpg|thumb|Steel Diver]]
The '''Steel Diver''' is a long-range projectile weapon introduced in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and reappearing in ''Super Smash Bros. Ultimate''. This weapon is based off the appearance of the Blue Shark submarine from [[Nintendo]]'s ''{{wp|Steel Diver}}'' game for the [[Nintendo 3DS]]. It launches hard-to-see torpedoes, that start out slowly before they speed up and explode upon contact with an opponent, an item or if they reach their maximum distance.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=スティールダイバー
|Jap=コイン
|JapR=Sutīru Daibā
|JapR=Koin
|JapM=Steel Diver
|JapM=Coin
|Rus=Стальной дайвер
|Spa=Moneda Smash
|RusR=Stal'noy dayver
|SpaM=Smash Coin
|RusM=Steel Diver
|Ita=Moneta <small>(''Super Smash Bros. Melee'')</small>
|Chi=鋼鐵潛艇 (Traditional)<br>钢铁潜艇 (Simplified)
|Ita2=Moneta Smash <small>(''Super Smash Bros. Brawl'')</small>
|ChiR=Gāngtiě Qiántǐng
|Ita3=Gettone <small>(''Super Smash Bros. for Nintendo 3DS / Wii U'')</small>
|ChiM=Steel Diver (literally "steel submarine")
|ItaM=Coin
|Ger=Steel Diver
|Ita2M=Smash Coin
|GerM=-
|Ita3M=Token
|Spa=Steel Diver
|SpaM=-
}}
}}


==Stock Ball==
==Smoke Ball==
[[File:Stock Ball Brawl artwork.png|thumb|A Stock Ball]]
[[File:SmokeBallUltimate.png|thumb|Smoke Ball artwork from ''Super Smash Bros. Ultimate'']]
A '''Stock Ball''' is an item in ''Super Smash Bros. Brawl''. In the Adventure Mode of the game, the Subspace Emissary, Stock Balls increase the number of total [[extra life|lives]] the player has left.
{{main-external|SmashWiki|Smoke Ball}}
The '''Smoke Ball''' is an item in ''Super Smash Bros. Brawl'' that returns in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Although it does not do much damage, it emits colorful smoke into the air, which can be very distracting to the players. It is also hard to see what moves are being used, and it makes it difficult to see what's going on. Players can pick up the item, and take it, or throw it somewhere else. It can also be thrown onto players, in a similar fashion to a Gooey Bomb.


Each Stock Ball is surrounded by a bright purple and yellow glowing aura. In the center is what seems to be a human silhouette, indicating the extra life.
<gallery>
;Names in other languages
Smoke Ball 2.jpg|''Super Smash Bros. Brawl''
{{foreign names
Smoke Ball Wii U.jpg|''Super Smash Bros. for Wii U''
|Jap={{hover|生命|いのち}}の{{hover|珠|たま}}
</gallery>
|JapR=Inochi no Tama
|JapM=Life Ball
|Spa=Bola de vida
|SpaM=Life ball
}}


==Superspicy Curry==
[[File:SuperspicyCurryUltimate.png|thumb|Superspicy Curry]]
'''Superspicy Curry''' is an item from the [[wikirby:Kirby (series)|''Kirby'' series]] that appears as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. It is incredibly spicy, with flames emitting from the food. When eaten, the player will keep breathing out either tiny fire balls in ''Super Smash Bros. Brawl'' or a stream of fire in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' that causes damage to foes, in addition to the consumer being able to run faster. The effects wear off over time. Superspicy Curry is also an effect that can be turned on permanently for all fighters in Special Brawl and Special Smash.
When idle, the fighter under its effect is shown to be suffering the effects of its spiciness, jumping around and waving at their mouth. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', characters under the effect of Superspicy Curry have their cheeks colored red (in Mega Man's case in the former, his entire face turns red). While this only applies to their idle pose in the former games, characters maintain their expressions until the curry runs out in the latter.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap={{hover|激辛|けきから}}カレーライス
|Jap=ケムリ{{hover||だま}}
|JapR=Gekikara Karē Raisu
|JapR=Kemuridama
|JapM=Super-Spicy Curry Rice
|JapM=Smoke Bomb
|Rus=Жгучее карри
|Spa=Bola de humo
|RusR=Zhguchee karri
|SpaM=Smoke ball
|RusM=Spicy Curry
|Rus=Дымовой шар
|Chi=超辣咖哩飯 (Traditional)<br>超辣咖喱饭 (Simplified)
|RusR=Dymovoi shar
|ChiR=Chāo là gālí fàn
|RusM=Smoke Ball
|ChiM=Super-Spicy Curry Rice
|Chi=煙霧球 (Traditional)<br>烟雾球 (Simplified)
|Ger=Superscharfes Curry
|ChiR=Yānwù qiú
|GerM=Superspicy Curry
|ChiM=Smoke Ball
|Spa=Curry superpicante
|Ger=Rauchkugel
|SpaM=Superspicy curry
|GerM=Smoke ball
}}
}}


