Chuck Guy: Difference between revisions

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|variants=[[Elite Chuck Guy]]
|variants=[[Elite Chuck Guy]]
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A '''Chuck Guy''' is a relative of [[Spear Guy]]s appearing in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|Nintendo 3DS version]]. They can be found in [[Chucklehuck Woods]]. A stronger version of them can be found in [[Guffawha Ruins]], called [[Elite Chuck Guy]]s. Chuck Guys look like Spear Guys, except that their mask is less painted, have a ponytail on the back of their head, and lack the grass skirt.
A '''Chuck Guy''' is a relative of [[Spear Guy]]s appearing in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|Nintendo 3DS version]]. They can be found in [[Chucklehuck Woods]]. A stronger version of them can be found in [[Guffawha Ruins]], called [[Elite Chuck Guy]]s. Chuck Guys look like Spear Guys, except that their mask is less painted, they have a ponytail on the back of their head, and they lack the grass skirt.


While in the overworld, Chuck Guys can attack [[Mario]] and [[Luigi]] by throwing spears at them. However, they do not use this ability during battle; they instead attack by either charging at Mario or Luigi (in which case they'll hop before attacking) or by stabbing one of them with their spear. Both attacks can be avoided by jumping, and the Chuck Guys can be stomped on during the former attack. Chuck Guys also tend to call in other Chuck Guys when there is only one of them left. One will usually arrive, but occasionally, no Chuck Guys will come, making the Chuck Guy lose its turn.
While in the overworld, Chuck Guys can attack [[Mario]] and [[Luigi]] by throwing spears at them. However, they do not use this ability during battle; they instead attack by either charging at Mario or Luigi (in which case they'll hop before attacking) or by stabbing one of them with their spear. Both attacks can be avoided by jumping, and the Chuck Guys can be stomped on during the former attack. Chuck Guys also tend to call in other Chuck Guys when there is only one of them left. One will usually arrive, but occasionally, no Chuck Guys will come, making the Chuck Guy lose its turn.
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