Undake30 Same Game: Difference between revisions

This is getting annoying
(Undid revision 564291 by Nerdy Guy (talk) That was even worse)
(This is getting annoying)
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[[Image:samegame.gif|right|frame|The Title Screen]]A [[Mario]] game for the [[Super Nintendo Entertainment System|Super Famicom]], '''Undake30 Same Game''' was a puzzle game (released only in Japan) that was released in 1995. [[Image:samegame2.gif|thumb|left|The playing screen]] [[Image:Gazou-samemario.gif|thumb|right|The game cartridge]] The game was controlled with the Super Famicom Mouse and was similar to the card game Monte Carlo. The game centers around a large playing field composed of a random arrangement of Mario Heads, [[Coins]], [[Yoshi Egg]]s, [[Fire Flower]]s, and [[Super Mushroom]]s. If two or more icons are connected, the [[player]] can move the cursor and click to make all the connected icons disappear. Now the icons above fall down and the Player can clear even more icons. Also, there is an undo move that allows the Player to take back the last move, and move back as far as wanted. Once the entire grid is clear, the game ends. The game was developed by Hudson Soft.
[[Image:samegame.gif|right|frame|The Title Screen]]A [[Mario]] game for the [[Super Nintendo Entertainment System|Super Famicom]], '''Undake30 Same Game''' was a puzzle game (released only in Japan) that was released in 1995. [[Image:samegame2.gif|thumb|left|The playing screen]] [[Image:Gazou-samemario.gif|frame|The game cartridge]] The game was controlled with the Super Famicom Mouse and was similar to the card game Monte Carlo. The game centers around a large playing field composed of a random arrangement of Mario Heads, [[Coins]], [[Yoshi Egg]]s, [[Fire Flower]]s, and [[Super Mushroom]]s. If two or more icons are connected, the [[player]] can move the cursor and click to make all the connected icons disappear. Now the icons above fall down and the Player can clear even more icons. Also, there is an undo move that allows the Player to take back the last move, and move back as far as wanted. Once the entire grid is clear, the game ends. The game was developed by Hudson Soft.


This idea was later re-used in the minigame [[Pair-a-Gone]] from ''[[Super Mario 64 DS]]''.
This idea was later re-used in the minigame [[Pair-a-Gone]] from ''[[Super Mario 64 DS]]''.
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