==Team Healer==
==Soccer Ball==
[[File:Team Healer Artwork.jpg|thumb|Team Healer]]
[[File:SoccerBallUltimate.png|thumb|Soccer Ball artwork from ''Super Smash Bros. Ultimate'']]
'''Team Healers''' are items introduced in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' that only works in team battles. In normal free-for-all battles, the item is useless. When collected, the Team Healer does absolutely nothing to the collector. However, the player can toss it at their teammate, which recovers that player's health. The more damage the player has taken, the more health recovered. By throwing it at an opponent, it may either damage them or heal them.
{{Main|Soccer Ball}}
The [[Soccer Ball]] is an item that appears in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.
 
==Special Flag==
[[File:SpecialFlagUltimate.png|thumb|Special Flag artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Special Flag}}
The '''Special Flag''' is a recurring item throughout several [[Bandai Namco Games|Namco]] games, originally from ''{{wp|Rally X}}''. It appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'' as an item. When used, the player holding it will hold it up in the air and become immobile. If used successfully and held in the air for three seconds without being hit, the Special Flag will grant the holding player either an extra K.O. in a timed match or an additional stock in a stock match. When the player is hit while holding the Special Flag, they will automatically drop it. Any neutral attack will activate the holding animation, except a dash neutral.
 
Because of their function, Special Flags do not appear in coin or stamina battles regardless of item settings, nor do they appear in Smash Tour matches.
 
<gallery>
SpecialFlag.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=チーム{{hover|回復|かいふく}}だま
|Jap=スペシャルフラッグ
|JapR=Cīmu Kaifukudama
|JapR=Supesharu Furaggu
|JapM=Team Heal Ball
|JapM=Special Flag
|Spa=Bálsamo aliado
|Rus=Особый флаг
|SpaM=Ally balsam
|RusR=Osobyi flag
|Ita=Sfera amica
|RusM=Special Flag
|ItaM=Firend sphere
|Ger=Spezial-Flagge
|GerM=Special Flag
|Spa=Bandera especial
|SpaM=Special flag
}}
}}


==Timer==
==Spiny Shell==
[[File:TimerUltimate.png|thumb|Timer]]
[[File:SpinyShellUltimate.png|thumb|Spiny Shell artwork from ''Super Smash Bros. Ultimate'']]
A '''Timer''' is an item in ''Super Smash Bros. Brawl'' and later appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. The player can pick up this item to slow down the flow of time for all other players for a short time. Occasionally, the Timer has a different effect and only slows down the one who grabbed it, or it may slow down everyone. In ''Super Smash Bros. Ultimate'', the background turns purple, while players that are slowed down are surrounded by a spiralling effect. The [[trophy (Super Smash Bros. series)|trophy]] information states that the timer always benefits the user, even though it is possible for it to backfire.
{{Main|Spiny Shell (blue)}}
The [[Spiny Shell (blue)|Spiny Shell]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.
 
==Spring==
[[File:Spring Brawl artwork.png|thumb|Spring artwork from ''Super Smash Bros. Brawl'']]
{{Main|Trampoline}}
The [[Trampoline|Spring]] is an item that appears in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
 
==Staff==
[[File:StaffUltimate.png|thumb|Staff artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Staff}}
The '''[[icaruspedia:Staff|Staffs]]'''  are a class of projectile weapon in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. The [[icaruspedia:Insight Staff|Insight Staff]], a staff which is said to be good for beginners, appears as an item in ''Super Smash Bros. Ultimate'', though it is simply named "Staff". It can fire a beam that deals more damage the farther away the target is.
 
