Donkey Kong Land (series): Difference between revisions

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|[[File:Donkey Kong Land Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|June 26, 1995}}Game Boy</span>
|[[File:Donkey Kong Land Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|June 26, 1995}}Game Boy</span>
|The first installment in the ''Donkey Kong Land'' series is ''[[Donkey Kong Land]]'', released for the Game Boy in 1995. While some music and enemies are similar, it features fewer similarities to its ''Country'' counterpart than later installments, with a different set of levels and environments. It does, however, lack several features seen in the Super Nintendo game, such as Donkey Kong's [[Hand Slap]] move, and the level names are not displayed on-screen (they can be found in the instruction manual).
|The first installment in the ''Donkey Kong Land'' series is ''[[Donkey Kong Land]]'', released for the Game Boy in 1995. While some music and enemies are similar, it features fewer similarities to its ''Country'' counterpart than later installments, with a different set of levels and environments. It also lacks several features seen in the Super Nintendo game, such as Donkey Kong's [[Hand Slap]] move, and the level names are not displayed on-screen (they can be found in the instruction manual).


The game's story is an addition to the story in ''Donkey Kong Country''; [[Cranky Kong]] believed that the apes' latest adventure in ''Donkey Kong Country'' was only popular because of "fancy graphics," so the two heroes set out on a second journey on an 8-bit system, where they retrieve the [[banana hoard]] from King K. Rool a second time to prove him wrong.  
The game's story is an addition to the story in ''Donkey Kong Country''; [[Cranky Kong]] believed that the apes' latest adventure in ''Donkey Kong Country'' was only popular because of "fancy graphics," so the two heroes set out on a second journey on an 8-bit system, where they retrieve the [[banana hoard]] from King K. Rool a second time to prove him wrong.  
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