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Once a book is hit, it will stay inserted unless the player does not apply the correct sequence or he exits the room. Due to an oversight however, Mario's progress in the sequence is remembered. This means that Mario can hit two of the books in the correct order, leave the room, and come back to hit the third book, which should play a jingle. If Mario now hits another book before the bookshelf opens up the game will be confused, as Mario has now both inputted the correct and incorrect code. The bookshelf will not move yet the books will not pop out to let the player try again.<ref>[https://www.youtube.com/watch?v=b-yDD1OhLPk YouTube video of Broken Bookshelf]{{dead link}}</ref> | Once a book is hit, it will stay inserted unless the player does not apply the correct sequence or he exits the room. Due to an oversight however, Mario's progress in the sequence is remembered. This means that Mario can hit two of the books in the correct order, leave the room, and come back to hit the third book, which should play a jingle. If Mario now hits another book before the bookshelf opens up the game will be confused, as Mario has now both inputted the correct and incorrect code. The bookshelf will not move yet the books will not pop out to let the player try again.<ref>[https://www.youtube.com/watch?v=b-yDD1OhLPk YouTube video of Broken Bookshelf]{{dead link}}</ref> | ||
===Cap duplication=== | |||
While Mario's cap is resting on the ground, if the player uses a [[warp]] and returns, a duplicate cap will be created in the same spot the original cap fell. This can be performed repeatedly to create a new cap on every warp, and a duplicated cap will adopt Mario's facing angle from the moment it was created.<ref>[https://youtu.be/PLgmj3qIJPA Hat Factory Glitch]</ref> | |||
===Cap in hand=== | ===Cap in hand=== | ||
[[File:SM64 Capinhand.png|100px|thumb|Mario holding his cap.]] | [[File:SM64 Capinhand.png|100px|thumb|Mario holding his cap.]] | ||
If the player strikes a [[Cap Block]] and lets it respawn to hit it again, two caps will briefly be collectable. If Mario picks up the first cap before it disappears and the second cap lands on him before he finishes, Mario will hold the special cap in his hands while still gaining the new attributes. | |||
Alternatively the player can perform the [[#Cap duplication|cap duplication glitch]] to have multiple hats in the same spot. Attempting to pick up the hats will cause Mario to put them on one at a time. When Mario picks up the second, the cap on his head will disappear and Mario will keep holding the second cap in his hand rather than placing it on his head. | |||
Talking to a [[Bob-omb Buddy]] will cause Mario to | There are several aspects that are affected by performing this trick: | ||
* In this state Mario's hat cannot be stolen or blown off his head, though damage is still increased due to Mario not wearing the cap. | |||
* Talking to a [[Bob-omb Buddy]] will cause Mario to correctly put on the cap. | |||
* If the player used Klepto, then reentering Shifting Sand Land will show the hat still in his talons. | |||
* Saving and reloading the game, Mario will be without his cap.<ref>[http://www.youtube.com/watch?v=XPL0tilRmtg A side effect to "Cap in Hand"]{{dead link}}</ref> | |||
===Chain Chomp falls down=== | ===Chain Chomp falls down=== |
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