Barrel: Difference between revisions

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|Barrels that act as the level goals, with rewards in them that are determined by when the Kongs jump at it.
|Barrels that act as the level goals, with rewards in them that are determined by when the Kongs jump at it.
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|align=center|[[File:MvDK-Spiked Barrel.png|x100px]]<br>[[Spiked barrel]]
|align=center|[[File:MvDK-Spiked Barrel.png|x100px]]<br>[[Spiked Barrel]]
|''[[Mario vs. Donkey Kong]]''
|''[[Mario vs. Donkey Kong]]''
|Barrels with spiked rims that hurt Mario on contact regardless of whether it was blocked with a handstand or not.
|Barrels with spiked rims that hurt Mario on contact regardless of whether it was blocked with a handstand or not.
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