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*A blue-colored [[Mastadoom]] named Mastablasta, that could summon [[Goomba]]s, capable of using [[Crystal (move)|Crystal]], [[Blast]], [[Storm]], and [[Eerie Jig]]; its Psychopath thought is "Life is tough, ain't it?" | *A blue-colored [[Mastadoom]] named Mastablasta, that could summon [[Goomba]]s, capable of using [[Crystal (move)|Crystal]], [[Blast]], [[Storm]], and [[Eerie Jig]]; its Psychopath thought is "Life is tough, ain't it?" | ||
*A [[Drill Bit]] enemy, capable of using [[Skewer (move)|Skewer]]; its Psychopath thought is "This is for [[Yaridovich]]!" It has 80 HP, 85 Attack, 70 Defense, 40 Mg.Attack, 56 Mg.Defense, 15 Speed, and gives 11 [[Experience Point|Exp.]] and 1 [[coin]], and additionally resists [[Fear]], [[Poison (status effect)|Poison]], [[Sleep]], and [[Mute (status effect)|Mute]]. Both the Shogakukan and [[Nintendo Power]] guides claim that it is a boss that gives no Exp. or coins, with the former placing it between the fake [[Yaridovich]] and second [[Belome]] and the latter specifying it in [[Seaside|World 5]].<ref>''Super Mario RPG'' Final Edition, pages 100 and 101.</ref><ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 113.</ref> | *A [[Drill Bit]] enemy, capable of using [[Skewer (move)|Skewer]]; its Psychopath thought is "This is for [[Yaridovich]]!" It has 80 HP, 85 Attack, 70 Defense, 40 Mg.Attack, 56 Mg.Defense, 15 Speed, and gives 11 [[Experience Point|Exp.]] and 1 [[coin]], and additionally resists [[Fear]], [[Poison (status effect)|Poison]], [[Sleep]], and [[Mute (status effect)|Mute]]. Both the Shogakukan and [[Nintendo Power]] guides claim that it is a boss that gives no Exp. or coins, with the former placing it between the fake [[Yaridovich]] and second [[Belome]] and the latter specifying it in [[Seaside|World 5]].<ref>''Super Mario RPG'' Final Edition, pages 100 and 101.</ref><ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 113.</ref> | ||
*An enemy that consists of various script boxes; likely the remains of a cactus boss called " | *An enemy that consists of various script boxes; likely the remains of a cactus boss called "Sabon."<ref>[[tcrf:Super Mario RPG: Legend of the Seven Stars/Unused Enemies#Scrapped Enemy]]</ref> | ||
Note that if a physical attack is not listed, it will usually be that of an enemy in the final game which was palette-swapped for its corresponding unused enemy. | Note that if a physical attack is not listed, it will usually be that of an enemy in the final game which was palette-swapped for its corresponding unused enemy. | ||
<gallery> | <gallery> | ||
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Marior4.jpg | Marior4.jpg | ||
SMRPG Debugroom.png|Debug room that still remains in the game's code | SMRPG Debugroom.png|Debug room that still remains in the game's code | ||
Smrpgcacti.png| | Smrpgcacti.png|Sabon, the cut cactus boss | ||
SuperMarioRPG SnifitCadet.jpg|[[Apprentice (Snifit)|Snifit Cadet]] in Player's Guide | SuperMarioRPG SnifitCadet.jpg|[[Apprentice (Snifit)|Snifit Cadet]] in Player's Guide | ||
</gallery> | </gallery> |
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