Mega Cheep Chomp's Shell Shock: Difference between revisions

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==Gameplay==
==Gameplay==
Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and tackles its current target, making them lose two [[point]]s. Since each player has only three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that the Mega Cheep Chomp will not be facing them when it attacks.
Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and attacks its current target, making them lose two [[point]]s. Since each player has only three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that the Mega Cheep Chomp will not be facing them when it attacks.


At half [[Health Meter|health]], the Mega Cheep Chomp begins each round with two or three [[Cheep Cheep]] helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy.
At half [[Health Meter|health]], the Mega Cheep Chomp begins each round with two or three [[Cheep Cheep]] helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy.
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