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(Undo revision 2812202 by 72.143.239.138 (talk)) Tag: Undo |
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|'''Superstar Road-1''' | |'''Superstar Road-1''' | ||
|[[Spine-Tingling Spine Coaster]] | |[[Spine-Tingling Spine Coaster]] | ||
|[[File:NSMBU | |[[File:NSMBU Spine-Tingling Spine Coaster Screenshot.jpg|150px]] | ||
|This is the second and last level to have [[Spine Coaster]]s, preceded by [[Thrilling Spine Coaster]]. It's set in a place similar to [[Acorn Plains]]. The main enemies here are [[Fuzzy|Fuzzies]]. | |This is the second and last level to have [[Spine Coaster]]s, preceded by [[Thrilling Spine Coaster]]. It's set in a place similar to [[Acorn Plains]]. The main enemies here are [[Fuzzy|Fuzzies]]. | ||
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|'''Superstar Road-2''' | |'''Superstar Road-2''' | ||
|[[Run for It]] | |[[Run for It]] | ||
|[[File:NSMBU | |[[File:NSMBU Run For It Screenshot.jpg|150px]] | ||
|This level has a [[Layer-Cake Desert]] setting, where the player must hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s in order to progress; it is similar to the first course in the Nerve-Wrack Pack released as DLC for ''[[New Super Mario Bros. 2]]'', and is similar to [[World 7-7 (Super Mario Bros. 3)|7-7]] from ''[[Super Mario Bros. 3]]''. | |This level has a [[Layer-Cake Desert]] setting, where the player must hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s in order to progress; it is similar to the first course in the Nerve-Wrack Pack released as DLC for ''[[New Super Mario Bros. 2]]'', and is similar to [[World 7-7 (Super Mario Bros. 3)|7-7]] from ''[[Super Mario Bros. 3]]''. | ||
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|'''Superstar Road-3''' | |'''Superstar Road-3''' | ||
|[[Swim for Your Life!]] | |[[Swim for Your Life!]] | ||
|[[File:NSMBU | |[[File:NSMBU Swim For Your Life Screenshot.jpg|150px]] | ||
|This level takes place in an underwater cavern, where a [[Cheep Chomp]] is persistently trying to eat [[Mario]]. This can be used to defeat enemies and thus open paths. | |This level takes place in an underwater cavern, where a [[Cheep Chomp]] is persistently trying to eat [[Mario]]. This can be used to defeat enemies and thus open paths. | ||
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