Bowser Time: Difference between revisions

20 bytes removed ,  5 months ago
m
no edit summary
mNo edit summary
mNo edit summary
Tag: Mobile edit
Line 26: Line 26:
*Bowser may send Koopa Kid to rob one of the windmills. Occasionally, Koopa Kid fails to rob any coins, which results in Bowser grounding him.
*Bowser may send Koopa Kid to rob one of the windmills. Occasionally, Koopa Kid fails to rob any coins, which results in Bowser grounding him.
;[[Bowser's Enchanted Inferno!]]
;[[Bowser's Enchanted Inferno!]]
*Bowser always sinks the island with the Star and, with the exception of the first Bowser Time, raises the island that was sunk before it. Players on the sunken island are sent back to the start and lose half of their coins. In Solo Cruise, this happens when the player lands on a [[Event Space|Green Space]].
*Bowser always sinks the island with the Star and, with the exception of the first Bowser Time, raises the island that was sunk before it. Players on the sunken island are sent back to the start and lose half of their coins. In Solo Cruise, this happens when the player lands on a Green Space.


In later ''[[Mario Party (series)|Mario Party]]'' games, such as ''[[Mario Party DS]]'' and ''[[Mario Party 9]]'', landing on a [[Bowser Space]] triggers an event called "Bowser Time," but it is more similar to the usual effects of a Bowser Space than the special event from ''Mario Party 7''.
In later ''[[Mario Party (series)|Mario Party]]'' games, such as ''[[Mario Party DS]]'' and ''[[Mario Party 9]]'', landing on a Bowser Space triggers an event called "Bowser Time," but it is more similar to the usual effects of a Bowser Space than the special event from ''Mario Party 7''.


==Gallery==
==Gallery==
29,087

edits