List of Super Mario Bros. glitches: Difference between revisions

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[[File:min.png|thumb|left|150px|The '''Minus World''' entrance screen.]]
[[File:min.png|thumb|left|150px|The '''Minus World''' entrance screen.]]
[[File:SMB W36-1.png|thumb|150px|right|In the '''Minus World''' in the NES version.]]
[[File:SMB W36-1.png|thumb|150px|right|In the '''Minus World''' in the NES version.]]
The Minus World is one of the most infamous glitches in ''Super Mario Bros.'' It is an endless underwater level, identical to World 7-2, and once there, Mario or Luigi is doomed to die from either running out of time or being killed by enemies. While there is no strategic advantage in performing this glitch, many find it intriguing. The glitch was removed in all remakes of the game, excluding the [[Virtual Console]] remake. Interestingly, the Japanese [[Famicom Disk System]] version of the game includes a different version of the Minus World (even through FDS version doesn't have other differences). It contains three levels which can be beaten, and once -3 is complete the player will return to the title screen as if they have beaten the game.
The Minus World is one of the most infamous glitches in ''Super Mario Bros.'' It is an endless underwater level, identical to World 7-2, and once there, Mario or Luigi is doomed to die from either running out of time or being killed by enemies. While there is no strategic advantage in performing this glitch, many find it intriguing. The glitch was removed in all remakes of the game, excluding the [[Virtual Console]] remakes. Interestingly, the Japanese [[Famicom Disk System]] version of the game includes a different version of the Minus World (even through FDS version doesn't have other differences). It contains three levels which can be beaten, and once -3 is complete the player will return to the title screen as if they have beaten the game.


To activate the glitch, Mario must go to World 1-2 and stand on top of the pipe that leads to the above-ground flag, without going in the pipe. Then he must break the second and third block from the pipe, but leave the one on the far right. Then he must stand on the left edge of the pipe (facing left) and duck. He then has to jump while in a ducking position and move right in mid-air (while still facing left). If done correctly, Mario will go through the block on the far right and through the wall to the Warp Zone. Mario must then go through the pipe that would normally lead to World 4-1 (the one on the far left), and Mario will enter the Minus World (world -1; it's actually world 36-1, but the game displays the number 36 as a single blank space).  
To activate the glitch, Mario must go to World 1-2 and stand on top of the pipe that leads to the above-ground flag, without going in the pipe. Then he must break the second and third block from the pipe, but leave the one on the far right. Then he must stand on the left edge of the pipe (facing left) and duck. He then has to jump while in a ducking position and move right in mid-air (while still facing left). If done correctly, Mario will go through the block on the far right and through the wall to the Warp Zone. Mario must then go through the pipe that would normally lead to World 4-1 (the one on the far left), and Mario will enter the Minus World (world -1; it's actually world 36-1, but the game displays the number 36 as a single blank space).  
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