Flutter Jump: Difference between revisions

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[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump]]
[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump]]
{{quote2|Press and hold {{button|wii|A}} while riding [[Yoshi]] to do a flutter jump! It's perfect for when you need to go just a LITTLE higher than normal!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
{{quote2|Press and hold {{button|wii|A}} while riding [[Yoshi]] to do a flutter jump! It's perfect for when you need to go just a LITTLE higher than normal!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
The '''Flutter Jump''' (alternatively spelled '''Flutter-Jump'''<ref>Black, Fletcher. ''Yoshi's Island DS'' PRIMA Official Game Guide. Page 9.</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 102, 106, 110, 113.</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]] and various other characters throughout the [[Mario (franchise)|''Mario'' franchise]] and the [[Yoshi (franchise)|''Yoshi'' franchise]]. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>Black, Fletcher. ''Yoshi's Island DS'' PRIMA Official Game Guide. Page 9.</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 102, 106, 110, 113.</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]] and various other characters throughout the ''[[Mario (franchise)|Mario]]'' and ''[[Yoshi (franchise)|Yoshi]]'' franchises. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].


The Flutter Jump was first used by Yoshi and seemed like an ability exclusively available for [[Yoshi (species)|his species]] alone, similar to the [[Ground Pound]]. During the different installments, however, other characters were shown to be able to perform a Flutter Jump, such as [[Ludwig von Koopa]], [[Baby Bowser]],<ref>KokiriGaming (March 13, 2014). [https://www.youtube.com/watch?v=Lv_TYktjv6I Yoshi's New Island - Final Boss + Ending]. ''YouTube''.</ref> [[Poochy]], and the [[Poochy Pup]]s.
The Flutter Jump was first used by Yoshi and seemed like an ability exclusively available for [[Yoshi (species)|his species]] alone, similar to the [[Ground Pound]]. During the different installments, however, other characters were shown to be able to perform a Flutter Jump, such as [[Ludwig von Koopa]], [[Baby Bowser]],<ref>KokiriGaming (March 13, 2014). [https://www.youtube.com/watch?v=Lv_TYktjv6I Yoshi's New Island - Final Boss + Ending]. ''YouTube''.</ref> [[Poochy]], and the [[Poochy Pup]]s.
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
While the Flutter Jump was not introduced until ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[Scuttle]] in ''[[Super Mario Bros. 2]]''. This was a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted, but was probably welcomed as a way to help make Luigi less of a clone of [[Mario]].
While the Flutter Jump was not introduced until ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[Scuttle]] in ''[[Super Mario Bros. 2]]''. This was a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted, but was probably welcomed as a way to help make Luigi less similar to [[Mario]].


====''Super Mario 64 DS''====
====''Super Mario 64 DS''====
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:YellowToadLightBlueYoshi.jpg|thumb|upright=0.55|left|[[Yoshi (species)|Light Blue Yoshi]] using the Flutter Jump while carrying [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]] in ''New Super Mario Bros. Wii'']]
[[File:YellowToadLightBlueYoshi.jpg|thumb|upright=0.55|left|[[Yoshi (species)|Light Blue Yoshi]] using the Flutter Jump while carrying [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]] in ''New Super Mario Bros. Wii'']]
The Flutter Jump returns in ''[[New Super Mario Bros. Wii]]'' where it can be performed by Yoshis. In this game, [[Ludwig von Koopa]] is also capable of using a Flutter Jump technique during his two boss battle appearances. With this technique, he is able to execute it multiple times in a row without descending or touching the ground.
The Flutter Jump returns in ''[[New Super Mario Bros. Wii]]'' where it can be performed by Yoshis. In this game, [[Ludwig von Koopa]] is also capable of using a similar technique during his two boss battle appearances. With this technique, he is able to execute it multiple times in a row without descending or touching the ground.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
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====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Once again, Ludwig, as in ''New Super Mario Bros. Wii'', Flutter Jumps during his fight against Mario in ''[[New Super Mario Bros. 2]]''. This time, however, he uses it to grab some chains hanging from his arena's ceiling.
Once again, Ludwig, as in ''New Super Mario Bros. Wii'', uses a technique similar to the Flutter Jump during his fight against Mario in ''[[New Super Mario Bros. 2]]''. This time, however, he uses it to grab some chains hanging from his arena's ceiling.


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
The Flutter Jump appears in all installments of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps to compensate for the fact that Yoshi lacks a significant recovery move. Yoshi also weaponizes this jump in his down aerial move. It deals 56% in ''[[Super Smash Bros.]]'', 53% / 39% in the NTSC and PAL versions of ''[[Super Smash Bros. Melee]]'' respectively, 35% in ''[[Super Smash Bros. Brawl]]'', 29% in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', and 34% in ''[[Super Smash Bros. Ultimate]]''.
The Flutter Jump appears in all installments of the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps to compensate for the fact that Yoshi lacks a significant recovery move. Yoshi also weaponizes this jump in his down aerial move. It deals up to 56% in the original ''[[Super Smash Bros.]]'', 53% / 39% in the NTSC and PAL versions of ''[[Super Smash Bros. Melee]]'' respectively, 35% in ''[[Super Smash Bros. Brawl]]'', 29% in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', and 34% in ''[[Super Smash Bros. Ultimate]]''.


===''Mario & Sonic at the Olympic Winter Games''===
===''Mario & Sonic at the Olympic Winter Games''===
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