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=タイマー
|Jap={{hover|狙杖|そじょう}}
|JapR=Taimā
|JapR=Sojō
|JapM=Timer
|JapM=Aiming Staff
|Spa=Cronómetro
|Fre=Bâton
|SpaM=Stopwatch
|FreM=Staff
|Ger=Stoppuhr
|Rus=Посох
|GerM=Stopwatch
|RusR=Posokh
|Rus=Секундомер
|RusM=Staff
|RusR=Sekundomer
|Chi=狙杖
|RusM=Stopwatch
|ChiR=Jū zhàng
|Chi=緩時器 (Traditional)<br>缓时器 (Simplified)
|ChiM=Spying Staff
|ChiR=Huǎn shí qì
|Ger=Stab
|ChiM=Slow Timer
|GerM=Staff
|Spa=Báculo
|SpaM=Crosier
}}
}}


==Trophy Stand==
==Star Rod==
[[File:TrophyBase.jpg|thumb|A Trophy Stand]]
[[File:StarRodUltimate.png|thumb|Star Rod artwork from ''Super Smash Bros. Ultimate'']]
'''Trophy Stands''' are items in ''Super Smash Bros. Brawl'', in the adventure mode of the game, The Subspace Emissary. They are basically the bottom part of a [[trophy (Super Smash Bros. series)|trophy]]. Since the player cannot get certain Subspace Emissary enemy trophies by other means, the player needs this item to turn them into collectible trophies.
{{Main|Star Rod (Kirby)}}
The [[Star Rod (Kirby)|Star Rod]] is an item that appears in all games in the ''Super Smash Bros.'' series.
 
==Steel Diver==
[[File:SteelDiverUltimate.png|thumb|Steel Diver artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Steel Diver}}
The '''Steel Diver''' is a long-range projectile weapon introduced in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and reappearing in ''Super Smash Bros. Ultimate''. This weapon is based off the appearance of the Blue Shark submarine from [[Nintendo]]'s ''{{wp|Steel Diver}}'' game for the [[Nintendo 3DS]]. It launches hard-to-see torpedoes, that start out slowly before they speed up and explode upon contact with an opponent, an item or if they reach their maximum distance.


The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, the player must throw the trophy stand at the enemy, and the enemy becomes a trophy that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken.
<gallery>
SteelDiver-SSB4.jpg|''Super Smash Bros. for Wii U''
</gallery>


Trophy Stands can also be used on bosses, although the player has to weaken the boss's health low enough that throwing the stand will defeat the boss. When capturing one, a lower-pitched version of the capture sound effect plays instead, signifying that it captured a much larger and more powerful enemy. Once the boss is captured, the screen will still eventually fade out as if it was defeated normally; failing to claim its trophy before the battle ends will not include it into the Vault. Not all enemies can be turned into trophies with Trophy Stands. Also, some bosses have alternate forms, which cannot be earned through Trophy Stands; they are earned by clearing certain [[Challenges (Super Smash Bros. Brawl)|challenges]] instead.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=スマッシュプレート
|Jap=スティールダイバー
|JapR=Sumasshu Purēto
|JapR=Sutīru Daibā
|JapM=Smash Plate
|JapM=Steel Diver
|Spa=Pedestal
|Rus=Стальной дайвер
|SpaM=Pedestal
|RusR=Stal'noy dayver
|RusM=Steel Diver
|Chi=鋼鐵潛艇 (Traditional)<br>钢铁潜艇 (Simplified)
|ChiR=Gāngtiě Qiántǐng
|ChiM=Steel Diver (literally "steel submarine")
|Ger=Steel Diver
|GerM=-
|Spa=Steel Diver
|SpaM=-
}}
}}


==Unira==
==Stock Ball==
[[File:UniraUltimate.png|thumb|Unira artwork from ''Super Smash Bros. Ultimate'']]
[[File:Stock Ball Brawl artwork.png|thumb|A Stock Ball]]
'''Unira''' (known as '''Sea Urchins''' in the localized manual for ''{{wp|Clu Clu Land}}'' and [[Bubbles (Clu Clu Land)|Bubbles]]' trophy in ''Super Smash Bros. Melee'') are a type of sea urchin serving as the main antagonists of ''Clu Clu Land''. In the game, they have taken all of Clu Clu Land's gold bars and try to stop the game's protagonist, Bubbles, from getting them back.
{{main-external|SmashWiki|Stock Ball}}
A '''Stock Ball''' is an item in ''Super Smash Bros. Brawl''. In the Adventure Mode of the game, the Subspace Emissary, Stock Balls increase the number of total [[extra life|lives]] the player has left.


