Donkey Kong Jr.: Difference between revisions

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====''Donkey Kong Jr. Math''====
====''Donkey Kong Jr. Math''====
Donkey Kong Jr. makes another playable appearance in ''[[Donkey Kong Jr. Math]]''. In Calculate A and B, His father stands at the top of the stage, holding a sign with a random number placed on it. Donkey Kong Jr. must climb among multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign. In +-×÷ Exercise, Donkey Kong Jr. has to solve equations by climbing multiple chains to input the digits of the answer. In the instruction booklet, he is dubbed '''Junior (I)'''.<ref name = FuzzyMath/>
Donkey Kong Jr. makes another playable appearance in ''[[Donkey Kong Jr. Math]]''. In Calculate A and B, His father stands at the top of the stage, holding a sign with a random number placed on it. Donkey Kong Jr. must climb among multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign. In +-×÷ Exercise, Donkey Kong Jr. has to solve equations by climbing multiple chains to input the digits of the answer. In the instruction booklet, he is dubbed '''Junior (I)'''.<ref name=FuzzyMath/>


[[File:DKJM-Pink Donkey Kong Jr.png|frame|right]]
[[File:DKJM-Pink Donkey Kong Jr.png|frame|right]]
This game also features a pink-colored palette swap of Donkey Kong Jr. named '''Junior (II)''',<ref name = FuzzyMath>''Donkey Kong Jr. Math'' instruction booklet. Page 5.</ref> who is playable in a Calculate A and B. He and Donkey Kong Jr. compete to calculate Donkey Kong's number until one of them does so five times.
This game also features a pink-colored palette swap of Donkey Kong Jr. named '''Junior (II)''',<ref name=FuzzyMath>''Donkey Kong Jr. Math'' instruction booklet. Page 5.</ref> who is playable in a Calculate A and B. He and Donkey Kong Jr. compete to calculate Donkey Kong's number until one of them does so five times.


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
[[File:Donkey Kong Jr Gameboy.jpg|thumb|130px|Donkey Kong Jr. pushing a [[Switch (Donkey Kong)|switch]]]]
[[File:Donkey Kong Jr Gameboy.jpg|thumb|130px|Donkey Kong Jr. pushing a switch]]
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Donkey Kong Jr. teams up with his father to kidnap [[Pauline]], and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating switches in ways that can either help or harm Mario. Sometimes, Donkey Kong Jr. appears out in the open and throws [[Poison Mushroom]]s. It is shown in [[Stage 4-11]] and [[Stage 8-9]] that Donkey Kong Jr. can cause Mario to lose a life if Mario touches him. In [[Stage 9-4]], Donkey Kong Jr. gets locked him in a cage by Mario in a fashion similar to the Vine Scene of the original ''Donkey Kong Jr.'' In the ending, Donkey Kong Jr. manages to free himself and lays in wait as Pauline gives Mario a [[Super Mushroom]] to catch Donkey Kong, and acts as soon as his father calls for help. In the end, the group take a photo together.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Donkey Kong Jr. teams up with his father to kidnap [[Pauline]], and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating [[switch (Donkey Kong)|switch]]es in ways that can either help or harm Mario. Sometimes, Donkey Kong Jr. appears out in the open and throws [[Poison Mushroom]]s. It is shown in [[Stage 4-11]] and [[Stage 8-9]] that Donkey Kong Jr. can cause Mario to lose a life if Mario touches him. In [[Stage 9-4]], Donkey Kong Jr. gets locked him in a cage by Mario in a fashion similar to the Vine Scene of the original ''Donkey Kong Jr.'' In the ending, Donkey Kong Jr. manages to free himself and lays in wait as Pauline gives Mario a [[Super Mushroom]] to catch Donkey Kong, and acts as soon as his father calls for help. In the end, the group take a photo together.


