Metroid Prime 2: Difference between revisions

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{{minigame-infobox
BUY MARIO WIKI FOR DUMMIES!
|image=[[File:Metroid_prime_2.png]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|type=[[9-Volt]] and [[18-Volt]]
|info=''"Roll Samus into the target and knock it down. 2004: Metroid Prime 2: Echoes / Nintendo GameCube"
|form="The Waiter"
}}
'''Metroid Prime 2''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. The game is based on ''[[metroidwiki:Metroid Prime 2: Echoes|Metroid Prime 2: Echoes]]''.
 
==Gameplay==
The player controls [[Samus Aran|Samus]] in her [[metroidwiki:Morph Ball|Morph Ball]] form. The player must tilt the [[Wii Remote]] to make Samus knock down the [[barrel]]. If Samus rolls too far inward the player can tilt backwards too.
*'''1st level difficulty:''' The barrel is directly in front.
*'''2nd level difficulty:''' The barrel is somewhere in front.
*'''3rd level difficulty:''' The barrel is behind a bumper obstacle.
<br clear=all>
{{WWSM Microgames}}
[[Category:Microgames]]
[[Category:Metroid Series]]