Super Smash Bros. Brawl: Difference between revisions

(Well, here in the MarioVerse, we don't know those little details...)
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! witdh=25% colspan=2| Special Moves
! witdh=25% colspan=2| Special Moves
|-
|-
| rowspan=5 |[[Image:BrawlMario.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlMario.jpg|120px]]
! rowspan=5 |[[Mario]] [[Image:Mario_Bros._Emblem.gif|20px]]  
! rowspan=5 |[[Mario]] [[Image:Mario_Bros._Emblem.gif|20px]]  
| rowspan=5 |Mario is the most balanced of characters. He has an average strength and speed; he also has very good jumping abilities.
| rowspan=5 |Mario is the most balanced of characters. He has an average strength and speed; he also has very good jumping abilities.
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| Final Smash || [[Mario Finale]]
| Final Smash || [[Mario Finale]]
|-
|-
| rowspan=5 |[[Image:571px-Brawlink.jpg|120px|center]]
! rowspan=5 |[[Image:571px-Brawlink.jpg|120px]]
! rowspan=5 |[[Link]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
! rowspan=5 |[[Link]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
| rowspan=5 |Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles.
| rowspan=5 |Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles.
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| Final Smash || [[Triforce Slash]]
| Final Smash || [[Triforce Slash]]
|-
|-
| rowspan=5 |[[Image:Brawlrkirby.jpg|120px|center]]
! rowspan=5 |[[Image:Brawlrkirby.jpg|120px]]
! rowspan=5 |[[Kirby]] [[Image:Kirby_Emblem.gif|20px]]
! rowspan=5 |[[Kirby]] [[Image:Kirby_Emblem.gif|20px]]
| rowspan=5 |Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping.
| rowspan=5 |Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping.
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| Final Smash || [[Cook Kirby]]
| Final Smash || [[Cook Kirby]]
|-
|-
| rowspan=5 |[[Image:Brawlpikachu.jpg|120px|center]]
! rowspan=5 |[[Image:Brawlpikachu.jpg|120px]]
! rowspan=5 |[[Pikachu]] [[Image:Pokémon_Emblem.gif|20px]]
! rowspan=5 |[[Pikachu]] [[Image:Pokémon_Emblem.gif|20px]]
| rowspan=5 |Pikachu is a lightweight character, and has very good electrical attacks.
| rowspan=5 |Pikachu is a lightweight character, and has very good electrical attacks.
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| Final Smash || [[Volt Tackle]]
| Final Smash || [[Volt Tackle]]
|-
|-
| rowspan=5 |[[Image:Foxsmnas.jpg|120px|center]]
! rowspan=5 |[[Image:Foxsmnas.jpg|120px]]
! rowspan=5 |[[Fox McCloud|Fox]] [[Image:Star_Fox_Emblem.gif|20px]]
! rowspan=5 |[[Fox McCloud|Fox]] [[Image:Star_Fox_Emblem.gif|20px]]
| rowspan=5 | Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch.
| rowspan=5 | Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch.
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| Final Smash || [[Landmaster]]
| Final Smash || [[Landmaster]]
|-
|-
| rowspan=5 |[[Image:Brawlrsamus.jpg|120px|center]]
! rowspan=5 |[[Image:Brawlrsamus.jpg|120px]]
! rowspan=5 |[[Samus Aran|Samus]] [[Image:Metroid_Emblem.gif|20px]]
! rowspan=5 |[[Samus Aran|Samus]] [[Image:Metroid_Emblem.gif|20px]]
| rowspan=5 |Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus.
| rowspan=5 |Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus.
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| Final Smash || [[Zero Laser]]
| Final Smash || [[Zero Laser]]
|-
|-
| rowspan=5 |[[Image:Brawl_ZeroSuitSamus.jpg|120px|center]]
! rowspan=5 |[[Image:Brawl_ZeroSuitSamus.jpg|120px]]
! rowspan=5 |[[Zero Suit Samus]] [[Image:Metroid_Emblem.gif|20px]]
! rowspan=5 |[[Zero Suit Samus]] [[Image:Metroid_Emblem.gif|20px]]
| rowspan=5 |Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus.
| rowspan=5 |Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus.
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| Final Smash || [[Power Suit Samus]]
| Final Smash || [[Power Suit Samus]]
|-
|-
| rowspan=5 |[[Image:BrawlZelda.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlZelda.jpg|120px]]
! rowspan=5 |[[Zelda]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
! rowspan=5 |[[Zelda]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
| rowspan=5 |Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully.
| rowspan=5 |Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully.
