Superstar Road: Difference between revisions

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(Undo revision 2812202 by 72.143.239.138 (talk))
Tag: Undo
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|'''Superstar Road-1'''
|'''Superstar Road-1'''
|[[Spine-Tingling Spine Coaster]]
|[[Spine-Tingling Spine Coaster]]
|[[File:NSMBU 1-SpineTinglingSpineCoaster.Still003.jpg|150px]]
|[[File:NSMBU Spine-Tingling Spine Coaster Screenshot.jpg|150px]]
|This is the second and last level to have [[Spine Coaster]]s, preceded by [[Thrilling Spine Coaster]]. It's set in a place similar to [[Acorn Plains]]. The main enemies here are [[Fuzzy|Fuzzies]].
|This is the second and last level to have [[Spine Coaster]]s, preceded by [[Thrilling Spine Coaster]]. It's set in a place similar to [[Acorn Plains]]. The main enemies here are [[Fuzzy|Fuzzies]].
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|'''Superstar Road-2'''
|'''Superstar Road-2'''
|[[Run for It]]
|[[Run for It]]
|[[File:NSMBU 2-RunforItP1.Still002.jpg|150px]]
|[[File:NSMBU Run For It Screenshot.jpg|150px]]
|This level has a [[Layer-Cake Desert]] setting, where the player must hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s in order to progress; it is similar to the first course in the Nerve-Wrack Pack released as DLC for ''[[New Super Mario Bros. 2]]'', and is similar to [[World 7-7 (Super Mario Bros. 3)|7-7]]  from ''[[Super Mario Bros. 3]]''.
|This level has a [[Layer-Cake Desert]] setting, where the player must hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s in order to progress; it is similar to the first course in the Nerve-Wrack Pack released as DLC for ''[[New Super Mario Bros. 2]]'', and is similar to [[World 7-7 (Super Mario Bros. 3)|7-7]]  from ''[[Super Mario Bros. 3]]''.
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|-
|'''Superstar Road-3'''
|'''Superstar Road-3'''
|[[Swim for Your Life!]]
|[[Swim for Your Life!]]
|[[File:NSMBU 3-SwimforYourLife.Still002.jpg|150px]]
|[[File:NSMBU Swim For Your Life Screenshot.jpg|150px]]
|This level takes place in an underwater cavern, where a [[Cheep Chomp]] is persistently trying to eat [[Mario]]. This can be used to defeat enemies and thus open paths.
|This level takes place in an underwater cavern, where a [[Cheep Chomp]] is persistently trying to eat [[Mario]]. This can be used to defeat enemies and thus open paths.
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