The first appearance of Unira in a ''Mario''-related game is in ''[[WarioWare: Twisted!]]'', in the [[microgame]] [[Clu Clu Land (WarioWare: Twisted!)|Clu Clu Land]]. They later appear in ''[[WarioWare: Smooth Moves]]'', which features another [[Clu Clu Land (WarioWare: Smooth Moves)|microgame of the same name]].
Each Stock Ball is surrounded by a bright purple and yellow glowing aura. In the center is what seems to be a human silhouette, indicating the extra life.


Unira later appear as items in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'', which refer to them under their Japanese name. Unira can be picked up and tossed at opposing players. After being thrown, its spikes pop out damaging all except the one who threw it. When players stand close enough to it, it draws them toward itself. An Unira can change who it is pulling if it is attacked. For example, if a player throws it, the Unira harms the player; however, if an opponent attacks the Unira, it then causes harm to the player while not damaging the opponent.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ウニラ
|Jap={{hover|生命|いのち}}の{{hover||たま}}
|JapR=Unira
|JapR=Inochi no Tama
|JapM=Shared with [[Urchin#Names in other languages|Urchin]]
|JapM=Life Ball
|Ita=Pungifix
|Spa=Bola de vida
|ItaM=From "pungere" (to sting) and an alterate form of "fissare" (to fix, to attach)
|SpaM=Life ball
|Rus=Унира
|RusR=Unira
|RusM=Unira
|Ger=Unira
|GerM=Unira
}}
}}
==Warp Star==
{{br}}
[[File:BrawlKirbyPeach.png|thumb|Kirby and Peach on a Warp Star]]
 
The '''Warp Star''' is a common item in the [[wikirby:Kirby (series)|''Kirby'' series]]. It first appears in ''Mario''-related games as an item in the ''Super Smash Bros.'' series, starting with ''Super Smash Bros. Melee''. When a character grabs one, it takes its rider flying into the air, and then crashes down to the ground, making an explosion that damages other players (except the player who used the Warp Star).
==Super Launch Star==
[[File:SSBU Launch Star artwork.png|thumb|Super Launch Star artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Launch Star}}
The [[Launch Star|Super Launch Star]] is an item that appears in ''Super Smash Bros. Ultimate''.
 
==Super Leaf==
[[File:SuperLeafUltimate.png|thumb|Super Leaf artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Super Leaf}}
The [[Super Leaf]] is an item that appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''.


A Warp Star also appears in the Subspace Emissary mode of ''Super Smash Bros. Brawl''. Kirby and Peach or Zelda use it to escape from the stadium right before it is swallowed by Subspace. However, they are chased by the [[Halberd]], and are forced to land on it.
==Super Mushroom==
[[File:SuperMushroomUltimate.png|thumb|Super Mushroom artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Super Mushroom}}
The [[Super Mushroom]] is an item that appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.
 
==Super Scope==
[[File:SuperScopeUltimate.png|thumb|Super Scope artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Super Scope}}
The [[Super Scope]] is an item that appears in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate''.
 
==Super Star==
[[File:SuperStarUltimate.png|thumb|Super Star artwork from ''Super Smash Bros. Ultimate'']]
{{Main|Super Star}}
The [[Super Star]] is an item that appears in all games in the ''Super Smash Bros.'' series.
 
==Superspicy Curry==
[[File:SuperspicyCurryUltimate.png|thumb|Superspicy Curry artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Superspicy Curry}}
'''[[wikirby:Superspicy Curry|Superspicy Curry]]''' is an item from the [[wikirby:Kirby (series)|''Kirby'' series]] that appears as an item in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. It is incredibly spicy, with flames emitting from the food. When eaten, the player will keep breathing out either tiny fire balls in ''Super Smash Bros. Brawl'' or a stream of fire in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' that causes damage to foes, in addition to the consumer being able to run faster. The effects wear off over time. Superspicy Curry is also an effect that can be turned on permanently for all fighters in Special Brawl and Special Smash.
 