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| Final Smash || [[Light Arrow]]
| Final Smash || [[Light Arrow]]
|-
|-
| rowspan=5 |[[Image:BrawlSheik.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlSheik.jpg|120px]]
! rowspan=5 |[[Sheik]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
! rowspan=5 |[[Sheik]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
| rowspan=5 |Sheik returns as [[Zelda|Zelda's]] transformation after she uses [[Transform]]. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart.
| rowspan=5 |Sheik returns as [[Zelda|Zelda's]] transformation after she uses [[Transform]]. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart.
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| Final Smash || [[Light Arrow]]
| Final Smash || [[Light Arrow]]
|-
|-
| rowspan=5 |[[Image:BrawlBowser.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlBowser.jpg|120px]]
! rowspan=5 |[[Bowser]] [[Image:Mario_Bros._Emblem.gif|20px]]  
! rowspan=5 |[[Bowser]] [[Image:Mario_Bros._Emblem.gif|20px]]  
| rowspan=5 |Bowser is both the heaviest and the slowest character; this is probably due to his immense attack strength and big size.
| rowspan=5 |Bowser is both the heaviest and the slowest character; this is probably due to his immense attack strength and big size.
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| Final Smash || [[Giga Bowser Transformation]]
| Final Smash || [[Giga Bowser Transformation]]
|-
|-
| rowspan=5 |[[Image:BrawlDK.JPG|120px|center]]
! rowspan=5 |[[Image:BrawlDK.JPG|120px]]
! rowspan=5 |[[Donkey Kong]] [[Image:Donkey_Kong_Emblem.gif|20px]]
! rowspan=5 |[[Donkey Kong]] [[Image:Donkey_Kong_Emblem.gif|20px]]
| rowspan=5 |Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance.
| rowspan=5 |Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance.
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| Final Smash || [[Konga Beat]]
| Final Smash || [[Konga Beat]]
|-
|-
| rowspan=5 |[[Image:BrawlYoshi.PNG|120px|center]]
! rowspan=5 |[[Image:BrawlYoshi.PNG|120px]]
! rowspan=5 |[[Yoshi]] [[Image:Yoshi_Emblem.gif|20px]]
! rowspan=5 |[[Yoshi]] [[Image:Yoshi_Emblem.gif|20px]]
| rowspan=5 |Yoshi is a power based character with strong smash attacks, and a decently heavy weight.
| rowspan=5 |Yoshi is a power based character with strong smash attacks, and a decently heavy weight.
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| Final Smash || [[Super Dragon]]
| Final Smash || [[Super Dragon]]
|-
|-
| rowspan=5 |[[Image:BrawlPeach.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlPeach.jpg|120px]]
! rowspan=5 |[[Princess Peach|Peach]] [[Image:Mario_Bros._Emblem.gif|20px]]
! rowspan=5 |[[Princess Peach|Peach]] [[Image:Mario_Bros._Emblem.gif|20px]]
| rowspan=5 |Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character.   
| rowspan=5 |Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character.   
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| Final Smash || [[Peach Blossom]]
| Final Smash || [[Peach Blossom]]
|-
|-
| rowspan=5 |[[Image:BrawlIceClimbers.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlIceClimbers.jpg|120px]]
! rowspan=5 |[[Ice Climbers]] [[Image:Ice_Climber_Emblem.gif|20px]]
! rowspan=5 |[[Ice Climbers]] [[Image:Ice_Climber_Emblem.gif|20px]]
| rowspan=5 |The Ice Climbers, Popo and Nana, return from ''Super Smash Bros. Melee'', with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other.
| rowspan=5 |The Ice Climbers, Popo and Nana, return from ''Super Smash Bros. Melee'', with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other.
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| Final Smash || [[Iceberg]]
| Final Smash || [[Iceberg]]
|-
|-
| rowspan=5 |[[Image:Pitart.jpg|120px|center]]
! rowspan=5 |[[Image:Pitart.jpg|120px]]
! rowspan=5 |[[Pit]] [[Image:Kid_Icarus_Emblem.gif|20px]]
! rowspan=5 |[[Pit]] [[Image:Kid_Icarus_Emblem.gif|20px]]
| rowspan=5 |Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light.
| rowspan=5 |Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light.
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| Final Smash || [[Palutena's Army]]
| Final Smash || [[Palutena's Army]]
|-
|-
| rowspan=5 |[[Image:BrawlWario.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlWario.jpg|120px]]
! rowspan=5 |[[Wario]] [[Image:Wario_Emblem.gif|20px]]
! rowspan=5 |[[Wario]] [[Image:Wario_Emblem.gif|20px]]
| rowspan=5 |Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire.
| rowspan=5 |Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire.
