Fish Food Frenzy: Difference between revisions

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{{Levelbox
{{Levelbox
|image=[[File:Fish Food Frenzy.png|256px]]
|image=[[File:Fish Food Frenzy.png]]
|code=3 - 5
|code=3 - 5
|world=[[Cotton-Top Cove]]
|world=[[Cotton-Top Cove]]
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|after=[[Squirt's Showdown|>>]]
|after=[[Squirt's Showdown|>>]]
}}
}}
'''Fish Food Frenzy''' is the fifteenth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fifth area of [[Cotton-Top Cove]].
'''Fish Food Frenzy''' is the fifteenth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth level of [[Cotton-Top Cove]].


During this underwater level, the [[Kong]]s will meet the rather common foe, [[Nibbla]]. The Nibbla, however will not hurt them at first sight and will follow them throughout the whole level. While traveling through the stage, the apes will need to feed the fish the underwater enemies, [[Koco]]s, to keep it from attacking them. The Nibbla will begin the journey with a bright-blue color, but it will progressively turn bright red if the creature is not fed, indicating that it may attack soon. Another enemy found in this stage are the restless [[Lurchin]]s, who can irritate the Nibbla following the Kongs if they are eaten. This will make the fish more likely to attack.
==Summary==
In the level, a [[Nibbla]] follows after [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] throughout the level from start to finish. The Nibbla starts out light blue, and it does not hurt the [[Kong]]s on first sight. Over time, Nibbla's color changes from blue to bright red, signifying the fact that it is hungry. When the Nibbla is bright red, it bites the lead Kong. To keep Nibbla calm, the Kongs must direct it to [[Koco]]s along their path. Conversely, if Nibbla eats a [[Lurchin]], it becomes more upset. At the end, there is a [[No Animal Sign]] for Nibbla despite it being an enemy and not an [[Animal Friend]].


==Layout==
==Layout==
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|-
|-
|[[File:FishFoodFrenzy-Koin.gif]]
|[[File:FishFoodFrenzy-Koin.gif]]
|On the platform with the flagpole, the apes should use their [[Team-up]] move, making Kiddy throw Dixie onto the hidden platform at the top-left corner of the screen. There, they will find the [[Koin]], who will have the [[DK Coin]]. They will have to defeat the foe to get the coin; however, his shield will protect him from many of the Kongs' attacks. So, the apes will have no choice but to use the nearby [[Steel Barrel]]. With the keg in their hands, they will have to stand on the foe's shield, causing the enemy to put his attention on the monkeys. Then, the monkeys will have to throw the barrel at the wall to the left. The barrel will bounce back and hit the distracted [[Kremling]] in the side. This will defeat him, thus giving the Kongs the DK Coin.
|In the cavern area, the Kongs must stand left of the Level Flag. Kiddy must perform [[Team-up]] and throw Dixie up to a platform at the top-left. They must pick up a Steel Barrel and throw at a wall behind [[Koin]] to the left. The Steel Barrel bounces off and hits Koin from behind, defeating him and rewarding the [[DK Coin]] to the Kongs.
|}
|}


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|-
|-
|[[File:Fish Food Frenzy GBA Bonus Level 1.png]]
|[[File:Fish Food Frenzy GBA Bonus Level 1.png]]
|'''''Collect 15 Bananas!'''''<br>After the letter K, the heroes will find an arrow made by bananas pointing to the left. They should ignore it and pass the Lurchin to the right to find a [[Bonus Barrel]]. It will take them into a [[Bonus Level]], where they will need to swim through an empty area collecting fifteen green bananas. Once enough of the bananas are collected, a [[Bonus Coin]] will appear in the center of the stage.
|'''''Collect 15 Bananas!'''''<br>After the letter K, the Kongs find a group of bananas shaping a left arrow. They must go to the right past a Lurchin and enter a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 35 seconds to collect 15 [[Green Banana]]s by swimming in a single-screen, entirely empty area. After the Kongs collect enough Green Bananas, a [[Bonus Coin]] appears in the center.
|-
|-
|[[File:Fish Food Frenzy Bonus Level 2.png]]
|[[File:Fish Food Frenzy Bonus Level 2.png]]
|'''''Find the Coin!'''''<br>After the letter G, the heroes will make their way through a thin passage with some Lurchins rapidly moving in and out of small gaps. When they meet the third Lurchin doing this, they should get around it and swim upwards into a small area with the Bonus Barrel. It will take them to a Bonus Level, where they will have to use the Nibbla following them to eat several Kocos. Once all the enemies are eaten, a Bonus Coin will appear in the center of the stage.
|'''''Bash the Baddies!'''''<br>After the letter G, the Kongs must go through a thin passage with three Lurchins rapidly moving in and out of small gaps. They must swim into a gap above the third Lurchin to go into a small area with the second Bonus Barrel. The Bonus Level takes place in an open underwater area, where the Kongs have 40 seconds to get Nibbla to eat all the Kocos in the area. After this, a Bonus Coin appears in the center of the Bonus Level.
|}
|}


==Gallery==
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
Fish Food Frenzy DKC3 first DK Barrel.png|The Kongs and Koco swim to the first DK Barrel in the level
Fish Food Frenzy DKC3 green Koco.png|The Kongs swim past a green Koco, which Nibbla is about to eat.
FishFoodFrenzy-SNES-Bonus.png|The location of the first Bonus Barrel
Fish Food Frenzy DKC3 No Animal Sign.png|The Kongs and Nibbla reach the end of the underwater portion
</gallery>
===Game Boy Advance===
<gallery>
<gallery>
FishFoodFrenzy-SNES-Bonus.png|One of the Bonus Barrels
FishFoodFrenzy-GBA-K.png|The letter K
FishFoodFrenzy-GBA-K.png|The letter K
Fish Food Frenzy GBA Lurchins.png|The Kongs swim between some Lurchins
Fish Food Frenzy GBA narrow path.png|Dixie and Nibbla swim through a narrow path
FishFoodFrenzy-GBA-G.png|The letter G
FishFoodFrenzy-GBA-G.png|The letter G
</gallery>
</gallery>
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