Glimmer's Galleon (Donkey Kong Land 2): Difference between revisions

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'''Glimmer's Galleon''' is the twelfth [[level]] of ''[[Donkey Kong Land 2]]''. It is the seventh area in [[Krem Cauldron]].
'''Glimmer's Galleon''' is the twelfth [[level]] of ''[[Donkey Kong Land 2]]''. It is the seventh area in [[Krem Cauldron]].


This level takes place in a pitch-dark cargo hold of a crashed galleon. It is very difficult for the [[Kong]]s to find out the various paths of this place. However, certain barrels are scattered throughout the level, which light up the area when touched. They cease to give off light after a few moments, though. [[Enguarde]] appears again, helping the heroes swim easier and clear the way scattered by [[List of enemies|enemies]], like [[Puftup]]s, [[Flotsam]]s, [[Lockjaw]]s, and [[Shuri]]s.
This level takes place in a pitch-dark cargo hold of a crashed galleon. The level might prove difficult since its layout cannot be initially seen. In spite of this, certain barrels are scattered throughout the level, which light up the area when touched, allowing the player to distinguish the walls and grounds. However, the barrels cease giving off light after a few moments. [[Enguarde]] appears again, helping the [[Kong]]s swim easier.


==Level layout==
==Level layout==
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