List of Super Mario 64 glitches: Difference between revisions

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This glitch also works with elevators and similar platforms. The player executes the glitch in the same way, but if they stop tapping {{button|n64|A}} while the wall is still behind Mario, he starts to run backwards very fast as soon as the player holds the control stick in a different direction. If the player does not stop tapping {{button|n64|A}} and has reached the top, Mario teleports somewhere behind him (depending on what speed he gained while jumping onto the platform).
This glitch also works with elevators and similar platforms. The player executes the glitch in the same way, but if they stop tapping {{button|n64|A}} while the wall is still behind Mario, he starts to run backwards very fast as soon as the player holds the control stick in a different direction. If the player does not stop tapping {{button|n64|A}} and has reached the top, Mario teleports somewhere behind him (depending on what speed he gained while jumping onto the platform).
This glitch was fixed in the Japanese Shindou edition re-release, the iQue Player release and the ''[[Super Mario 3D All-Stars]]'' port (which both are based on the Japanese Shindou edition re-release), as Mario's speed is capped when moving backwards. The glitch was also fixed in [[Super Mario 64 DS|the DS remake]] as if when Mario attempts a backwards long jump, the camera goes behind Mario, making him do a normal long jump.
This glitch was fixed in the Japanese Shindou edition re-release, the iQue Player release and the ''[[Super Mario 3D All-Stars]]'' port (which both are based on the Japanese Shindou edition re-release), as Mario's speed is capped when moving backwards. The glitch was also fixed in [[Super Mario 64 DS|the DS remake]] as if when Mario attempts a backwards long jump, the camera goes behind Mario, making him do a normal long jump.
This glitch is acknowledged by Nintendo in a way, where if someone jumps enough with the [[LEGO Super Mario]] figure under the effects of the Super Mario 64 pieces, Mario's "Yahoo!" sound will mesh together and play several times similar to when performing this glitch.


====Hyperspeed Wall-Kicking====
====Hyperspeed Wall-Kicking====
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