Golden Passage: Difference between revisions

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'''Golden Passage''' is the last level before the final boss, the [[Golden Diva]] in the [[Game Boy Advance]] game, ''[[Wario Land 4]]''. It is found in the [[Golden Pyramid]]. This level is very different and is made far more challenging than the others, because at the beginning, [[Wario]] is forced to land on the [[Switch (Wario Land 4)|switch]] upon entering the level (like [[Palm Tree Paradise]] in [[Wario Land 4#Game Modes|S-Hard Mode]]; it is placed towards the end on every other level, except [[Hall of Hieroglyphs]] and [[Palm Tree Paradise]] in [[Wario Land 4#Game Modes|S-Hard Mode]]). The switch limits the time that the player can spend in the level. So in this case, with the switch being at the beginning of the level, the player must obtain the [[Keyzer]], along with all four [[Jewel Piece]]s within a strict time limit in order to progress to the next level. Like [[Hall of Hieroglyphs]], there is no [[CD]] to collect in this level.  
'''Golden Passage''' is the last level before the final boss, the [[Golden Diva]] in the [[Game Boy Advance]] game, ''[[Wario Land 4]]''. It is found in the [[Golden Pyramid]]. This level is very different and is made far more challenging than the others, because at the beginning, [[Wario]] is forced to land on the [[Switch (Wario Land 4)|switch]] upon entering the level (like [[Palm Tree Paradise]] in [[Wario Land 4#Game Modes|S-Hard Mode]]; it is placed towards the end on every other level, except [[Hall of Hieroglyphs]] and [[Palm Tree Paradise]] in [[Wario Land 4#Game Modes|S-Hard Mode]]). The switch limits the time that the player can spend in the level. So in this case, with the switch being at the beginning of the level, the player must obtain the [[Keyzer]], along with all four [[Jewel Piece]]s within a strict time limit in order to progress to the next level. Like [[Hall of Hieroglyphs]], there is no [[CD]] to collect in this level.  


The actual soundtrack of Golden Passage exists, but it cannot be heard because the usual fast-paced switch music will play throughout the whole level instead. However, the unused soundtrack can only be heard by avoiding the switch, which cannot be done during normal gameplay; only by using an [[wikipedia:Action Replay|Action Replay]] or another hacking device. The unused soundtrack can be heard in the Media section below. Also, it can only be proved when using an hacking device that there are actually invisible, [[block]] sized walls on both sides of the switch, hence why it is impossible to avoid the switch during normal gameplay. The walls disappear once the switch is pressed.
The actual soundtrack of Golden Passage exists, but it cannot be heard because the usual fast-paced switch music will play throughout the whole level instead. Avoiding the switch cannot be done during normal gameplay, although it ''is'' possible with an [[wikipedia:Action Replay|Action Replay]] or another hacking device. (Such devices have also revealed that the reason the switch cannot normally be avoided is that it is surrounded by invisible walls that only despawn once the switch is pressed.) The unused soundtrack can be heard in the Media section below.
 
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==Time given in different modes==
==Time given in different modes==
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