Donkey Kong (game): Difference between revisions

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Added Kiddnapped instead of stolen to Pauline and added "more" before gamers
m (Added Kiddnapped instead of stolen to Pauline and added "more" before gamers)
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==Story==
==Story==
Donkey Kong has taken the beautiful [[Pauline|lady]] (Pauline in the [[Nintendo Entertainment System|NES]] conversion) to a dangerous construction site. Jumpman (Mario in home ports and promotional materials) must climb to the top of this construction site and rescue the lady from the giant ape.
Donkey Kong has kidnapped the beautiful [[Pauline|lady]] (Pauline in the [[Nintendo Entertainment System|NES]] conversion) to a dangerous construction site. Jumpman (Mario in home ports and promotional materials) must climb to the top of this construction site and rescue the lady from the giant ape.


===Official story quoted from Nintendo of America===
===Official story quoted from Nintendo of America===
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[[File:DKMachineBlue.jpg|thumb|153px|The cabinet]]
[[File:DKMachineBlue.jpg|thumb|153px|The cabinet]]
[[File:Jumpmanconcept.jpg|thumb|left|Concept art for Jumpman.]]
[[File:Jumpmanconcept.jpg|thumb|left|Concept art for Jumpman.]]
''Donkey Kong'' was created when [[Shigeru Miyamoto]], under the supervision of the late [[Gunpei Yokoi]], was assigned by Nintendo to convert ''Radar Scope'', a poorly selling arcade game in North America, into a game that would have more appeal to gamers. Shigeru Miyamoto later admitted that he did not focus on the story of the game, instead creating a basic plot with colourful characters and music that he himself penned<ref>[https://www.youtube.com/watch?v=qz0P_TcikwA&t=1847 A Discovery Channel documentary on videogames] reveals that Miyamoto wanted to make ''Donkey Kong'' tell a story, and also wrote the music for the game. ''YouTube''. Referenced March 22, 2015</ref>. He said that Jumpman (later to be renamed Mario) and the lady were not intended to have a relationship, and he did not know where the connection idea came from, but he thought that it did not matter much. Regardless, the resulting game was a major breakthrough for Nintendo and for the video game industry, becoming one of the best selling arcade machines of its time. Its platforming gameplay also distinguished it from most other arcade games at the time.
''Donkey Kong'' was created when [[Shigeru Miyamoto]], under the supervision of the late [[Gunpei Yokoi]], was assigned by Nintendo to convert ''Radar Scope'', a poorly selling arcade game in North America, into a game that would have more appeal to more gamers. Shigeru Miyamoto later admitted that he did not focus on the story of the game, instead creating a basic plot with colourful characters and music that he himself penned<ref>[https://www.youtube.com/watch?v=qz0P_TcikwA&t=1847 A Discovery Channel documentary on videogames] reveals that Miyamoto wanted to make ''Donkey Kong'' tell a story, and also wrote the music for the game. ''YouTube''. Referenced March 22, 2015</ref>. He said that Jumpman (later to be renamed Mario) and the lady were not intended to have a relationship, and he did not know where the connection idea came from, but he thought that it did not matter much. Regardless, the resulting game was a major breakthrough for Nintendo and for the video game industry, becoming one of the best selling arcade machines of its time. Its platforming gameplay also distinguished it from most other arcade games at the time.


==Lawsuits==
==Lawsuits==
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