Hotel Delfino: Difference between revisions

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Reverted edits by 75.18.118.161 (talk) to last revision by Bowserbros
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Tag: Rollback
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*In all episodes except for one, every door in the hotel (with the exception of the door at the northwest corner of the third floor, to the left of the pool room) is locked. In Episode 7 ([[Shadow Mario Checks In]]), every single door in the hotel is open, and the player can then collect all of the rooms' individual blue coins and explore the hotel without having to use the attic ducts or ground-pounding through the ceilings/floors.
*In all episodes except for one, every door in the hotel (with the exception of the door at the northwest corner of the third floor, to the left of the pool room) is locked. In Episode 7 ([[Shadow Mario Checks In]]), every single door in the hotel is open, and the player can then collect all of the rooms' individual blue coins and explore the hotel without having to use the attic ducts or ground-pounding through the ceilings/floors.
*Hotel Delfino appears to be inspired by the Overlook Hotel, a fictional establishment that serves as the setting for the 1977 American horror novel [[wikipedia:The Shining (novel)|''The Shining'']]. Both hotels are located in secluded areas of their parent countries and are inhabited by ghosts, and the encounter with [[Phantamanta]] outside the hotel parodies the novel's ending, in which Danny Torrance looks back at the Overlook's destroyed remains and describes a large apparition rising from it that "assumed the shape of a huge, obscene manta, and then the wind seemed to catch it, to tear it and shred it like old dark paper. It fragmented, was caught in a whirling eddy of smoke, and a moment later it was gone as if it had never been." Additionally, the maze-like layout of Hotel Delfino seems to nod to [[wikipedia:The Shining (film)|the 1980 film adaptation of ''The Shining'']], in which the hotel's interior architecture is subtly and intentionally implausible and inconsistent.
*Hotel Delfino appears to be inspired by the Overlook Hotel, a fictional establishment that serves as the setting for the 1977 American horror novel [[wikipedia:The Shining (novel)|''The Shining'']]. Both hotels are located in secluded areas of their parent countries and are inhabited by ghosts, and the encounter with [[Phantamanta]] outside the hotel parodies the novel's ending, in which Danny Torrance looks back at the Overlook's destroyed remains and describes a large apparition rising from it that "assumed the shape of a huge, obscene manta, and then the wind seemed to catch it, to tear it and shred it like old dark paper. It fragmented, was caught in a whirling eddy of smoke, and a moment later it was gone as if it had never been." Additionally, the maze-like layout of Hotel Delfino seems to nod to [[wikipedia:The Shining (film)|the 1980 film adaptation of ''The Shining'']], in which the hotel's interior architecture is subtly and intentionally implausible and inconsistent.
*The fact that the player is unable to leave the hotel once they enter might be a meta-reference to [[wikipedia:Hotel California|the 1977 rock song, "Hotel California" by the Eagles;]] in which the final lines of the song are: "You can check out any time you like. But you can never leave!". Though this may just be a coincidence.


==References==
==References==