Clear Pipe: Difference between revisions

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|effect= Allows the player to travel distances inaccessible by a normal [[jump]].
|effect= Allows the player to travel distances inaccessible by a normal [[jump]].
}}{{quote2|I LOVE [[Goomba|GOOMBAS]]! I love them so much that I made them a [[Goomba Clubhouse|clubhouse]]! Aren't they just SOOOO cute when they scoot through those Clear Pipes?|Goomba Lover|''[[Super Mario Maker 2]]''}}
}}{{quote2|I LOVE [[Goomba|GOOMBAS]]! I love them so much that I made them a [[Goomba Clubhouse|clubhouse]]! Aren't they just SOOOO cute when they scoot through those Clear Pipes?|Goomba Lover|''[[Super Mario Maker 2]]''}}
'''Clear Pipes''' are pipes that make their debut in the [[Wii U]] game ''[[Super Mario 3D World]]'' and reappear in ''[[Super Mario 3D World + Bowser's Fury]]''. Like [[Warp Pipe]]s, they are used for traveling distances too far for a normal [[jump]] to reach. Unlike Warp Pipes, however, Clear Pipes are transparent, and the player can change direction while in one. Additionally, the player automatically enters vertical Clear Pipes without having to press a button.
'''Clear Pipes''' are pipes that make their debut in ''[[Super Mario 3D World]]'' for the [[Wii U]] and reappear in ''[[Super Mario 3D World + Bowser's Fury]]'' for the [[Nintendo Switch]]. Like [[Warp Pipe]]s, they are used for traveling distances too far for a normal [[jump]] to reach. Unlike Warp Pipes, however, Clear Pipes are transparent, and a player can change direction while in one. Additionally, players automatically enter vertical Clear Pipes without having to press a button.


While traveling through Clear Pipes, the player cannot attack and is therefore vulnerable to any enemies inside them. Some enemies and projectiles such as [[fireball]]s can travel through Clear Pipes. These projectiles can be destroyed by (other) fireballs or nearby red [[POW Block]]s from outside the pipes. [[Coin]]s, [[Green Star]]s, [[Floating Mine|mine]]s, and other objects can also be found either moving or stationary inside these pipes.
While traveling through Clear Pipes, the player cannot attack and is therefore vulnerable to any enemies inside them. Some enemies and projectiles such as [[fireball]]s can travel through Clear Pipes. These projectiles can be destroyed by (other) fireballs or nearby red [[POW Block]]s from outside the pipes. [[Coin]]s, [[Green Star]]s, [[Floating Mine|mine]]s, and other objects can also be found either moving or stationary inside these pipes.


A [[Clear Pipe Cannon|cannon variety]] of Clear Pipes also appears. These Clear Pipes are similar to [[Launch Star]]s and [[Sling Star]]s from the ''[[Super Mario Galaxy]]'' games, as they launch the player to another part of the [[level]]. Some of these pipes require the player to manually press {{button|A}} to launch themselves out of the cannon.
A [[Clear Pipe Cannon|cannon variety]] of Clear Pipes also appears. These ones are similar to [[Launch Star]]s and [[Sling Star]]s from the ''[[Super Mario Galaxy]]'' games, as they launch the player to another part of the [[level]]. Some of these pipes require the player to manually press {{button|A}} to launch themselves out of the cannon.


All of the [[world]]s, with the exception of the special worlds, are connected through Clear Pipes. Once a [[Sprixie Princess]] is saved from the [[castle]] at the end of a world, she will construct a Clear Pipe leading to the next world.
All of the [[world]]s, with the exception of the special worlds, are connected through Clear Pipes. Once a [[Sprixie Princess]] is saved from the [[castle]] at the end of a world, she will construct a Clear Pipe leading to the next world.


Clear Pipes reappear in ''[[Captain Toad: Treasure Tracker]]'' and Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its ports]], acting the same as in ''Super Mario 3D World''. Their cannon variety also reappears.
Clear Pipes reappear in ''[[Captain Toad: Treasure Tracker]]'' and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its 3DS and Switch ports]], acting the same as in ''Super Mario 3D World''. Their cannon variety also reappears.


In ''[[Super Mario Maker 2]]'', Clear Pipes appear as course elements for the ''Super Mario 3D World'' style. Like in the original game, [[Mario]] can shoot fireballs into them, and enemies such as [[Goomba]]s and [[Koopa Troopa]]s can travel through them as well. However, entering vertical ones requires using {{button|ns|leftstick}}, unlike in the original game; also, colliding with enemies within Clear Pipes is harmless. If both ends of a Clear Pipe are blocked while the player is inside, the player will be trapped and die.
In ''[[Super Mario Maker 2]]'', Clear Pipes appear as course elements for the ''Super Mario 3D World'' style. Like in the original game, [[Mario]] can shoot fireballs into them, and enemies such as [[Goomba]]s and [[Koopa Troopa]]s can travel through them as well. However, entering vertical ones requires using {{button|ns|leftstick}}, unlike in the original game; also, colliding with enemies within Clear Pipes is harmless. If both ends of a Clear Pipe are blocked while the player is inside, the player will be trapped and lose a life.


In ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'', Clear Pipes are the main gimmick of [[Pipe Path Tower]]. In this area, Mario has to travel through different Clear Pipe paths to reach the top to collect a [[Cat Shine]]. [[Blue Coin]]s and [[Cat Shine Shard]]s can also be found inside Clear Pipes.
In ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'', Clear Pipes are the main gimmick of [[Pipe Path Tower]]. In this area, Mario has to travel through different Clear Pipe paths to reach the top to collect a [[Cat Shine]]. [[Blue Coin]]s and [[Cat Shine Shard]]s can also be found inside Clear Pipes.
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