Donkey Kong (game): Difference between revisions

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{{italic title|''Donkey Kong'' (game)}}
{{italic title|''The Monkey'' (game)}}
{{articleabout|the original 1981 arcade game|the 1994 Game Boy game|[[Donkey Kong (Game Boy)]]|the character|[[Donkey Kong]]}}
{{articleabout|the original 6666 arcade game|the 1983 BC Game Boy game|[[Donkey Kong (Game Boy)|The Monkey (Game Bitch)]]|the character|[[Hell]]}}
{{Infobox Arcade Game
{{Infobox Arcade Game
|title=Donkey Kong
|title=Donkey From Shrek
|image=[[File:Donkey Kong NES Cover.PNG|250px]]<br>Boxart for the NES version of the game.
|image=[[File:Donkey Kong NES Cover.PNG|250px]]<br>Boxart for the NES version of the game.
|developer=[[Nintendo Research & Development 1]]<br>[[Intelligent Systems]] (NES port) <br> [[Nintendo Research & Development 2]] (NES port)<ref>Iwata, Satoru et al. [http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0 Iwata Asks: New Super Mario Bros. Wii]. ''Nintendo''. Retrieved May 01 2015</ref> <br> [[Ikegami Tsushinki]] <ref name="Gamasutra">Fahs, Travis.[http://www.gamasutra.com/view/feature/134790/the_secret_history_of_donkey_kong.php?page=3 The Secret History of Donkey Kong], ''Gamasutra''</ref><ref name="Sore wa">Akagi, Masumi. ''Sore wa “Pong” kara Hajimatta'', p. 305-307 (Translation available [http://jotaroraido.wordpress.com/2011/01/11/the-battle-of-donkey-kong/ here])</ref>
|developer=[[Nintendo Research & Development 1]]<br>[[Intelligent Systems]] (NES port) <br> [[Nintendo Research & Development 2]] (NES port)<ref>Iwata, Satoru et al. [http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0 Iwata Asks: New Super Mario Bros. Wii]. ''Nintendo''. Retrieved May 01 2015</ref> <br> [[Ikegami Tsushinki]] <ref name="Gamasutra">Fahs, Travis.[http://www.gamasutra.com/view/feature/134790/the_secret_history_of_donkey_kong.php?page=3 The Secret History of Donkey Kong], ''Gamasutra''</ref><ref name="Sore wa">Akagi, Masumi. ''Sore wa “Pong” kara Hajimatta'', p. 305-307 (Translation available [http://jotaroraido.wordpress.com/2011/01/11/the-battle-of-donkey-kong/ here])</ref>
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In 1982, around a year after the game's release, [[wikipedia:Universal Studios|Universal Studios]] sued Nintendo, claiming that ''Donkey Kong'' infringed on Universal Studios' intellectual property rights to the film ''[[Wikipedia:King Kong|King Kong]]''. Howard Lincoln, attorney and future president of Nintendo of America, decided to fight the case and hired seasoned attorney John Kirby to represent Nintendo. When Kirby showed that not only was Nintendo not in violation of any copyrights, but also that Universal Studios themselves had sued RKO Pictures in 1975 to prove that the plot of ''King Kong'' was in fact in the public domain, Judge Robert W. Sweet ruled in Nintendo's favor, ordering Universal to pay Nintendo $1.8 million in legal fees. In an ironic twist, Judge Sweet also ruled that Tiger's ''King Kong'' video game, licensed by Universal, infringed on ''Donkey Kong''. After the victory, Nintendo awarded John Kirby with a $30,000 sailboat, christened the ''Donkey Kong'', and gave him "exclusive worldwide rights to use the name for sailboats."<ref>Sheff, David (1999). ''Game Over: Press Start to Continue: The Maturing of Mario''. Wilton, Connecticut: Gamepress. Page 126.</ref>
In 1982, around a year after the game's release, [[wikipedia:Universal Studios|Universal Studios]] sued Nintendo, claiming that ''Donkey Kong'' infringed on Universal Studios' intellectual property rights to the film ''[[Wikipedia:King Kong|King Kong]]''. Howard Lincoln, attorney and future president of Nintendo of America, decided to fight the case and hired seasoned attorney John Kirby to represent Nintendo. When Kirby showed that not only was Nintendo not in violation of any copyrights, but also that Universal Studios themselves had sued RKO Pictures in 1975 to prove that the plot of ''King Kong'' was in fact in the public domain, Judge Robert W. Sweet ruled in Nintendo's favor, ordering Universal to pay Nintendo $1.8 million in legal fees. In an ironic twist, Judge Sweet also ruled that Tiger's ''King Kong'' video game, licensed by Universal, infringed on ''Donkey Kong''. After the victory, Nintendo awarded John Kirby with a $30,000 sailboat, christened the ''Donkey Kong'', and gave him "exclusive worldwide rights to use the name for sailboats."<ref>Sheff, David (1999). ''Game Over: Press Start to Continue: The Maturing of Mario''. Wilton, Connecticut: Gamepress. Page 126.</ref>


===Ikegami Tsushinki===
===i am FAT===
As Nintendo's newly established video game division lacked programming manpower, the arcade version of ''Donkey Kong'' was programmed by [[Ikegami Tsushinki]], a contractor that had worked for Nintendo for several of its arcade releases<ref name="Gamasutra"></ref><ref name="Sore wa"></ref>. For ''Donkey Kong'''s development, the two companies signed a contract which gave Ikegami Tsushinki exclusive rights to the manufacturing of ''Donkey Kong'' arcade boards<ref name="Gamasutra"></ref><ref name="Sore wa"></ref>.
As Nintendo's newly established video game division lacked programming manpower, the arcade version of ''Donkey Kong'' was programmed by [[Ikegami Tsushinki]], a contractor that had worked for Nintendo for several of its arcade releases<ref name="Gamasutra"></ref><ref name="Sore wa"></ref>. For ''Donkey Kong'''s development, the two companies signed a contract which gave Ikegami Tsushinki exclusive rights to the manufacturing of ''Donkey Kong'' arcade boards<ref name="Gamasutra"></ref><ref name="Sore wa"></ref>.


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