3DS Music Park: Difference between revisions

Line 19: Line 19:
The course starts off with a road containing trumpets and a large violin. Following this is a piano turn, with two [[Big Piranha Plant]]s planted near the end and surrounded by circles of light, near which is a small ramp sided with a [[Jump Block]]. These lights around the Piranha Plants are to be avoided by racers. Otherwise, the plants will bite, causing the victim's kart to tumble end over end. After marimba and vibraphone turns, the tambourine appears, acting like a bouncy mushroom. In this section of the track, the walls are adorned with musical staffs.  
The course starts off with a road containing trumpets and a large violin. Following this is a piano turn, with two [[Big Piranha Plant]]s planted near the end and surrounded by circles of light, near which is a small ramp sided with a [[Jump Block]]. These lights around the Piranha Plants are to be avoided by racers. Otherwise, the plants will bite, causing the victim's kart to tumble end over end. After marimba and vibraphone turns, the tambourine appears, acting like a bouncy mushroom. In this section of the track, the walls are adorned with musical staffs.  


Then, there is a split road containing [[Bouncing Note]]s jumping from side to side, and three metronome beats are played just before they hit the ground. After a minute and 52 seconds have passed in the ''Mario Kart 7'' version, they start to jump right after they land. Any players that race beneath these notes will be flattened and spun around. However, if players are near one of the notes when it hits the ground, they will be launched into the air and can take advantage of the air time by gaining a short boost. After that there's a big turn with a smaller tambourine trampoline which can be used to cut the turn. After another left turn, there's the finish line to start the course again, but on the 2nd lap.
Then, there is a split road containing [[Bouncing Note]]s jumping from side to side, and three metronome beats are played just before they hit the ground. After a minute and 52 seconds have passed in the ''Mario Kart 7'' version, they start to jump right after they land. Any players that race beneath these notes will be flattened and spun around. However, if players are near one of the notes when it hits the ground, they will be launched into the air and can take advantage of the air time by gaining a short boost. After that there's a big turn with a smaller tambourine trampoline which can be used to cut the turn. After another left turn, there's the finish line to start the course again, but on the second lap.


The banners around the course have the name "Music Park" on them, even in the British English and non-Asian foreign versions of the game where the course's name is or is derived from "Melody Motorway".
The banners around the course have the name "Music Park" on them, even in the British English and non-Asian foreign versions of the game where the course's name is or is derived from "Melody Motorway".
Anonymous user