User:Pulsebot/sandbox: Difference between revisions

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==[[Party member]]s==
==[[Party member]]s==
The party member system makes a comeback from the ''[[Paper Mario]]'' and has exactly the same purpose on gameplay and battle. Throughout the game, [[Mario]] encounters various characters and makes frends with them, who join Mario on his journey. Every partner has an unique ability in the overworld that can be activated by pressing {{button|gcn|X}} and serves to be helpful to traverse the area in a different way. While the partners have the equivalents from the original ''Paper Mario'' in terms of abilities or/and being the same species (such as [[Admiral Bobbery]] being inspired by [[Bombette]]), their overworld abilities are expanded in unique ways such as [[Koops]] being able to hold his shell in place, and previously mentioned Admiral Bobbery can be hold and thrown from above.
[[File:PMTTYD Shine Sprite RogueEastRoof.png|left|thumb|[[Mario]] collects a [[Shine Sprite]].]]
The party member system makes a comeback from the ''[[Paper Mario]]'' and has exactly the same purpose on gameplay and battle. Throughout the game, [[Mario]] encounters various characters who join him on the journey. Every partner has an unique ability in the overworld that can be activated by pressing {{button|gcn|X}} and serves to be helpful to traverse the area in a different way. While the partners have the equivalents from the original ''Paper Mario'' in terms of abilities (such as [[Admiral Bobbery]] being inspired by [[Bombette]]), their overworld abilities are expanded in unique ways such as [[Koops]] being able to hold his shell in place, and previously mentioned Admiral Bobbery can be hold and thrown from above.


=== Upgrading party members ===
=== Upgrading party members ===
{{main|List of Shine Sprites in Paper Mario: The Thousand-Year Door}}
{{main|List of Shine Sprites in Paper Mario: The Thousand-Year Door}}
[[File:Shine Sprite TTYD.png|frame|right|Shine Sprite]]
[[File:Shine Sprite TTYD.png|frame|right|Shine Sprite]]
[[File:PMTTYD Shine Sprite RogueEastRoof.png|left|thumb|[[Mario]] collects a [[Shine Sprite]].]]
Every party member joins Mario at the basic rank, being able to do only two moves in battle. However, if the player finds three [[Shine Sprite]]s and goes to [[Merlon]], the latter may upgrade the partner, which can increase the damage output, the maximum [[Heart Point]] amount and teaches the party member a new move.
Every party member joins Mario at the basic rank, being able to do only two moves in battle. However, if the player finds three [[Shine Sprite]]s and goes to [[Merlon]], the latter may upgrade the partner, which can increase the damage output, the maximum [[Heart Point]] amount and teaches the party member a new move.


First time the party member is upgraded, they reach the Super Rank; if the player needs to upgrade a partner further, they will need to obtain the [[Up Arrow]] item and bring it to Merlon, thus Merlon can upgrade a partner to the Ultra Rank, which serves as the last level on which the partner can perform four moves. There are 42 Shine Sprites in total, enough to upgrade every partner to the Ultra Rank (though the player can use only 36 Shine Sprites by never joining [[Ms. Mowz]]).
First time the party member is upgraded, they reach the Super Rank; if the player needs to upgrade a partner further, they will need to obtain the [[Up Arrow]] item and bring it to Merlon, thus Merlon can upgrade a partner to the Ultra Rank, which serves as the last level on which the partner can perform four moves. There are 42 Shine Sprites in total, enough to upgrade every partner to the Ultra Rank (though the player can use only 36 Shine Sprites by never joining [[Ms. Mowz]]).
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Goombella:
Joins in [[Rogueport]]
Koops:
Joins in [[Petal Meadows]]
Flurrie:
Joins in [[Flurrie's House]]
Yoshi:
Joins in [[Glitz Pit]]
Vivian:
Joins in [[Twilight Town]]
A. Bobbery:
Joins in [[Keelhaul Key]]
Ms. Mowz (optional):
Joins in [[Rogueport]], joins after completing her [[Elusive Badge!|trouble]].
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