===''Saturday Supercade''===
===''Saturday Supercade''===
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Donkey Kong Jr., voiced by [[Wikipedia:Frank Welker|Frank Welker]], is featured as the main protagonist of the cartoon short ''Donkey Kong Junior'' from the animated series ''[[Saturday Supercade]]''. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named [[Bones (character)|Bones]].
Donkey Kong Jr., voiced by [[Wikipedia:Frank Welker|Frank Welker]], is featured as the main protagonist of the cartoon short ''Donkey Kong Junior'' from the animated series ''[[Saturday Supercade]]''. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named [[Bones (character)|Bones]].
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===''Nintendo Adventure Books''===
===''Nintendo Adventure Books''===
Donkey Kong Jr. makes an appearance in the sixth ''[[Nintendo Adventure Books|Nintendo Adventure Book]]'', ''[[Doors to Doom]]''; in the book, Mario and [[Luigi]] find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by [[Dr. Sporis von Fungenstein]]. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.
Donkey Kong Jr. makes an appearance in the sixth ''[[Nintendo Adventure Books|Nintendo Adventure Book]]'', ''[[Doors to Doom]]''; in the book, Mario and [[Luigi]] find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by [[Dr. Sporis von Fungenstein]]. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.
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Donkey Kong Jr. makes a cameo in the background audience of [[Waluigi Stadium (GCN)|Waluigi Stadium]] in ''[[Mario Kart: Double Dash!!]]''. Interestingly, as the image for the audience is repeated, multiple, countless versions of him can be seen at one time. In this game, his head is redesigned to be more reminiscent of the modern Donkey Kong.  
Donkey Kong Jr. makes a cameo in the background audience of [[Waluigi Stadium (GCN)|Waluigi Stadium]] in ''[[Mario Kart: Double Dash!!]]''. Interestingly, as the image for the audience is repeated, multiple, countless versions of him can be seen at one time. In this game, his head is redesigned to be more reminiscent of the modern Donkey Kong.  


He was planned to appear in the game as a playable character, but was ultimately [[List of Mario Kart: Double Dash!! pre-release and unused content#Unused data|replaced]] with [[Diddy Kong]].<ref>[[tcrf:Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes#record_entry.arc|The Cutting Room Floor]]</ref>
He was planned to appear in the game as a playable character, but was ultimately [[List of Mario Kart: Double Dash!! pre-release and unused content#Unused data|replaced]] with [[Diddy Kong]].<ref>TCRF. [[tcrf:Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes#record_entry.arc|Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes § record_entry.arc]]. ''The Cutting Room Floor'' Retrieved July 17, 2022.</ref>


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
Donkey Kong Jr. is a recurring character in the ''[[Game & Watch Gallery (series)|Game & Watch Gallery]]'' series, often having to be rescued.
Donkey Kong Jr. is a recurring character in the ''[[Game & Watch Gallery (series)|Game & Watch Gallery]]'' series, often having to be rescued.
====''Game & Watch Gallery''====
====''Game & Watch Gallery''====
In ''[[Game & Watch Gallery]]'', Donkey Kong Jr. appears in the Modern versions of three games: ''[[Manhole (Game & Watch)|Manhole]]'', ''[[Fire (Game & Watch)|Fire]]'', and ''[[Oil Panic]]''. In ''Manhole'', Donkey Kong Jr. is one of the pedestrians whom [[Yoshi]] must keep from falling into the water. In ''Fire'', Donkey Kong Jr. is one of the characters whom the Mario Bros. must rescue from a fire at [[Peach's Castle|Princess Peach's Castle]]. If the Mario Bros. do not catch Donkey Kong Jr., he runs away with a sore bottom, earning the player a miss. In ''Oil Panic'', Donkey Kong Jr. fiddles with a stick while sitting on the ground on the left side of the [[castle]] from the top of which [[Bowser]] dumps oil. If any oil is spilled on Donkey Kong Jr., he gets mad, earning the player a miss.
In ''[[Game & Watch Gallery]]'', Donkey Kong Jr. appears in the Modern versions of three games: ''[[Manhole (Game & Watch)|Manhole]]'', ''[[Fire (Game & Watch)|Fire]]'', and ''[[Oil Panic]]''. In ''Manhole'', Donkey Kong Jr. is one of the pedestrians whom [[Yoshi]] must keep from falling into the water. In ''Fire'', Donkey Kong Jr. is one of the characters whom the Mario Bros. must rescue from a fire at [[Peach's Castle|Princess Peach's Castle]]. If the Mario Bros. do not catch Donkey Kong Jr., he runs away with a sore bottom, earning the player a miss. In ''Oil Panic'', Donkey Kong Jr. fiddles with a stick while sitting on the ground on the left side of the [[castle]] from the top of which [[Bowser]] dumps oil. If any oil is spilled on Donkey Kong Jr., he gets mad, earning the player a miss.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Donkey Kong Jr. has made a few cameo appearances in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Melee]]'', there is a [[Trophy (Super Smash Bros. series)|trophy]] of Donkey Kong Jr. In ''[[Super Smash Bros. Brawl]]'', there are two [[Sticker (Super Smash Bros. Brawl)|stickers]] of Donkey Kong Jr.: one shows him holding a [[key]] over his head, and it raises launch resistance by twenty-one in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], while Donkey Kong Jr.'s other sticker shows him holding a tennis racket from ''Mario Tennis''. Additionally, '''DKJR''' is one of the names that appears when the player presses the "Random Name" button when naming their custom stage. In ''[[Super Smash Bros. Ultimate]]'', Donkey Kong Jr. appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
Donkey Kong Jr. has made a few cameo appearances in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Melee]]'', there is a [[trophy (Super Smash Bros. series)|trophy]] of Donkey Kong Jr. In ''[[Super Smash Bros. Brawl]]'', there are two [[sticker (Super Smash Bros. Brawl)|sticker]]s of Donkey Kong Jr.: one shows him holding a [[key]] over his head, and it raises launch resistance by twenty-one in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], while Donkey Kong Jr.'s other sticker shows him holding a tennis racket from ''Mario Tennis''. Additionally, '''DKJR''' is one of the names that appears when the player presses the "Random Name" button when naming their custom stage. In ''[[Super Smash Bros. Ultimate]]'', Donkey Kong Jr. appears as a [[spirit (Super Smash Bros. Ultimate)|spirit]].


