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The player must let various characters into the elevator and send them to the correct floors to earn enough [[point]]s within the time limit. There are four types of characters: [[Boo]]s, [[Koopa Troopa]]s, [[Shy Guy]]s, and [[Goomba]]s. The maximum occupancy within the elevator is four. If a character waits too long outside the elevator, they grow impatient, signaled by them turning around multiple times, and eventually walk away. These are the four floors, from top to bottom: Boo, Goomba, Koopa, Shy Guy. Sending more of the same character to their floor earns the player more points and adds a few seconds to the timer. Occasionally, a character with a clock over their head appears. The elevator also goes fast to make things happen quickly. | The player must let various characters into the elevator and send them to the correct floors to earn enough [[point]]s within the time limit. There are four types of characters: [[Boo]]s, [[Koopa Troopa]]s, [[Shy Guy]]s, and [[Goomba]]s. The maximum occupancy within the elevator is four. If a character waits too long outside the elevator, they grow impatient, signaled by them turning around multiple times, and eventually walk away. These are the four floors, from top to bottom: Boo, Goomba, Koopa, Shy Guy. Sending more of the same character to their floor earns the player more points and adds a few seconds to the timer. Occasionally, a character with a clock over their head appears. The elevator also goes fast to make things happen quickly. | ||
In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the minimum score that the player must reach to win is 200. | In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the minimum score that the player must reach to win is 200. In Mini-Game Attack, 1,000 points must be scored. | ||
==Controls== | ==Controls== |
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