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==Gameplay== | ==Gameplay== | ||
Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and | Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and attacks its current target, making them lose two [[point]]s. Since each player has only three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that the Mega Cheep Chomp will not be facing them when it attacks. | ||
At half [[Health Meter|health]], the Mega Cheep Chomp begins each round with two or three [[Cheep Cheep]] helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy. | At half [[Health Meter|health]], the Mega Cheep Chomp begins each round with two or three [[Cheep Cheep]] helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy. |
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