When idle, the fighter under its effect is shown to be suffering the effects of its spiciness, jumping around and waving at their mouth. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', characters under the effect of Superspicy Curry have their cheeks colored red (in Mega Man's case in the former, his entire face turns red). While this only applies to their idle pose in the former games, characters maintain their expressions until the curry runs out in the latter.
 
<gallery>
Superspicy_Curry_2.jpg|The Superspicy Curry in effect in ''Super Smash Bros. Brawl''
Superspicy Curry Wii U.jpg|''[[Super Smash Bros. for Wii U]]'' screenshot
</gallery>


In the Adventure Mode for ''Super Smash Bros. Ultimate'', World of Light, Kirby uses a Warp Star to escape [[Galeem]]'s attack in the introductory cutscene.
;Names in other languages
;Names in other languages
{{foreign names
{{foreign names
|Jap=ワープスター
|Jap={{hover|激辛|けきから}}カレーライス
|JapR=Wāpu Sutā
|JapR=Gekikara Karē Raisu
|JapM=Super-Spicy Curry Rice
|Rus=Жгучее карри
|RusR=Zhguchee karri
|RusM=Spicy Curry
|Chi=超辣咖哩飯 (Traditional)<br>超辣咖喱饭 (Simplified)
|ChiR=Chāo là gālí fàn
|ChiM=Super-Spicy Curry Rice
|Ger=Superscharfes Curry
|GerM=Superspicy Curry
|Spa=Curry superpicante
|SpaM=Superspicy curry
}}
 
==Team Healer==
[[File:Team Healer Artwork.jpg|thumb|Team Healer artwork from ''Super Smash Bros. Brawl'']]
{{main-external|SmashWiki|Team Healer}}
'''Team Healers''' are items introduced in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' that only works in team battles. In normal free-for-all battles, the item is useless. When collected, the Team Healer does absolutely nothing to the collector. However, the player can toss it at their teammate, which recovers that player's health. The more damage the player has taken, the more health recovered. By throwing it at an opponent, it may either damage them or heal them.
 
<gallery>
Team Healer.jpg|''Super Smash Bros. Brawl''
</gallery>
 
;Names in other languages
{{foreign names
|Jap=チーム{{hover|回復|かいふく}}だま
|JapR=Cīmu Kaifukudama
|JapM=Team Heal Ball
|Spa=Bálsamo aliado
|SpaM=Ally balsam
|Ita=Sfera amica
|ItaM=Firend sphere
}}
 
==Timer==
[[File:TimerUltimate.png|thumb|Timer artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Timer}}
A '''Timer''' is an item in ''Super Smash Bros. Brawl'' and later appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. The player can pick up this item to slow down the flow of time for all other players for a short time. Occasionally, the Timer has a different effect and only slows down the one who grabbed it, or it may slow down everyone. In ''Super Smash Bros. Ultimate'', the background turns purple, while players that are slowed down are surrounded by a spiralling effect. The [[trophy (Super Smash Bros. series)|trophy]] information states that the timer always benefits the user, even though it is possible for it to backfire.
 
<gallery>
Timer SSB4 Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
{{foreign names
|Jap=タイマー
|JapR=Taimā
|JapM=Timer
|Spa=Cronómetro
|SpaM=Stopwatch
|Ger=Stoppuhr
|GerM=Stopwatch
|Rus=Секундомер
|RusR=Sekundomer
|RusM=Stopwatch
|Chi=緩時器 (Traditional)<br>缓时器 (Simplified)
|ChiR=Huǎn shí qì
|ChiM=Slow Timer
}}
 
==Trophy Stand==
[[File:TrophyBase.jpg|thumb|Trophy Stand artwork from ''Super Smash Bros. Brawl'']]
{{main-external|SmashWiki|Trophy Stand}}
'''Trophy Stands''' are items in ''Super Smash Bros. Brawl'', in the adventure mode of the game, The Subspace Emissary. They are basically the bottom part of a [[trophy (Super Smash Bros. series)|trophy]]. Since the player cannot get certain Subspace Emissary enemy trophies by other means, the player needs this item to turn them into collectible trophies.
 
