Sir Shovalot: Difference between revisions

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|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|comparable=[[Crash Kong]]
}}
}}
'''Sir Shovalots'''<ref>''Mario vs. Donkey Kong'' instruction booklet, page 28.</ref> are enemies in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], first appearing in [[Stage 3-2]] on the [[Ship]]. When [[Mario]] is in their line of sight, they stop to gradually extend their shield and then charge at him. They do not hurt Mario themselves, but push him away, and can only walk back if he is on a [[ladder]]. They can push Mario off the platform he is currently standing on, but they can also push him against a wall, flattening him and making him lose a life in the process. Sir Shovalots can also push Mario into narrow gaps while he is [[crouch]]ing, allowing him to access new areas. Redesigned Sir Shovalots appear in ''[[Mario vs. Donkey Kong]]'', showing up in [[Spooky House]] and [[Twilight City]]. They act similarly, but they now charge as soon as they see Mario.
'''Sir Shovalots'''<ref>''Mario vs. Donkey Kong'' instruction booklet, page 28.</ref> are enemies in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], first appearing in [[Stage 3-2]] on the [[Ship]]. When [[Mario]] is in their line of sight, they stop to gradually extend their shield and then charge at him. They do not hurt Mario themselves, but push him away, and can only walk back if he is on a [[ladder]]. They can push Mario off the platform he is currently standing on, but they can also push him against a wall, flattening him and making him lose a life in the process. Sir Shovalots can also push Mario into narrow gaps while he is [[crouch]]ing, allowing him to access new areas. Redesigned Sir Shovalots appear in ''[[Mario vs. Donkey Kong]]'', showing up in [[Spooky House]] and [[Twilight City]]. They act similarly, but they now charge as soon as they see Mario.


Though Sir Shovalots do not appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', [[monkey robot]] enemies named [[Crash Kong]]s are introduced which behave similarly to them in that game, charging and pushing [[Mini]]s and potentially knocking them down or flattening them (using cymbals instead of a shield).
Though Sir Shovalots do not appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', [[monkey robot]] enemies named [[Crash Kong]]s are introduced which behave similarly to them in that game, charging and pushing [[Mini]]s and potentially knocking them down or flattening them (using cymbals instead of a shield).
==Profiles and statistics==
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
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