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| Final Smash || [[Wario-Man]]
| Final Smash || [[Wario-Man]]
|-
|-
| rowspan=5 |[[Image:BrawlIke.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlIke.jpg|120px]]
! rowspan=5 |[[Ike]] [[Image:Fire_Emblem_Emblem.gif|20px]]
! rowspan=5 |[[Ike]] [[Image:Fire_Emblem_Emblem.gif|20px]]
| rowspan=5 |Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight.
| rowspan=5 |Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight.
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| Final Smash || [[Great Aether]]
| Final Smash || [[Great Aether]]
|-
|-
| rowspan=14 |[[Image:BrawlPokemonTrainer.jpg|120px|center]]
| rowspan=14 |[[Image:BrawlPokemonTrainer.jpg|120px]]
! rowspan=14 |[[Pokémon Trainer]] [[Image:Pokémon_Emblem.gif|20px]]
! rowspan=14 |[[Pokémon Trainer]] [[Image:Pokémon_Emblem.gif|20px]]
| rowspan=14 |The Pokémon Trainer uses [[Squirtle]], [[Ivysaur]] and [[Charizard]] to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.
| rowspan=14 |The Pokémon Trainer uses [[Squirtle]], [[Ivysaur]] and [[Charizard]] to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.
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| Up || [[Fly (SSB Attack)|Fly]]
| Up || [[Fly (SSB Attack)|Fly]]
|-
|-
| rowspan=5 |[[Image:BrawlDiddyKong.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlDiddyKong.jpg|120px]]
! rowspan=5 |[[Diddy Kong]] [[Image:Donkey_Kong_Emblem.gif|20px]]
! rowspan=5 |[[Diddy Kong]] [[Image:Donkey_Kong_Emblem.gif|20px]]
| rowspan=5 |Diddy Kong is fast, light, and abundant in unique attacks.
| rowspan=5 |Diddy Kong is fast, light, and abundant in unique attacks.
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| Final Smash || [[Rocketbarrel Barrage]]
| Final Smash || [[Rocketbarrel Barrage]]
|-
|-
| rowspan=5 |[[Image:BrawlMetaKnight.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlMetaKnight.jpg|120px]]
! rowspan=5 |[[Meta Knight]] [[Image:Kirby_Emblem.gif|20px]]
! rowspan=5 |[[Meta Knight]] [[Image:Kirby_Emblem.gif|20px]]
| rowspan=5 |Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack.  
| rowspan=5 |Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack.  
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| Final Smash || [[Galaxia Darkness]]
| Final Smash || [[Galaxia Darkness]]
|-
|-
| rowspan=5 |[[Image:BrawlLucas.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlLucas.jpg|120px]]
! rowspan=5 |[[Lucas]] [[Image:Earthbound_Emblem.gif|20px]]
! rowspan=5 |[[Lucas]] [[Image:Earthbound_Emblem.gif|20px]]
| rowspan=5 |A PK user, Lucas has a Special Moveset similar to that of [[Ness]], and a unique Normal Moveset.
| rowspan=5 |A PK user, Lucas has a Special Moveset similar to that of [[Ness]], and a unique Normal Moveset.
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| Final Smash || [[PK Starstorm]]
| Final Smash || [[PK Starstorm]]
|-
|-
| rowspan=5 |[[Image:BrawlKingDedede.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlKingDedede.jpg|120px]]
! rowspan=5 |[[King Dedede]] [[Image:Kirby_Emblem.gif|20px]]
! rowspan=5 |[[King Dedede]] [[Image:Kirby_Emblem.gif|20px]]
| rowspan=5 |Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on [[Waddle Dee]]s to damage his opponents from afar.
| rowspan=5 |Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on [[Waddle Dee]]s to damage his opponents from afar.
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| Final Smash || [[Waddle Dee Army]]
| Final Smash || [[Waddle Dee Army]]
|-
|-
| rowspan=5 |[[Image:BrawlOlimar.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlOlimar.jpg|120px]]
! rowspan=5 |[[Captain Olimar|Olimar]] [[Image:Pikmin_Emblem.gif|20px]]
! rowspan=5 |[[Captain Olimar|Olimar]] [[Image:Pikmin_Emblem.gif|20px]]
| rowspan=5 |Captain Olimar of the ''Pikmin'' series enters with the handicap of being nearly helpless without the [[Pikmin]]. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective.
| rowspan=5 |Captain Olimar of the ''Pikmin'' series enters with the handicap of being nearly helpless without the [[Pikmin]]. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective.