The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, the player must throw the trophy stand at the enemy, and the enemy becomes a trophy that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken.
 
Trophy Stands can also be used on bosses, although the player has to weaken the boss's health low enough that throwing the stand will defeat the boss. When capturing one, a lower-pitched version of the capture sound effect plays instead, signifying that it captured a much larger and more powerful enemy. Once the boss is captured, the screen will still eventually fade out as if it was defeated normally; failing to claim its trophy before the battle ends will not include it into the Vault. Not all enemies can be turned into trophies with Trophy Stands. Also, some bosses have alternate forms, which cannot be earned through Trophy Stands; they are earned by clearing certain [[Challenges (Super Smash Bros. Brawl)|challenges]] instead.
 
;Names in other languages
{{foreign names
|Jap=スマッシュプレート
|JapR=Sumasshu Purēto
|JapM=Smash Plate
|Spa=Pedestal
|SpaM=Pedestal
}}
 
==Unira==
[[File:UniraUltimate.png|thumb|Unira artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Unira}}
'''Unira''' (known as '''Sea Urchins''' in the localized manual for ''{{wp|Clu Clu Land}}'' and [[Bubbles (Clu Clu Land)|Bubbles]]' trophy in ''Super Smash Bros. Melee'') are a type of sea urchin serving as the main antagonists of ''Clu Clu Land''. In the game, they have taken all of Clu Clu Land's gold bars and try to stop the game's protagonist, Bubbles, from getting them back.
 
The first appearance of Unira in a ''Super Mario''-related game is in ''[[WarioWare: Twisted!]]'', in the [[microgame]] [[Clu Clu Land (WarioWare: Twisted!)|Clu Clu Land]]. They later appear in ''[[WarioWare: Smooth Moves]]'', which features another [[Clu Clu Land (WarioWare: Smooth Moves)|microgame of the same name]].
 
Unira later appear as items in ''Super Smash Bros. Brawl'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''Super Smash Bros. Ultimate'', which refer to them under their Japanese name. Unira can be picked up and tossed at opposing players. After being thrown, its spikes pop out damaging all except the one who threw it. When players stand close enough to it, it draws them toward itself. An Unira can change who it is pulling if it is attacked. For example, if a player throws it, the Unira harms the player; however, if an opponent attacks the Unira, it then causes harm to the player while not damaging the opponent.
 
<gallery>
Unira Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
{{foreign names
|Jap=ウニラ
|JapR=Unira
|JapM=Shared with [[Urchin#Names in other languages|Urchin]]
|Ita=Pungifix
|ItaM=From "pungere" (to sting) and an alterate form of "fissare" (to fix, to attach)
|Rus=Унира
|RusR=Unira
|RusM=Unira
|Ger=Unira
|GerM=Unira
|Spa=Unira
|SpaM=-
}}
 
==Warp Star==
[[File:WarpStarUltimate.png|thumb|Warp Star artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Warp Star}}
The '''[[wikirby:Warp Star|Warp Star]]''' is a common item in the [[wikirby:Kirby (series)|''Kirby'' series]]. It first appears in ''Super Mario''-related games as an item in the ''Super Smash Bros.'' series, starting with ''Super Smash Bros. Melee''. When a character grabs one, it takes its rider flying into the air, and then crashes down to the ground, making an explosion that damages other players (except the player who used the Warp Star).
 
A Warp Star also appears in the Subspace Emissary mode of ''Super Smash Bros. Brawl''. Kirby and Peach or Zelda use it to escape from the stadium right before it is swallowed by Subspace. However, they are chased by the [[Halberd]], and are forced to land on it.
 
In the Adventure Mode for ''Super Smash Bros. Ultimate'', World of Light, Kirby uses a Warp Star to escape [[Galeem]]'s attack in the introductory cutscene.
 
<gallery>
BrawlKirbyPeach.png|thumb|Kirby and Peach on a Warp Star in the Subspace Emissary
Warp Star Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
{{foreign names
|Jap=ワープスター
|JapR=Wāpu Sutā
|JapM=Warp Star
|JapM=Warp Star
|Spa=Estrella remolque
|Spa=Estrella remolque
|SpaM=Trailer star
|SpaM=Trailer star
|Fra=Étoile Warp
|Fre=Étoile Warp
|FraM=Warp Star
|FreM=Warp Star
|Rus=Гиперзвезда
|Rus=Гиперзвезда
|RusR=Giperzvyezda
|RusR=Giperzvyezda
|RusM=Hyper-star
|RusM=Hyper-star
|Chi=傳送之星 (Traditional)<br>传送之星 (Simplified)
|Chi=傳送之星 (Traditional)<br>传送之星 (Simplified)
|ChiR=Chuánsòng zhī xīng
|ChiR=Chuánsòng zhī xīng
|ChiM=Delivery Star
|ChiM=Delivery Star
|Ger=Warp-Stern
|Ger=Warp-Stern
|GerM=Warp Star
|GerM=Warp Star
}}
}}
 
==X Bomb==
[[File:XBombUltimate.png|thumb|X Bomb artwork from ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|X Bomb}}
The '''[[icaruspedia:X Bomb|X Bomb]]''' is an item from the ''[[Icaruspedia:Kid Icarus (series)|Kid Icarus]]'' title, ''[[Icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. It appears as an explosive item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Upon detonation, the bomb explodes in two lines of flames that span across the stage in either an X-shaped or cross-shaped formation. The explosion does not hurt the players or their team if they throw it. If they activate it with other means, however, the bomb hits everyone. [[Bowser Jr.]]'s [[Final Smash]], [[Shadow Mario Paint]], paints an X over the screen to harm other players in a nearly identical fashion to this item's function.
 
[[Masahiro Sakurai]] stated on Nintendo's [[Miiverse]] network that the X Bomb is from ''Kid Icarus: Uprising'', and is not to be confused with an item of the same name from ''{{wp|Meteos}}''. Though the design for the X Bomb in the game is definitely based off ''Kid Icarus: Uprising'', it actually behaves more like its ''Meteos'' equivalent. Furthermore, the Japanese name for the X Bomb, Cross Bomb, is actually the name of an item in ''Meteos'', and the name is completely irrelevant to ''Kid Icarus''.
 
<gallery>
XBombExplosion.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
;Names in other languages
{{foreign names
|Jap={{hover|十文字爆弾|じゅうもんじばくだん}}
|JapR=Jūmonji Bakudan
|JapM=Cross Bomb
|Rus=X-бомба
|RusR=X-bomba
|RusM=X Bomb
|Ger=X-Bombe
|GerM=X Bomb
|Spa=Bomba X
|SpaM=X Bomb
}}
 
==References==
<references/>


==X Bomb==
[[File:XBombExplosion.jpg|thumb|The X Bomb in ''Super Smash Bros. for Wii U'']]
The '''X Bomb''' is an item from the ''[[Icaruspedia:Kid Icarus (series)|Kid Icarus]]'' title, ''[[Icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. It appears as an explosive item in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate''. Upon detonation, the bomb explodes in two lines of flames that span across the stage in either an X-shaped or cross-shaped formation. The explosion does not hurt the players or their team if they throw it. If they activate it with other means, however, the bomb hits everyone. [[Bowser Jr.]]'s [[Final Smash]], [[Shadow Mario Paint]], paints an X over the screen to harm other players in a nearly identical fashion to this item's function.
[[Masahiro Sakurai]] stated on Nintendo's Miiverse network that the X Bomb is from ''Kid Icarus: Uprising'', and is not to be confused with an item of the same name from ''{{wp|Meteos}}''. Though the design for the X Bomb in the game is definitely based off ''Kid Icarus: Uprising'', it actually behaves more like its ''Meteos'' equivalent. It is further confusing to note that the Japanese name for the X Bomb, Cross Bomb, is actually the name of an item in ''Meteos'', and the name is completely irrelevant to ''Kid Icarus''.
;Names in other languages
{{foreign names
|Jap={{hover|十文字爆弾|じゅうもんじばくだん}}
|JapR=Jūmonji Bakudan
|JapM=Cross Bomb
|Rus=X-бомба
|RusR=X-bomba
|RusM=X Bomb
|Ger=X-Bombe
|GerM=X Bomb
}}
==References==
<references/>
{{SSB}}
{{SSB}}
{{SSBM}}
{{SSBM}}
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