Donkey Kong Jr. did not return as a collectible trophy, though [[List of Super Smash Bros. Brawl pre-release and unused content#Models|unused data]] shows that he would have appeared as one.
Donkey Kong Jr. did not return as a collectible trophy, though [[List of Super Smash Bros. Brawl pre-release and unused content#Models|unused data]] shows that he would have appeared as one.
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===''WarioWare'' series===
===''WarioWare'' series===
Donkey Kong Jr. appears as the playable character in the [[Donkey Kong Jr. (WarioWare: Twisted!)|Donkey Kong Jr.]] microgame in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'' and the [[Donkey Kong Jr. (WarioWare: Move It!)|Donkey Kong Jr.]] microgame in ''[[WarioWare: Move It!]]''
Donkey Kong Jr. appears as the playable character in the [[Donkey Kong Jr. (WarioWare: Twisted!)|Donkey Kong Jr.]] microgame in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'' and the [[Donkey Kong Jr. (WarioWare: Move It!)|Donkey Kong Jr.]] microgame in ''[[WarioWare: Move It!]]''
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In ''[[NES Remix]]'' and ''[[Ultimate NES Remix]]'', Donkey Kong Jr. appears in the stages derived from the ''Donkey Kong Jr.'' game.
In ''[[NES Remix]]'' and ''[[Ultimate NES Remix]]'', Donkey Kong Jr. appears in the stages derived from the ''Donkey Kong Jr.'' game.
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===Unused appearances===
===Unused appearances===
Unused sprites of Donkey Kong Jr. can be found in the code of ''[[Donkey Kong 3]]'', but he does not appear in the final game.<ref>https://tcrf.net/Donkey_Kong_3_(Arcade)</ref>
Unused sprites of Donkey Kong Jr. can be found in the code of ''[[Donkey Kong 3]]'', but he does not appear in the final game.<ref>TCRF. [[tcrf:Donkey Kong 3 (Arcade)|Donkey Kong 3 (Arcade)]]. ''The Cutting Room Floor'' Retrieved July 18, 2019.</ref>


==General information==
==General information==
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===''Super Smash Bros. Ultimate'' spirit===
===''Super Smash Bros. Ultimate'' spirit===
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center;border-collapse:collapse;font-family:Arial;font-size:85%;"
|-
|-
!rowspan=2 width=8%|Name
!rowspan=2 width=8%|Name
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|-
|-
!Donkey Kong Jr.
!Donkey Kong Jr.
|[[File:SSBU_Donkey_Kong_Jr_Spirit.png|100px]]
|[[File:SSBU Donkey Kong Jr Spirit.png|100px]]
|''Donkey Kong'' Series
|''Donkey Kong'' Series
|Primary (1)
|Primary (1)
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==List of appearances by date==
==List of appearances by date==
{|class="wikitable sortable" width=100%
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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