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! witdh=25% colspan=2 | Special Moves
! witdh=25% colspan=2 | Special Moves
|-
|-
| rowspan=5 |[[Image:BrawlNess.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlNess.jpg|120px]]
! rowspan=5 |[[Ness]] [[Image:Earthbound_Emblem.gif|20px]]
! rowspan=5 |[[Ness]] [[Image:Earthbound_Emblem.gif|20px]]
| rowspan=5 |Ness appears in ''Super Smash Bros. Brawl'' as an unlockable character. His moveset is similar to [[Lucas]], but differs slightly. He is unlocked by:  
| rowspan=5 |Ness appears in ''Super Smash Bros. Brawl'' as an unlockable character. His moveset is similar to [[Lucas]], but differs slightly. He is unlocked by:  
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| Final Smash || [[PK Starstorm]]
| Final Smash || [[PK Starstorm]]
|-
|-
| rowspan=5 |[[Image:MarthBrawl.jpg|120px|center]]
! rowspan=5 |[[Image:MarthBrawl.jpg|120px]]
! rowspan=5 |[[Marth]] [[Image:Fire_Emblem_Emblem.gif|20px]]
! rowspan=5 |[[Marth]] [[Image:Fire_Emblem_Emblem.gif|20px]]
| rowspan=5 |Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by:
| rowspan=5 |Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by:
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| Final Smash || [[Critical Hit]]
| Final Smash || [[Critical Hit]]
|-
|-
| rowspan=5 |[[Image:BrawlLuigi.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlLuigi.jpg|120px]]
! rowspan=5 |[[Luigi]] [[Image:Mario_Bros._Emblem.gif|20px]]
! rowspan=5 |[[Luigi]] [[Image:Mario_Bros._Emblem.gif|20px]]
| rowspan=5 |Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by:  
| rowspan=5 |Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by:  
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| Final Smash || [[Negative Zone]]
| Final Smash || [[Negative Zone]]
|-
|-
| rowspan=5 |[[Image:Falco_Lombardi_Brawl.jpg|130px|center]]
! rowspan=5 |[[Image:Falco_Lombardi_Brawl.jpg|130px]]
! rowspan=5 |[[Falco Lombardi|Falco]] [[Image:Star_Fox_Emblem.gif|20px]]
! rowspan=5 |[[Falco Lombardi|Falco]] [[Image:Star_Fox_Emblem.gif|20px]]
| rowspan=5 |Falco Lombardi returns in  ''Super Smash Bros. Brawl'' with a similar [[Special Moves|move set]] of [[Fox McCloud|Fox]], but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by:
| rowspan=5 |Falco Lombardi returns in  ''Super Smash Bros. Brawl'' with a similar [[Special Moves|move set]] of [[Fox McCloud|Fox]], but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by:
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| Final Smash || [[Landmaster]]
| Final Smash || [[Landmaster]]
|-
|-
| rowspan=5 |[[Image:BrawlCaptainFalcon.jpg|130px|center]]
! rowspan=5 |[[Image:BrawlCaptainFalcon.jpg|130px]]
! rowspan=5 |[[Captain Falcon]] [[Image:F-Zero_Emblem.gif|20px]]  
! rowspan=5 |[[Captain Falcon]] [[Image:F-Zero_Emblem.gif|20px]]  
| rowspan=5 |Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by:
| rowspan=5 |Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by:
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| Final Smash || [[Blue Falcon]]
| Final Smash || [[Blue Falcon]]
|-
|-
| rowspan=5 |[[Image:BrawlLucario.jpg|130px|center]]
! rowspan=5 |[[Image:BrawlLucario.jpg|130px]]
! rowspan=5 |[[Lucario]] [[Image:Pokémon_Emblem.gif|20px]]  
! rowspan=5 |[[Lucario]] [[Image:Pokémon_Emblem.gif|20px]]  
| rowspan=5 | Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by:
| rowspan=5 | Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by:
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| Final Smash || [[Aura Storm]]
| Final Smash || [[Aura Storm]]
|-
|-
| rowspan=5 |[[Image:BrawlROB.jpg|130px|center]]
! rowspan=5 |[[Image:BrawlROB.jpg|130px]]
! rowspan=5 |[[R.O.B.]] [[Image:ROB_Emblem.gif|20px]]
! rowspan=5 |[[R.O.B.]] [[Image:ROB_Emblem.gif|20px]]
| rowspan=5 |R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by:
| rowspan=5 |R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by:
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| Final Smash || [[Diffusion Beam]]
| Final Smash || [[Diffusion Beam]]
|-
|-
| rowspan=5 |[[Image:GanondorfBrawl.jpg|130px|center]]
! rowspan=5 |[[Image:GanondorfBrawl.jpg|130px]]
! rowspan=5 |[[Ganondorf]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
! rowspan=5 |[[Ganondorf]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
| rowspan=5 |Ganondorf returns with a style which is described as "weighted". He is unlocked by:
| rowspan=5 |Ganondorf returns with a style which is described as "weighted". He is unlocked by:
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| Final Smash || [[Beast Ganon]]
| Final Smash || [[Beast Ganon]]
|-
|-
| rowspan=5 |[[Image:GameandWatch.jpg|130px|center]]
! rowspan=5 |[[Image:GameandWatch.jpg|130px]]
! rowspan=5 |[[Mr. Game & Watch]] [[Image:BrawlGandW.gif|20px]]
! rowspan=5 |[[Mr. Game & Watch]] [[Image:BrawlGandW.gif|20px]]
| rowspan=5 |Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old [[Game & Watch]] titles. Mr. Game & Watch is unlocked by:  
| rowspan=5 |Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old [[Game & Watch]] titles. Mr. Game & Watch is unlocked by:  
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| Final Smash || [[Octopus (Final Smash)|Octopus]]
| Final Smash || [[Octopus (Final Smash)|Octopus]]
|-
|-
| rowspan=5 |[[Image:Jigglypuff in Brawl.jpg|130px|center]]
! rowspan=5 |[[Image:Jigglypuff in Brawl.jpg|130px]]
! rowspan=5 |[[Jigglypuff]] [[Image:Pokémon_Emblem.gif|20px]]  
! rowspan=5 |[[Jigglypuff]] [[Image:Pokémon_Emblem.gif|20px]]  
| rowspan=5 |
| rowspan=5 |
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| Final Smash || [[Puff Up]]
| Final Smash || [[Puff Up]]
|-
|-
| rowspan=5 |[[Image:Brawl Toon Link.jpg|120px|center]]
! rowspan=5 |[[Image:Brawl Toon Link.jpg|120px]]
! rowspan=5 |[[Toon Link]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
! rowspan=5 |[[Toon Link]] [[Image:Legend_of_Zelda_Emblem.gif|20px]]
| rowspan=5 |Toon Link is almost exactly like [[Link]] but more quick and cel-shaded.Toon Link can be unlocked by:
| rowspan=5 |Toon Link is almost exactly like [[Link]] but more quick and cel-shaded.Toon Link can be unlocked by:
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| Final Smash || [[Triforce Slash]]
| Final Smash || [[Triforce Slash]]
|-
|-
| rowspan=5 |[[image:Wolf_Brawl_Art.jpg|130px|center]]
! rowspan=5 |[[image:Wolf_Brawl_Art.jpg|130px]]
! rowspan=5 |[[Wolf O'Donnell|Wolf]] [[image:Star_Fox_Emblem.gif|20px]]
! rowspan=5 |[[Wolf O'Donnell|Wolf]] [[image:Star_Fox_Emblem.gif|20px]]
| rowspan=5 |Wolf O' Donnell is a balanced character with excellent speed and power like [[Fox]], but more powerful. To unlock him:
| rowspan=5 |Wolf O' Donnell is a balanced character with excellent speed and power like [[Fox]], but more powerful. To unlock him:
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| Final Smash || [[Landmaster]]
| Final Smash || [[Landmaster]]
|-
|-
| rowspan=5 |[[Image:BrawlSolidSnake.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlSolidSnake.jpg|120px]]
! rowspan=5 |[[Solid Snake|Snake]] [[Image:Metal_Gear_Emblem.gif|20px]]
! rowspan=5 |[[Solid Snake|Snake]] [[Image:Metal_Gear_Emblem.gif|20px]]
| rowspan=5 |Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by,
| rowspan=5 |Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by,
Line 600: Line 600:
| Final Smash || [[Grenade Launcher]]
| Final Smash || [[Grenade Launcher]]
|-
|-
| rowspan=5 |[[Image:BrawlSonic.jpg|120px|center]]
! rowspan=5 |[[Image:BrawlSonic.jpg|120px]]
! rowspan=5 |[[Sonic the Hedgehog|Sonic]] [[Image:Sonic_Emblem.gif|20px]]
! rowspan=5 |[[Sonic the Hedgehog|Sonic]] [[Image:Sonic_Emblem.gif|20px]]
| rowspan=5 |Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods.  
| rowspan=5 |Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods.