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|Barrels that act as the level goals, with rewards in them that are determined by when the Kongs jump at it. | |Barrels that act as the level goals, with rewards in them that are determined by when the Kongs jump at it. | ||
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|align=center|[[File:MvDK-Spiked Barrel.png|x100px]]<br>[[Spiked | |align=center|[[File:MvDK-Spiked Barrel.png|x100px]]<br>[[Spiked Barrel]] | ||
|''[[Mario vs. Donkey Kong]]'' | |''[[Mario vs. Donkey Kong]]'' | ||
|Barrels with spiked rims that hurt Mario on contact regardless of whether it was blocked with a handstand or not. | |Barrels with spiked rims that hurt Mario on contact regardless of whether it was blocked with a handstand or not. |
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