Coin: Difference between revisions

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====''Super Mario World''====
====''Super Mario World''====
[[File:CoinSMW.gif|frame]]
[[File:CoinSMW.gif|frame]]
In ''[[Super Mario World]]'', coins act in nearly the same manner as in the previous games. However, Mario in this game can also obtain coins by defeating enemies with fireballs. They will still grant Mario a life if 100 are collected. Enemies that [[Yoshi]] ate also counted towards Mario's coin total.
In ''[[Super Mario World]]'', coins act in nearly the same manner as in the previous games. However in this game, Mario can also obtain coins by defeating enemies with fireballs. They will still grant Mario a life if 100 are collected. Enemies that [[Yoshi]] ate also counted towards Mario's coin total.


If [[Mario]] or [[Luigi]] jumps on a grey switch all of the enemies will turn into grey coins. They don't count as normal coins but they do count as points. Each coin collected gives multiplied points, up to 3-UP in the original game, or 5-UP in the Game Boy Advance port.
If [[Mario]] or [[Luigi]] jumps on a grey switch all of the enemies will turn into grey coins. They don't count as normal coins but they do count as points. Each coin collected gives multiplied points, up to 3-UP in the original game, or 5-UP in the Game Boy Advance port.
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