Mario & Luigi: Paper Jam: Difference between revisions

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==Trivia==
==Trivia==
{{trivia}}
*This is the first ''Mario'' game where dialogue between the [[Koopalings]] can be seen, the first ''Mario'' game published by Nintendo since the [[Mario's Early Years! (series)|''Mario's Early Years!'' series]] to give spoken dialogue to the Koopalings and the first one since ''[[Mario & Luigi: Superstar Saga]]'' to call them "Koopalings" instead of "Bowser's Minions" in the British English version of the game.
*This is the first ''Mario'' game where dialogue between the [[Koopalings]] can be seen, the first ''Mario'' game published by Nintendo since the [[Mario's Early Years! (series)|''Mario's Early Years!'' series]] to give spoken dialogue to the Koopalings and the first one since ''[[Mario & Luigi: Superstar Saga]]'' to call them "Koopalings" instead of "Bowser's Minions" in the British English version of the game.
*If counted as a ''Paper Mario'' game, this game continues with the tradition of having a book at the game's opening, starting with ''[[Paper Mario: The Thousand-Year Door]]''. In this case, the book contains the ''Paper Mario'' universe.
*The top of the North American box art has a Paper Goomba in place of a fourth Paper Toad found on the other international box arts.
*The top of the North American box art has a Paper Goomba in place of a fourth Paper Toad found on the other international box arts.
*Somewhat ironically, the non-Paper characters and enemies use 2-dimensional sprites, while the Paper Characters use models. This is to allow them to be able to twist and fall flat, among other things.
*Somewhat ironically, the non-Paper characters and enemies use 2-dimensional sprites, while the Paper Characters use models. This is to allow them to be able to twist and fall flat, among other things.