Blackout: Difference between revisions

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The '''blackout''' is an event in ''[[Luigi's Mansion]]''. After [[Luigi]] defeats [[Boolossus]] and opens the door to Area 4, several bolts of lightning strike the mansion. This causes the power to go out, darkening every room, including ones Luigi has already completed, and allowing [[Ghost (Luigi's Mansion series)|ghosts]] to wander freely.
The '''blackout''' is an event in ''[[Luigi's Mansion]]''. After [[Luigi]] defeats [[Boolossus]] and opens the door to Area 4, several bolts of lightning strike the mansion. This causes the power to go out, darkening every room, including ones Luigi has already completed, and allowing [[Ghost (Luigi's Mansion series)|ghosts]] to wander freely.


During the blackout, set groups of ghosts appear in rooms, even replacing ones Luigi has not caught, including [[Portrait Ghost]]s. This can make the mansion difficult to navigate. [[Gold Mouse|Gold Mice]] reappear in the darkened rooms if Luigi had not captured them before, so the blackout can be used to his advantage. Ghosts in a room respawn if Luigi captures all of them and reenters the room during the blackout. The only rooms without ghosts are the [[Foyer (Luigi's Mansion)|Foyer]], the [[Bottom of the Well]] and the [[Breaker Room]], though they still go dark. Also, some previously accessible rooms lock up during the blackout. They reopen after Luigi turns the lights back on. The player cannot save during the blackout as none of the [[Toad (species)|Toad]]s appear and no [[Boo]]s can be caught. This means Luigi has only one chance to catch all of the Speedy Spirits available only during the blackout.
During the blackout, set groups of ghosts appear in rooms, even replacing ones Luigi has not caught, including [[Portrait Ghost]]s. This can make the mansion difficult to navigate. [[Gold Mouse|Gold Mice]] reappear in the darkened rooms if Luigi had not captured them before, so the blackout can be used to his advantage. Ghosts in a room respawn if Luigi captures all of them and reenters the room during the blackout. The only rooms without ghosts are the [[Foyer (Luigi's Mansion)|Foyer]], the [[Bottom of the Well]] and the [[Breaker Room]], though they still go dark. The player cannot save during the blackout as none of the [[Toad (species)|Toad]]s appear and no [[Boo]]s can be caught. This means Luigi has only one chance to catch all of the Speedy Spirits available only during the blackout.


In order to turn the power back on, Luigi must find and capture [[Uncle Grimmly]] in the [[Wardrobe Room]], causing a [[chest]] containing the [[key]] to the Breaker Room to appear. He can get a hint about this by talking to [[Professor Elvin Gadd|Professor E. Gadd]] in the [[Telephone Room]]. Luigi can use the key to enter the Breaker Room and pull a switch that restores the mansion. Rooms that Luigi had not previously completed stay dark except the Breaker Room, which lights up.
In order to turn the power back on, Luigi must find and capture [[Uncle Grimmly]] in the [[Wardrobe Room]], causing a [[chest]] containing the [[key]] to the Breaker Room to appear. He can get a hint about this by talking to [[Professor Elvin Gadd|Professor E. Gadd]] in the [[Telephone Room]]. Luigi can use the key to enter the Breaker Room and pull a switch that restores the mansion. Rooms that Luigi had not previously completed stay dark except the Breaker Room, which lights up.
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