Simian Swing: Difference between revisions

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*After passing the checkpoint, the heroes will notice a few bananas floating under a treetop. They should jump down to them and land right next to a hidden barrel. Once they jump in it, the barrel will shoot them to another barrel, which will shoot them up to a cave, leading to the [[Bonus Level]]. Here, they will be able to exchange their [[Kong Token]]s and for lives. They should hit the button nearby, and it will shoot out the coins they collected, which must be caught to be turned into [[Extra Life Balloon]]s. Once the Kongs are done with this bonus, they can exit by using a barrel to the left of them.  
*After passing the checkpoint, the heroes will notice a few bananas floating under a treetop. They should jump down to them and land right next to a hidden barrel. Once they jump in it, the barrel will shoot them to another barrel, which will shoot them up to a cave, leading to the [[Bonus Level]]. Here, they will be able to exchange their [[Kong Token]]s and for lives. They should hit the button nearby, and it will shoot out the coins they collected, which must be caught to be turned into [[Extra Life Balloon]]s. Once the Kongs are done with this bonus, they can exit by using a barrel to the left of them.  
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{{NIWA|DKWiki=1}}
{{DKL}}
{{DKL}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Levels]]
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